/
githubmr
/
facebook-react-native
Обзор
Документация
Войти
/
githubmr
/
facebook-react-native
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
main
packages/react-native/ReactCommon/react/renderer/components/view/PointerEvent.cpp
106 строк
4 KB
generatedunixname89002005287564
Fix CQS signal modernize-use-designated-initializers in xplat/js/react-native-github/packages (#53962)
26 сен 2025, 20:50
26 сен 2025, 20:50
8bc133c
Код
Авторство
О чём код?
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "PointerEvent.h" namespace facebook::react { jsi::Value PointerEvent::asJSIValue(jsi::Runtime& runtime) const { auto object = jsi::Object(runtime); object.setProperty(runtime, "pointerId", this->pointerId); object.setProperty(runtime, "pressure", this->pressure); object.setProperty(runtime, "pointerType", this->pointerType); object.setProperty(runtime, "clientX", this->clientPoint.x); object.setProperty(runtime, "clientY", this->clientPoint.y); // x/y are an alias to clientX/Y object.setProperty(runtime, "x", this->clientPoint.x); object.setProperty(runtime, "y", this->clientPoint.y); // since RN doesn't have a scrollable root, pageX/Y will always equal // clientX/Y object.setProperty(runtime, "pageX", this->clientPoint.x); object.setProperty(runtime, "pageY", this->clientPoint.y); object.setProperty(runtime, "screenX", this->screenPoint.x); object.setProperty(runtime, "screenY", this->screenPoint.y); object.setProperty(runtime, "offsetX", this->offsetPoint.x); object.setProperty(runtime, "offsetY", this->offsetPoint.y); object.setProperty(runtime, "width", this->width); object.setProperty(runtime, "height", this->height); object.setProperty(runtime, "tiltX", this->tiltX); object.setProperty(runtime, "tiltY", this->tiltY); object.setProperty(runtime, "detail", this->detail); object.setProperty(runtime, "buttons", this->buttons); object.setProperty(runtime, "tangentialPressure", this->tangentialPressure); object.setProperty(runtime, "twist", this->twist); object.setProperty(runtime, "ctrlKey", this->ctrlKey); object.setProperty(runtime, "shiftKey", this->shiftKey); object.setProperty(runtime, "altKey", this->altKey); object.setProperty(runtime, "metaKey", this->metaKey); object.setProperty(runtime, "isPrimary", this->isPrimary); object.setProperty(runtime, "button", this->button); return object; } EventPayloadType PointerEvent::getType() const { return EventPayloadType::PointerEvent; } #if RN_DEBUG_STRING_CONVERTIBLE std::string getDebugName(const PointerEvent& /*pointerEvent*/) { return "PointerEvent"; } std::vector<DebugStringConvertibleObject> getDebugProps( const PointerEvent& pointerEvent, DebugStringConvertibleOptions options) { return { {.name = "pointerId", .value = getDebugDescription(pointerEvent.pointerId, options)}, {.name = "pressure", .value = getDebugDescription(pointerEvent.pressure, options)}, {.name = "pointerType", .value = getDebugDescription(pointerEvent.pointerType, options)}, {.name = "clientPoint", .value = getDebugDescription(pointerEvent.clientPoint, options)}, {.name = "screenPoint", .value = getDebugDescription(pointerEvent.screenPoint, options)}, {.name = "offsetPoint", .value = getDebugDescription(pointerEvent.offsetPoint, options)}, {.name = "width", .value = getDebugDescription(pointerEvent.width, options)}, {.name = "height", .value = getDebugDescription(pointerEvent.height, options)}, {.name = "tiltX", .value = getDebugDescription(pointerEvent.tiltX, options)}, {.name = "tiltY", .value = getDebugDescription(pointerEvent.tiltY, options)}, {.name = "detail", .value = getDebugDescription(pointerEvent.detail, options)}, {.name = "buttons", .value = getDebugDescription(pointerEvent.buttons, options)}, {.name = "tangentialPressure", .value = getDebugDescription(pointerEvent.tangentialPressure, options)}, {.name = "twist", .value = getDebugDescription(pointerEvent.twist, options)}, {.name = "ctrlKey", .value = getDebugDescription(pointerEvent.ctrlKey, options)}, {.name = "shiftKey", .value = getDebugDescription(pointerEvent.shiftKey, options)}, {.name = "altKey", .value = getDebugDescription(pointerEvent.altKey, options)}, {.name = "metaKey", .value = getDebugDescription(pointerEvent.metaKey, options)}, {.name = "isPrimary", .value = getDebugDescription(pointerEvent.isPrimary, options)}, {.name = "button", .value = getDebugDescription(pointerEvent.button, options)}, }; } #endif } // namespace facebook::react