MathgeomGLS

Форк
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277 строк · 7.5 Кб
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object FormGrafvol: TFormGrafvol
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  Left = 0
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  Top = 0
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  Margins.Left = 5
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  Margins.Top = 5
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  Margins.Right = 5
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  Margins.Bottom = 5
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  Caption = #1043#1088#1072#1092' '#1074' 3D'
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  ClientHeight = 741
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  ClientWidth = 1147
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  Color = clBtnFace
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  Font.Charset = DEFAULT_CHARSET
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  Font.Color = clWindowText
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  Font.Height = -21
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  Font.Name = 'Segoe UI'
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  Font.Style = []
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  Position = poScreenCenter
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  OnCreate = FormCreate
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  PixelsPerInch = 168
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  TextHeight = 30
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  object Memo1: TMemo
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    Left = 824
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    Top = 180
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    Width = 323
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    Height = 561
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    Margins.Left = 6
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    Margins.Top = 6
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    Margins.Right = 6
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    Margins.Bottom = 6
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    Lines.Strings = (
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      'Memo1')
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    TabOrder = 0
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  end
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  object GLSceneViewer: TGLSceneViewer
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    Left = 155
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    Top = 0
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    Width = 992
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    Height = 741
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    Margins.Left = 6
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    Margins.Top = 6
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    Margins.Right = 6
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    Margins.Bottom = 6
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    Camera = cam
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    VSync = vsmSync
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    Buffer.BackgroundColor = clLinen
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    FieldOfView = 164.628417968750000000
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    PenAsTouch = False
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    Align = alClient
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    TabOrder = 1
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  end
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  object Panel1: TPanel
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    Left = 0
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    Top = 0
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    Width = 155
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    Height = 741
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    Margins.Left = 6
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    Margins.Top = 6
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    Margins.Right = 6
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    Margins.Bottom = 6
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    Align = alLeft
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    Font.Charset = DEFAULT_CHARSET
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    Font.Color = clWindowText
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    Font.Height = -34
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    Font.Name = 'Trebuchet MS'
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    Font.Style = []
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    ParentFont = False
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    TabOrder = 2
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    object Button1: TButton
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      Left = 14
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      Top = 98
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      Width = 127
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      Height = 71
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      Margins.Left = 6
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      Margins.Top = 6
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      Margins.Right = 6
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      Margins.Bottom = 6
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      Caption = 'XY'
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      TabOrder = 0
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    end
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    object Button2: TButton
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      Left = 14
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      Top = 182
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      Width = 127
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      Height = 71
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      Margins.Left = 6
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      Margins.Top = 6
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      Margins.Right = 6
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      Margins.Bottom = 6
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      Caption = 'XZ'
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      TabOrder = 1
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    end
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    object Button3: TButton
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      Left = 14
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      Top = 266
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      Width = 127
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      Height = 71
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      Margins.Left = 6
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      Margins.Top = 6
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      Margins.Right = 6
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      Margins.Bottom = 6
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      Caption = 'YZ'
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      TabOrder = 2
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    end
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    object Button4: TButton
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      Left = 14
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      Top = 14
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      Width = 127
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      Height = 71
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      Margins.Left = 6
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      Margins.Top = 6
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      Margins.Right = 6
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      Margins.Bottom = 6
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      Caption = '3D'
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      TabOrder = 3
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    end
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  end
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  object GLScene: TGLScene
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    Left = 196
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    Top = 14
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    object cam_XY: TGLCamera
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      DepthOfView = 100.000000000000000000
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      FocalLength = 20.000000000000000000
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      TargetObject = dcWorld
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      CameraStyle = csOrthogonal
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      Position.Coordinates = {0000000000000000000020400000803F}
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    end
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    object cam_XZ: TGLCamera
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      DepthOfView = 100.000000000000000000
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      FocalLength = 20.000000000000000000
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      TargetObject = dcWorld
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      CameraStyle = csOrthogonal
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      Position.Coordinates = {0000000000002040000000000000803F}
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      Direction.Coordinates = {000000000000803F0000000000000000}
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      Up.Coordinates = {0000000000000000000080BF00000000}
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    end
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    object cam_YZ: TGLCamera
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      DepthOfView = 100.000000000000000000
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      FocalLength = 20.000000000000000000
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      TargetObject = dcWorld
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      CameraStyle = csOrthogonal
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      Position.Coordinates = {000020C000000000000000000000803F}
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    end
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    object cam: TGLCamera
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      DepthOfView = 100.000000000000000000
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      FocalLength = 50.000000000000000000
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      TargetObject = dcWorld
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      Position.Coordinates = {0000803F0000C03F000000400000803F}
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    end
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    object dcWorld: TGLDummyCube
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      CubeSize = 1.000000000000000000
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      EdgeColor.Color = {000000001283803E1283003F0000803F}
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      object lines1: TGLLines
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        AntiAliased = True
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        Nodes = <
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          item
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          end>
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        NodesAspect = lnaInvisible
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        SplineMode = lsmSegments
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        Options = [loUseNodeColorForLines]
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      end
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      object lines2: TGLLines
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        AntiAliased = True
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        LinePattern = 8163
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        Nodes = <
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          item
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          end>
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        NodesAspect = lnaInvisible
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        SplineMode = lsmSegments
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        Options = [loUseNodeColorForLines]
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      end
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      object grid2: TGLXYZGrid
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        Position.Coordinates = {000000006F1283BA000000000000803F}
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        AntiAliased = True
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        LineColor.Color = {0000403F0000403F0000403F0000803E}
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        XSamplingScale.Min = -2.000000000000000000
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        XSamplingScale.Max = 2.000000000000000000
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        XSamplingScale.Step = 0.100000001490116100
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        YSamplingScale.Step = 0.100000001490116100
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        ZSamplingScale.Min = -2.000000000000000000
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        ZSamplingScale.Max = 2.000000000000000000
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        ZSamplingScale.Step = 0.100000001490116100
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        Parts = [gpX, gpZ]
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      end
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      object grid1: TGLXYZGrid
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        AntiAliased = True
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        LineColor.Color = {0000403F0000403F0000403F0000003F}
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        XSamplingScale.Min = -2.000000000000000000
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        XSamplingScale.Max = 2.000000000000000000
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        XSamplingScale.Step = 0.500000000000000000
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        YSamplingScale.Step = 0.100000001490116100
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        ZSamplingScale.Min = -2.000000000000000000
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        ZSamplingScale.Max = 2.000000000000000000
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        ZSamplingScale.Step = 0.500000000000000000
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        Parts = [gpX, gpZ]
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      end
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      object dogl: TGLDirectOpenGL
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        UseBuildList = False
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        Blend = False
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        object sprite: TGLHUDSprite
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          Material.FrontProperties.Ambient.Color = {0000000000000000000000000000803F}
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          Material.FrontProperties.Diffuse.Color = {000000001283003F1283003F0000803F}
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          Material.BlendingMode = bmTransparency
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          Material.MaterialOptions = [moNoLighting]
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          Material.Texture.ImageClassName = 'TGLPicFileImage'
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          Material.Texture.Image.PictureFileName = 'data\image\bubble.tga'
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          Material.Texture.TextureMode = tmModulate
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          Material.Texture.TextureWrap = twNone
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          Material.Texture.Disabled = False
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          Position.Coordinates = {0000C8420000C842000000000000803F}
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          Visible = False
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          Width = 40.000000000000000000
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          Height = 40.000000000000000000
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          Rotation = 0.000000000000000000
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        end
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        object txt1: TGLHUDText
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          Visible = False
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          BitmapFont = GLWinBitFont
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          Rotation = 0.000000000000000000
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          Alignment = taCenter
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          Layout = tlCenter
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          ModulateColor.Color = {CDCC4C3ECDCC4C3ECDCC4C3E0000803F}
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        end
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        object txt2: TGLHUDText
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          Scale.Coordinates = {CDCCCC3ECDCCCC3E0000803F00000000}
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          Visible = False
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          BitmapFont = GLWinBitFont
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          Rotation = 0.000000000000000000
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          Alignment = taCenter
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          Layout = tlCenter
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          ModulateColor.Color = {CDCC4C3ECDCC4C3ECDCC4C3E0000803F}
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        end
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      end
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      object pts: TGLPoints
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        NoZWrite = False
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        Static = True
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        Size = 4.000000000000000000
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        Style = psSmooth
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      end
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    end
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  end
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  object GLWinBitFont: TGLWindowsBitmapFont
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    Font.Charset = DEFAULT_CHARSET
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    Font.Color = clWhite
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    Font.Height = -27
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    Font.Name = 'Trebuchet MS'
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    Font.Style = []
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    Left = 826
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    Top = 56
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  end
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  object GLCadencer: TGLCadencer
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    Scene = GLScene
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    Mode = cmApplicationIdle
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    SleepLength = 1
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    Left = 196
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    Top = 154
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  end
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  object GLSimpleNavigation: TGLSimpleNavigation
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    Form = Owner
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    GLSceneViewer = GLSceneViewer
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    FormCaption = #1043#1088#1072#1092#1099' '#1074' 3D - %FPS'
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    KeyCombinations = <
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      item
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        ShiftState = [ssLeft, ssRight]
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        Action = snaZoom
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      end
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      item
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        ShiftState = [ssLeft]
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        Action = snaMoveAroundTarget
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      end
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      item
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        ShiftState = [ssRight]
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        Action = snaMoveAroundTarget
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      end>
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    Left = 826
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    Top = 182
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  end
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end
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