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packages/scheduler/src/Scheduler.js
442 строки
11 KB
Andrew Clark
[scheduler][profiler] Start time of delayed tasks (#16809)
17 сен 2019, 20:24
Не верифицирован
17 сен 2019, 20:24
901139c
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/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * */ /* eslint-disable no-var */ import { enableSchedulerDebugging, enableProfiling, } from './SchedulerFeatureFlags'; import { requestHostCallback, requestHostTimeout, cancelHostTimeout, shouldYieldToHost, getCurrentTime, forceFrameRate, requestPaint, } from './SchedulerHostConfig'; import {push, pop, peek} from './SchedulerMinHeap'; // TODO: Use symbols? import { ImmediatePriority, UserBlockingPriority, NormalPriority, LowPriority, IdlePriority, } from './SchedulerPriorities'; import { sharedProfilingBuffer, markTaskRun, markTaskYield, markTaskCompleted, markTaskCanceled, markTaskErrored, markSchedulerSuspended, markSchedulerUnsuspended, markTaskStart, stopLoggingProfilingEvents, startLoggingProfilingEvents, } from './SchedulerProfiling'; // Max 31 bit integer. The max integer size in V8 for 32-bit systems. // Math.pow(2, 30) - 1 // 0b111111111111111111111111111111 var maxSigned31BitInt = 1073741823; // Times out immediately var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out var USER_BLOCKING_PRIORITY = 250; var NORMAL_PRIORITY_TIMEOUT = 5000; var LOW_PRIORITY_TIMEOUT = 10000; // Never times out var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap var taskQueue = []; var timerQueue = []; // Incrementing id counter. Used to maintain insertion order. var taskIdCounter = 1; // Pausing the scheduler is useful for debugging. var isSchedulerPaused = false; var currentTask = null; var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy. var isPerformingWork = false; var isHostCallbackScheduled = false; var isHostTimeoutScheduled = false; function advanceTimers(currentTime) { // Check for tasks that are no longer delayed and add them to the queue. let timer = peek(timerQueue); while (timer !== null) { if (timer.callback === null) { // Timer was cancelled. pop(timerQueue); } else if (timer.startTime <= currentTime) { // Timer fired. Transfer to the task queue. pop(timerQueue); timer.sortIndex = timer.expirationTime; push(taskQueue, timer); if (enableProfiling) { markTaskStart(timer, currentTime); timer.isQueued = true; } } else { // Remaining timers are pending. return; } timer = peek(timerQueue); } } function handleTimeout(currentTime) { isHostTimeoutScheduled = false; advanceTimers(currentTime); if (!isHostCallbackScheduled) { if (peek(taskQueue) !== null) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } else { const firstTimer = peek(timerQueue); if (firstTimer !== null) { requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); } } } } function flushWork(hasTimeRemaining, initialTime) { if (enableProfiling) { markSchedulerUnsuspended(initialTime); } // We'll need a host callback the next time work is scheduled. isHostCallbackScheduled = false; if (isHostTimeoutScheduled) { // We scheduled a timeout but it's no longer needed. Cancel it. isHostTimeoutScheduled = false; cancelHostTimeout(); } isPerformingWork = true; const previousPriorityLevel = currentPriorityLevel; try { if (enableProfiling) { try { return workLoop(hasTimeRemaining, initialTime); } catch (error) { if (currentTask !== null) { const currentTime = getCurrentTime(); markTaskErrored(currentTask, currentTime); currentTask.isQueued = false; } throw error; } } else { // No catch in prod codepath. return workLoop(hasTimeRemaining, initialTime); } } finally { currentTask = null; currentPriorityLevel = previousPriorityLevel; isPerformingWork = false; if (enableProfiling) { const currentTime = getCurrentTime(); markSchedulerSuspended(currentTime); } } } function workLoop(hasTimeRemaining, initialTime) { let currentTime = initialTime; advanceTimers(currentTime); currentTask = peek(taskQueue); while ( currentTask !== null && !(enableSchedulerDebugging && isSchedulerPaused) ) { if ( currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost()) ) { // This currentTask hasn't expired, and we've reached the deadline. break; } const callback = currentTask.callback; if (callback !== null) { currentTask.callback = null; currentPriorityLevel = currentTask.priorityLevel; const didUserCallbackTimeout = currentTask.expirationTime <= currentTime; markTaskRun(currentTask, currentTime); const continuationCallback = callback(didUserCallbackTimeout); currentTime = getCurrentTime(); if (typeof continuationCallback === 'function') { currentTask.callback = continuationCallback; markTaskYield(currentTask, currentTime); } else { if (enableProfiling) { markTaskCompleted(currentTask, currentTime); currentTask.isQueued = false; } if (currentTask === peek(taskQueue)) { pop(taskQueue); } } advanceTimers(currentTime); } else { pop(taskQueue); } currentTask = peek(taskQueue); } // Return whether there's additional work if (currentTask !== null) { return true; } else { let firstTimer = peek(timerQueue); if (firstTimer !== null) { requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); } return false; } } function unstable_runWithPriority(priorityLevel, eventHandler) { switch (priorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: case LowPriority: case IdlePriority: break; default: priorityLevel = NormalPriority; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_next(eventHandler) { var priorityLevel; switch (currentPriorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: // Shift down to normal priority priorityLevel = NormalPriority; break; default: // Anything lower than normal priority should remain at the current level. priorityLevel = currentPriorityLevel; break; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_wrapCallback(callback) { var parentPriorityLevel = currentPriorityLevel; return function() { // This is a fork of runWithPriority, inlined for performance. var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = parentPriorityLevel; try { return callback.apply(this, arguments); } finally { currentPriorityLevel = previousPriorityLevel; } }; } function timeoutForPriorityLevel(priorityLevel) { switch (priorityLevel) { case ImmediatePriority: return IMMEDIATE_PRIORITY_TIMEOUT; case UserBlockingPriority: return USER_BLOCKING_PRIORITY; case IdlePriority: return IDLE_PRIORITY; case LowPriority: return LOW_PRIORITY_TIMEOUT; case NormalPriority: default: return NORMAL_PRIORITY_TIMEOUT; } } function unstable_scheduleCallback(priorityLevel, callback, options) { var currentTime = getCurrentTime(); var startTime; var timeout; if (typeof options === 'object' && options !== null) { var delay = options.delay; if (typeof delay === 'number' && delay > 0) { startTime = currentTime + delay; } else { startTime = currentTime; } timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel); } else { timeout = timeoutForPriorityLevel(priorityLevel); startTime = currentTime; } var expirationTime = startTime + timeout; var newTask = { id: taskIdCounter++, callback, priorityLevel, startTime, expirationTime, sortIndex: -1, }; if (enableProfiling) { newTask.isQueued = false; } if (startTime > currentTime) { // This is a delayed task. newTask.sortIndex = startTime; push(timerQueue, newTask); if (peek(taskQueue) === null && newTask === peek(timerQueue)) { // All tasks are delayed, and this is the task with the earliest delay. if (isHostTimeoutScheduled) { // Cancel an existing timeout. cancelHostTimeout(); } else { isHostTimeoutScheduled = true; } // Schedule a timeout. requestHostTimeout(handleTimeout, startTime - currentTime); } } else { newTask.sortIndex = expirationTime; push(taskQueue, newTask); if (enableProfiling) { markTaskStart(newTask, currentTime); newTask.isQueued = true; } // Schedule a host callback, if needed. If we're already performing work, // wait until the next time we yield. if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } return newTask; } function unstable_pauseExecution() { isSchedulerPaused = true; } function unstable_continueExecution() { isSchedulerPaused = false; if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } function unstable_getFirstCallbackNode() { return peek(taskQueue); } function unstable_cancelCallback(task) { if (enableProfiling) { if (task.isQueued) { const currentTime = getCurrentTime(); markTaskCanceled(task, currentTime); task.isQueued = false; } } // Null out the callback to indicate the task has been canceled. (Can't // remove from the queue because you can't remove arbitrary nodes from an // array based heap, only the first one.) task.callback = null; } function unstable_getCurrentPriorityLevel() { return currentPriorityLevel; } function unstable_shouldYield() { const currentTime = getCurrentTime(); advanceTimers(currentTime); const firstTask = peek(taskQueue); return ( (firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime) || shouldYieldToHost() ); } const unstable_requestPaint = requestPaint; export { ImmediatePriority as unstable_ImmediatePriority, UserBlockingPriority as unstable_UserBlockingPriority, NormalPriority as unstable_NormalPriority, IdlePriority as unstable_IdlePriority, LowPriority as unstable_LowPriority, unstable_runWithPriority, unstable_next, unstable_scheduleCallback, unstable_cancelCallback, unstable_wrapCallback, unstable_getCurrentPriorityLevel, unstable_shouldYield, unstable_requestPaint, unstable_continueExecution, unstable_pauseExecution, unstable_getFirstCallbackNode, getCurrentTime as unstable_now, forceFrameRate as unstable_forceFrameRate, }; export const unstable_Profiling = enableProfiling ? { startLoggingProfilingEvents, stopLoggingProfilingEvents, sharedProfilingBuffer, } : null;