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cgGL.pas 
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{******************************************************************************}
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{*                                                                            *}
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{*  Copyright (c) 2002, NVIDIA Corporation.                                   *}
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{*                                                                            *}
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{*  Files:    cgGL.h                                                          *}
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{*  Content:  NVIDIA Cg OpenGL interface include files                        *}
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{*                                                                            *}
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{*  NVIDIA "Cg" Release 1.2 ObjectPascal adaptation by Alexey Barkovoy        *}
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{*  E-Mail: clootie@ixbt.com                                                  *}
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{*                                                                            *}
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{*  Modified: 14-Mar-2004                                                     *}
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{*                                                                            *}
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{*  Latest version can be downloaded from:                                    *}
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{*     http://clootie.narod.ru                                                *}
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{*       http://developer.nvidia.com/object/cg_download.html                  *}
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{*                                                                            *}
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{******************************************************************************}
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{                                                                              }
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{ Obtained through: Joint Endeavour of Delphi Innovators (Project JEDI)        }
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{                                                                              }
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{ The contents of this file are used with permission, subject to the Mozilla   }
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{ Public License Version 1.1 (the "License"); you may not use this file except }
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{ in compliance with the License. You may obtain a copy of the License at      }
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{ http://www.mozilla.org/MPL/MPL-1.1.html                                      }
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{                                                                              }
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{ Software distributed under the License is distributed on an "AS IS" basis,   }
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{ WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for }
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{ the specific language governing rights and limitations under the License.    }
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{                                                                              }
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{ Alternatively, the contents of this file may be used under the terms of the  }
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{ GNU Lesser General Public License (the  "LGPL License"), in which case the   }
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{ provisions of the LGPL License are applicable instead of those above.        }
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{ If you wish to allow use of your version of this file only under the terms   }
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{ of the LGPL License and not to allow others to use your version of this file }
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{ under the MPL, indicate your decision by deleting  the provisions above and  }
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{ replace  them with the notice and other provisions required by the LGPL      }
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{ License.  If you do not delete the provisions above, a recipient may use     }
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{ your version of this file under either the MPL or the LGPL License.          }
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{                                                                              }
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{ For more information about the LGPL: http://www.gnu.org/copyleft/lesser.html }
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{                                                                              }
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{******************************************************************************}
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(*
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 *
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 * Copyright (c) 2002, NVIDIA Corporation.
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 *
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 *
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 *
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 * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
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 * of your agreement to the following terms, and your use, installation,
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 * modification or redistribution of this NVIDIA software constitutes
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 * acceptance of these terms.  If you do not agree with these terms, please do
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 * not use, install, modify or redistribute this NVIDIA software.
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 *
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 *
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 *
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 * In consideration of your agreement to abide by the following terms, and
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 * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
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 * under NVIDIARs copyrights in this original NVIDIA software (the "NVIDIA
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 * Software"), to use, reproduce, modify and redistribute the NVIDIA
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 * Software, with or without modifications, in source and/or binary forms;
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 * provided that if you redistribute the NVIDIA Software, you must retain the
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 * copyright notice of NVIDIA, this notice and the following text and
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 * disclaimers in all such redistributions of the NVIDIA Software. Neither the
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 * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
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 * to endorse or promote products derived from the NVIDIA Software without
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 * specific prior written permission from NVIDIA.  Except as expressly stated
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 * in this notice, no other rights or licenses express or implied, are granted
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 * by NVIDIA herein, including but not limited to any patent rights that may be
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 * infringed by your derivative works or by other works in which the NVIDIA
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 * Software may be incorporated. No hardware is licensed hereunder.
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 *
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 *
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 *
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 * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
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 * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
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 * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
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 * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
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 *
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 *
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 *
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 * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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 * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
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 * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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 * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
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 * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
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 * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
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 * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
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 * OF THE POSSIBILITY OF SUCH DAMAGE.
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 *
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 *)
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//////////////////////////////////////////////////////////////////////////////
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// HISTORY:
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// 19-Dec-2012 - PW: Restored CPPB compatibility, 
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//                 suppressed some unnecessary directives 
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// 23-Aug-2010 - YarUnderoaker
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//   - Replaced OpenGL1x to OpenGLTokens
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// 17-Nov-09 - Da Stranger
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//   - Improved Unix compatibility (thanks Predator) (BugtrackerID = 2893580)
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// XX-XX-04 - LR, YHC - BCB corrections:
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//   - suppress the $NODEFINE, $HPPEMIT and $EXTERNALSYM directives
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// 23-Apr-04 - Nelson Chu:
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//   - Adopted to use with GLScene (jedi.inc -> GLScene.inc)
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// 04-Mar-04 - Alexey Barkovoy:
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//   - Updated to Release 1.2 of Cg toolkit (published 25-Feb-2004)
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// 21-Mar-03 - Alexey Barkovoy:
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//   - Updated to Release 1.1 of Cg toolkit (published 04-Mar-2003)
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// 11-Jan-03 - Alexey Barkovoy:
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//   - Updated to Release 1.0 of Cg toolkit (published 20-Dec-2002)
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unit cgGL;
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{$Include GLScene.inc}
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interface
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uses
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  OpenGLTokens, cg
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  {$IFDEF MSWINDOWS} ,Windows{$ENDIF};
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const
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  {$IFDEF MSWINDOWS}
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  CgGLlibrary = 'cgGL.dll';
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  {$ELSE}
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  CgGLlibrary = 'libCgGL.so';
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  {$ENDIF}
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(*****************************************************************************)
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(*** cgGL Type Definitions                                                 ***)
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(*****************************************************************************)
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type
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  TCGGLenum = TGLEnum;
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  CGGLenum = TCGGLenum;
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const
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  CG_GL_MATRIX_IDENTITY          = 0;
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  CG_GL_MATRIX_TRANSPOSE         = 1;
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  CG_GL_MATRIX_INVERSE           = 2;
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  CG_GL_MATRIX_INVERSE_TRANSPOSE = 3;
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  CG_GL_MODELVIEW_MATRIX         = 4;
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  CG_GL_PROJECTION_MATRIX        = 5;
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  CG_GL_TEXTURE_MATRIX           = 6;
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  CG_GL_MODELVIEW_PROJECTION_MATRIX = 7;
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  CG_GL_VERTEX                   = 8;
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  CG_GL_FRAGMENT                 = 9;
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(******************************************************************************
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 *** Profile Functions
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 *****************************************************************************)
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function cgGLIsProfileSupported(profile: TCGprofile): TCGbool; cdecl; external CgGLlibrary;
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procedure cgGLEnableProfile(profile: TCGprofile); cdecl; external CgGLlibrary;
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procedure cgGLDisableProfile(profile: TCGprofile); cdecl; external CgGLlibrary;
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function cgGLGetLatestProfile(profile_type: TCGGLenum): TCGprofile; cdecl; external CgGLlibrary;
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procedure cgGLSetOptimalOptions(profile: TCGprofile); cdecl; external CgGLlibrary;
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(******************************************************************************
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 *** Program Managment Functions
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 *****************************************************************************)
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procedure cgGLLoadProgram(_program: PCGprogram); cdecl; external CgGLlibrary;
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function cgGLIsProgramLoaded(_program: PCGprogram): TCGbool; cdecl; external CgGLlibrary;
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procedure cgGLBindProgram(_program: PCGprogram); cdecl; external CgGLlibrary;
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procedure cgGLUnbindProgram(profile: TCGprofile); cdecl; external CgGLlibrary;
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function cgGLGetProgramID(_program: PCGprogram): GLuint; cdecl; external CgGLlibrary;
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(******************************************************************************
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 *** Parameter Managment Functions
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 *****************************************************************************)
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procedure cgGLSetParameter1f(param: PCGparameter; x: Single); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter2f(param: PCGparameter; x, y: Single); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter3f(param: PCGparameter; x, y, z: Single); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter4f(param: PCGparameter; x, y, z, w: Single); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter1fv(param: PCGparameter; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter2fv(param: PCGparameter; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter3fv(param: PCGparameter; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter4fv(param: PCGparameter; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter1d(param: PCGparameter; x: Double); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter2d(param: PCGparameter; x, y: Double); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter3d(param: PCGparameter; x, y, z: Double); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter4d(param: PCGparameter; x, y, z, w: Double); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter1dv(param: PCGparameter; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter2dv(param: PCGparameter; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter3dv(param: PCGparameter; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameter4dv(param: PCGparameter; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter1f(param: PCGparameter; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter2f(param: PCGparameter; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter3f(param: PCGparameter; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter4f(param: PCGparameter; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter1d(param: PCGparameter; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter2d(param: PCGparameter; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter3d(param: PCGparameter; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameter4d(param: PCGparameter; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray1f(param: PCGparameter;
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    offset, nelements: Longint; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray2f(param: PCGparameter;
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    offset, nelements: Longint; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray3f(param: PCGparameter;
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    offset, nelements: Longint; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray4f(param: PCGparameter;
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    offset, nelements: Longint; const v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray1d(param: PCGparameter;
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    offset, nelements: Longint; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray2d(param: PCGparameter;
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    offset, nelements: Longint; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray3d(param: PCGparameter;
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    offset, nelements: Longint; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterArray4d(param: PCGparameter;
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    offset, nelements: Longint; const v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray1f(param: PCGparameter;
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    offset, nelements: Longint; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray2f(param: PCGparameter;
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    offset, nelements: Longint; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray3f(param: PCGparameter;
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    offset, nelements: Longint; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray4f(param: PCGparameter;
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    offset, nelements: Longint; v: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray1d(param: PCGparameter;
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    offset, nelements: Longint; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray2d(param: PCGparameter;
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    offset, nelements: Longint; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray3d(param: PCGparameter;
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    offset, nelements: Longint; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetParameterArray4d(param: PCGparameter;
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    offset, nelements: Longint; v: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetParameterPointer(param: PCGparameter; fsize: GLint;
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    _type: TGLenum; stride: GLsizei; const _pointer: Pointer); cdecl; external CgGLlibrary;
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procedure cgGLEnableClientState(param: PCGparameter); cdecl; external CgGLlibrary;
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procedure cgGLDisableClientState(param: PCGparameter); cdecl; external CgGLlibrary;
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(******************************************************************************
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 *** Matrix Parameter Managment Functions
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 *****************************************************************************)
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procedure cgGLSetMatrixParameterdr(param: PCGparameter; const matrix: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetMatrixParameterfr(param: PCGparameter; const matrix: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetMatrixParameterdc(param: PCGparameter; const matrix: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetMatrixParameterfc(param: PCGparameter; const matrix: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterdr(param: PCGparameter; matrix: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterfr(param: PCGparameter; matrix: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterdc(param: PCGparameter; matrix: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterfc(param: PCGparameter; matrix: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetStateMatrixParameter(param: PCGparameter;
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    matrix: TCGGLenum; transform: TCGGLenum); cdecl; external CgGLlibrary;
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procedure cgGLSetMatrixParameterArrayfc(param: PCGparameter;
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    offset, nelements: Longint; const matrices: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetMatrixParameterArrayfr(param: PCGparameter;
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    offset, nelements: Longint; const matrices: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLSetMatrixParameterArraydc(param: PCGparameter;
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    offset, nelements: Longint; const matrices: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLSetMatrixParameterArraydr(param: PCGparameter;
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    offset, nelements: Longint; const matrices: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterArrayfc(param: PCGparameter;
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    offset, nelements: Longint; matrices: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterArrayfr(param: PCGparameter;
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    offset, nelements: Longint; matrices: PSingle); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterArraydc(param: PCGparameter;
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    offset, nelements: Longint; matrices: PDouble); cdecl; external CgGLlibrary;
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procedure cgGLGetMatrixParameterArraydr(param: PCGparameter;
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    offset, nelements: Longint; matrices: PDouble); cdecl; external CgGLlibrary;
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(******************************************************************************
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 *** Texture Parameter Managment Functions
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 *****************************************************************************)
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procedure cgGLSetTextureParameter(param: PCGparameter; texobj: TGLuint); cdecl; external CgGLlibrary;
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function cgGLGetTextureParameter(param: PCGparameter): TGLuint; cdecl; external CgGLlibrary;
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procedure cgGLEnableTextureParameter(param: PCGparameter); cdecl; external CgGLlibrary;
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procedure cgGLDisableTextureParameter(param: PCGparameter); cdecl; external CgGLlibrary;
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function cgGLGetTextureEnum(param: PCGparameter): TGLenum; cdecl; external CgGLlibrary;
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procedure cgGLSetManageTextureParameters(ctx: PCGcontext; flag: TCGbool); cdecl; external CgGLlibrary;
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function cgGLGetManageTextureParameters(ctx: PCGcontext): TCGbool; cdecl; external CgGLlibrary;
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implementation
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end.
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