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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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"golang.org/x/net/http/httpguts"
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"golang.org/x/net/http2/hpack"
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// writeFramer is implemented by any type that is used to write frames.
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type writeFramer interface {
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writeFrame(writeContext) error
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// staysWithinBuffer reports whether this writer promises that
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// it will only write less than or equal to size bytes, and it
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// won't Flush the write context.
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staysWithinBuffer(size int) bool
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// writeContext is the interface needed by the various frame writer
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// types below. All the writeFrame methods below are scheduled via the
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// frame writing scheduler (see writeScheduler in writesched.go).
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// This interface is implemented by *serverConn.
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// TODO: decide whether to a) use this in the client code (which didn't
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// end up using this yet, because it has a simpler design, not
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// currently implementing priorities), or b) delete this and
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// make the server code a bit more concrete.
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type writeContext interface {
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// HeaderEncoder returns an HPACK encoder that writes to the
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HeaderEncoder() (*hpack.Encoder, *bytes.Buffer)
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// writeEndsStream reports whether w writes a frame that will transition
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// the stream to a half-closed local state. This returns false for RST_STREAM,
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// which closes the entire stream (not just the local half).
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func writeEndsStream(w writeFramer) bool {
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switch v := w.(type) {
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case *writeResHeaders:
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// This can only happen if the caller reuses w after it's
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// been intentionally nil'ed out to prevent use. Keep this
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// here to catch future refactoring breaking it.
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panic("writeEndsStream called on nil writeFramer")
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type flushFrameWriter struct{}
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func (flushFrameWriter) writeFrame(ctx writeContext) error {
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func (flushFrameWriter) staysWithinBuffer(max int) bool { return false }
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type writeSettings []Setting
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func (s writeSettings) staysWithinBuffer(max int) bool {
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const settingSize = 6 // uint16 + uint32
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return frameHeaderLen+settingSize*len(s) <= max
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func (s writeSettings) writeFrame(ctx writeContext) error {
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return ctx.Framer().WriteSettings([]Setting(s)...)
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type writeGoAway struct {
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func (p *writeGoAway) writeFrame(ctx writeContext) error {
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err := ctx.Framer().WriteGoAway(p.maxStreamID, p.code, nil)
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ctx.Flush() // ignore error: we're hanging up on them anyway
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func (*writeGoAway) staysWithinBuffer(max int) bool { return false } // flushes
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type writeData struct {
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func (w *writeData) String() string {
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return fmt.Sprintf("writeData(stream=%d, p=%d, endStream=%v)", w.streamID, len(w.p), w.endStream)
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func (w *writeData) writeFrame(ctx writeContext) error {
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return ctx.Framer().WriteData(w.streamID, w.endStream, w.p)
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func (w *writeData) staysWithinBuffer(max int) bool {
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return frameHeaderLen+len(w.p) <= max
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// handlerPanicRST is the message sent from handler goroutines when
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// the handler panics.
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type handlerPanicRST struct {
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func (hp handlerPanicRST) writeFrame(ctx writeContext) error {
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return ctx.Framer().WriteRSTStream(hp.StreamID, ErrCodeInternal)
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func (hp handlerPanicRST) staysWithinBuffer(max int) bool { return frameHeaderLen+4 <= max }
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func (se StreamError) writeFrame(ctx writeContext) error {
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return ctx.Framer().WriteRSTStream(se.StreamID, se.Code)
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func (se StreamError) staysWithinBuffer(max int) bool { return frameHeaderLen+4 <= max }
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type writePingAck struct{ pf *PingFrame }
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func (w writePingAck) writeFrame(ctx writeContext) error {
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return ctx.Framer().WritePing(true, w.pf.Data)
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func (w writePingAck) staysWithinBuffer(max int) bool { return frameHeaderLen+len(w.pf.Data) <= max }
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type writeSettingsAck struct{}
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func (writeSettingsAck) writeFrame(ctx writeContext) error {
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return ctx.Framer().WriteSettingsAck()
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func (writeSettingsAck) staysWithinBuffer(max int) bool { return frameHeaderLen <= max }
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// splitHeaderBlock splits headerBlock into fragments so that each fragment fits
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// in a single frame, then calls fn for each fragment. firstFrag/lastFrag are true
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// for the first/last fragment, respectively.
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func splitHeaderBlock(ctx writeContext, headerBlock []byte, fn func(ctx writeContext, frag []byte, firstFrag, lastFrag bool) error) error {
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// For now we're lazy and just pick the minimum MAX_FRAME_SIZE
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// that all peers must support (16KB). Later we could care
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// more and send larger frames if the peer advertised it, but
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// there's little point. Most headers are small anyway (so we
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// generally won't have CONTINUATION frames), and extra frames
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// only waste 9 bytes anyway.
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const maxFrameSize = 16384
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for len(headerBlock) > 0 {
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if len(frag) > maxFrameSize {
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frag = frag[:maxFrameSize]
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headerBlock = headerBlock[len(frag):]
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if err := fn(ctx, frag, first, len(headerBlock) == 0); err != nil {
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// writeResHeaders is a request to write a HEADERS and 0+ CONTINUATION frames
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// for HTTP response headers or trailers from a server handler.
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type writeResHeaders struct {
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httpResCode int // 0 means no ":status" line
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h http.Header // may be nil
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trailers []string // if non-nil, which keys of h to write. nil means all.
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func encKV(enc *hpack.Encoder, k, v string) {
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log.Printf("http2: server encoding header %q = %q", k, v)
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enc.WriteField(hpack.HeaderField{Name: k, Value: v})
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func (w *writeResHeaders) staysWithinBuffer(max int) bool {
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// TODO: this is a common one. It'd be nice to return true
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// here and get into the fast path if we could be clever and
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// calculate the size fast enough, or at least a conservative
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// upper bound that usually fires. (Maybe if w.h and
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// w.trailers are nil, so we don't need to enumerate it.)
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// Otherwise I'm afraid that just calculating the length to
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// answer this question would be slower than the ~2µs benefit.
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func (w *writeResHeaders) writeFrame(ctx writeContext) error {
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enc, buf := ctx.HeaderEncoder()
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if w.httpResCode != 0 {
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encKV(enc, ":status", httpCodeString(w.httpResCode))
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encodeHeaders(enc, w.h, w.trailers)
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if w.contentType != "" {
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encKV(enc, "content-type", w.contentType)
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if w.contentLength != "" {
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encKV(enc, "content-length", w.contentLength)
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encKV(enc, "date", w.date)
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headerBlock := buf.Bytes()
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if len(headerBlock) == 0 && w.trailers == nil {
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panic("unexpected empty hpack")
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return splitHeaderBlock(ctx, headerBlock, w.writeHeaderBlock)
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func (w *writeResHeaders) writeHeaderBlock(ctx writeContext, frag []byte, firstFrag, lastFrag bool) error {
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return ctx.Framer().WriteHeaders(HeadersFrameParam{
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StreamID: w.streamID,
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EndStream: w.endStream,
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EndHeaders: lastFrag,
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return ctx.Framer().WriteContinuation(w.streamID, lastFrag, frag)
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// writePushPromise is a request to write a PUSH_PROMISE and 0+ CONTINUATION frames.
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type writePushPromise struct {
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streamID uint32 // pusher stream
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method string // for :method
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url *url.URL // for :scheme, :authority, :path
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// Creates an ID for a pushed stream. This runs on serveG just before
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// the frame is written. The returned ID is copied to promisedID.
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allocatePromisedID func() (uint32, error)
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func (w *writePushPromise) staysWithinBuffer(max int) bool {
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// TODO: see writeResHeaders.staysWithinBuffer
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func (w *writePushPromise) writeFrame(ctx writeContext) error {
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enc, buf := ctx.HeaderEncoder()
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encKV(enc, ":method", w.method)
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encKV(enc, ":scheme", w.url.Scheme)
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encKV(enc, ":authority", w.url.Host)
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encKV(enc, ":path", w.url.RequestURI())
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encodeHeaders(enc, w.h, nil)
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headerBlock := buf.Bytes()
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if len(headerBlock) == 0 {
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panic("unexpected empty hpack")
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return splitHeaderBlock(ctx, headerBlock, w.writeHeaderBlock)
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func (w *writePushPromise) writeHeaderBlock(ctx writeContext, frag []byte, firstFrag, lastFrag bool) error {
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return ctx.Framer().WritePushPromise(PushPromiseParam{
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StreamID: w.streamID,
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PromiseID: w.promisedID,
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EndHeaders: lastFrag,
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return ctx.Framer().WriteContinuation(w.streamID, lastFrag, frag)
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type write100ContinueHeadersFrame struct {
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func (w write100ContinueHeadersFrame) writeFrame(ctx writeContext) error {
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enc, buf := ctx.HeaderEncoder()
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encKV(enc, ":status", "100")
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return ctx.Framer().WriteHeaders(HeadersFrameParam{
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StreamID: w.streamID,
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BlockFragment: buf.Bytes(),
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func (w write100ContinueHeadersFrame) staysWithinBuffer(max int) bool {
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// Sloppy but conservative:
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return 9+2*(len(":status")+len("100")) <= max
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type writeWindowUpdate struct {
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streamID uint32 // or 0 for conn-level
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func (wu writeWindowUpdate) staysWithinBuffer(max int) bool { return frameHeaderLen+4 <= max }
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func (wu writeWindowUpdate) writeFrame(ctx writeContext) error {
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return ctx.Framer().WriteWindowUpdate(wu.streamID, wu.n)
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// encodeHeaders encodes an http.Header. If keys is not nil, then (k, h[k])
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// is encoded only if k is in keys.
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func encodeHeaders(enc *hpack.Encoder, h http.Header, keys []string) {
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sorter := sorterPool.Get().(*sorter)
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// Using defer here, since the returned keys from the
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// sorter.Keys method is only valid until the sorter
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defer sorterPool.Put(sorter)
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keys = sorter.Keys(h)
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for _, k := range keys {
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k, ascii := lowerHeader(k)
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// Skip writing invalid headers. Per RFC 7540, Section 8.1.2, header
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// field names have to be ASCII characters (just as in HTTP/1.x).
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if !validWireHeaderFieldName(k) {
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// Skip it as backup paranoia. Per
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// golang.org/issue/14048, these should
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// already be rejected at a higher level.
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isTE := k == "transfer-encoding"
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for _, v := range vv {
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if !httpguts.ValidHeaderFieldValue(v) {
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// TODO: return an error? golang.org/issue/14048
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// For now just omit it.
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// TODO: more of "8.1.2.2 Connection-Specific Header Fields"
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if isTE && v != "trailers" {