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MasterKnight
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RunThirdGame.bat
22 строки
667 B
Сергей Катревич
Added and testing dedicated server (success building and tried it). Working concept - server + 2 clients, shot fixed death animation and corrected fast reaction on zero healht
22 апр 2026, 18:05
22 апр 2026, 18:05
5f72abf
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@echo off setlocal set "SCRIPT_DIR=%~dp0" pushd "%SCRIPT_DIR%" REM === Configuring === REM Path to directory with UnrealEditor-Win64-DebugGame-Cmd.exe set PathToUECmdDir=C:\data\sources\ue-src\UnrealEngine\Engine\Binaries\Win64\ REM Set IP existing on network interface (in the same subnet) set SecondIP=192.168.92.122 REM === end Configuring === REM ======================= echo CMD: "%PathToUECmdDir%UnrealEditor-Win64-DebugGame-Cmd.exe" "%SCRIPT_DIR%MasterKnight.uproject" -game -Multihome="%SecondIP%" -log "%PathToUECmdDir%UnrealEditor-Win64-DebugGame-Cmd.exe" "%SCRIPT_DIR%MasterKnight.uproject" -game -Multihome="%SecondIP%" -log popd endlocal exit /b 0