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1C8-native_API_extention_experiment
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1C8-native_API_extention_experiment
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AddInNative.vcxproj
124 строки
7 KB
Yury Kovalev
Добавьте файлы проекта.
14 июн 2024, 18:48
14 июн 2024, 18:48
734fd9b
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<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{55890DF2-D13E-4C89-A01D-79CAD6726246}</ProjectGuid> <RootNamespace>testCPP</RootNamespace> <Keyword>Win32Proj</Keyword> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> <PlatformToolset>v120_xp</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> <PlatformToolset>v120_xp</PlatformToolset> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;ADDINCPP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> </ClCompile> <Link> <ModuleDefinitionFile>AddInNative.def</ModuleDefinitionFile> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <Optimization>MaxSpeed</Optimization> <IntrinsicFunctions>true</IntrinsicFunctions> <AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;ADDINCPP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> <Link> <ModuleDefinitionFile>AddInNative.def</ModuleDefinitionFile> <GenerateDebugInformation>false</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences> </OptimizeReferences> <EnableCOMDATFolding> </EnableCOMDATFolding> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="AddInNative.cpp" /> <ClCompile Include="dllmain.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> </PrecompiledHeader> <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </PrecompiledHeader> <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged> </ClCompile> <ClCompile Include="stdafx.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> </ClCompile> </ItemGroup> <ItemGroup> <None Include="AddInNative.def" /> </ItemGroup> <ItemGroup> <ClInclude Include="AddInNative.h" /> <ClInclude Include="stdafx.h" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>