OurGamesForCourse

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#pragma checksum "..\..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "C7282A34CB1B250DE1A782D3144C9614CAD4192A"
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//------------------------------------------------------------------------------
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// <auto-generated>
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//     This code was generated by a tool.
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//
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//     Changes to this file may cause incorrect behavior and will be lost if
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//     the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using PauchiaUkladka;
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using System;
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using System.Diagnostics;
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using System.Windows;
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using System.Windows.Automation;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using System.Windows.Controls.Ribbon;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Ink;
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using System.Windows.Input;
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using System.Windows.Markup;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Effects;
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using System.Windows.Media.Imaging;
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using System.Windows.Media.Media3D;
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using System.Windows.Media.TextFormatting;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Shell;
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namespace PauchiaUkladka {
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    /// <summary>
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    /// MainWindow
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    /// </summary>
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    public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
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        #line 32 "..\..\..\MainWindow.xaml"
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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        internal System.Windows.Controls.Canvas GameCanvas;
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        #line default
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        #line hidden
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        #line 40 "..\..\..\MainWindow.xaml"
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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        internal System.Windows.Controls.TextBlock ScoreText;
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        #line default
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        #line hidden
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        #line 55 "..\..\..\MainWindow.xaml"
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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        internal System.Windows.Controls.Image HoldImage;
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        #line default
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        #line hidden
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        #line 68 "..\..\..\MainWindow.xaml"
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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        internal System.Windows.Controls.Image NextImage;
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        #line default
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        #line hidden
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        #line 73 "..\..\..\MainWindow.xaml"
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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        internal System.Windows.Controls.Grid GameOverMenu;
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        #line default
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        #line hidden
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        #line 84 "..\..\..\MainWindow.xaml"
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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        internal System.Windows.Controls.TextBlock FinalScoreText;
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        #line default
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        #line hidden
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        private bool _contentLoaded;
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        /// <summary>
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        /// InitializeComponent
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        /// </summary>
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        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
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        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "8.0.6.0")]
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        public void InitializeComponent() {
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            if (_contentLoaded) {
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                return;
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            }
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            _contentLoaded = true;
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            System.Uri resourceLocater = new System.Uri("/PauchiaUkladka;component/mainwindow.xaml", System.UriKind.Relative);
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            #line 1 "..\..\..\MainWindow.xaml"
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            System.Windows.Application.LoadComponent(this, resourceLocater);
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            #line default
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            #line hidden
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        }
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        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
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        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "8.0.6.0")]
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        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
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        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
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            switch (connectionId)
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            {
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            case 1:
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            #line 12 "..\..\..\MainWindow.xaml"
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            ((PauchiaUkladka.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown);
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            #line default
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            #line hidden
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            return;
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            case 2:
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            this.GameCanvas = ((System.Windows.Controls.Canvas)(target));
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            #line 37 "..\..\..\MainWindow.xaml"
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            this.GameCanvas.Loaded += new System.Windows.RoutedEventHandler(this.GameCanvas_Loaded);
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            #line default
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            #line hidden
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            return;
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            case 3:
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            this.ScoreText = ((System.Windows.Controls.TextBlock)(target));
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            return;
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            case 4:
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            this.HoldImage = ((System.Windows.Controls.Image)(target));
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            return;
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            case 5:
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            this.NextImage = ((System.Windows.Controls.Image)(target));
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            return;
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            case 6:
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            this.GameOverMenu = ((System.Windows.Controls.Grid)(target));
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            return;
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            case 7:
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            this.FinalScoreText = ((System.Windows.Controls.TextBlock)(target));
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            return;
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            case 8:
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            #line 93 "..\..\..\MainWindow.xaml"
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            ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.PlayAgain_Click);
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            #line default
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            #line hidden
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            return;
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            }
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            this._contentLoaded = true;
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        }
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    }
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}
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