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Bleeding-Edge
code/modules/admin/topic.dm
6 382 строки
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spess-empyrean
Robust Tournament Admin Tools and Stuff (#39418)
20 июн 2026, 15:06
Не верифицирован
20 июн 2026, 15:06
3f869ee
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О чём код?
/datum/admins/Topic(href, href_list) ..() if(usr.client != src.owner || !check_rights(0)) log_admin("[key_name(usr)] tried to use the admin panel without authorization.") message_admins("[usr.key] has attempted to override the admin panel!") return var/client/CLIENT = usr.client if(href_list["makeAntag"]) if(!ticker.mode) to_chat(usr, "The round has not started yet,") return var/count = input("How many antags would you like to create?","Create Antagonists") as num|null if(!count) return switch(href_list["makeAntag"]) if("1") message_admins("[key_name(usr)] has attempted to spawn [count] traitors.") var/success = makeAntag(/datum/role/traitor, null, count, FROM_PLAYERS) message_admins("[success] traitors made.") if("2") message_admins("[key_name(usr)] has attempted to spawn [count] changelings.") var/success = makeAntag(/datum/role/changeling, null, count, FROM_PLAYERS) message_admins("[success] changelings made.") if("3") message_admins("[key_name(usr)] has attempted to spawn [count] revolutionaries.") var/success = makeAntag(null, /datum/faction/revolution, count, FROM_PLAYERS) message_admins("[success] revolutionaries made.") if("4") message_admins("[key_name(usr)] has attempted to spawn [count] cultists.") var/success = makeAntag(null, /datum/faction/bloodcult, count , FROM_PLAYERS) message_admins("[success] cultists made.") if("5") message_admins("[key_name(usr)] has attempted to spawn [count] malfunctioning AI.") var/success = makeAntag(null, /datum/faction/malf, count, FROM_PLAYERS) message_admins("[success] angry computer screens made.") if("6") message_admins("[key_name(usr)] has attempted to spawn [count] wizards.") var/success = makeAntag(null, /datum/faction/wizard, count, FROM_GHOSTS) message_admins("[success] wizards made.") if("7") message_admins("[key_name(usr)] has attempted to spawn [count] vampires.") var/success = makeAntag(/datum/role/vampire, null, count, FROM_PLAYERS) message_admins("[success] vampires made.") if("8") message_admins("[key_name(usr)] has spawned aliens.") if(!src.makeAliens()) message_admins("Unfortunately, there were no candidates available.") if("announce_laws" in href_list) var/mob/living/silicon/S = locate(href_list["mob"]) log_admin("[key_name(usr)] has notified [key_name(S)] of a change to their laws.") message_admins("[usr.key] has notified [key_name(S)] of a change to their laws.") S << sound('sound/machines/lawsync.ogg') if(isrobot(S)) S.throw_alert(SCREEN_ALARM_ROBOT_LAW, /obj/abstract/screen/alert/robot/newlaw) to_chat(S, "____________________________________") to_chat(S, "<span class='danger'>LAW CHANGE NOTICE</span>") if(S.laws) to_chat(S, "<b>Your new laws are as follows:</b>") S.laws.show_laws(S) else to_chat(S, "<b>Your laws are null.</b> Contact a coder immediately.") to_chat(S, "____________________________________") if(isAI(S)) var/mob/living/silicon/ai/AI=S AI.notify_slaved(force_sync=1) else if("add_law" in href_list) var/mob/living/silicon/S = locate(href_list["mob"]) var/lawtypes = list( "Law Zero"= LAW_ZERO, "Ion" = LAW_IONIC, "Core" = LAW_INHERENT, "Standard"= 1 ) var/lawtype = input("Select a law type.","Law Type",1) as anything in lawtypes lawtype=lawtypes[lawtype] if(lawtype == null) return //testing("Lawtype: [lawtype]") if(lawtype==1) lawtype=text2num(input("Enter desired law priority. (15-50)","Priority", 15) as num) lawtype=clamp(lawtype,15,50) var/newlaw = copytext(sanitize(input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", "")),1,MAX_MESSAGE_LEN) if(newlaw=="") return S.laws.add_law(lawtype,newlaw) log_admin("[key_name(usr)] has added a law to [key_name(S)]: \"[newlaw]\"") message_admins("[usr.key] has added a law to [key_name(S)]: \"[newlaw]\"") lawchanges.Add("[key_name(usr)] has added a law to [key_name(S)]: \"[newlaw]\"") else if("reset_laws" in href_list) var/mob/living/silicon/S = locate(href_list["mob"]) var/lawtypes = typesof(/datum/ai_laws) - /datum/ai_laws var/lawtype = input("Select a lawset.","Law Type",1) as null|anything in lawtypes if(lawtype == null) return //testing("Lawtype: [lawtype]") var/law_zeroth = "" var/law_zeroth_borg = "" if(S.laws.zeroth || S.laws.zeroth_borg) if(alert(src,"Do you also wish to clear law zero?","Yes","No") == "No") law_zeroth = S.laws.zeroth law_zeroth_borg = S.laws.zeroth else S.laws.zeroth_lock = FALSE S.laws = new lawtype S.laws.zeroth = law_zeroth S.laws.zeroth_borg = law_zeroth_borg log_admin("[key_name(usr)] has reset [key_name(S)]: [lawtype]") message_admins("[usr.key] has reset [key_name(S)]: [lawtype]") lawchanges.Add("[key_name(usr)] has reset [key_name(S)]: [lawtype]") else if("clear_laws" in href_list) var/mob/living/silicon/S = locate(href_list["mob"]) S.laws.clear_inherent_laws() S.laws.clear_supplied_laws() S.laws.clear_ion_laws() if(S.laws.zeroth || S.laws.zeroth_borg) if(alert(src,"Do you also wish to clear law zero?","Yes","No") == "Yes") S.laws.set_zeroth_law("","") log_admin("[key_name(usr)] has purged [key_name(S)]") message_admins("[usr.key] has purged [key_name(S)]") lawchanges.Add("[key_name(usr)] has purged [key_name(S)]") else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"]) var/adminckey = href_list["dbsearchadmin"] var/playerckey = href_list["dbsearchckey"] DB_ban_panel(playerckey, adminckey) return else if(href_list["dbbanedit"]) var/banedit = href_list["dbbanedit"] var/banid = text2num(href_list["dbbanid"]) if(!banedit || !banid) return DB_ban_edit(banid, banedit) return else if(href_list["dbbanaddtype"]) var/bantype = text2num(href_list["dbbanaddtype"]) var/banckey = href_list["dbbanaddckey"] var/banduration = text2num(href_list["dbbaddduration"]) var/banjob = href_list["dbbanaddjob"] var/banreason = href_list["dbbanreason"] banckey = ckey(banckey) switch(bantype) if(BANTYPE_PERMA) if(!banckey || !banreason) to_chat(usr, "Not enough parameters (Requires ckey and reason)") return banduration = null banjob = null if(BANTYPE_TEMP) if(!banckey || !banreason || !banduration) to_chat(usr, "Not enough parameters (Requires ckey, reason and duration)") return banjob = null if(BANTYPE_JOB_PERMA) if(!banckey || !banreason || !banjob) to_chat(usr, "Not enough parameters (Requires ckey, reason and job)") return banduration = null if(BANTYPE_JOB_TEMP) if(!banckey || !banreason || !banjob || !banduration) to_chat(usr, "Not enough parameters (Requires ckey, reason and job)") return if(BANTYPE_APPEARANCE) if(!banckey || !banreason) to_chat(usr, "Not enough parameters (Requires ckey and reason)") return banduration = null banjob = null if(BANTYPE_OOC_PERMA, BANTYPE_PAX_PERMA) if(!banckey || !banreason) to_chat(usr, "Not enough parameters (Requires ckey and reason)") return banduration = null if(BANTYPE_OOC_TEMP, BANTYPE_PAX_TEMP) if(!banckey || !banreason || !banduration) to_chat(usr, "Not enough parameters (Requires ckey, reason, and duration)") return var/mob/playermob for(var/mob/M in player_list) if(M.ckey == banckey) playermob = M break banreason = "(MANUAL BAN) "+banreason DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey) else if(href_list["editrights"]) if(!check_rights(R_PERMISSIONS)) message_admins("[key_name_admin(usr)] attempted to edit the admin permissions without sufficient rights.") log_admin("[key_name(usr)] attempted to edit the admin permissions without sufficient rights.") return var/adm_ckey var/task = href_list["editrights"] if(task == "add") var/new_ckey = ckey(input(usr,"New admin's ckey","Admin ckey", null) as text|null) if(!new_ckey) return if(new_ckey in admin_datums) to_chat(usr, "<span class='red'>Error: Topic 'editrights': [new_ckey] is already an admin</span>") return adm_ckey = new_ckey task = "rank" else if(task != "show") adm_ckey = ckey(href_list["ckey"]) if(!adm_ckey) to_chat(usr, "<span class='red'>Error: Topic 'editrights': No valid ckey</span>") return var/datum/admins/D = admin_datums[adm_ckey] if(task == "remove") if(alert("Are you sure you want to remove [adm_ckey]?","Message","Yes","Cancel") == "Yes") if(!D) return admin_datums -= adm_ckey D.disassociate() update_byond_admin(adm_ckey) message_admins("[key_name_admin(usr)] removed [adm_ckey] from the admins list") log_admin("[key_name(usr)] removed [adm_ckey] from the admins list") log_admin_rank_modification(adm_ckey, "Removed") else if(task == "rank") var/new_rank if(admin_ranks.len) new_rank = input("Please select a rank", "New rank", null, null) as null|anything in (admin_ranks|"*New Rank*") else new_rank = input("Please select a rank", "New rank", null, null) as null|anything in list("Game Master","Game Admin", "Trial Admin", "Admin Observer","*New Rank*") var/rights = 0 if(D) rights = D.rights switch(new_rank) if(null,"") return if("*New Rank*") new_rank = input("Please input a new rank", "New custom rank", null, null) as null|text if(config.admin_legacy_system) new_rank = ckeyEx(new_rank) if(!new_rank) to_chat(usr, "<span class='red'>Error: Topic 'editrights': Invalid rank</span>") return if(config.admin_legacy_system) if(admin_ranks.len) if(new_rank in admin_ranks) rights = admin_ranks[new_rank] //we typed a rank which already exists, use its rights else admin_ranks[new_rank] = 0 //add the new rank to admin_ranks else if(config.admin_legacy_system) new_rank = ckeyEx(new_rank) rights = admin_ranks[new_rank] //we input an existing rank, use its rights if(D) D.disassociate() //remove adminverbs and unlink from client D.rank = new_rank //update the rank D.rights = rights //update the rights based on admin_ranks (default: 0) else D = new /datum/admins(new_rank, rights, adm_ckey) var/client/C = directory[adm_ckey] //find the client with the specified ckey (if they are logged in) D.associate(C) //link up with the client and add verbs update_byond_admin(adm_ckey) message_admins("[key_name_admin(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin("[key_name(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin_rank_modification(adm_ckey, new_rank) else if(task == "permissions") if(!D) return var/list/permissionlist = list() for(var/i=1, i<=R_MAXPERMISSION, i<<=1) //that <<= is shorthand for i = i << 1. Which is a left bitshift permissionlist[rights2text(i)] = i var/new_permission = input("Select a permission to turn on/off", "Permission toggle", null, null) as null|anything in permissionlist if(!new_permission) return D.rights ^= permissionlist[new_permission] update_byond_admin(adm_ckey) D.update_menu_items() message_admins("[key_name_admin(usr)] toggled the [new_permission] permission of [adm_ckey]") log_admin("[key_name(usr)] toggled the [new_permission] permission of [adm_ckey]") log_admin_permission_modification(adm_ckey, permissionlist[new_permission]) edit_admin_permissions() else if(href_list["call_shuttle"]) if(!check_rights(R_ADMIN)) return if( ticker.mode.name == "blob" ) alert("You can't call the shuttle during blob!") return switch(href_list["call_shuttle"]) if("1") if ((!( ticker ) || emergency_shuttle.location)) return var/justification = stripped_input(usr, "Please input a reason for the shuttle call. You may leave it blank to not have one.", "Justification") emergency_shuttle.incall() var/datum/command_alert/emergency_shuttle_called/CA = new /datum/command_alert/emergency_shuttle_called CA.justification = justification command_alert(CA) log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("<span class='notice'>[key_name_admin(usr)] called the Emergency Shuttle to the station</span>", 1) if("2") if ((!( ticker ) || emergency_shuttle.location || emergency_shuttle.direction == 0)) return switch(emergency_shuttle.direction) if(-1) emergency_shuttle.incall() command_alert(/datum/command_alert/emergency_shuttle_called) log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("<span class='notice'>[key_name_admin(usr)] called the Emergency Shuttle to the station</span>", 1) if(1) emergency_shuttle.recall() log_admin("[key_name(usr)] sent the Emergency Shuttle back") message_admins("<span class='notice'>[key_name_admin(usr)] sent the Emergency Shuttle back</span>", 1) href_list["secretsadmin"] = "emergency_shuttle_panel" else if(href_list["edit_shuttle_time"]) if(!check_rights(R_SERVER)) return var/new_timeleft = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", emergency_shuttle.timeleft() ) as num | null if(!new_timeleft) return var/reason var/should_announce = alert("Do you want this to be announced?",,"Yes","No","Cancel" ) switch(should_announce) if("Yes") if(new_timeleft < emergency_shuttle.timeleft()) reason = pick("is arriving ahead of schedule", \ "hit the turbo", \ "has engaged nitro afterburners") captain_announce("The emergency shuttle [reason]. It will arrive in [round(new_timeleft/60)] minutes.") else reason = pick("has been delayed", \ "decided to stop for pizza") captain_announce("The emergency shuttle [reason]. It will arrive in [round(new_timeleft/60)] minutes.") if("Cancel") return emergency_shuttle.settimeleft( new_timeleft ) log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]") message_admins("<span class='notice'>[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]</span>", 1) href_list["secretsadmin"] = "emergency_shuttle_panel" else if(href_list["move_emergency_shuttle"]) if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG)) return var/casual = 1 switch (href_list["move_emergency_shuttle"]) if ("station") switch(alert("Trigger departure countdown and announcement?","Emergency Shuttle Panel","Yes","No","Cancel")) if("Cancel") return if("Yes") emergency_shuttle.online = 1 emergency_shuttle.shuttle_phase("station",0) casual = 0 if("No") emergency_shuttle.online = 0 emergency_shuttle.direction = 0 emergency_shuttle.endtime = null emergency_shuttle.shuttle_phase("station",1) if ("transit") switch(alert("Trigger arrival countdown and announcement?","Emergency Shuttle Panel","Yes","No","Cancel")) if("Cancel") return if("Yes") emergency_shuttle.online = 1 emergency_shuttle.shuttle_phase("transit",0) casual = 0 if("No") emergency_shuttle.online = 0 emergency_shuttle.direction = 1 emergency_shuttle.endtime = null emergency_shuttle.shuttle_phase("transit",1) if ("centcom") switch(alert("Trigger round end?","Emergency Shuttle Panel","Yes","No","Cancel")) if("Cancel") return if("Yes") emergency_shuttle.shuttle_phase("centcom",0) casual = 0 if("No") emergency_shuttle.shuttle_phase("centcom",1) var/obj/docking_port/shuttle/P = emergency_shuttle.get_linked_port() log_admin("[key_name(usr)] moved the emergency shuttle to [href_list["move_emergency_shuttle"]][casual?" (no round triggers)":""].</span>") if(P) message_admins("<span class='notice'>[key_name_admin(usr)] moved the emergency shuttle to <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[P.x];Y=[P.y];Z=[P.z]'>[href_list["move_emergency_shuttle"]]</a>[casual?" (no round triggers)":""].</span>", 1) else message_admins("<span class='notice'>[key_name_admin(usr)] moved the emergency shuttle to [href_list["move_emergency_shuttle"]][casual?" (no round triggers)":""].</span>", 1) href_list["secretsadmin"] = "emergency_shuttle_panel" else if(href_list["move_emergency_dock"]) if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG)) return if(!emergency_shuttle.manages_shuttle_docks()) alert("This shuttle type does not support dock repositioning.") return var/obj/docking_port/destination/port var/datum/shuttle/escape/E = emergency_shuttle.shuttle if(!E) alert("This shuttle type does not support dock repositioning.") return switch (href_list["move_emergency_dock"]) if ("station") port = E.dock_station if ("transit") port = E.transit_port if ("centcom") port = E.dock_centcom if (!port) return port.forceMove(get_turf(usr.loc)) log_admin("[key_name(usr)] moved the emergency shuttle's [href_list["move_emergency_dock"]] port.</span>") message_admins("<span class='notice'>[key_name_admin(usr)] moved the emergency shuttle's <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[port.x];Y=[port.y];Z=[port.z]'>[href_list["move_emergency_dock"]] port</a>.</span>", 1) href_list["secretsadmin"] = "emergency_shuttle_panel" else if(href_list["reset_emergency_dock"]) if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG)) return if(!emergency_shuttle.manages_shuttle_docks()) alert("This shuttle type does not support dock repositioning.") return var/obj/docking_port/destination/port var/datum/shuttle/escape/E = emergency_shuttle.shuttle if(!E) alert("This shuttle type does not support dock repositioning.") return switch (href_list["reset_emergency_dock"]) if ("station") port = E.dock_station if ("transit") port = E.transit_port if ("centcom") port = E.dock_centcom if (!port) return port.forceMove(port.origin_turf) log_admin("[key_name(usr)] reset the emergency shuttle's [href_list["reset_emergency_dock"]] port's position.</span>") message_admins("<span class='notice'>[key_name_admin(usr)] reset the emergency shuttle's <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[port.x];Y=[port.y];Z=[port.z]'>[href_list["reset_emergency_dock"]] port's position</a>.</span>", 1) href_list["secretsadmin"] = "emergency_shuttle_panel" else if(href_list["move_escape_pod"]) if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG)) return if(!emergency_shuttle.uses_escape_pods()) alert("This shuttle controller does not use escape pods.") return if (href_list["move_escape_pod"] == "all") for (var/pod in emergency_shuttle.escape_pods) emergency_shuttle.move_pod(pod,href_list["move_destination"]) log_admin("[key_name(usr)] moved all escape pods to [href_list["move_destination"]]") message_admins("<span class='notice'>[key_name_admin(usr)] moved all escape pods to [href_list["move_destination"]]</span>", 1) else var/datum/shuttle/escape/S = locate(href_list["move_escape_pod"]) if(!emergency_shuttle.escape_pods.Find(S)) return var/obj/docking_port/destination/D = S.current_port emergency_shuttle.move_pod(S,href_list["move_destination"]) var/turf/T = get_turf(D) log_admin("[key_name(usr)] moved [S.name] from [D.areaname] to [href_list["move_destination"]]") message_admins("<span class='notice'>[key_name_admin(usr)] moved <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>[S.name]</a> from [D.areaname] to [href_list["move_destination"]]</span>", 1) href_list["secretsadmin"] = "emergency_shuttle_panel" else if(href_list["diseasepanel_examine"]) if(!check_rights(R_ADMIN)) return var/datum/disease2/disease/D = locate(href_list["diseasepanel_examine"]) var/datum/browser/popup = new(usr, "\ref[D]", "[D.form] #[add_zero("[D.uniqueID]", 4)]-[add_zero("[D.subID]", 4)]", 600, 300, src) popup.set_content(D.get_info(TRUE)) popup.open() else if(href_list["diseasepanel_toggledb"]) if(!check_rights(R_ADMIN)) return var/datum/disease2/disease/D = locate(href_list["diseasepanel_toggledb"]) if ("[D.uniqueID]-[D.subID]" in virusDB) virusDB -= "[D.uniqueID]-[D.subID]" else D.addToDB() var/client/C = usr.client if(C.holder) C.holder.diseases_panel() else if(href_list["diseasepanel_infectedmobs"]) if(!check_rights(R_ADMIN)) return var/datum/disease2/disease/D = locate(href_list["diseasepanel_infectedmobs"]) var/list/infctd_mobs = list() for (var/mob/living/L in mob_list) if ("[D.uniqueID]-[D.subID]" in L.virus2) infctd_mobs.Add(L) if (!infctd_mobs) return var/mob/living/L = input(usr, "Choose an infected mob to check", "Disease Panel") as null | anything in infctd_mobs if (!L) return if (!L.loc) to_chat(usr,"<span class='warning'>Mob is in nullspace!</span>") return SendAdminGhostTo(null,L) else if(href_list["diseasepanel_infecteditems"]) if(!check_rights(R_ADMIN)) return var/datum/disease2/disease/D = locate(href_list["diseasepanel_infecteditems"]) var/list/infctd_items = list() for (var/obj/item/I in infected_items) if ("[D.uniqueID]-[D.subID]" in I.virus2) infctd_items.Add(I) if (!infctd_items) return var/obj/item/I = input(usr, "Choose an infected item to check", "Disease Panel") as null | anything in infctd_items if (!I) return if (!I.loc) to_chat(usr,"<span class='warning'>Item is in nullspace!</span>") return SendAdminGhostTo(get_turf(I),null) else if(href_list["diseasepanel_dishes"]) if(!check_rights(R_ADMIN)) return var/datum/disease2/disease/D = locate(href_list["diseasepanel_dishes"]) var/list/dishes = list() for (var/obj/item/weapon/virusdish/dish in virusdishes) if (dish.contained_virus) if ("[D.uniqueID]-[D.subID]" == "[dish.contained_virus.uniqueID]-[dish.contained_virus.subID]") dishes.Add(dish) if (!dishes) return var/obj/item/weapon/virusdish/dish = input(usr, "Choose a growth dish to check", "Disease Panel") as null | anything in dishes if (!dish) return if (!dish.loc) to_chat(usr,"<span class='warning'>Dish is in nullspace!</span>") return SendAdminGhostTo(get_turf(dish),null) else if(href_list["artifactpanel_jumpto"]) if(!check_rights(R_ADMIN)) return var/turf/T = locate(href_list["artifactpanel_jumpto"]) SendAdminGhostTo(T,null) else if(href_list["artifactpanel_spawnsmall"]) if(!check_rights(R_ADMIN)) return debug_spawn_find() else if(href_list["bodyarchivepanel_focus"]) if(!check_rights(R_ADMIN)) return var/mob/M var/datum/body_archive/archive = locate(href_list["bodyarchivepanel_focus"]) if (archive.mind) if (archive.mind.current) M = archive.mind.current else to_chat(usr, "This archive's mind somehow has no current mob.") return else to_chat(usr, "This archive somehow lost the pointer to its mind.") return if (!M) return SendAdminGhostTo(null,M) else if(href_list["bodyarchivepanel_spawnnaked"]) if(!check_rights(R_ADMIN)) return var/datum/body_archive/archive = locate(href_list["bodyarchivepanel_spawnnaked"]) archive.spawn_naked(get_turf(usr)) else if(href_list["bodyarchivepanel_spawnclothed"]) if(!check_rights(R_ADMIN)) return var/datum/body_archive/archive = locate(href_list["bodyarchivepanel_spawnclothed"]) archive.spawn_clothed(get_turf(usr)) else if(href_list["bodyarchivepanel_transfer"]) if(!check_rights(R_ADMIN)) return var/datum/body_archive/archive = locate(href_list["bodyarchivepanel_transfer"]) var/mob/M = archive.transfer(get_turf(usr)) if (M) to_chat(usr, "Mind of [archive.name] sent inside \the [M].") else to_chat(usr, "Stand above the mindless mob into which you want to transfer this mind.") //beware of trying to assign two minds to the same body. else if(href_list["climate_timeleft"]) if(!check_rights(R_ADMIN)) return var/datum/weather/W = locate(href_list["climate_timeleft"]) if(!W || !istype(W)) return var/nu = input(usr, "Enter remaining time (nearest 2 seconds)", "Adjust Timeleft", W.timeleft / (1 SECONDS)) as null|num if(!nu) return W.timeleft = round(nu SECONDS,SS_WAIT_WEATHER) log_admin("[key_name(usr)] adjusted weather time for vZ-[W.parent.v].") message_admins("<span class='notice'>[key_name(usr)] adjusted weather time for vZ-[W.parent.v].</span>", 1) climate_panel() else if(href_list["climate_weather"]) if(!check_rights(R_ADMIN)) return var/datum/climate/C = locate(href_list["climate_weather"]) if(!C || !istype(C)) return var/list/valid_climates = list() // Use the climate's allowed weather types if available, otherwise fall back to all weather types if(C.allowed_weather_types && C.allowed_weather_types.len) for(var/weather_type in C.allowed_weather_types) var/datum/weather/instance = weather_type var/weather_name = initial(instance.name) if (weather_name != "weather") valid_climates[weather_name] = weather_type else for(var/subtype in subtypesof(/datum/weather)) var/datum/weather/instance = subtype var/weather_name = initial(instance.name) if (weather_name != "weather") valid_climates[weather_name] = subtype if (valid_climates.len <= 0) alert(usr, "There are somehow no weather subtypes!", "Error", "Wtf?") return var/nu = input(usr, "Select New Weather for vZ-[C.v.id]", "Adjust Weather", null) as null|anything in valid_climates if(!nu) to_chat(usr, "Weather change canceled.") return if(nu == C.current_weather.name) to_chat(usr, "That's already the current weather you dummy.") return C.change_weather(valid_climates[nu],force = TRUE) C.forecast() log_admin("[key_name(usr)] changed the weather to [nu] for vZ-[C.v.id].") message_admins("<span class='notice'>[key_name(usr)] changed the weather to [nu] for vZ-[C.v.id].</span>", 1) climate_panel() else if(href_list["climate_restart"]) if(!check_rights(R_ADMIN)) return var/datum/climate/C = locate(href_list["climate_restart"]) if(!C || !istype(C)) return var/response = alert(usr, "This will completely restart the climate controller for vZ-[C.v.id]. Continue?", "Restart Climate", "Yes", "No") if(response != "Yes") return SSweather.restart_climate(C) log_admin("[key_name(usr)] restarted the climate controller for vZ-[C.v.id].") message_admins("<span class='notice'>[key_name(usr)] restarted the climate controller for vZ-[C.v.id].</span>", 1) climate_panel() else if(handle_admin_arena_topic(href_list)) return else if(href_list["level_manager_jump"]) if(!check_rights(R_ADMIN)) return var/datum/virtual_z/V = locate(href_list["level_manager_jump"]) if(!V || !istype(V)) to_chat(usr, "<span class='warning'>Invalid virtual z-level reference.</span>") return var/center_x = round((V.x_min + V.x_max) / 2) var/center_y = round((V.y_min + V.y_max) / 2) var/turf/T = locate(center_x, center_y, V.z()) if(T) usr.forceMove(T) log_admin("[key_name(usr)] jumped to virtual z-level [V.id] ([V.name]).") message_admins("<span class='notice'>[key_name(usr)] jumped to virtual z-level [V.id] ([V.name]).</span>", 1) else to_chat(usr, "<span class='warning'>Could not find a valid turf to jump to.</span>") else if(href_list["delay_round_end"]) if(!check_rights(R_SERVER)) return var/response = alert("Toggle round end delay? It is currently [ticker.delay_end?"delayed":"not delayed"]","Toggle round end delay","Yes","No") if(response != "Yes") return ticker.delay_end = !ticker.delay_end log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].") message_admins("<span class='notice'>[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].</span>", 1) href_list["secretsadmin"] = "check_antagonist" else if(href_list["edit_hub"]) if(!check_rights(R_SERVER)) return var/choice = href_list["edit_hub"] switch(choice) if("toggle") byond_hub_open = !byond_hub_open message_admins("<span class='notice'>[key_name(usr)] has turned byond hub availability [byond_hub_open ? "ON" : "OFF"]</span>") log_admin("[key_name(usr)] has turned byond hub availability [byond_hub_open ? "ON" : "OFF"]") if("playercount") var/tempcount = input("Hub access closes at how many players?", "Hub Playercount", byond_hub_playercount) as null|num if(tempcount) var/oldcount = byond_hub_playercount byond_hub_playercount = tempcount message_admins("<span class='notice'>[key_name(usr)] has set the max hub playercount to [byond_hub_playercount]</span>") log_admin("[key_name(usr)] has set the max hub playercount from [oldcount] to [byond_hub_playercount]") if("name") var/newname = input(usr, "Specify the new Server Name", "Server Name", byond_server_name) as null|text var/oldname = byond_server_name byond_server_name = newname ? newname : DEFAULT_SERVER_NAME message_admins("<span class='notice'>[key_name(usr)] changed the hub name to [byond_server_name]</span>") log_admin("[key_name(usr)] changed the hub name from [oldname] to [byond_server_name]") if("desc") var/temp_desc = input(usr, "Specify the new Server Description", "Server Desc", byond_server_desc) as null|message if(temp_desc) var/old_desc = byond_server_desc byond_server_desc = temp_desc message_admins("<span class='notice'>[key_name(usr)] edited the hub description.</span>") log_admin("[key_name(usr)] edited the hub description from [old_desc] to [temp_desc]") var/datum/persistence_task/task = SSpersistence_tasks.tasks["/datum/persistence_task/hub_settings"] task.on_shutdown() world.update_status() HubPanel() else if(href_list["simplemake"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["mob"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return var/delmob = 0 switch(alert("Delete old mob?","Message","Yes","No","Cancel")) if("Cancel") return if("Yes") delmob = 1 log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]") message_admins("<span class='notice'>[key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]</span>", 1) var/mob/new_mob switch(href_list["simplemake"]) if("observer") new_mob = M.change_mob_type( /mob/dead/observer , null, null, delmob ) if("drone") new_mob = M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob ) if("hunter") new_mob = M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob ) if("queen") new_mob = M.change_mob_type( /mob/living/carbon/alien/humanoid/queen , null, null, delmob ) if("sentinel") new_mob = M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob ) if("larva") new_mob = M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob ) if("human") new_mob = M.change_mob_type( /mob/living/carbon/human , null, null, delmob ) if("slime") new_mob = M.change_mob_type( /mob/living/carbon/slime , null, null, delmob ) if("adultslime") new_mob = M.change_mob_type( /mob/living/carbon/slime/adult , null, null, delmob ) if("monkey") new_mob = M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob ) if("robot") new_mob = M.change_mob_type( /mob/living/silicon/robot , null, null, delmob ) if("cat") new_mob = M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob ) if("runtime") new_mob = M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob ) if("corgi") new_mob = M.change_mob_type( /mob/living/simple_animal/corgi , null, null, delmob ) if("ian") new_mob = M.change_mob_type( /mob/living/simple_animal/corgi/Ian , null, null, delmob ) if("crab") new_mob = M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob ) if("coffee") new_mob = M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob ) if("parrot") new_mob = M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob ) if("polyparrot") new_mob = M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob ) if("constructarmoured") new_mob = M.change_mob_type( /mob/living/simple_animal/construct/armoured , null, null, delmob ) if("constructbuilder") new_mob = M.change_mob_type( /mob/living/simple_animal/construct/builder , null, null, delmob ) if("constructwraith") new_mob = M.change_mob_type( /mob/living/simple_animal/construct/wraith , null, null, delmob ) if("shade") new_mob = M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob ) if("soulblade") var/mob/living/simple_animal/shade/new_shade = M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob ) var/obj/item/weapon/melee/soulblade/blade = new(get_turf(M)) blade.blood = blade.maxblood new_shade.forceMove(blade) blade.update_icon() new_shade.status_flags |= GODMODE new_shade.canmove = 0 new_shade.name = "[M.real_name] the Shade" new_shade.real_name = "[M.real_name]" new_shade.give_blade_powers() if("blob") var/obj/effect/blob/core/core = new(loc = get_turf(M), new_overmind = M.client) new_mob = core.overmind if(delmob) qdel(M) if("ai") new_mob = M.AIize(spawn_here = 1, del_mob = delmob) // to_chat(world, "Made a [new_mob] [usr ? "usr still exists" : "usr does not exist"]") if(new_mob && new_mob != M) // to_chat(world, "[new_mob.client] vs [CLIENT] they [new_mob.client == CLIENT ? "match" : "don't match"]") if(new_mob.client == CLIENT) // to_chat(world, "setting usr to new_mob") usr = new_mob //We probably transformed ourselves show_player_panel(new_mob) // Procedural generation panel else if(href_list["procgen_create"]) if(!check_rights(R_ADMIN)) return generate_planet(usr) procedural_generation_panel() return else if(href_list["procgen_toggle_exploration"]) if(!check_rights(R_ADMIN)) return toggle_exploration_program(usr, bypass_cooldown = TRUE) procedural_generation_panel() return else if(href_list["procgen_jump"]) if(!check_rights(R_ADMIN)) return var/datum/planet_type/planet = locate(href_list["procgen_jump"]) if(planet?.v) var/datum/virtual_z/vz = planet.v var/center_x = vz.x(coord = vz.size_x/2) var/center_y = vz.y(coord = vz.size_y/2) var/turf/jump_target = locate(center_x, center_y, vz.z()) if(jump_target) SendAdminGhostTo(jump_target, null) to_chat(usr, "<span class='notice'>Jumped to planet [planet.name] on virtual z-level [vz.id].</span>") else to_chat(usr, "<span class='warning'>Failed to find jump target for planet [planet.name].</span>") else to_chat(usr, "<span class='warning'>Invalid planet reference or virtual z!</span>") return else if(href_list["procgen_weather"]) if(!check_rights(R_ADMIN)) return var/datum/planet_type/planet = locate(href_list["procgen_weather"]) if(!planet) to_chat(usr, "<span class='warning'>Invalid planet reference!</span>") return if(!planet.climate) to_chat(usr, "<span class='warning'>This planet has no climate system!</span>") return // Build list of available weather types for this climate var/list/weather_options = list() for(var/weather_type in planet.climate.allowed_weather_types) var/datum/weather/W = new weather_type(planet.climate) weather_options[W.name] = weather_type qdel(W) var/choice = input(usr, "Select new weather for [planet.planet_name]:", "Change Weather") as null|anything in weather_options if(!choice) return var/weather_path = weather_options[choice] planet.climate.change_weather(weather_path, force = TRUE) message_admins("[key_name_admin(usr)] changed weather on [planet.planet_name] to [choice].") procedural_generation_panel() return else if(href_list["procgen_time"]) if(!check_rights(R_ADMIN)) return var/datum/planet_type/planet = locate(href_list["procgen_time"]) if(!planet) to_chat(usr, "<span class='warning'>Invalid planet reference!</span>") if(!planet.v) to_chat(usr, "<span class='warning'>This planet has no virtual z!</span>") return var/datum/virtual_z/vz = planet.v if(!(vz in daynight_v_lvls)) to_chat(usr, "<span class='warning'>This planet does not have a day/night cycle!</span>") return var/list/time_options = list("Morning", "Sunrise", "Daytime", "Afternoon", "Sunset", "Nighttime") var/choice = input(usr, "Select new time of day for [planet.planet_name]:", "Change Time of Day") as null|anything in time_options if(!choice) return // Map choice to TOD constants var/new_time switch(choice) if("Morning") new_time = TOD_MORNING if("Sunrise") new_time = TOD_SUNRISE if("Daytime") new_time = TOD_DAYTIME if("Afternoon") new_time = TOD_AFTERNOON if("Sunset") new_time = TOD_SUNSET if("Nighttime") new_time = TOD_NIGHTTIME // Set the time for this specific planet vz.current_timeOfDay = new_time vz.next_firetime = world.time + 10 MINUTES // Force immediate lighting update for this planet only SSDayNight.update_lighting(vz, immediate = TRUE) message_admins("[key_name_admin(usr)] changed time of day to [choice] on [planet.planet_name].") procedural_generation_panel() return else if(href_list["procgen_delete"]) if(!check_rights(R_ADMIN)) return var/datum/planet_type/planet = locate(href_list["procgen_delete"]) if(!planet?.v) return var/datum/virtual_z/vz = planet.v var/planet_name = planet.planet_name var/confirm = alert(usr, "Are you sure you want to delete [planet_name]? This will permanently remove all contents and cannot be undone.", "Confirm Deletion", "Yes", "No") if(confirm != "Yes") return message_admins("[key_name_admin(usr)] is deleting planet [planet_name].") // Delete all contents in the virtual z's turfs var/list/turf/turfs = vz.get_turfs() for(var/turf/T in turfs) for(var/atom/movable/AM in T.contents) qdel(AM) T.ChangeTurf(/turf/space) SSmapping.planets -= planet qdel(planet) qdel(vz) message_admins("[key_name_admin(usr)] deleted planet [planet_name].") to_chat(usr, "<span class='notice'>Planet [planet_name] has been deleted.</span>") procedural_generation_panel() return else if(href_list["procgen_add_landing_zone"]) if(!check_rights(R_ADMIN)) return var/datum/planet_type/planet = locate(href_list["procgen_add_landing_zone"]) if(!planet) to_chat(usr, "<span class='warning'>Invalid planet reference!</span>") return if(!planet.v) to_chat(usr, "<span class='warning'>This planet has no virtual z!</span>") return if(SSmapping.generating && SSmapping.current_planet == planet) to_chat(usr, "<span class='warning'>Planet is still generating! Please wait for generation to complete.</span>") return var/datum/virtual_z/vz = planet.v if(vz.shuttle_landing_zones[/datum/shuttle/exploration]) to_chat(usr, "<span class='warning'>This planet already has a landing zone for the exploration shuttle!</span>") procedural_generation_panel() return if(!exploration_shuttle) to_chat(usr, "<span class='warning'>Exploration shuttle not found!</span>") return var/list/shuttle_size = exploration_shuttle.get_size() if(!shuttle_size) to_chat(usr, "<span class='warning'>Unable to determine shuttle dimensions.</span>") return var/obj/docking_port/destination/planet_surface/surface_port = vz.get_shuttle_landing_zone(exploration_shuttle, shuttle_size) if(!surface_port) to_chat(usr, "<span class='warning'>No suitable landing zone found on [planet.planet_name]. The planet terrain may be too irregular.</span>") return exploration_shuttle.add_dock(surface_port) message_admins("[key_name_admin(usr)] added a landing zone for the exploration shuttle on [planet.planet_name].") to_chat(usr, "<span class='notice'>Landing zone successfully created on [planet.planet_name] and added to exploration shuttle.</span>") procedural_generation_panel() return else if(href_list["procgen_toggle_visibility"]) if(!check_rights(R_ADMIN)) return var/datum/planet_type/planet = locate(href_list["procgen_toggle_visibility"]) if(!planet) to_chat(usr, "<span class='warning'>Invalid planet reference!</span>") return planet.hidden = !planet.hidden var/new_status = planet.hidden ? "hidden from" : "visible on" to_chat(usr, "<span class='notice'>[planet.planet_name] is now [new_status] the Deep Space Scanner.</span>") procedural_generation_panel() return /////////////////////////////////////new ban stuff else if(href_list["unbanf"]) if(!check_rights(R_BAN)) return var/banfolder = href_list["unbanf"] Banlist.cd = "/base/[banfolder]" var/key = Banlist["key"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if(RemoveBan(banfolder)) unbanpanel() else alert(usr, "This ban has already been lifted / does not exist.", "Error", "Ok") unbanpanel() else if(href_list["warn"]) usr.client.warn(href_list["warn"]) else if(href_list["unwarn"]) usr.client.unwarn(href_list["unwarn"]) else if(href_list["unbane"]) if(!check_rights(R_BAN)) return UpdateTime() var/reason var/banfolder = href_list["unbane"] Banlist.cd = "/base/[banfolder]" var/reason2 = Banlist["reason"] var/temp = Banlist["temp"] var/minutes = Banlist["minutes"] var/banned_key = Banlist["key"] Banlist.cd = "/base" var/duration switch(alert("Temporary Ban?",,"Yes","No")) if("Yes") temp = 1 var/mins = 0 if(minutes > CMinutes) mins = minutes - CMinutes mins = input(usr,"How long (in minutes)? (Default: 1440)","Ban time",mins ? mins : 1440) as num|null if(!mins) return mins = min(525599,mins) minutes = CMinutes + mins duration = GetExp(minutes) reason = input(usr,"Reason?","reason",reason2) as text|null if(!reason) return if("No") temp = 0 duration = "Perma" reason = input(usr,"Reason?","reason",reason2) as text|null if(!reason) return log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") message_admins("<span class='notice'>[key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]</span>", 1) Banlist.cd = "/base/[banfolder]" to_chat(Banlist["reason"], reason) to_chat(Banlist["temp"], temp) to_chat(Banlist["minutes"], minutes) to_chat(Banlist["bannedby"], usr.ckey) Banlist.cd = "/base" feedback_inc("ban_edit",1) unbanpanel() /////////////////////////////////////new ban stuff else if(href_list["oocban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["oocban"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(!M.ckey) //sanity to_chat(usr, "This mob has no ckey") return var/oocbanned = oocban_isbanned("[M.ckey]") if(oocbanned) switch(alert("Reason: Remove OOC ban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s OOC ban") log_admin("[key_name(usr)] removed [key_name(M)]'s OOC ban") feedback_inc("ban_ooc_unban", 1) DB_ban_unban(M.ckey, BANTYPE_OOC_PERMA) ooc_unban(M) message_admins("<span class='notice'>[key_name_admin(usr)] removed [key_name_admin(M)]'s OOC ban</span>", 1) to_chat(M, "<span class='warning'><BIG><B>[usr.client.ckey] has removed your OOC ban.</B></BIG></span>") else switch(alert("OOC ban [M.ckey]?",,"Yes","No")) if("Yes") switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") var/mins = input(usr,"How long (in minutes)?","OOC Ban time",1440) as num|null if(!mins) return if(mins >= 525600) mins = 525599 var/reason = input(usr,"Reason?","reason","Shinposting") as text|null if(!reason) return ban_unban_log_save("[usr.client.ckey] has banned [M.ckey]. - Reason: [reason] - This will be removed in [mins] minutes.") to_chat(M, "<span class='warning'><BIG><B>You have been OOC banned by [usr.client.ckey].\nReason: [reason].</B></BIG></span>") to_chat(M, "<span class='warning'>This is a temporary ooc ban, it will be removed in [mins] minutes.</span>") feedback_inc("ban_ooc_tmp",1) DB_ban_record(BANTYPE_OOC_TEMP, M, mins, reason) feedback_inc("ban_ooc_tmp_mins",mins) if(config.banappeals) to_chat(M, "<span class='warning'>To try to resolve this matter head to [config.banappeals] or consider not being a shithead in OOC</span>") else to_chat(M, "<span class='warning'>No ban appeals URL has been set.</span>") log_admin("[usr.client.ckey] has ooc banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") message_admins("<span class='warning'>[usr.client.ckey] has ooc banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.</span>") if("No") var/reason = input(usr,"Reason?","reason","Shinposting") as text|null if(!reason) return to_chat(M, "<span class='warning'><BIG><B>You have been ooc banned by [usr.client.ckey].\nReason: [reason].</B></BIG></span>") to_chat(M, "<span class='warning'>This is a permanent ooc ban.</span>") if(config.banappeals) to_chat(M, "<span class='warning'>To try to resolve this matter head to [config.banappeals] or consider not being a shithead in OOC</span>") else to_chat(M, "<span class='warning'>No ban appeals URL has been set.</span>") ban_unban_log_save("[usr.client.ckey] has perma-ooc-banned [M.ckey]. - Reason: [reason] - This is a permanent ooc ban.") log_admin("[usr.client.ckey] has ooc banned [M.ckey].\nReason: [reason]\nThis is a permanent ooc ban.") message_admins("<span class='warning'>[usr.client.ckey] has ooc banned [M.ckey].\nReason: [reason]\nThis is a permanent ooc ban.</span>") feedback_inc("ban_ooc_perma",1) DB_ban_record(BANTYPE_OOC_PERMA, M, -1, reason) if("Cancel") return ooc_ban(M) return if("No") return else return else if(href_list["paxban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["paxban"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(!M.ckey) //sanity to_chat(usr, "This mob has no ckey") return var/paxbanned = paxban_isbanned("[M.ckey]") if(paxbanned && alert("Remove pax ban?","Please Confirm","Yes","No") == "Yes") ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s pax ban") log_admin("[key_name(usr)] removed [key_name(M)]'s pax ban") feedback_inc("ban_pax_unban", 1) DB_ban_unban(M.ckey, BANTYPE_PAX_PERMA) pax_unban(M) message_admins("<span class='notice'>[key_name_admin(usr)] removed [key_name_admin(M)]'s PAX ban</span>", 1) to_chat(M, "<span class='warning'><BIG><B>[usr.client.ckey] has removed your PAX ban.</B></BIG></span>") else if(alert("Pax ban [M.ckey]?","Please Confirm","Yes","No") == "Yes") var/temp = alert("Temporary Ban?",,"Yes","No", "Cancel") var/mins = 0 switch(temp) if("Yes") mins = input(usr,"How long (in minutes)?","PAX Ban time",1440) as num|null if(!mins) return if(mins >= 525600) mins = 525599 if("Cancel") return var/istemp = temp == "Yes" var/reason = input(usr,"Reason?","reason","Greytider") as text|null if(!reason) return to_chat(M, "<span class='warning'><BIG><B>You have been PAX banned by [usr.client.ckey].\nReason: [reason].</B></BIG></span>") to_chat(M, "<span class='warning'>This is a [istemp ? "temporary" : "permanent"] pax ban[istemp ? ", it will be removed in [mins] minutes" : ""].</span>") if(config.banappeals) to_chat(M, "<span class='warning'>To try to resolve this matter head to [config.banappeals]</span>") else to_chat(M, "<span class='warning'>No ban appeals URL has been set.</span>") var/resolvetext = istemp ? "This will be removed in [mins] minutes." : "This is a permanent pax ban." ban_unban_log_save("[usr.client.ckey] has [istemp ? "temp-" : "perma-"]pax banned [M.ckey]. - Reason: [reason] - [resolvetext]") feedback_inc(istemp ? "ban_pax_tmp" : "ban_pax_perma",1) DB_ban_record(istemp ? BANTYPE_PAX_TEMP : BANTYPE_PAX_PERMA, M, istemp ? mins : -1, reason) if(istemp) feedback_inc("ban_pax_tmp_mins",mins) log_admin("[usr.client.ckey] has pax banned [M.ckey].\nReason: [reason]\n[resolvetext]") message_admins("<span class='warning'>[usr.client.ckey] has pax banned [M.ckey].\nReason: [reason]\n[resolvetext]</span>") pax_ban(M) else return else if(href_list["appearanceban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["appearanceban"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(!M.ckey) //sanity to_chat(usr, "This mob has no ckey") return var/banreason = appearance_isbanned(M) if(banreason) /* if(!config.ban_legacy_system) to_chat(usr, "Unfortunately, database based unbanning cannot be done through this panel") DB_ban_panel(M.ckey) return */ switch(alert("Reason: '[banreason]' Remove appearance ban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s appearance ban") log_admin("[key_name(usr)] removed [key_name(M)]'s appearance ban") feedback_inc("ban_appearance_unban", 1) DB_ban_unban(M.ckey, BANTYPE_APPEARANCE) appearance_unban(M) message_admins("<span class='notice'>[key_name_admin(usr)] removed [key_name_admin(M)]'s appearance ban</span>", 1) to_chat(M, "<span class='warning'><BIG><B>[usr.client.ckey] has removed your appearance ban.</B></BIG></span>") else switch(alert("Appearance ban [M.ckey]?",,"Yes","No", "Cancel")) if("Yes") var/reason = input(usr,"Reason?","reason","Metafriender") as text|null if(!reason) return ban_unban_log_save("[key_name(usr)] appearance banned [key_name(M)]. reason: [reason]") log_admin("[key_name(usr)] appearance banned [key_name(M)]. \nReason: [reason]") feedback_inc("ban_appearance",1) DB_ban_record(BANTYPE_APPEARANCE, M, -1, reason) appearance_fullban(M, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") notes_add(M.ckey, "Appearance banned - [reason]") message_admins("<span class='notice'>[key_name_admin(usr)] appearance banned [key_name_admin(M)]</span>", 1) to_chat(M, "<span class='warning'><BIG><B>You have been appearance banned by [usr.client.ckey].</B></BIG></span>") to_chat(M, "<span class='danger'>The reason is: [reason]</span>") to_chat(M, "<span class='warning'>Appearance ban can be lifted only upon request.</span>") if(config.banappeals) to_chat(M, "<span class='warning'>To try to resolve this matter head to [config.banappeals]</span>") else to_chat(M, "<span class='warning'>No ban appeals URL has been set.</span>") if("No") return else if(href_list["jobban2"]) // if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["jobban2"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(!M.ckey) //sanity to_chat(usr, "This mob has no ckey") return if(!job_master) to_chat(usr, "Job Master has not been setup!") return var/dat = "" var/header = "<head><title>Job-Ban Panel: [M.name]</title></head>" var/body var/jobs = "" /***********************************WARNING!************************************ The jobban stuff looks mangled and disgusting But it looks beautiful in-game -Nodrak ************************************WARNING!***********************************/ var/counter = 0 //Regular jobs //Command (Blue) jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=\ref[src];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>" for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 6) //So things dont get squiiiiished! jobs += "</tr><tr>" counter = 0 jobs += "</tr></table>" //Security (Red) counter = 0 jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=\ref[src];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>" for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "</tr><tr align='center'>" counter = 0 jobs += "</tr></table>" //Engineering (Yellow) counter = 0 jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=\ref[src];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>" for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "</tr><tr align='center'>" counter = 0 jobs += "</tr></table>" //Medical (White) counter = 0 jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=\ref[src];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>" for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "</tr><tr align='center'>" counter = 0 jobs += "</tr></table>" //Science (Purple) counter = 0 jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=\ref[src];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>" for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "</tr><tr align='center'>" counter = 0 jobs += "</tr></table>" //Civilian (Grey) counter = 0 jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='dddddd'><th colspan='[length(civilian_positions)]'><a href='?src=\ref[src];jobban3=civiliandept;jobban4=\ref[M]'>Civilian Positions</a></th></tr><tr align='center'>" for(var/jobPos in civilian_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "</tr><tr align='center'>" counter = 0 jobs += "</tr></table>" //Cargo (Brown) counter = 0 jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='b3a292'><th colspan='[length(cargo_positions)]'><a href='?src=\ref[src];jobban3=cargodept;jobban4=\ref[M]'>Cargo Positions</a></th></tr><tr align='center'>" for(var/jobPos in cargo_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "</tr><tr align='center'>" counter = 0 jobs += "</tr></table>" //Non-Human (Green) counter = 0 jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=\ref[src];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>" counter++ else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "</tr><tr align='center'>" counter = 0 //pAI isn't technically a job, but it goes in here. if(jobban_isbanned(M, "pAI")) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>" if(jobban_isbanned(M, "AntagHUD")) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'><font color=red>AntagHUD</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'>AntagHUD</a></td>" jobs += "</tr></table>" //Antagonist (Orange) var/isbanned_dept = isantagbanned(M) jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=\ref[src];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>" //Traitor if(jobban_isbanned(M, "traitor") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=traitor;jobban4=\ref[M]'><font color=red>[replacetext("Traitor", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=traitor;jobban4=\ref[M]'>[replacetext("Traitor", " ", " ")]</a></td>" //Changeling if(jobban_isbanned(M, "changeling") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=changeling;jobban4=\ref[M]'><font color=red>[replacetext("Changeling", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=changeling;jobban4=\ref[M]'>[replacetext("Changeling", " ", " ")]</a></td>" //Nuke Operative if(jobban_isbanned(M, "operative") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=operative;jobban4=\ref[M]'><font color=red>[replacetext("Nuke Operative", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=operative;jobban4=\ref[M]'>[replacetext("Nuke Operative", " ", " ")]</a></td>" //Revolutionary if(jobban_isbanned(M, "revolutionary") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=revolutionary;jobban4=\ref[M]'><font color=red>[replacetext("Revolutionary", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=revolutionary;jobban4=\ref[M]'>[replacetext("Revolutionary", " ", " ")]</a></td>" jobs += "</tr><tr align='center'>" //Breaking it up so it fits nicer on the screen every 5 entries //Cultist if(jobban_isbanned(M, "cultist") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=cultist;jobban4=\ref[M]'><font color=red>[replacetext("Cultist", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=cultist;jobban4=\ref[M]'>[replacetext("Cultist", " ", " ")]</a></td>" //Wizard if(jobban_isbanned(M, "wizard") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=wizard;jobban4=\ref[M]'><font color=red>[replacetext("Wizard", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=wizard;jobban4=\ref[M]'>[replacetext("Wizard", " ", " ")]</a></td>" //Strike Team if(jobban_isbanned(M, ROLE_STRIKE) || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Strike Team;jobban4=\ref[M]'><font color=red>Strike Team</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Strike Team;jobban4=\ref[M]'>Strike Team</a></td>" //Vox Raider if(jobban_isbanned(M, "Vox Raider") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Vox Raider;jobban4=\ref[M]'><font color=red>Vox Raider</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Vox Raider;jobban4=\ref[M]'>Vox Raider</a></td>" /* //Malfunctioning AI //Removed Malf-bans because they're a pain to impliment if(jobban_isbanned(M, "malf AI") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=malf AI;jobban4=\ref[M]'><font color=red>[replacetext("Malf AI", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=malf AI;jobban4=\ref[M]'>[replacetext("Malf AI", " ", " ")]</a></td>" //Alien if(jobban_isbanned(M, "alien candidate") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=alien candidate;jobban4=\ref[M]'><font color=red>[replacetext("Alien", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=alien candidate;jobban4=\ref[M]'>[replacetext("Alien", " ", " ")]</a></td>" //Infested Monkey if(jobban_isbanned(M, "infested monkey") || isbanned_dept) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=infested monkey;jobban4=\ref[M]'><font color=red>[replacetext("Infested Monkey", " ", " ")]</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=infested monkey;jobban4=\ref[M]'>[replacetext("Infested Monkey", " ", " ")]</a></td>" */ jobs += "</tr></table>" //Other races (BLUE, because I have no idea what other color to make this) jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='ccccff'><th colspan='10'>Other Races</th></tr><tr align='center'>" if(jobban_isbanned(M, "Dionaea")) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Dionaea;jobban4=\ref[M]'><font color=red>Dionaea</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Dionaea;jobban4=\ref[M]'>Dionaea</a></td>" if(jobban_isbanned(M, "Trader")) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Trader;jobban4=\ref[M]'><font color=red>Vox Trader</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Trader;jobban4=\ref[M]'>Vox Trader</font></a></td>" jobs += "</tr></table>" // Special job bans (Cluwne) jobs += "<table cellpadding='1' cellspacing='0' width='100%'>" jobs += "<tr bgcolor='87ceeb'><th colspan='10'>Special Bans</th></tr><tr align='center'>" if(jobban_isbanned(M, "Cluwne")) jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Cluwne;jobban4=\ref[M]'><font color=red>Cluwne</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Cluwne;jobban4=\ref[M]'>Cluwne</a></td>" if(jobban_isbanned(M, "artist")) //so people can't make paintings jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=artist;jobban4=\ref[M]'><font color=red>Artist</font></a></td>" else jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=artist;jobban4=\ref[M]'>Artist</a></td>" jobs += "</tr></table>" body = "<body>[jobs]</body>" dat = "<tt>[header][body]</tt>" usr << browse(HTML_SKELETON(dat), "window=jobban2;size=800x490") return //JOBBAN'S INNARDS else if(href_list["jobban3"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["jobban4"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(M != usr) //we can jobban ourselves if(M.client && M.client.holder && (M.client.holder.rights & R_BAN)) //they can ban too. So we can't ban them alert("You cannot perform this action. You must be of a higher administrative rank!") return if(!job_master) to_chat(usr, "Job Master has not been setup!") return //get jobs for department if specified, otherwise just returnt he one job in a list. var/list/joblist = list() switch(href_list["jobban3"]) if("commanddept") for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("securitydept") for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("engineeringdept") for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("medicaldept") for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("sciencedept") for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("civiliandept") for(var/jobPos in civilian_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("cargodept") for(var/jobPos in cargo_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("nonhumandept") joblist += "pAI" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("misc") for(var/jobPos in misc_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title else joblist += href_list["jobban3"] //Create a list of unbanned jobs within joblist var/list/notbannedlist = list() for(var/job in joblist) if(!jobban_isbanned(M, job)) notbannedlist += job //Banning comes first if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban. switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") if(config.ban_legacy_system) to_chat(usr, "<span class='warning'>Your server is using the legacy banning system, which does not support temporary job bans. Consider upgrading. Aborting ban.</span>") return var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return var/reason = input(usr,"Reason?","Please State Reason","") as text|null if(!reason) return var/msg for(var/job in notbannedlist) ban_unban_log_save("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes. reason: [reason]") log_admin("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes") feedback_inc("ban_job_tmp",1) DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job) feedback_add_details("ban_job_tmp","- [job]") jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") //Legacy banning does not support temporary jobbans. if(!msg) msg = job else msg += ", [job]" notes_add(M.ckey, "Banned from [msg] - [reason]") message_admins("<span class='notice'>[key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes</span>", 1) to_chat(M, "<span class='warning'><BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG></span>") to_chat(M, "<span class='danger'>The reason is: [reason]</span>") to_chat(M, "<span class='warning'>This jobban will be lifted in [mins] minutes.</span>") href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("No") var/reason = input(usr,"Reason?","Please State Reason","") as text|null if(reason) var/msg for(var/job in notbannedlist) ban_unban_log_save("[key_name(usr)] perma-jobbanned [key_name(M)] from [job]. reason: [reason]") log_admin("[key_name(usr)] perma-banned [key_name(M)] from [job]") feedback_inc("ban_job",1) DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job) feedback_add_details("ban_job","- [job]") jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") if(!msg) msg = job else msg += ", [job]" notes_add(M.ckey, "Banned from [msg] - [reason]") message_admins("<span class='notice'>[key_name_admin(usr)] banned [key_name_admin(M)] from [msg]</span>", 1) to_chat(M, "<span class='warning'><BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG></span>") to_chat(M, "<span class='danger'>The reason is: [reason]</span>") to_chat(M, "<span class='warning'>Jobban can be lifted only upon request.</span>") href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("Cancel") return //Unbanning joblist //all jobs in joblist are banned already OR we didn't give a reason (implying they shouldn't be banned) if(joblist.len) //at least 1 banned job exists in joblist so we have stuff to unban. if(!config.ban_legacy_system) to_chat(usr, "Unfortunately, database based unbanning cannot be done through this panel") DB_ban_panel(M.ckey) return var/msg for(var/job in joblist) var/reason = jobban_isbanned(M, job) if(!reason) continue //skip if it isn't jobbanned anyway switch(alert("Job: '[job]' Reason: '[reason]' Un-jobban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] unjobbanned [key_name(M)] from [job]") log_admin("[key_name(usr)] unbanned [key_name(M)] from [job]") DB_ban_unban(M.ckey, BANTYPE_JOB_PERMA, job) feedback_inc("ban_job_unban",1) feedback_add_details("ban_job_unban","- [job]") jobban_unban(M, job) if(!msg) msg = job else msg += ", [job]" else continue if(msg) message_admins("<span class='notice'>[key_name_admin(usr)] unbanned [key_name_admin(M)] from [msg]</span>", 1) to_chat(M, "<span class='warning'><BIG><B>You have been un-jobbanned by [usr.client.ckey] from [msg].</B></BIG></span>") href_list["jobban2"] = 1 // lets it fall through and refresh return 1 return 0 //we didn't do anything! else if(href_list["boot2"]) var/mob/M = locate(href_list["boot2"]) if (ismob(M)) if(!check_rights(R_PERMISSIONS,0)) if(!check_if_greater_rights_than(M.client)) return if(alert("Do you want to kick [M]?","Kick confirmation", "Yes", "No") != "Yes") return to_chat(M, "<span class='userdanger'>You have been kicked from the server</span>") log_admin("[key_name(usr)] booted [key_name(M)].") message_admins("<span class='notice'>[key_name_admin(usr)] booted [key_name_admin(M)].</span>", 1) //M.client = null del(M.client) else if(href_list["removejobban"]) if(!check_rights(R_BAN)) return var/t = href_list["removejobban"] if(t) if((alert("Do you want to unjobban [t]?","Unjobban confirmation", "Yes", "No") == "Yes") && t) //No more misclicks! Unless you do it twice. log_admin("[key_name(usr)] removed [t]") message_admins("<span class='notice'>[key_name_admin(usr)] removed [t]</span>", 1) jobban_remove(t) href_list["ban"] = 1 // lets it fall through and refresh var/t_split = splittext(t, " - ") var/key = t_split[1] var/job = t_split[2] DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job) else if(href_list["newban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["newban"]) if(!ismob(M) || !M.ckey) to_chat(usr, "<span class='notice'>There is no mob, or no ckey, to ban. Perhaps the player has ghosted?</span>") return // now you can! if(M.client && M.client.holder) return //admins cannot be banned. Even if they could, the ban doesn't affect them anyway var/istemp = alert("Temporary Ban?",,"Yes","No", "Cancel") var/mins = 0 switch(istemp) if("Yes") mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return if(mins >= 525600) mins = 525599 if("Cancel") return var/reason = input(usr,"Reason?","reason","Griefer") as text|null if(!reason) return var/ipban = alert(usr,"IP ban?",,"Yes","No","Cancel") if(ipban == "Cancel") return var/sticky = FALSE if(istemp == "No") sticky = alert(usr,"Sticky Ban [M.ckey]? Use this only if you never intend to unban the player.","Sticky Icky","Yes", "No") == "Yes" M.GetBanned(reason, usr.ckey, istemp == "Yes", mins, ipban == "Yes", sticky) feedback_inc(istemp == "Yes" ? "ban_tmp_mins" : "ban_perma", istemp == "Yes" ? mins : 1) else if(href_list["stickyunban"]) if(!check_rights(R_BAN)) return var/key = href_list["stickyunban"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") world.SetConfig("SYSTEM/keyban",key,null) else if(href_list["unjobbanf"]) if(!check_rights(R_BAN)) return var/banfolder = href_list["unjobbanf"] Banlist.cd = "/base/[banfolder]" var/key = Banlist["key"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if (RemoveBanjob(banfolder)) unjobbanpanel() else alert(usr,"This ban has already been lifted / does not exist.","Error","Ok") unjobbanpanel() else if(href_list["mute"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["mute"]) if(!ismob(M)) return if(!M.client) return var/mute_type = href_list["mute_type"] if(istext(mute_type)) mute_type = text2num(mute_type) if(!isnum(mute_type)) return cmd_admin_mute(M, mute_type) else if(href_list["c_mode"]) if(!check_rights(R_ADMIN)) return var/dat = {"<B>What mode do you wish to play?</B><HR>"} for(var/mode in config.modes) dat += {"<A href='?src=\ref[src];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"} dat += {"<A href='?src=\ref[src];c_mode2=secret'>Secret</A><br>"} dat += {"<A href='?src=\ref[src];c_mode2=random'>Random</A><br>"} dat += {"Now: [master_mode]"} usr << browse(HTML_SKELETON(dat), "window=c_mode") else if(href_list["f_secret"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) var/dat = {"<B>What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.</B><HR>"} for(var/mode in config.modes) dat += {"<A href='?src=\ref[src];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"} dat += {"<A href='?src=\ref[src];f_secret2=secret'>Random (default)</A><br>"} dat += {"Now: [secret_force_mode]"} usr << browse(HTML_SKELETON(dat), "window=f_secret") else if(href_list["f_dynamic_roundstart"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) if (forced_roundstart_ruleset.len > 30) return alert(usr, "Haven't you already forced enough rulesets?", null, null, null, null) var/list/datum/dynamic_ruleset/roundstart/roundstart_rules = list() for (var/rule in subtypesof(/datum/dynamic_ruleset/roundstart)) var/datum/dynamic_ruleset/roundstart/newrule = rule roundstart_rules += initial(newrule.name) var/added_rule = input(usr,"What ruleset do you want to force? This will bypass threat level and population restrictions.", "Rigging Roundstart", null) as null|anything in roundstart_rules if (added_rule) var/datum/forced_ruleset/forcedrule = new forcedrule.name = added_rule forcedrule.calledBy = "[key_name(usr)]" forced_roundstart_ruleset += forcedrule log_admin("[key_name(usr)] set [added_rule] to be a forced roundstart ruleset.") message_admins("[key_name(usr)] set [added_rule] to be a forced roundstart ruleset.", 1) Game() else if(href_list["f_dynamic_roundstart_clear"]) if(!check_rights(R_ADMIN)) return for (var/datum/forced_ruleset/rule in forced_roundstart_ruleset) qdel(rule) forced_roundstart_ruleset = list() Game() log_admin("[key_name(usr)] cleared the rigged roundstart rulesets. The mode will pick them as normal.") message_admins("[key_name(usr)] cleared the rigged roundstart rulesets. The mode will pick them as normal.", 1) else if(href_list["f_dynamic_roundstart_remove"]) if(!check_rights(R_ADMIN)) return var/datum/forced_ruleset/rule = locate(href_list["f_dynamic_roundstart_remove"]) forced_roundstart_ruleset -= rule qdel(rule) Game() log_admin("[key_name(usr)] removed [rule] from the forced roundstart rulesets.") message_admins("[key_name(usr)] removed [rule] from the forced roundstart rulesets.", 1) else if(href_list["f_dynamic_latejoin"]) if(!check_rights(R_ADMIN)) return if(!ticker || !ticker.mode) return alert(usr, "The game must start first.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) var/list/datum/dynamic_ruleset/latejoin/latejoin_rules = list() for (var/rule in subtypesof(/datum/dynamic_ruleset/latejoin)) var/datum/dynamic_ruleset/latejoin/newrule = new rule() latejoin_rules[newrule.name] = newrule var/added_rule = input(usr,"What ruleset do you want to force upon the next latejoiner? This will bypass threat level and population restrictions.", "Rigging Latejoin", null) as null|anything in latejoin_rules if (added_rule) var/datum/gamemode/dynamic/mode = ticker.mode latejoin_rules[added_rule].calledBy = "[key_name(usr)]" mode.forced_latejoin_rule = latejoin_rules[added_rule] log_admin("[key_name(usr)] set [added_rule] to proc on the next latejoin.") message_admins("[key_name(usr)] set [added_rule] to proc on the next latejoin.", 1) Game() else if(href_list["f_dynamic_latejoin_clear"]) if(!check_rights(R_ADMIN)) return if (ticker && ticker.mode && istype(ticker.mode,/datum/gamemode/dynamic)) var/datum/gamemode/dynamic/mode = ticker.mode mode.forced_latejoin_rule = null Game() log_admin("[key_name(usr)] cleared the forced latejoin ruleset.") message_admins("[key_name(usr)] cleared the forced latejoin ruleset.", 1) else if(href_list["f_dynamic_midround"]) if(!check_rights(R_ADMIN)) return if(!ticker || !ticker.mode) return alert(usr, "The game must start first.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) var/midround_rules = list() for (var/rule in subtypesof(/datum/dynamic_ruleset/midround)) var/datum/dynamic_ruleset/midround/newrule = new rule() midround_rules[newrule.name] = rule var/added_rule = input(usr,"What ruleset do you want to force right now? This will bypass threat level and population restrictions.", "Execute Ruleset", null) as null|anything in midround_rules if (added_rule) var/datum/gamemode/dynamic/mode = ticker.mode log_admin("[key_name(usr)] executed the [added_rule] ruleset.") message_admins("[key_name(usr)] executed the [added_rule] ruleset.", 1) mode.picking_specific_rule(midround_rules[added_rule],1,"[key_name(usr)]") // -- Opens up the option window -- else if (href_list["f_dynamic_options"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) dynamic_mode_options(usr) else if(href_list["f_dynamic_roundstart_centre"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) var/new_centre if (dynamic_chosen_mode == DIRAC) new_centre = input(usr,"Change the threat level this round will have.", "Change threat level.", null) as num if (new_centre <= 0 || new_centre >= 100) return alert(usr, "Only values between 0 and 100 are allowed.", null, null, null, null) else if (dynamic_chosen_mode == EXPONENTIAL) new_centre = input(usr,"Change the centre of the dynamic mode threat curve. A lower value will give a more peaceful round ; a higher value, a round with higher threat. Any number between 0 and +5 is allowed.", "Change curve centre", null) as num if (new_centre < 0 || new_centre > 5) return alert(usr, "Only values between 0 and +5 are allowed.", null, null, null, null) else new_centre = input(usr,"Change the centre of the dynamic mode threat curve. A negative value will give a more peaceful round ; a positive value, a round with higher threat. Any number between -5 and +5 is allowed.", "Change curve centre", null) as num if (new_centre < -5 || new_centre > 5) return alert(usr, "Only values between -5 and +5 are allowed.", null, null, null, null) log_admin("[key_name(usr)] changed the distribution curve center to [new_centre].") message_admins("[key_name(usr)] changed the distribution curve center to [new_centre]", 1) dynamic_curve_centre = new_centre dynamic_mode_options(usr) else if(href_list["f_dynamic_roundstart_width"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) var/new_width = input(usr,"Change the width of the dynamic mode threat curve. A higher value will favour extreme rounds ; a lower value, a round closer to the average. Any Number between 0.5 and 4 are allowed.", "Change curve width", null) as num if (new_width < 0.5 || new_width > 4) return alert(usr, "Only values between 0.5 and +2.5 are allowed.", null, null, null, null) log_admin("[key_name(usr)] changed the distribution curve width to [new_width].") message_admins("[key_name(usr)] changed the distribution curve width to [new_width]", 1) dynamic_curve_width = new_width dynamic_mode_options(usr) else if(href_list["toggle_rulesets"]) if(!check_rights(R_ADMIN)) return if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) admin_disable_rulesets = !admin_disable_rulesets log_admin("[key_name(usr)] toggled Dynamic rulesets <b>[admin_disable_rulesets ? "OFF" : "ON"]</b>.") message_admins("[key_name(usr)] toggled Dynamic rulesets <b>[admin_disable_rulesets ? "OFF" : "ON"]</b>.") Game() else if(href_list["toggle_events"]) if(!check_rights(R_ADMIN)) return admin_disable_events = !admin_disable_events log_admin("[key_name(usr)] toggled random events <b>[admin_disable_events ? "OFF" : "ON"]</b>.") message_admins("[key_name(usr)] toggled random events <b>[admin_disable_events ? "OFF" : "ON"]</b>.") Game() else if(href_list["no_stacking"]) if(!check_rights(R_ADMIN)) return if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) dynamic_no_stacking = !dynamic_no_stacking log_admin("[key_name(usr)] set 'no_stacking' to [dynamic_no_stacking].") message_admins("[key_name(usr)] set 'no_stacking' to [dynamic_no_stacking].") dynamic_mode_options(usr) else if(href_list["classic_secret"]) if(!check_rights(R_ADMIN)) return if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) dynamic_classic_secret = !dynamic_classic_secret log_admin("[key_name(usr)] set 'classic_secret' to [dynamic_classic_secret].") message_admins("[key_name(usr)] set 'classic_secret' to [dynamic_classic_secret].") dynamic_mode_options(usr) else if(href_list["stacking_limit"]) if(!check_rights(R_ADMIN)) return if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) stacking_limit = input(usr,"Change the threat limit at which round-endings rulesets will start to stack.", "Change stacking limit", null) as num log_admin("[key_name(usr)] set 'stacking_limit' to [stacking_limit].") message_admins("[key_name(usr)] set 'stacking_limit' to [stacking_limit].") dynamic_mode_options(usr) else if(href_list["high_pop_limit"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) var/new_value = input(usr, "Enter the high-pop override threshold for dynamic mode.", "High pop override") as num if (new_value < 0) return alert(usr, "Only positive values allowed!", null, null, null, null) dynamic_high_pop_limit = new_value log_admin("[key_name(usr)] set 'dynamic_high_pop_limit' to [dynamic_high_pop_limit].") message_admins("[key_name(usr)] set 'dynamic_high_pop_limit' to [dynamic_high_pop_limit].") dynamic_mode_options(usr) else if(href_list["change_distrib"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "Dynamic Mode") return alert(usr, "The game mode has to be Dynamic Mode!", null, null, null, null) var/list/possible_choices = list( "[LORENTZ]", "[GAUSS]", "[DIRAC]", "[EXPONENTIAL]", "[UNIFORM]", ) var/new_mode = input("Select a new distribution mode. BE SURE TO READ THE GLOSSARY BEFORE.") as null|anything in possible_choices if (!new_mode) return dynamic_chosen_mode = new_mode if (new_mode == DIRAC) // Rigged threat mode. dynamic_curve_centre = 50 to_chat(usr, "<span class='notice'>You've chosen to rig the starting threat level. Remember to set the 'curve center' to the desire threat level. The default value is 50.</span>") else if (new_mode == EXPONENTIAL) dynamic_curve_centre = 1 else dynamic_curve_centre = 0 log_admin("[key_name(usr)] set the distribution mode to [dynamic_chosen_mode].") message_admins("[key_name(usr)] set the distribution mode to [dynamic_chosen_mode].") dynamic_mode_options(usr) else if(href_list["c_mode2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if (ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) master_mode = href_list["c_mode2"] if((master_mode != "mixed") || alert("Do you wish to specify which game modes to be mixed?","Specify Mixed","Yes","No")=="No") mixed_modes = list() log_admin("[key_name(usr)] set the mode as [master_mode].") message_admins("<span class='notice'>[key_name_admin(usr)] set the mode as [master_mode].</span>", 1) to_chat(world, "<span class='notice'><b>The mode is now: [master_mode]</b></span>") Game() // updates the main game menu world.save_mode(master_mode) .(href, list("c_mode"=1)) else var/list/possible = list() possible += mixed_factions_allowed possible += "DONE" possible += "CANCEL" if(possible.len < 3) return alert(usr, "Not enough possible game modes.", null, null, null, null) var/mixed_mode_added = null while(possible.len >= 3) var/mixed_mode_add = input("Pick game modes to add to the mix. ([mixed_mode_added])", "Specify Mixed") in possible possible -= mixed_mode_add if(mixed_mode_add == "CANCEL") return else if(mixed_mode_add == "DONE") break else mixed_modes += mixed_mode_add possible -= mixed_mode_add if(!mixed_mode_added) mixed_mode_added = mixed_mode_add else mixed_mode_added = "[mixed_mode_added], [mixed_mode_add]" log_admin("[key_name(usr)] set the mode as [master_mode] with the following modes: [mixed_mode_added].") message_admins("<span class='notice'>[key_name_admin(usr)] set the mode as [master_mode] with the following modes: [mixed_mode_added].</span>", 1) to_chat(world, "<span class='notice'><b>The mode is now: [master_mode] ([mixed_mode_added])</b></span>") Game() // updates the main game menu world.save_mode(master_mode) .(href, list("c_mode"=1)) else if(href_list["f_secret2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) secret_force_mode = href_list["f_secret2"] if((secret_force_mode != "mixed") || alert("Do you wish to specify which game modes to be mixed?","Specify Secret Mixed","Yes","No")=="No") mixed_modes = list() log_admin("[key_name(usr)] set the forced secret mode as [secret_force_mode].") message_admins("<span class='notice'>[key_name_admin(usr)] set the forced secret mode as [secret_force_mode].</span>", 1) Game() // updates the main game menu .(href, list("f_secret"=1)) else var/list/possible = list() possible += mixed_factions_allowed possible += "DONE" possible += "CANCEL" if(possible.len < 3) return alert(usr, "Not enough possible game modes.", null, null, null, null) var/mixed_mode_added = null while(possible.len >= 3) var/mixed_mode_add = input("Pick game modes to add to the secret mix. ([mixed_mode_added])", "Specify Secret Mixed") in possible possible -= mixed_mode_add if(mixed_mode_add == "CANCEL") return else if(mixed_mode_add == "DONE") break else mixed_modes += mixed_mode_add possible -= mixed_mode_add if(!mixed_mode_added) mixed_mode_added = mixed_mode_add else mixed_mode_added = "[mixed_mode_added], [mixed_mode_add]" log_admin("[key_name(usr)] set the mode as [secret_force_mode] with the following modes: [mixed_mode_added].") message_admins("<span class='notice'>[key_name_admin(usr)] set the forced secret mode as [secret_force_mode] with the following modes: [mixed_mode_added].</span>", 1) Game() // updates the main game menu .(href, list("f_secret"=1)) else if(href_list["monkeyone"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["monkeyone"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]") message_admins("<span class='notice'>[key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]</span>", 1) var/mob/M = H.monkeyize() if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["corgione"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["corgione"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return log_admin("[key_name(usr)] attempting to corgize [key_name(H)]") message_admins("<span class='notice'>[key_name_admin(usr)] attempting to corgize [key_name_admin(H)]</span>", 1) var/mob/M = H.corgize() if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["forcespeech"]) if(!check_rights(R_FUN)) return var/mob/M = locate(href_list["forcespeech"]) if(!ismob(M)) to_chat(usr, "this can only be used on instances of type /mob") var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins. if(!speech) return M.say(speech) speech = sanitize(speech) // Nah, we don't trust them log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]") message_admins("<span class='notice'>[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]</span>") else if(href_list["sendtoprison"]) // Reworked to be useful for investigating shit. if(!check_rights(R_ADMIN)) return if(alert(usr, "Warp to prison?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["sendtoprison"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(istype(M, /mob/living/silicon/ai)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return var/turf/prison_cell = pick(prisonwarp) if(!prison_cell) return /* var/obj/structure/closet/secure_closet/brig/locker = new /obj/structure/closet/secure_closet/brig(prison_cell) locker.opened = 0 locker.locked = 1 //strip their stuff and stick it in the crate for(var/obj/item/I in M) M.u_equip(I,1) if(I) I.forceMove(locker) I.reset_plane_and_layer() //I.dropped(M) M.update_icons() */ //so they black out before warping M.Paralyse(5) M.visible_message( "<span class=\"sinister\">You hear the sound of cell doors slamming shut, and [M.name] suddenly vanishes!</span>", "<span class=\"sinister\">You hear the sound of cell doors slamming shut!</span>") sleep(5) if(!M) return // TODO: play sound here. Thinking of using Wolfenstein 3D's cell door closing sound. M.forceMove(prison_cell) /* if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/prisoner = M prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform) prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes) */ to_chat(M, "<span class='warning'>You have been sent to the prison station!</span>") log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.") message_admins("<span class='notice'>[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.</span>", 1) else if(href_list["sendbacktolobby"]) if(!check_rights(R_ADMIN)) return var/mob/player_to_send = locate(href_list["sendbacktolobby"]) if(!isobserver(player_to_send)) to_chat(usr, span_notice("You can only send ghost players back to the Lobby.")) return if(!player_to_send.client) to_chat(usr, span_warning("[player_to_send] doesn't seem to have an active client.")) return if(alert(usr, "Send [key_name(player_to_send)] back to Lobby?", "Message", "Yes", "No") != "Yes") return log_admin("[key_name(usr)] has sent [key_name(player_to_send)] back to the Lobby.") message_admins("[key_name(usr)] has sent [key_name(player_to_send)] back to the Lobby.") var/mob/new_player/new_lobby_player = new() new_lobby_player.ckey = player_to_send.ckey qdel(player_to_send) else if(href_list["tdome1"] || href_list["tdome2"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = null var/team = "" if(href_list["tdome1"]) team = "Green" M = locate(href_list["tdome1"]) else if (href_list["tdome2"]) team = "Red" M = locate(href_list["tdome2"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(istype(M, /mob/living/silicon/ai)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return var/obj/item/packobelongings/pack = null var/obj/effect/landmark/packmark = pick(tdomepacks) var/turf/packspawn = tdomepacks.len ? get_turf(packmark) : get_turf(M) //the players' belongings are stored there, in the Thunderdome Admin lodge. switch(team) if("Green") pack = new /obj/item/packobelongings/green(get_step(get_step(packspawn,EAST),EAST)) if("Red") pack = new /obj/item/packobelongings/red(get_step(get_step(packspawn,WEST),WEST)) pack.name = "[M.real_name]'s belongings" var/might_need_glasses = FALSE for(var/obj/item/I in M) if(istype(I,/obj/item/clothing/glasses)) var/obj/item/clothing/glasses/G = I if(G.nearsighted_modifier != 0) might_need_glasses = TRUE M.u_equip(I,1) if(I) I.forceMove(M.loc) I.reset_plane_and_layer() //I.dropped(M) I.forceMove(pack) if (might_need_glasses && ishuman(M)) var/mob/living/carbon/human/H = M H.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular(H), slot_glasses) var/obj/item/weapon/card/id/thunderdome/ident = null switch(team) if("Green") ident = new /obj/item/weapon/card/id/thunderdome/green(M) ident.name = "[M.real_name]'s Thunderdome Green ID" if("Red") ident = new /obj/item/weapon/card/id/thunderdome/red(M) ident.name = "[M.real_name]'s Thunderdome Red ID" if(!iscarbon(M)) qdel(ident) switch(team) if("Green") if(ishuman(M)) var/mob/living/carbon/human/H = M H.equip_to_slot_or_del(new /obj/item/clothing/under/color/green(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes) H.equip_to_slot_or_del(ident, slot_wear_id) H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/thunderdome/green(H), slot_belt) H.regenerate_icons() else if(ismonkey(M)) var/mob/living/carbon/monkey/K = M var/obj/item/clothing/monkeyclothes/jumpsuit_green/JS = new /obj/item/clothing/monkeyclothes/jumpsuit_green(K) var/obj/item/clothing/monkeyclothes/olduniform = null var/obj/item/clothing/monkeyclothes/oldhat = null if(K.uniform) olduniform = K.uniform K.uniform = null olduniform.forceMove(pack) K.uniform = JS K.uniform.forceMove(K) if(K.hat) oldhat = K.hat K.hat = null oldhat.forceMove(pack) K.put_in_hands(ident) K.put_in_hands(new /obj/item/weapon/storage/belt/thunderdome/green(K)) K.regenerate_icons() if("Red") if(ishuman(M)) var/mob/living/carbon/human/H = M H.equip_to_slot_or_del(new /obj/item/clothing/under/color/red(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes) H.equip_to_slot_or_del(ident, slot_wear_id) H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/thunderdome/red(H), slot_belt) H.regenerate_icons() else if(ismonkey(M)) var/mob/living/carbon/monkey/K = M var/obj/item/clothing/monkeyclothes/jumpsuit_red/JS = new /obj/item/clothing/monkeyclothes/jumpsuit_red(K) var/obj/item/clothing/monkeyclothes/olduniform = null var/obj/item/clothing/monkeyclothes/oldhat = null if(K.uniform) olduniform = K.uniform K.uniform = null olduniform.forceMove(pack) K.uniform = JS K.uniform.forceMove(K) if(K.hat) oldhat = K.hat K.hat = null oldhat.forceMove(pack) K.put_in_hands(ident) K.put_in_hands(new /obj/item/weapon/storage/belt/thunderdome/red(K)) K.regenerate_icons() if(pack.contents.len == 0) qdel(pack) switch(team) if("Green") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team Green)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team Green)", 1) M.forceMove(pick(tdome1)) if("Red") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team Red)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team Red)", 1) M.forceMove(pick(tdome2)) to_chat(M, "<span class='danger'>You have been chosen to fight for the [team] Team. [pick(\ "The wheel of fate is turning!",\ "Heaven or Hell!",\ "Set Spell Card!",\ "Hologram Summer Again!",\ "Get ready for the next battle!",\ "Fight for your life!",\ )]</span>") else if(href_list["tdomeadmin"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeadmin"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(istype(M, /mob/living/silicon/ai)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return M.Paralyse(5) sleep(5) M.forceMove(pick(tdomeadmin)) spawn(50) to_chat(M, "<span class='notice'>You have been sent to the Thunderdome.</span>") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)", 1) else if(href_list["tdomeobserve"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeobserve"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(istype(M, /mob/living/silicon/ai)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return for(var/obj/item/I in M) M.u_equip(I,1) if(I) I.forceMove(M.loc) I.reset_plane_and_layer() //I.dropped(M) if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/observer = M observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform) observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), slot_shoes) M.Paralyse(5) sleep(5) M.forceMove(pick(tdomeobserve)) spawn(50) to_chat(M, "<span class='notice'>You have been sent to the Thunderdome.</span>") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1) else if(href_list["revive"]) if(!check_rights(R_REJUVENATE)) return var/mob/living/L = locate(href_list["revive"]) if(!istype(L)) to_chat(usr, "This can only be used on instances of type /mob/living") return if(config.allow_admin_rev) L.revive(0) message_admins("<span class='warning'>Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!</span>", 1) log_admin("[key_name(usr)] healed / revived [key_name(L)]") else to_chat(usr, "Admin Rejuvenates have been disabled") else if(href_list["makeai"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeai"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/spawn_here = alert("Spawn AI at your location?", "Spawn Location", "Yes", "No") message_admins("<span class='warning'>Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!</span>", 1) log_admin("[key_name(usr)] AIized [key_name(H)]") var/mob/M = H.AIize(spawn_here == "Yes"? 1 : 0) if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["makealien"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makealien"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/mob/M = usr.client.cmd_admin_alienize(H) if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["makeslime"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeslime"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/mob/M = usr.client.cmd_admin_slimeize(H) if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["makecluwne"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makecluwne"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/mob/M = usr.client.cmd_admin_cluwneize(H) if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["makebox"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/C = locate(href_list["makebox"]) if(!istype(C)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon") return var/mob/M = usr.client.cmd_admin_boxify(C) if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["makecatbeast"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makecatbeast"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(src.owner, "Are you sure you wish to catbeast [key_name(H)]?", "Catbeast?" , "Yes" , "No") != "Yes") return if(H) H.set_species("Tajaran", force_organs=1) H.regenerate_icons() add_gamelogs(usr, "turned [key_name(H)] into a catbeast", tp_link = FALSE) else to_chat(usr, "Failed! Something went wrong.") else if(href_list["makerobot"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makerobot"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/mob/M = usr.client.cmd_admin_robotize(H) if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["makemommi"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makemommi"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/mob/M = usr.client.cmd_admin_mommify(H) if(M) if(M.client == CLIENT) usr = M //We probably transformed ourselves show_player_panel(M) else if(href_list["makeanimal"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["makeanimal"]) if(istype(M, /mob/new_player)) to_chat(usr, "This cannot be used on instances of type /mob/new_player") return var/mob/new_mob = usr.client.cmd_admin_animalize(M) if(new_mob && new_mob != M) if(new_mob.client == CLIENT) usr = new_mob //We probably transformed ourselves show_player_panel(new_mob) else if(href_list["changehands"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["changehands"]) if(!istype(M)) return var/max_hands = 40 //This number is randomly chosen var/new_amount = input(usr, "Input a new amount of hands for [M] (current: [M.held_items.len]). WARNING: values larger than 4 may significantly clutter the UI. Maximum amount is [max_hands].", "Hands", M.held_items.len) as num if(new_amount == null) return new_amount = clamp(new_amount, 0, max_hands) M.set_hand_amount(new_amount) to_chat(usr, "<span class='info'>Changed [M]'s amount of hands to [new_amount].</span>") else if(href_list["togmutate"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["togmutate"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/block=text2num(href_list["block"]) //testing("togmutate([href_list["block"]] -> [block])") usr.client.cmd_admin_toggle_block(H,block) show_player_panel(H) //H.regenerate_icons() /***************** BEFORE************** if (href_list["l_players"]) var/dat = "<B>Name/Real Name/Key/IP:</B><HR>" for(var/mob/M in world) var/foo = "" if (ismob(M) && M.client) if(!M.client.authenticated && !M.client.authenticating) foo += text("\[ <A HREF='?src=\ref[];adminauth=\ref[]'>Authorize</A> | ", src, M) else foo += text("\[ <B>Authorized</B> | ") if(M.start) if(!istype(M, /mob/living/carbon/monkey)) foo += text("<A HREF='?src=\ref[];monkeyone=\ref[]'>Monkeyize</A> | ", src, M) else foo += text("<B>Monkeyized</B> | ") if(istype(M, /mob/living/silicon/ai)) foo += text("<B>Is an AI</B> | ") else foo += text("<A HREF='?src=\ref[];makeai=\ref[]'>Make AI</A> | ", src, M) if(M.z != map.zCentcomm) foo += text("<A HREF='?src=\ref[];sendtoprison=\ref[]'>Prison</A> | ", src, M) foo += text("<A HREF='?src=\ref[];sendtomaze=\ref[]'>Maze</A> | ", src, M) else foo += text("<B>On Z = 2</B> | ") else foo += text("<B>Hasn't Entered Game</B> | ") foo += text("<A HREF='?src=\ref[];revive=\ref[]'>Heal/Revive</A> | ", src, M) foo += text("<A HREF='?src=\ref[];forcespeech=\ref[]'>Say</A> \]", src, M) dat += text("N: [] R: [] (K: []) (IP: []) []<BR>", M.name, M.real_name, (M.client ? M.client : "No client"), M.lastKnownIP, foo) usr << browse(HTML_SKELETON(dat), "window=players;size=900x480") *****************AFTER******************/ // Now isn't that much better? IT IS NOW A PROC, i.e. kinda like a big panel like unstable else if(href_list["adminplayeropts"]) var/mob/M = locate(href_list["adminplayeropts"]) show_player_panel(M) else if(href_list["adminplayerobservejump"]) if(!check_rights(R_MOD,0) && !check_rights(R_ADMIN)) return var/mob/M = locate(href_list["adminplayerobservejump"]) SendAdminGhostTo(null,M) else if(href_list["emergency_shuttle_panel"]) emergency_shuttle_panel() else if(href_list["check_antagonist"]) check_antagonists() else if(href_list["adjustthreat"]) if(!check_rights(R_ADMIN)) return var/datum/gamemode/dynamic/D = ticker.mode if(!istype(D)) return var/threatadd = input("Specify how much threat to add (negative to subtract). This can inflate the threat level.", "Adjust Threat", 0) as null|num if(!threatadd) return if(threatadd>0) D.create_midround_threat(threatadd) else D.spend_midround_threat(-threatadd) //Spend a positive value. Negative the negative. D.threat_log += "[worldtime2text()]: Admin [key_name(usr)] adjusted threat by [threatadd]." message_admins("[key_name(usr)] adjusted threat by [threatadd].") check_antagonists() else if(href_list["injectnow"]) if(!check_rights(R_ADMIN)) return var/datum/gamemode/dynamic/D = ticker.mode if(!istype(D)) return switch(href_list["injectnow"]) if("1") D.latejoin_injection_cooldown = 0 message_admins("[key_name(usr)] set the latejoin injection timer to 0.") if("2") D.midround_injection_cooldown = 0 message_admins("[key_name(usr)] set the midround injection timer to 0.") else message_admins("[key_name(usr)] attempted to set an unknown timer to 0.") check_antagonists() else if(href_list["adminplayerobservecoodjump"]) if(!check_rights(R_ADMIN)) return var/x = text2num(href_list["X"]) var/y = text2num(href_list["Y"]) var/z = text2num(href_list["Z"]) var/client/C = usr.client if(!isobserver(usr) && isliving(usr)) var/mob/living/L = usr L.ghost() sleep(2) C.jumptocoord(x,y,z) else if(href_list["shuttlepermission"]) if(!check_rights(R_ADMIN)) return var/datum/shuttle/shuttle = locate(href_list["shuttle"]) var/obj/docking_port/D = locate(href_list["docking_port"]) var/obj/machinery/computer/shuttle_control/broadcast = locate(href_list["broadcast"]) var/mob/user = locate(href_list["user"]) var/answer = text2num(href_list["answer"]) var/reason = input(user, "State the reasons for your choice (optional).", "Request Answer", "") if (answer) if(broadcast) broadcast.announce( "Permission Granted. [reason]" ) else if(user) to_chat(user, "Permission Granted. [reason]") shuttle.actually_travel_to(D,broadcast,user) log_admin("[key_name_admin(usr)] granted permission to [key_name(user)] to fly their [shuttle.name] to [D.areaname]") message_admins("[key_name_admin(usr)] granted permission to [key_name(user)] to fly their [shuttle.name] to [D.areaname]") else if(broadcast) broadcast.announce( "Permission Denied. [reason]" ) else if(user) to_chat(user, "Permission Denied. [reason]") log_admin("[key_name_admin(usr)] denied permission to [key_name(user)] to fly their [shuttle.name] to [D.areaname]") message_admins("[key_name_admin(usr)] denied permission to [key_name(user)] to fly their [shuttle.name] to [D.areaname]") else if(href_list["syndbeaconpermission"]) if(!check_rights(R_ADMIN)) return var/obj/machinery/syndicate_beacon/syndbeacon = locate(href_list["syndbeacon"]) var/mob/user = locate(href_list["user"]) var/answer = text2num(href_list["answer"]) if (!syndbeacon || !user) return switch (answer) if (1) syndbeacon.ready_up() log_admin("[key_name_admin(usr)] granted permission to [key_name(user)] to make use of an already used syndicate beacon") message_admins("[key_name_admin(usr)] granted permission to [key_name(user)] to make use of an already used syndicate beacon") if (2) syndbeacon.temptext = "<i>We have no need for you at this time. Have a pleasant day.</i><br>" syndbeacon.updateUsrDialog() log_admin("[key_name_admin(usr)] denied permission to [key_name(user)] to make use of an already used syndicate beacon") message_admins("[key_name_admin(usr)] denied permission to [key_name(user)] to make use of an already used syndicate beacon") if (3) syndbeacon.temptext = "<i>The Syndicate has grown tired of you.</i><br>" syndbeacon.updateUsrDialog() syndbeacon.selfdestruct() log_admin("[key_name_admin(usr)] denied permission to [key_name(user)] to make use of an already used syndicate beacon and destroyed it.") message_admins("[key_name_admin(usr)] denied permission to [key_name(user)] to make use of an already used syndicate beacon and destroyed it.") else if(href_list["adminchecklaws"]) output_ai_laws() else if(href_list["adminmoreinfo"]) var/mob/M = locate(href_list["adminmoreinfo"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return var/location_description = "" var/special_role_description = "" var/health_description = "" var/gender_description = "" var/species_description = "Not A Human" var/turf/T = get_turf(M) //Location if(isturf(T)) if(isarea(T.loc)) location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z] in area <b>[T.loc]</b>)" else location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z])" /*Job + antagonist if(M.mind) special_role_description = "Role: <b>[M.mind.assigned_role]</b>; Antagonist: <span class='red'><b>[M.mind.special_role]</b></span>; Has been rev: [(M.mind.has_been_rev)?"Yes":"No"]" else special_role_description = "Role: <i>Mind datum missing</i> Antagonist: <i>Mind datum missing</i>; Has been rev: <i>Mind datum missing</i>;" */ //Health if(isliving(M)) var/mob/living/L = M var/status switch (M.stat) if (0) status = "Alive" if (1) status = "<font color='orange'><b>Unconscious</b></font>" if (2) status = "<font color='red'><b>Dead</b></font>" health_description = "Status = [status]" health_description += "<BR>Oxy: [L.getOxyLoss()] - Tox: [L.getToxLoss()] - Fire: [L.getFireLoss()] - Brute: [L.getBruteLoss()] - Clone: [L.getCloneLoss()] - Brain: [L.getBrainLoss()]" else health_description = "This mob type has no health to speak of." //Gener switch(M.gender) if(MALE,FEMALE) gender_description = "[M.gender]" else gender_description = "<font color='red'><b>[M.gender]</b></font>" if(ishuman(M)) var/mob/living/carbon/human/H = M species_description = "[H.species ? H.species.name : "<span class='danger'><b>No Species</b></span>"]" to_chat(src.owner, "<b>Info about [M.name]:</b> ") to_chat(src.owner, "Mob type = [M.type]; Species = [species_description]; Gender = [gender_description]; Damage = [health_description];") to_chat(src.owner, "Name = <b>[M.name]</b>; Real_name = [M.real_name]; Mind_name = [M.mind?"[M.mind.name]":""]; Key = <b>[M.key]</b>;") to_chat(src.owner, "Location = [location_description];") to_chat(src.owner, "[special_role_description]") to_chat(src.owner, "(<a href='?src=\ref[usr];priv_msg=\ref[M]'>PM</a>) (<A HREF='?src=\ref[src];adminplayeropts=\ref[M]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[M]'>VV</A>) (<A HREF='?src=\ref[src];subtlemessage=\ref[M]'>SM</A>) (<A HREF='?src=\ref[src];adminplayerobservejump=\ref[M]'>JMP</A>) (<A HREF='?src=\ref[src];secretsadmin=check_antagonist'>CA</A>)") else if(href_list["adminspawncookie"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/carbon/H = locate(href_list["adminspawncookie"]) if(!iscarbon(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon") return var/answer = alert("Give them a Cookie? A Pomf Coin? Or a Pumf Coin?","Spawn Cookie","Cookie","Pomf","Pumf") var/spawntype = /obj/item/weapon/reagent_containers/food/snacks/cookie var/feedback = "You received the <b>best cookie</b>!" if (answer == "Pomf") spawntype = /obj/item/weapon/coin/pomf feedback = "You were rewarded with a most precious pomf coin. Keep it preciously, or use it wisely." else if (answer == "Pumf") spawntype = /obj/item/weapon/coin/pumf feedback = "You have greatly angered the gods, and their grudge toward you has been crystalized into a damned pumf coin." var/obj/item/reward = new spawntype(H) if (answer == "Cookie") var/obj/item/weapon/reagent_containers/food/snacks/cookie/C = reward C.thermal_variation_modifier = 0 if(!H.put_in_hands(reward)) log_admin("[key_name(H)] has their hands full, so they did not receive their [answer], spawned by [key_name(src.owner)].") message_admins("[key_name(H)] has their hands full, so they did not receive their [answer], spawned by [key_name(src.owner)].") return log_admin("[key_name(H)] got their [answer], spawned by [key_name(src.owner)]") message_admins("[key_name(H)] got their [answer], spawned by [key_name(src.owner)]") feedback_inc("admin_cookies_spawned",1) to_chat(H, "<span class='notice'>Your prayers have been answered!! [feedback]</span>") else if(href_list["addcancer"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/carbon/human/H = locate(href_list["addcancer"]) if(!ishuman(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(src.owner, "Are you sure you wish to inflict cancer upon [key_name(H)]?", "Confirm Cancer?" , "Yes" , "No") != "Yes") return log_admin("[key_name(H)] was inflicted with cancer, courtesy of [key_name(src.owner)]") message_admins("[key_name(H)] was inflicted with cancer, courtesy of [key_name(src.owner)]") H.add_cancer() else if(href_list["BlueSpaceArtillery"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/M = locate(href_list["BlueSpaceArtillery"]) if(!isliving(M)) to_chat(usr, "This can only be used on instances of type /mob/living") return if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Blue Space Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes") return if(BSACooldown) to_chat(src.owner, "Standby! Reload cycle in progress! Gunnery crews ready in five seconds!") return BSACooldown = 1 spawn(50) BSACooldown = 0 to_chat(M, "<span class='danger'>You've been hit by bluespace artillery!</span>") log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]") message_admins("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]") var/obj/effect/stop/S S = new /obj/effect/stop S.victim = M S.forceMove(M.loc) spawn(20) qdel(S) var/turf/simulated/floor/T = get_turf(M) if(istype(T)) if(prob(80)) T.break_tile_to_plating() else T.break_tile() playsound(T, 'sound/effects/yamato_fire.ogg', 75, 1, gas_modified = 0) if(M.health == 1) M.gib() else M.adjustBruteLoss( min( 99 , (M.health - 1) ) ) M.Stun(20) M.Knockdown(20) M.stuttering = 20 else if(href_list["NarSieDevour"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/M = locate(href_list["NarSieDevour"]) if(!isliving(M)) to_chat(usr, "This can only be used on instances of type /mob/living") return if(alert(src.owner, "Are you sure you wish to gib [key_name(M)]?", "Confirm Gibbing?" , "Yes" , "No") != "Yes") return to_chat(M, "<span class='danger'>You have angered the gods!</span>") log_admin("[key_name(M)] has been Devoured (gibbed) by [src.owner]") message_admins("[key_name(M)] has been Devoured (gibbed) by [src.owner]") M.Stun(10) anim(target = M, a_icon = 'icons/effects/effects.dmi', flick_anim = "rune_sac", lay = ABOVE_SINGULO_LAYER, plane = EFFECTS_PLANE) sleep(4) M.gib() else if(href_list["Assplode"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/carbon/human/H = locate(href_list["Assplode"]) if(!ishuman(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(H.op_stage.butt != 4) // does the target have an ass H.butt_blast() to_chat(H, "<span class='warning'>Your ass was just blown off by an unknown force!</span>") log_admin("[key_name(H)] was buttblasted by [src.owner]") message_admins("[key_name(H)] was buttblasted by [src.owner]") H.Knockdown(8) H.Stun(8) else to_chat(usr, "This target has already lost their butt in some unfortunate circumstance.") else if(href_list["DealBrainDam"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/M = locate(href_list["DealBrainDam"]) if(!isliving(M)) to_chat(usr, "<span class = 'warning'>\The [M] is not of type /mob/living.</span>") return var/choice = input("How much brain damage would you like to deal to the subject?", "Instant Lobotomy", 1) as null|num if(choice) log_admin("[key_name(M)] was dealt [choice] amount of brain damage by [src.owner]") message_admins("[key_name(M)] was dealt [choice] amount of brain damage by [src.owner]") M.adjustBrainLoss(choice) else if (href_list["PrayerReply"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["PrayerReply"]) output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] is replying to a prayer from [key_name_admin(M)]</span>.") usr.client.cmd_admin_subtle_message(M) else if(href_list["CentcommReply"]) var/mob/M = locate(href_list["CentcommReply"]) output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] is replying to a Centcomm message from [key_name_admin(M)]</span>.") var/receive_type if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/H = M if(!istype(H.ears, /obj/item/device/radio/headset)) to_chat(usr, "<span class='warning'>The person you are trying to contact is not wearing a headset.</span>") return receive_type = "headset" else if(istype(M, /mob/living/silicon)) receive_type = "official communication channel" if(!receive_type) to_chat(usr, "<span class='warning'>This mob type cannot be replied to.</span>") return var/input = input(src.owner, "Please enter a message to reply to [key_name(M)] via their [receive_type].","Outgoing message from Central Command", "") if(!input) return to_chat(src.owner, "You sent <span class = 'bold'>\"[input]\"</span> to <span class = 'bold'>[M]</span> via a secure channel.") log_admin("[src.owner] replied to [key_name(M)]'s Centcomm message with the message [input].") output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] replied to [key_name_admin(M)]'s Centcom message with:</span> \"[input]\"") to_chat(M, "<span class='notice'>You hear something crackle from your [receive_type] for a moment before a voice speaks:</span>\n\"Please stand by for a message from Central Command. Message as follows.\"\n<span class = 'bold'>\"[input]\"</span>") else if(href_list["NarSieReply"]) var/mob/M = locate(href_list["NarSieReply"]) if (!istype(M)) to_chat(usr, "This can only be used on instances of type /mob") return output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] is replying to a communion to Nar-Sie from [key_name_admin(M)]</span>.") var/datum/role/cultist/C = iscultist(M) if (!C) to_chat(usr, "<span class='warning'>Non-cultists cannot be replied to.</span>") // should only happen if they get deconverted in the meantime return var/message = input("What message shall Nar-Sie respond with?", "Nar-Sie Reply", "") if (!message) return if (M) to_chat(M, "<b><span class='danger'>Nar-Sie</span></b> murmurs... <span class='sinister'>[message]</span>") for(var/mob/dead/observer/O in player_list) to_chat(O, "<span class='game say'><b><span class='danger'>Nar-Sie</span></b> replies to [M]... <span class='sinister'>[message]</span></span>") message_admins("Admin [key_name_admin(usr)] has replied to a communion from [key_name(M)].") log_admin("[src.owner] replied to [key_name(M)]'s communion to Nar-Sie with the message: [message].") output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] replied to [key_name_admin(M)]'s communion to Nar-Sie with:</span> \"[message]\"") else if(href_list["SyndicateReply"]) var/mob/M = locate(href_list["SyndicateReply"]) output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] is replying to a Syndicate message from [key_name_admin(M)]</span>.") var/receive_type if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/H = M if(!istype(H.ears, /obj/item/device/radio/headset)) to_chat(usr, "<span class='warning'>The person you are trying to contact is not wearing a headset.</span>") return receive_type = "headset" else if(istype(M, /mob/living/silicon)) receive_type = "undetectable communications channel" if(!receive_type) to_chat(usr, "<span class='warning'>This mob type cannot be replied to.</span>") return var/input = input(src.owner, "Please enter a message to reply to [key_name(M)] via their [receive_type].","Outgoing message from The Syndicate", "") if(!input) return to_chat(src.owner, "You sent <span class = 'bold'>\"[input]\"</span> to <span class = 'bold'>[M]</span> via a secure channel.") log_admin("[src.owner] replied to [key_name(M)]'s Syndicate message with the message [input].") output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] replied to [key_name_admin(M)]'s Syndicate message with:</span> \"[input]\"") to_chat(M, "<span class='notice'>You hear something crackle from your [receive_type] for a moment before a voice speaks:</span>\n\"Please stand by for a message from your benefactor, agent. Message as follows.\"\n<span class = 'bold'>\"[input]\"</span>") else if(href_list["CentcommFaxView"]) var/obj/item/weapon/paper/P = locate(href_list["CentcommFaxView"]) var/info_2 = "" if(P.img) usr << browse_rsc(P.img.img, "tmp_photo.png") info_2 = "<img src='tmp_photo.png' width='192' style='-ms-interpolation-mode:nearest-neighbor' /><br>" var/text = {"<!DOCTYPE html><HEAD> <meta http-equiv='Content-Type' content='text/html; charset=UTF-8'> <meta http-equiv='X-UA-Compatible' content='IE=edge'> <TITLE>Centcomm Fax Message</TITLE></HEAD> <BODY>[info_2][P.info][P.stamps]</BODY> </HTML> "} usr << browse(text, "window=Centcomm Fax Message") // No need to HTML_SKELETON() this else if(href_list["CentcommFaxReply"]) var/mob/living/carbon/human/H = locate(href_list["CentcommFaxReply"]) output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] is replying to a fax message from [key_name_admin(H)].</span>") var/preset = input(src.owner,"Which preset to use?","Preset formatting") as null|anything in fax_presets var/sent = input(src.owner, "Please enter a message to reply to [key_name(H)] via secure connection. NOTE: BBCode does not work, but HTML tags do! Use <br> for line breaks.", "Outgoing message from Centcomm", fax_presets[preset]) as message|null if(!sent) return var/sentname = input(src.owner, "Pick a title for the report", "Title") as text|null var/obj/item/weapon/paper/replyfax = SendFax(sent, sentname, centcomm = 1) if(!istype(replyfax)) to_chat(src.owner, "<span class='warning'>Message reply to [key_name(H)] failed.</span>") return to_chat(src.owner, "<span class='notice'>Message reply to [key_name(H)] transmitted successfully.</span>") log_admin("[key_name(src.owner)] replied to a fax message from [key_name(H)]: [sent]") output_to_msay("<span class = 'bold'>[key_name_admin(src.owner)] replied to a fax message from [key_name_admin(H)]:</span> <a href='?_src_=holder;CentcommFaxView=\ref[replyfax]'>View Message</a>") else if(href_list["jumpto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["jumpto"]) usr.client.jumptomob(M) else if(href_list["getmob"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["getmob"]) usr.client.Getmob(M) else if(href_list["sendmob"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["sendmob"]) usr.client.sendmob(M) else if(href_list["narrateto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["narrateto"]) usr.client.cmd_admin_direct_narrate(M) else if(href_list["subtlemessage"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["subtlemessage"]) usr.client.cmd_admin_subtle_message(M) else if(href_list["sound_reply"]) if(!check_rights(R_SOUNDS)) return var/mob/M = locate(href_list["sound_reply"]) usr.client.play_direct_sound(M) else if(href_list["rapsheet"]) usr << link(getVGPanel("rapsheet", admin = 1, query = list("ckey" = href_list["rsckey"]))) return else if(href_list["bansheet"]) usr << link(getVGPanel("rapsheet", admin = 1)) return else if(href_list["traitor"]) if(!check_rights(R_ADMIN|R_MOD)) return if(!ticker || !ticker.mode) alert("The game hasn't started yet!") return var/mob/M = locate(href_list["traitor"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob.") return show_role_panel(M) else if(href_list["threatlog"]) if(!check_rights(R_ADMIN)) return if(!ticker || !ticker.mode) alert("The game hasn't started yet!") return var/datum/gamemode/dynamic/D = ticker.mode if(!istype(D)) alert("It's not dynamic!") return D.show_threatlog(usr) // /vg/ else if(href_list["set_base_laws"]) if(!check_rights(R_FUN)) to_chat(usr, "<span class='warning'>You don't have +FUN. Go away.</span>") return var/lawtypes = typesof(/datum/ai_laws) - /datum/ai_laws var/selected_law = input("Select the default lawset desired.","Lawset Selection",null) as null|anything in lawtypes if(!selected_law) return var/subject="Unknown" switch(href_list["set_base_laws"]) if("ai") base_law_type = selected_law subject = "AIs and Cyborgs" if("mommi") mommi_laws["Default"] = selected_law subject = "MoMMIs" to_chat(usr, "<span class='notice'>New [subject] will spawn with the [selected_law] lawset.</span>") log_admin("[key_name(src.owner)] set the default laws of [subject] to: [selected_law]") message_admins("[key_name_admin(src.owner)] set the default laws of [subject] to: [selected_law]", 1) lawchanges.Add("[key_name_admin(src.owner)] set the default laws of [subject] to: [selected_law]") else if(href_list["create_object"]) if(!check_rights(R_SPAWN)) return return create_object(usr) else if(href_list["quick_create_object"]) if(!check_rights(R_SPAWN)) return return quick_create_object(usr) else if(href_list["create_turf"]) if(!check_rights(R_SPAWN)) return return create_turf(usr) else if(href_list["create_mob"]) if(!check_rights(R_SPAWN)) return return create_mob(usr) else if(href_list["create_megabeast"]) if(!check_rights(0)) return var/datum/D = locate(href_list["create_megabeast"]) return create_megabeast(D) else if(href_list["object_list"]) //this is the laggiest thing ever if(!check_rights(R_SPAWN)) return if(!config.allow_admin_spawning) to_chat(usr, "Spawning of items is not allowed.") return var/atom/loc = usr.loc var/dirty_paths if (istext(href_list["object_list"])) dirty_paths = list(href_list["object_list"]) else if (istype(href_list["object_list"], /list)) dirty_paths = href_list["object_list"] var/paths = list() var/removed_paths = list() for(var/dirty_path in dirty_paths) var/path = text2path(dirty_path) if(!path) removed_paths += dirty_path continue else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob)) removed_paths += dirty_path continue else if(ispath(path, /obj/item/weapon/gun/energy/pulse_rifle)) if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue else if(ispath(path, /obj/effect/bhole)) if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue paths += path if(!paths) alert("The path list you sent is empty") return if(length(paths) > 5) alert("Select fewer object types, (max 5)") return else if(length(removed_paths)) alert("Removed:\n" + jointext(removed_paths, "\n")) var/list/offset = splittext(href_list["offset"],",") var/number = clamp(text2num(href_list["object_count"]), 1, 100) var/X = offset.len > 0 ? text2num(offset[1]) : 0 var/Y = offset.len > 1 ? text2num(offset[2]) : 0 var/Z = offset.len > 2 ? text2num(offset[3]) : 0 var/tmp_dir = href_list["object_dir"] var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2 if(!obj_dir || !(obj_dir in alldirs)) obj_dir = 2 var/obj_name = sanitize(href_list["object_name"]) var/where = href_list["object_where"] if (!( where in list("onfloor","inhand","inmarked") )) where = "onfloor" if( where == "inhand" ) to_chat(usr, "Support for inhand not available yet. Will spawn on floor.") where = "onfloor" if ( where == "inhand" ) //Can only give when human or monkey if ( !( ishuman(usr) || ismonkey(usr) ) ) to_chat(usr, "Can only spawn in hand when you're a human or a monkey.") where = "onfloor" else if ( usr.get_active_hand() ) to_chat(usr, "Your active hand is full. Spawning on floor.") where = "onfloor" if ( where == "inmarked" ) if ( !marked_datum ) to_chat(usr, "You don't have any object marked. Abandoning spawn.") return else if ( !istype(marked_datum,/atom) ) to_chat(usr, "The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn.") return var/atom/target //Where the object will be spawned switch ( where ) if ( "onfloor" ) switch (href_list["offset_type"]) if ("absolute") target = locate(0 + X,0 + Y,0 + Z) if ("relative") target = locate(loc.x + X,loc.y + Y,loc.z + Z) if ( "inmarked" ) target = marked_datum if(target) for (var/path in paths) for (var/i = 0; i < number; i++) if(path in typesof(/turf)) var/turf/O = target var/turf/N = O.ChangeTurf(path) if(N) if(obj_name) N.name = obj_name else var/atom/O = new path(target) if(O) O.dir = obj_dir if(obj_name) O.name = obj_name if(istype(O,/mob)) var/mob/M = O M.real_name = obj_name if (number == 1) log_admin("[key_name(usr)] created a [english_list(paths)] at [formatJumpTo(get_turf(usr))]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created a [english_list(paths)] at [formatJumpTo(get_turf(usr))]", 1) break else log_admin("[key_name(usr)] created [number]ea [english_list(paths)] at [formatJumpTo(get_turf(usr))]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)] at [formatJumpTo(get_turf(usr))]", 1) break return else if(href_list["secretsfun"]) if(!check_rights(R_FUN)) return switch(href_list["secretsfun"]) if("sec_all_clothes") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SAC") for(var/obj/item/clothing/O in world) qdel(O) if("monkey") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.monkeyize() if("corgi") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.corgize() if("striketeam-deathsquad") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","DeathQuad") var/datum/striketeam/deathsquad/team = new /datum/striketeam/deathsquad() team.trigger_strike(usr) if("striketeam-ert") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ERT") var/datum/striketeam/ert/team = new /datum/striketeam/ert() team.trigger_strike(usr) if("striketeam-syndi") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SyndiStrikeTeam") var/datum/striketeam/syndicate/team = new /datum/striketeam/syndicate() team.trigger_strike(usr) if("striketeam-custom") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","CustomStrikeTeam") custom_strike_team(usr) if("tripleAI") usr.client.triple_ai() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TriAI") if("RandomizedLawset") for(var/mob/living/silicon/ai/target in mob_list) to_chat(target,"<span class='danger'>[Gibberish("ERROR! BACKUP FILE CORRUPTED: PLEASE VERIFY INTEGRITY OF LAWSET.",10)]</span>") var/datum/ai_laws/randomize/RLS = new target.laws.inherent = RLS.inherent target.show_laws() if("gravity") if(!(ticker && ticker.mode)) to_chat(usr, "Please wait until the game starts! Not sure how it will work otherwise.") return gravity_is_on = !gravity_is_on for(var/area/A in areas) A.gravitychange(gravity_is_on,A) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Grav") if(gravity_is_on) log_admin("[key_name(usr)] toggled gravity on.", 1) message_admins("<span class='notice'>[key_name_admin(usr)] toggled gravity on.</span>", 1) command_alert(/datum/command_alert/gravity_enabled) else log_admin("[key_name(usr)] toggled gravity off.", 1) message_admins("<span class='notice'>[key_name_admin(usr)] toggled gravity off.</span>", 1) command_alert(/datum/command_alert/gravity_disabled) if("power") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","P") log_admin("[key_name(usr)] made all areas powered", 1) message_admins("<span class='notice'>[key_name_admin(usr)] made all areas powered</span>", 1) power_restore() if("unpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","UP") log_admin("[key_name(usr)] made all areas unpowered", 1) message_admins("<span class='notice'>[key_name_admin(usr)] made all areas unpowered</span>", 1) power_failure() if("quickpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","QP") log_admin("[key_name(usr)] made all SMESs powered", 1) message_admins("<span class='notice'>[key_name_admin(usr)] made all SMESs powered</span>", 1) power_restore_quick() if("breaklink") log_admin("[key_name(usr)] broke the link with central command", 1) message_admins("<span class='notice'>[key_name_admin(usr)] broke the link with central command</span>", 1) unlink_from_centcomm() if("makelink") log_admin("[key_name(usr)] created a link with central command", 1) message_admins("<span class='notice'>[key_name_admin(usr)] created a link with central command</span>", 1) link_to_centcomm() if("traitor_all") if(!ticker) alert("The game hasn't started yet!") return var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN) if(!objective) return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TA([objective])") for(var/mob/living/carbon/human/H in player_list) if(H.isDead() || !H.client || !H.mind) continue if(is_special_character(H)) continue //traitorize(H, objective, 0) var/datum/objective/new_objective = new new_objective.explanation_text = objective var/datum/role/traitor/T = new(H.mind, override = TRUE) if (T) T.AppendObjective(new_objective) T.Greet(GREET_AUTOTATOR) // Mission specifications etc T.OnPostSetup() T.AnnounceObjectives() for(var/mob/living/silicon/A in player_list) if(A.isDead() || !A.client || !A.mind) continue var/datum/objective/new_objective = new new_objective.explanation_text = objective var/datum/role/traitor/T = new(A.mind, override = TRUE) if (T) T.AppendObjective(new_objective) T.Greet(GREET_AUTOTATOR) T.OnPostSetup() T.AnnounceObjectives() message_admins("<span class='notice'>[key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]</span>", 1) log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]") if("moveadminshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShA") move_admin_shuttle() message_admins("<span class='notice'>[key_name_admin(usr)] moved the centcom administration shuttle</span>", 1) log_admin("[key_name(usr)] moved the centcom administration shuttle") if("moveferry") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShF") if(!transport_shuttle || !transport_shuttle.linked_area) to_chat(usr, "There is no transport shuttle!") return transport_shuttle.move(usr) message_admins("<span class='notice'>[key_name_admin(usr)] moved the centcom ferry</span>", 1) log_admin("[key_name(usr)] moved the centcom ferry") if("togglebombcap") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BC") switch(MAX_EXPLOSION_RANGE) if(14) MAX_EXPLOSION_RANGE = 16 if(16) MAX_EXPLOSION_RANGE = 20 if(20) MAX_EXPLOSION_RANGE = 28 if(28) MAX_EXPLOSION_RANGE = 56 if(56) MAX_EXPLOSION_RANGE = 128 else MAX_EXPLOSION_RANGE = 14 var/range_dev = MAX_EXPLOSION_RANGE *0.25 var/range_high = MAX_EXPLOSION_RANGE *0.5 var/range_low = MAX_EXPLOSION_RANGE message_admins("<span class='danger'> [key_name_admin(usr)] changed the bomb cap to [range_dev], [range_high], [range_low]</span>", 1) log_admin("[key_name_admin(usr)] changed the bomb cap to [MAX_EXPLOSION_RANGE]") if("flicklights") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FL") while(!usr.stat) //knock yourself out to stop the ghosts for(var/mob/M in player_list) if(M.stat != 2 && prob(25)) var/area/AffectedArea = get_area(M) if(AffectedArea.name != "Space" && AffectedArea.name != "Engine Walls" && AffectedArea.name != "Chemical Lab Test Chamber" && AffectedArea.name != "Escape Shuttle" && AffectedArea.name != "Arrival Area" && AffectedArea.name != "Arrival Shuttle" && AffectedArea.name != "start area" && AffectedArea.name != "Engine Combustion Chamber") AffectedArea.power_light = 0 AffectedArea.power_change() spawn(rand(55,185)) AffectedArea.power_light = 1 AffectedArea.power_change() var/Message = rand(1,4) switch(Message) if(1) M.show_message(text("<span class='notice'>You shudder as if cold...</span>"), 1) if(2) M.show_message(text("<span class='notice'>You feel something gliding across your back...</span>"), 1) if(3) M.show_message(text("<span class='notice'>Your eyes twitch, you feel like something you can't see is here...</span>"), 1) if(4) M.show_message(text("<span class='notice'>You notice something moving out of the corner of your eye, but nothing is there...</span>"), 1) for(var/obj/W in orange(5,M)) if(prob(25) && !W.anchored) step_rand(W) sleep(rand(100,1000)) for(var/mob/M in player_list) if(M.stat != 2) M.show_message(text("<span class='notice'>The chilling wind suddenly stops...</span>"), 1) if("gravanomalies") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","GA") command_alert(/datum/command_alert/wormholes) var/turf/T = pick(blobstart) var/obj/effect/bhole/bh = new /obj/effect/bhole( T.loc, 30 ) spawn(rand(100, 600)) qdel(bh) if("timeanomalies") //dear god this code was awful :P Still needs further optimisation feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","STA") //moved to its own dm so I could split it up and prevent the spawns copying variables over and over //can be found in code\game\game_modes\events\wormholes.dm wormhole_event() if("comms_blackout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","CB") var/answer = alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No") if(answer == "Yes") communications_blackout(0) else communications_blackout(1) message_admins("[key_name_admin(usr)] triggered a communications blackout.", 1) if("blackout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BO") message_admins("[key_name_admin(usr)] broke all lights", 1) for(var/obj/machinery/power/apc/apc in power_machines) apc.overload_lighting() if("whiteout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","WO") for(var/obj/machinery/light/L in alllights) L.fix() message_admins("[key_name_admin(usr)] fixed all lights", 1) if("switchoff") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","WO") for(var/obj/machinery/light_switch/LS in lightswitches) LS.toggle_switch(0) message_admins("[key_name_admin(usr)] switched off all lights", 1) if("switchon") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","WO") for(var/obj/machinery/light_switch/LS in lightswitches) LS.toggle_switch(1) message_admins("[key_name_admin(usr)] switched on all lights", 1) if("floorlava") if(floorIsLava) to_chat(usr, "The floor is lava already.") return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LF") //Options var/length = input(usr, "How long will the lava last? (in seconds)", "Length", 180) as num length = min(abs(length), 1200) var/damage = input(usr, "How deadly will the lava be?", "Damage", 2) as num damage = min(abs(damage), 100) var/sure = alert(usr, "Are you sure you want to do this?", "Confirmation", "YES!", "Nah") if(sure == "Nah") return floorIsLava = 1 message_admins("[key_name_admin(usr)] made the floor LAVA! It'll last [length] seconds and it will deal [damage] damage to everyone.", 1) var/count = 0 var/list/lavaturfs = list() for(var/turf/simulated/floor/F in world) count++ if(!(count % 50000)) stoplag() if(F.z == map.zMainStation) F.name = "lava" F.desc = "The floor is LAVA!" F.overlays += image(icon = F.icon, icon_state = "lava") F.lava = 1 lavaturfs += F spawn(0) for(var/i = 0, i < length, i++) // 180 = 3 minutes if(damage) for(var/mob/living/carbon/L in living_mob_list) if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?! var/turf/simulated/floor/F = L.loc if(F.lava) var/safe = 0 for(var/obj/structure/O in F.contents) if(O.level > 1 && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor! safe = 1 break if(!safe) L.adjustFireLoss(damage) sleep(10) for(var/turf/simulated/floor/F in lavaturfs) // Reset everything. if(F.z == map.zMainStation) F.name = initial(F.name) F.desc = initial(F.desc) F.overlays.len = 0 F.lava = 0 F.update_icon() floorIsLava = 0 return if("thebees") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BEE") var/answer = alert("What's this? A Space Station woefully underpopulated by bees?",,"Let's fix it!","On second thought, let's not.") if(answer=="Let's fix it!") message_admins("[key_name_admin(usr)] unleashed the bees onto the crew.", 1) to_chat(world, "<font size='10' color='red'><b>NOT THE BEES!</b></font>") world << sound('sound/effects/bees.ogg') for(var/mob/living/M in player_list) var/mob/living/simple_animal/bee/swarm/BEE = new(get_turf(M)) BEE.target = M BEE.AttackTarget() if("virus") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","V") var/answer = alert("Do you want this to be a greater disease or a lesser one?","Pathogen Outbreak","Greater","Lesser","Custom") switch (answer) if ("Lesser") new /datum/event/viral_infection message_admins("[key_name_admin(usr)] has triggered a lesser virus outbreak.", 1) if ("Greater") new /datum/event/viral_outbreak message_admins("[key_name_admin(usr)] has triggered a greater virus outbreak.", 1) if ("Custom") var/list/existing_pathogen = list() for (var/pathogen in disease2_list) var/datum/disease2/disease/dis = disease2_list[pathogen] existing_pathogen["[dis.real_name()]"] = pathogen var/chosen_pathogen = input(usr, "Choose a pathogen", "Choose a pathogen") as null | anything in existing_pathogen if (chosen_pathogen) var/datum/disease2/disease/dis = disease2_list[existing_pathogen[chosen_pathogen]] spread_disease_among_crew(dis,"Custom Outbreak") message_admins("[key_name_admin(usr)] has triggered a custom virus outbreak.", 1) var/dis_level = clamp(round((dis.get_total_badness()+1)/2),1,8) spawn(rand(0,3000)) biohazard_alert(dis_level) if("mass_equip_outfit") var/const/yes_choice = "Yeah!" var/const/no_choice = "Nah." var/const/cancel_choice = "Cancel" var/choice = input("Do you want to delete existing clothing instead of drop?") in list(yes_choice, no_choice, cancel_choice) if(choice == cancel_choice) return var/outfit_type = select_loadout() if(!outfit_type || !ispath(outfit_type)) return var/delete_items = choice == yes_choice ? TRUE : FALSE feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","EQU") for(var/mob/living/carbon/human/H in player_list) var/datum/outfit/concrete_outfit = new outfit_type concrete_outfit.equip(H, TRUE, strip = delete_items, delete = delete_items) message_admins("[key_name_admin(usr)] has mass equipped a loadout of type [outfit_type] to everyone.") if("retardify") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","RET") for(var/mob/living/carbon/human/H in player_list) to_chat(H, "<span class='danger'>You suddenly feel stupid.</span>") H.setBrainLoss(60) message_admins("[key_name_admin(usr)] made everybody retarded") if("fakeguns") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FG") for(var/obj/item/W in world) if(istype(W, /obj/item/clothing) || istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/weapon/disk) || istype(W, /obj/item/weapon/tank)) continue W.icon = 'icons/obj/fakegun.dmi' W.item_state = "gun" message_admins("[key_name_admin(usr)] made every item look like a gun") if("experimentalguns") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","GUN") for(var/mob/living/carbon/C in player_list) var/list/turflist = list() for(var/turf/T in orange(src,1)) turflist += T if(!turflist.len) turflist += get_turf(C) var/turf/U = pick(turflist) var/obj/structure/closet/crate/secure/weapon/experimental/E = new(U) to_chat(C, "<span class='danger'>A crate appears next to you. You think you can read \"[E.chosen_set]\" scribbled on it</span>") U.turf_animation('icons/effects/96x96.dmi',"beamin",-WORLD_ICON_SIZE,0,MOB_LAYER+1,'sound/weapons/emitter2.ogg',anim_plane = MOB_PLANE) message_admins("[key_name_admin(usr)] distributed experimental guns to the entire crew") if("create_artifact") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","CA") var/answer = alert("Are you sure you want to create a custom artifact?",,"Yes","No") if(answer == "Yes") //Either have them as all random, or have custom artifacts var/list/effects = typesof(/datum/artifact_effect) var/list/triggers = typesof(/datum/artifact_trigger) effects.Remove(/datum/artifact_effect) triggers.Remove(/datum/artifact_trigger) var/answer1 = alert("Just a primary, or primary and secondary effects?",,"Primary only","Primary and Secondary") var/answer2 = alert("Randomly generated triggers (safer), or manually picked (might break certain effects)?",,"Random","Manual") var/custom_primary_effect = input(usr, "Which primary effect would you like?", "Primary effect") as null|anything in effects var/custom_primary_trigger if(answer2 == "Manual") custom_primary_trigger = input(usr, "Which trigger would you like for the primary effect?", "Primary trigger") as null|anything in triggers var/custom_secondary_effect var/custom_secondary_trigger if(answer1 == "Primary and Secondary") custom_secondary_effect = input(usr, "Which secondary effect would you like?", "Secondary effect") as null|anything in effects if(answer2 == "Manual") custom_secondary_trigger = input(usr, "Which trigger would you like for the secondary effect?", "Secondary trigger") as null|anything in triggers var/obj/machinery/artifact/custom = new /obj/machinery/artifact(get_turf(usr), null, 0) custom.primary_effect = new custom_primary_effect(custom) custom.primary_effect.artifact_id = "[custom.artifact_id]a" if(answer2 == "Random") custom.primary_effect.GenerateTrigger() else custom.primary_effect.trigger = new custom_primary_trigger(custom.primary_effect) custom.investigation_log(I_ARTIFACT, "|| admin-spawned by [key_name_admin(usr)] with a primary effect [custom.primary_effect.artifact_id]: [custom.primary_effect] || range: [custom.primary_effect.effectrange] || charge time: [custom.primary_effect.chargelevelmax] || trigger: [custom.primary_effect.trigger].") if(custom_secondary_effect) custom.secondary_effect = new custom_secondary_effect(custom) custom.secondary_effect.artifact_id = "[custom.artifact_id]b" if(answer2 == "Random") custom.secondary_effect.GenerateTrigger() else custom.secondary_effect.trigger = new custom_secondary_trigger(custom.secondary_effect) custom.investigation_log(I_ARTIFACT, "|| admin-spawned by [key_name_admin(usr)] with a secondary effect [custom.secondary_effect.artifact_id]: [custom.secondary_effect] || range: [custom.secondary_effect.effectrange] || charge time: [custom.secondary_effect.chargelevelmax] || trigger: [custom.secondary_effect.trigger].") custom.generate_icon() message_admins("[key_name_admin(usr)] has created a custom artifact") if("naturify") var/choice = input("Are you sure you want to return the station to nature? This will irreversibly break most of the station!") in list("Yeah!", "Cancel") if(choice != "Cancel") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","NA") naturify_station() message_admins("[key_name_admin(usr)] turned the station into wilderness.") if("schoolgirl") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SG") for(var/obj/item/clothing/under/W in world) W.icon_state = "schoolgirl" W.item_state = "w_suit" W._color = "schoolgirl" if(ismob(W.loc)) var/mob/M = W.loc M.update_inv_w_uniform() message_admins("[key_name_admin(usr)] activated Japanese Animes mode") world << sound('sound/AI/animes.ogg') if("eagles")//SCRAW feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","EgL") var/list/no_eagle_access = list(access_security,access_brig,access_armory,access_forensics_lockers,access_change_ids, access_ai_upload,access_teleporter,access_heads,access_captain,access_all_personal_lockers,access_rd,access_cmo, access_heads_vault,access_ce,access_hop,access_hos,access_RC_announce,access_keycard_auth,access_tcomsat,access_gateway, access_sec_doors,access_salvage_captain,access_cent_ert,access_syndicate,access_trade) var/list/filter = get_all_accesses() - no_eagle_access for(var/obj/machinery/door/W in all_doors) if(!W.req_access) W.set_up_access() if(W.z == map.zMainStation) if(W.req_access && W.req_access.len) W.req_access = W.req_access - filter if(W.req_one_access && W.req_one_access.len) W.req_one_access = W.req_one_access - filter message_admins("[key_name_admin(usr)] activated Egalitarian Station mode") command_alert(/datum/command_alert/eagles) if("dorf") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","DF") for(var/mob/living/carbon/human/B in mob_list) B.my_appearance.f_style = "Dward Beard" B.update_hair() message_admins("[key_name_admin(usr)] activated dorf mode") if("ionstorm") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","I") generate_ion_law() message_admins("[key_name_admin(usr)] triggered an ion storm") var/show_log = alert(usr, "Show ion message?", "Message", "Yes", "No") if(show_log == "Yes") command_alert(/datum/command_alert/ion_storm) if("onlyone") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OO") usr.client.only_one(usr) // message_admins("[key_name_admin(usr)] has triggered a battle to the death (only one)") if("togglenarsie") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","NA") var/choice = input("How do you wish for narsie to interact with her surroundings?") in list("CultStation13", "Nar-Singulo") if(choice == "CultStation13") message_admins("[key_name_admin(usr)] has set narsie's behaviour to \"CultStation13\".") narsie_behaviour = "CultStation13" if(choice == "Nar-Singulo") message_admins("[key_name_admin(usr)] has set narsie's behaviour to \"Nar-Singulo\".") narsie_behaviour = "Nar-Singulo" if("athfthrowing") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TE") objects_thrown_when_explode = !objects_thrown_when_explode message_admins("[key_name_admin(usr)] has toggled items exploding when thrown [objects_thrown_when_explode ? "ON" : "OFF"].") if("hellonearth") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","NS") var/choice = input("You sure you want to end the round and summon narsie at your location? Misuse of this could result in removal of flags or hilarity.") in list("PRAISE SATAN", "Cancel") if(choice == "PRAISE SATAN") new /obj/machinery/singularity/narsie/large(get_turf(usr)) message_admins("[key_name_admin(usr)] has summoned narsie and brought about a new realm of suffering.") if("supermattercascade") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SC") var/choice = input("You sure you want to destroy the universe and create a large explosion at your location? Misuse of this could result in removal of flags or hilarity.") in list("NO TIME TO EXPLAIN", "Cancel") if(choice == "NO TIME TO EXPLAIN") explosion(get_turf(usr), 8, 16, 24, 32, 1, whodunnit = usr) new /turf/unsimulated/wall/supermatter(get_turf(usr)) SetUniversalState(/datum/universal_state/supermatter_cascade) message_admins("[key_name_admin(usr)] has managed to destroy the universe with a supermatter cascade. Good job, [key_name_admin(usr)]") if("meteorstorm") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","MS") var/choice = input("Are you sure you want to summon an unending hail of meteors and force station evacuation? This will only work properly if the shuttle is not in use. Misuse of this could result in removal of flags or hilarity.") in list("BRING ME MY FRIDGE", "Cancel") if(choice == "BRING ME MY FRIDGE") SetUniversalState(/datum/universal_state/meteor_storm, 1, 1) message_admins("[key_name_admin(usr)] has summoned an unending meteor storm upon the station. Go ahead and ask him for the details, don't forget to scream at him.") if("halloween") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","HW") var/choice = input("Are you sure you want to wake up the space indian burial ground?. Misuse of this could result in removal of flags or hilarity.") in list("Get our spook on", "Cancel") if(choice != "Cancel") var/list/given_args = list() var/number = input("How many mobs do you want per area?", 10) as num if(number) given_args["mobs"] = number SetUniversalState(/datum/universal_state/halloween, 1, 1, given_args) message_admins("[key_name_admin(usr)] has pressed the halloween fun button with [number] amount of mobs per area. Truly [key_name_admin(usr)] is the spookiest.") if("christmas_vic") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","XMS") var/choice = input("Are you sure you want to do time-related shenanigans and send the station back to the victorian era?") in list("What's the worst that could happen?", "Cancel") if(choice != "Cancel") SetUniversalState(/datum/universal_state/auldlangsyne, 1, 1) message_admins("[key_name_admin(usr)] has pressed the \"Other\" Christmas button. Go ahead and ask him why the station's got wood.") if("mobswarm") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","MS") var/choice = input("Are you sure you want to fill the station with a bunch of unnecessary mobs?") in list("Of course!", "No, I hate timespace anomalies involving fun") if(choice == "Of course!") var/amt = input("How many would you like to spawn?", 10) as num var/typefilter = input("Mob type to filter to?","Mob Swarm") as text var/mobtype = filter_typelist_input("What mob would you like?", "Mob Swarm", get_matching_types(typefilter,/mob/living)) message_admins("[key_name_admin(usr)] triggered a mob swarm.") new /datum/event/mob_swarm(mobtype, amt) if("pick_event") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ALL") var/choice = input("Which event do you want to trigger?") in subtypesof(/datum/event)+"Cancel" if(choice != "Cancel") new choice message_admins("[key_name_admin(usr)] spawned a custom event of type [choice].") if("roll_event") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","RE") spawn_dynamic_event(TRUE) message_admins("[key_name_admin(usr)] spawned random dynamic event.") if("spawnadminbus") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","AB") var/obj/structure/bed/chair/vehicle/adminbus/A = new /obj/structure/bed/chair/vehicle/adminbus(get_turf(usr)) A.dir = EAST A.update_lightsource() A.busjuke.dir = EAST message_admins("[key_name_admin(usr)] has spawned an Adminbus. Who gave him the keys?") log_admin("[key_name_admin(usr)] has spawned an Adminbus.") if("spawnselfdummy") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TD") var/newname = "" newname = copytext(sanitize(input("Before you step out as an embodied god, what name do you wish for?", "Choose your name.", "Admin") as null|text),1,MAX_NAME_LEN) if(!newname) //cancel case return var/turf/T = get_turf(usr) var/mob/living/carbon/human/dummy/D = new /mob/living/carbon/human/dummy(T) var/obj/item/weapon/card/id/admin/admin_id = new(D) admin_id.registered_name = newname D.equip_to_slot_or_del(new /obj/item/clothing/under/color/black(D), slot_w_uniform) D.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(D), slot_shoes) D.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(D), slot_ears) D.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(D), slot_back) D.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival/engineer(D.back), slot_in_backpack) D.equip_to_slot_or_del(admin_id, slot_wear_id) T.turf_animation('icons/effects/96x96.dmi',"beamin",-WORLD_ICON_SIZE,0,MOB_LAYER+1,'sound/misc/adminspawn.ogg',anim_plane = MOB_PLANE) D.name = newname D.real_name = newname message_admins("[key_name_admin(usr)] spawned themself as a Test Dummy.") log_admin("[key_name_admin(usr)] spawned themself as a Test Dummy.") usr.client.cmd_assume_direct_control(D) if("spawnselfdummyoutfit") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TDO") var/newname = "" newname = copytext(sanitize(input("Before you step out as an embodied god, what name do you wish for?", "Choose your name.", "Admin") as null|text),1,MAX_NAME_LEN) if(!newname) //cancel case return var/choice = alert("Edit appearance on spawn?", "Admin", "Yes", "No") var/outfit_type = select_loadout() if(!outfit_type || !ispath(outfit_type)) return var/turf/T = get_turf(usr) var/mob/living/carbon/human/dummy/D = new /mob/living/carbon/human/dummy(T) var/obj/item/weapon/card/id/admin/admin_id = new(D) admin_id.registered_name = newname var/datum/outfit/concrete_outfit = new outfit_type concrete_outfit.equip(D, TRUE) var/obj/item/I = D.get_item_by_slot(slot_wear_id) qdel(I) var/obj/item/IT = D.get_item_by_slot(slot_ears) qdel(IT) D.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(D), slot_ears) D.equip_to_slot_or_del(admin_id, slot_wear_id) T.turf_animation('icons/effects/96x96.dmi',"beamin",-WORLD_ICON_SIZE,0,MOB_LAYER+1,'sound/misc/adminspawn.ogg',anim_plane = MOB_PLANE) D.name = newname D.real_name = newname if(choice == "Yes") D.pick_gender(usr) D.pick_appearance(usr) message_admins("[key_name_admin(usr)] spawned themself as a Test Dummy wearing \a [concrete_outfit.outfit_name] outfit.") log_admin("[key_name_admin(usr)] spawned themself as a Test Dummy wearing \a [concrete_outfit.outfit_name] outfit.") usr.client.cmd_assume_direct_control(D) //False flags and bait below. May cause mild hilarity or extreme pain. Now in one button if("fakealerts") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FAKEA") var/choice = input("Choose the type of fake alert you wish to trigger","False Flag and Bait Panel") as null|anything in list("Biohazard", "Lifesigns", "Malfunction", "Ion", "Meteor Wave", "Carp Migration", "Revs") //Big fat lists of effects, not very modular but at least there's less buttons switch (choice) if("Biohazard") //GUISE WE HAVE A BLOB var/levelchoice = input("Set the level of the biohazard alert (1 to 7 supported only)", "Space FEMA Readiness Program", 1) as num if(isnull(levelchoice) || levelchoice > 7 || levelchoice < 1) to_chat(usr, "<span class='warning'>Invalid input range (1 to 7 only)</span>") return var/datum/command_alert/biohazard_alert/admin_alert = new admin_alert.level_min = levelchoice admin_alert.level_max = levelchoice command_alert(admin_alert) message_admins("[key_name_admin(usr)] triggered a FAKE Biohzard Alert.") log_admin("[key_name_admin(usr)] triggered a FAKE Biohzard Alert.") return if("Lifesigns") //MUH ALIUMS command_alert(/datum/command_alert/xenomorphs) message_admins("[key_name_admin(usr)] triggered a FAKE Lifesign Alert.") log_admin("[key_name_admin(usr)] triggered a FAKE Lifesign Alert.") return if("Malfunction") //BLOW EVERYTHING var/salertchoice = input("Do you wish to include the Hostile Runtimes warning to have an authentic Malfunction Takeover Alert?", "Nanotrasen Alert Level Monitor") in list("Yes", "No") if(salertchoice == "Yes") command_alert(/datum/command_alert/malf_announce) to_chat(world, "<font size=4 color='red'>Attention! Delta security level reached!</font>")//Don't ACTUALLY set station alert to Delta to avoid fucking shit up for real to_chat(world, "<span class='red'>[config.alert_desc_delta]</span>") message_admins("[key_name_admin(usr)] triggered a FAKE Malfunction Takeover Alert (Hostile Runtimes alert [salertchoice == "Yes" ? "included":"excluded"])") log_admin("[key_name_admin(usr)] triggered a FAKE Malfunction Takeover Alert (Hostile Runtimes alert [salertchoice == "Yes" ? "included":"excluded"])") return if("Ion") command_alert(/datum/command_alert/ion_storm) message_admins("[key_name_admin(usr)] triggered a FAKE Ion Alert.") log_admin("[key_name_admin(usr)] triggered a FAKE Ion Alert.") return if("Meteor Wave") command_alert(/datum/command_alert/meteor_wave) message_admins("[key_name_admin(usr)] triggered a FAKE Meteor Alert.") log_admin("[key_name_admin(usr)] triggered a FAKE Meteor Alert.") return if("Carp Migration") command_alert(/datum/command_alert/carp) message_admins("[key_name_admin(usr)] triggered a FAKE Carp Migration Alert.") log_admin("[key_name_admin(usr)] triggered a FAKE Carp Migration Alert.") return if("Revs") command_alert(/datum/command_alert/revolution) message_admins("[key_name_admin(usr)] triggered a FAKE revolution alert.") log_admin("[key_name_admin(usr)] triggered a FAKE revolution alert.") return if("fakebooms") //Michael Bay is in the house ! feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FAKEE") var/amount = input("How many fake explosions do you want?", "Fake Explosions", 1) as num if(amount < 1) //No negative or null explosion amounts here math genius to_chat(usr, "<span class='warning'>Invalid input range (null or negative)</span>") return var/realeffect = alert(usr,"Use visible explosions?", "Fake Explosions", "Yes", "No") == "Yes" var/realsense = alert(usr,"Fool the bhangmeters?", "Fake Explosions", "Yes", "No") == "Yes" message_admins("[key_name_admin(usr)] triggered [round(amount)] fake explosions.") log_admin("[key_name_admin(usr)] triggered [round(amount)] fake explosions.") for(var/i = 1 to amount) if(realeffect) var/turf/epicenter = locate(rand(1,world.maxx),rand(1,world.maxy),map.zMainStation) explosion_effect(epicenter,7,14,28) if(realsense) var/datum/sensed_explosion/sensed = new(epicenter.x, epicenter.y, epicenter.z, 7, 14, 28) if(sensed) sensed.paint(epicenter) sensed.ready(20) else world << sound('sound/effects/explosionfar.ogg') sleep(rand(2, 10)) //Sleep 0.2 to 1 second if("fakenews") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FAKEN") var/type var/datum/feed_message/news/newspost var/dest var/datum/trade_destination/newsdest if(alert(usr,"Generate news specifically from a location or not?","Location","Yes","No") == "Yes") dest = input("Where will it happen?") in subtypesof(/datum/trade_destination) newsdest = new dest() var/list/typelist = newsdest.viable_mundane_events.len || newsdest.viable_random_events.len ? newsdest.viable_mundane_events + newsdest.viable_random_events : subtypesof(/datum/feed_message/news) type = input("Select a news message to broadcast!") in typelist newspost = new type(newsdest) else type = input("Select a news message to broadcast!") in subtypesof(/datum/feed_message/news) dest = input("Where will it happen, if applicable?") in subtypesof(/datum/trade_destination) newsdest = new dest() newspost = new type(newsdest) if(newsdest.get_custom_eventstring(type)) newspost.body = newsdest.get_custom_eventstring(type) announce_newscaster_news(newspost) if("togglerunescapepvp") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","RSPVP") runescape_pvp = !runescape_pvp if(runescape_pvp) message_admins("[key_name_admin(usr)] has enabled Maint-Only PvP.") log_admin("[key_name_admin(usr)] has enabled Maint-Only PvP.") for (var/mob/player in player_list) to_chat(player, "<span class='userdanger'>WARNING: Wilderness mode is now enabled; players can only harm one another in maintenance areas!</span>") else message_admins("[key_name_admin(usr)] has disabled Maint-Only PvP.") log_admin("[key_name_admin(usr)] has disabled Maint-Only PvP.") for (var/mob/player in player_list) to_chat(player, "<span class='userdanger'>WARNING: Wilderness mode is now disabled; players can only harm one another anywhere!</span>") if("togglerunescapeskull") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","RSSKL") runescape_skull_display = !runescape_skull_display if(runescape_skull_display) message_admins("[key_name_admin(usr)] has enabled Skull icons appearing over aggressors.") log_admin("[key_name_admin(usr)] has enabled Skull icon appearing over aggressors.") else message_admins("[key_name_admin(usr)] has disabled Skull icon appearing over aggressors.") log_admin("[key_name_admin(usr)] has disabled Skull icon appearing over aggressors.") if (ticker) for (var/entry in ticker.runescape_skulls) var/datum/runescape_skull_data/the_data = ticker.runescape_skulls[entry] ticker.runescape_skulls -= entry qdel(the_data) if("massbomber") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BBM") var/choice = alert("Dress every player like Bomberman and give them BBDs?","Bomberman Mode Activation","Confirm","Cancel") if(choice=="Confirm") bomberman_mode = 1 world << sound('sound/bomberman/start.ogg') for(var/mob/living/carbon/human/M in player_list) if(M.wear_suit) var/obj/item/O = M.wear_suit M.u_equip(O,1) O.forceMove(M.loc) //O.dropped(M) if(M.head) var/obj/item/O = M.head M.u_equip(O,1) O.forceMove(M.loc) //O.dropped(M) M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/bomberman(M), slot_head) M.equip_to_slot_or_del(new /obj/item/clothing/suit/space/bomberman(M), slot_wear_suit) M.equip_to_slot_or_del(new /obj/item/weapon/bomberman/(M), slot_s_store) M.update_icons() M.mind.special_role = BOMBERMAN // CHEAT CHECKS to_chat(M, "Wait...what?") spawn(50) to_chat(M, "<span class='notice'>Tip: Use the BBD in your suit's pocket to place bombs.</span>") to_chat(M, "<span class='notice'>Try to keep your BBD and escape this hell hole alive!</span>") message_admins("[key_name_admin(usr)] turned everyone into Bomberman!") log_admin("[key_name_admin(usr)] turned everyone into Bomberman!") if("bomberhurt") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BBH") var/choice = alert("Activate Cuban Pete mode? Note that newly spawned BBD will still have player damage deactivated.","Activating Bomberman Bombs Player Damage","Confirm","Cancel") if(choice=="Confirm") bomberman_hurt = 1 for(var/obj/item/weapon/bomberman/B in bombermangear) if(!B.arena) B.hurt_players = 1 message_admins("[key_name_admin(usr)] enabled the player damage of the Bomberman Bomb Dispensers currently in the world. Cuban Pete approves.") log_admin("[key_name_admin(usr)] enabled the player damage of the Bomberman Bomb Dispensers currently in the world. Cuban Pete approves.") if("bomberdestroy") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BBD") var/choice = alert("Activate Michael Bay mode? Note that newly spawned BBD will still have environnement damage deactivated.","Activating Bomberman Bombs Environnement Damage","Confirm","Cancel") if(choice=="Confirm") bomberman_destroy = 1 for(var/obj/item/weapon/bomberman/B in bombermangear) if(!B.arena) B.destroy_environnement = 1 message_admins("[key_name_admin(usr)] enabled the environnement damage of the Bomberman Bomb Dispensers currently in the world. Michael Bay approves.") log_admin("[key_name_admin(usr)] enabled the environnement damage of the Bomberman Bomb Dispensers currently in the world. Michael Bay approves.") if("bombernohurt") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BBNH") var/choice = alert("Disable Cuban Pete mode.","Disable Bomberman Bombs Player Damage","Confirm","Cancel") if(choice=="Confirm") bomberman_hurt = 0 for(var/obj/item/weapon/bomberman/B in bombermangear) if(!B.arena) B.hurt_players = 0 message_admins("[key_name_admin(usr)] disabled the player damage of the Bomberman Bomb Dispensers currently in the world.") log_admin("[key_name_admin(usr)] disabled the player damage of the Bomberman Bomb Dispensers currently in the world.") if("bombernodestroy") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BBND") var/choice = alert("Disable Michael Bay mode?","Disable Bomberman Bombs Environnement Damage","Confirm","Cancel") if(choice=="Confirm") bomberman_destroy = 0 for(var/obj/item/weapon/bomberman/B in bombermangear) if(!B.arena) B.destroy_environnement = 0 message_admins("[key_name_admin(usr)] disabled the environnement damage of the Bomberman Bomb Dispensers currently in the world.") log_admin("[key_name_admin(usr)] disabled the environnement damage of the Bomberman Bomb Dispensers currently in the world.") if("mechanics_motivator") if(!world.has_round_started()) to_chat(usr, "The round has not started yet,") return var/equipped_count = 0 for(var/mob/living/dude in player_list) if(dude.mind?.assigned_role != "Mechanic") continue var/obj/item/current_mask = dude.get_item_by_slot(slot_wear_mask) if(current_mask) if(istype(current_mask, /obj/item/clothing/mask/explosive_collar/mechanic)) continue dude.drop_item(current_mask, dude.loc, TRUE) var/obj/item/clothing/mask/explosive_collar/mechanic/cool_necklace = new dude.equip_to_slot(cool_necklace, slot_wear_mask) equipped_count++ to_chat(usr, "<span class='notice'>Equipped [equipped_count] mechanics with cool necklaces.</span>") log_admin("[key_name(usr)] equipped [equipped_count] Mechanics with cool necklaces.") if("placeturret") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TUR") var/list/possible_guns = list() for(var/path in typesof(/obj/item/weapon/gun/energy)) possible_guns += path var/choice = input("What energy gun do you want inside the turret?") in possible_guns if(!choice) return var/obj/item/weapon/gun/energy/gun = new choice() var/obj/machinery/turret/portable/Turret = new(get_turf(usr)) Turret.installed = gun gun.forceMove(Turret) Turret.update_gun() var/emag = input("Emag the turret?") in list("No", "Yes") if(emag=="Yes") Turret.emag_act(usr) if("virusdish") virus2_make_custom(usr.client,null) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","VIR") if("bloodstone") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BS") var/choice = alert("Flashy spawn and surroundings cultification?","Blood Stone Spawning","Yes","No") if (!choice) return var/turf/T = get_turf(usr) var/obj/structure/cult/bloodstone/admin/blood_stone = new(T) if(choice == "Yes") blood_stone.flashy_entrance() if(choice == "No") blood_stone.ready = TRUE blood_stone.overlays_pre() blood_stone.set_animate() message_admins("[key_name_admin(usr)] spawned a blood stone at [formatJumpTo(get_turf(usr))].") if("hardcore_mode") var/choice = input("Are you sure you want to [ticker.hardcore_mode ? "disable" : "enable"] hardcore mode? Starvation will [ticker.hardcore_mode ? "no longer":""]slowly kill player-controlled humans.", "Admin Abuse") in list("Yes", "No!") if(choice == "Yes") if(!hardcore_mode_on) log_admin("[key_name(usr)] has ENABLED hardcore mode!") hardcore_mode = 1 to_chat(world, "<h5><span class='danger'>Hardcore mode has been enabled</span></h5>") to_chat(world, "<span class='info'>Not eating for a prolonged period of time will slowly kill player-controlled characters (braindead and catatonic characters are not affected).</span>") to_chat(world, "<span class='info'>If your hunger indicator starts flashing red and black, your character is starving and may die soon!</span>") else log_admin("[key_name(usr)] has DISABLED hardcore mode!") hardcore_mode = 0 to_chat(world, "<h5><span class='danger'>Hardcore mode has been disabled</span></h5>") to_chat(world, "<span class='info'>Starvation will no longer kill player-controlled characters.</span>") if("buddha_mode_everyone") if(!buddha_mode_everyone) if(alert("This will prevent every carbon mob from ever entering crit / dying. Are you sure?", "Warning", "Yes", "Cancel") == "Cancel") return buddha_mode_everyone = !buddha_mode_everyone log_admin("[key_name(usr)] has ENABLED buddha mode for everyone!") message_admins("[key_name(usr)] has ENABLED buddha mode for everyone!") for(var/mob/living/carbon/human/H in mob_list) if(H.mind || H.client) if(!(H.status_flags & BUDDHAMODE)) H.status_flags ^= BUDDHAMODE if(H.client) to_chat(H, "<span class='notice'>An incredible sense of tranquility overtakes you. You have let go of your worldly desires.</span>") else if(alert("This will disable buddha mode for everyone. Are you sure?", "Warning", "Yes", "Cancel") == "Cancel") return buddha_mode_everyone = !buddha_mode_everyone log_admin("[key_name(usr)] has DISABLED buddha mode for everyone!") message_admins("[key_name(usr)] has DISABLED buddha mode for everyone!") for(var/mob/living/carbon/human/H in mob_list) if((H.mind || H.client) || (H.attack_log.len)) //attack_log included in case someone got beheaded and the mob lost its client/mind (to unset the flag for corpses, basically) if(H.status_flags & BUDDHAMODE) H.status_flags ^= BUDDHAMODE if(H.client) to_chat(H, "<span class='warning'>The tranquility that once filled your soul has vanished. You are once again a slave to your worldly desires.</span>") if("spawn_custom_turret") if(alert("Are you sure you'd like to spawn a custom turret at your location?", "Confirmation", "Yes", "Cancel") == "Cancel") return new /obj/structure/turret/gun_turret/admin(get_turf(usr)) log_admin("[key_name(usr)] has spawned a customizable turret at [get_coordinates_string(usr)].") message_admins("[key_name(usr)] has spawned a customizable turret at [get_coordinates_string(usr)].") if("spawn_meat_blob") var/datum/meat_blob/new_blob = new() new_blob.instantiate(get_turf(usr)) log_admin("[key_name(usr)] has spawned a meat blob at [get_coordinates_string(usr)].") message_admins("[key_name(usr)] has spawned a meat blob at [get_coordinates_string(usr)].") if("vermin_infestation") var/list/locations = list( "RANDOM" = null, "kitchen" = LOC_KITCHEN, "atmospherics" = LOC_ATMOS, "incinerator" = LOC_INCIN, "chapel" = LOC_CHAPEL, "library" = LOC_LIBRARY, "hydroponics" = LOC_HYDRO, "vault" = LOC_VAULT, "technical storage" = LOC_TECH, ) var/list/vermins = list( "RANDOM" = null, "mice" = VERM_MICE, "lizards" = VERM_LIZARDS, "spiders" = VERM_SPIDERS, "slimes" = VERM_SLIMES, "bats" = VERM_BATS, "borers" = VERM_BORERS, "mimics" = VERM_MIMICS, "roaches" = VERM_ROACHES, "gremlins" = VERM_GREMLINS, "bees" = VERM_BEES, "hornets" = VERM_HORNETS, "syphoners" = VERM_SYPHONER, "greytide gremlins" = VERM_GREMTIDE, "crabs" = VERM_CRABS, "diona nymphs" = VERM_DIONA, "mushman pinheads" = VERM_MUSHMEN, "frogs" = VERM_FROGS, "snails" = VERM_SNAILS ) var/ov = vermins[input("What vermin should infest the station?", "Vermin Infestation") in vermins] var/ol = locations[input("Where should they spawn?", "Vermin Infestation") in locations] feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","VI") message_admins("[key_name_admin(usr)] has triggered an infestation of vermins.", 1) var/datum/event/infestation/infestation_event = new() infestation_event.override_location = ol infestation_event.override_vermin = ov if("hostile_infestation") var/list/locations = list( "RANDOM" = null, "kitchen" = LOC_KITCHEN, "atmospherics" = LOC_ATMOS, "incinerator" = LOC_INCIN, "chapel" = LOC_CHAPEL, "library" = LOC_LIBRARY, "hydroponics" = LOC_HYDRO, "vault" = LOC_VAULT, "technical storage" = LOC_TECH, ) var/list/hostiles = list( "RANDOM" = null, "space bears" = MONSTER_BEAR, "creatures" = MONSTER_CREATURE, "xenos" = MONSTER_XENO, "hivebots" = MONSTER_HIVEBOT, "zombies" = MONSTER_ZOMBIE, "skrites" = MONSTER_SKRITE, "xeno empress" = MONSTER_SQUEEN, "frogs" = MONSTER_FROG, "goliaths" = MONSTER_GOLIATH, "davids" = MONSTER_DAVID, "megamadcrabs" = MONSTER_MADCRAB, "spaghetti monster" = MONSTER_MEATBALLER, "mutated cockroaches" = MONSTER_BIG_ROACH, "cockroach queen" = MONSTER_ROACH_QUEEN, ) var/om = hostiles[input("What hostile mob should infest the station?", "Hostile Infestation") in hostiles] var/ol = locations[input("Where should they spawn?", "Hostile Infestation") in locations] feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","HI") message_admins("[key_name_admin(usr)] has triggered an infestation of hostile creatures.", 1) var/datum/event/hostile_infestation/hostile_infestation_event = new() hostile_infestation_event.override_location = ol hostile_infestation_event.override_monster = om if("maint_access_brig") for(var/obj/machinery/door/airlock/maintenance/M in all_doors) if (access_maint_tunnels in M.req_access) M.req_access = list(access_brig) message_admins("[key_name_admin(usr)] made all maint doors brig access-only.") if("maint_access_engiebrig") for(var/obj/machinery/door/airlock/maintenance/M in all_doors) if (access_maint_tunnels in M.req_access) M.req_access = list() M.req_one_access = list(access_brig,access_engine_major) message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.") if("infinite_sec") var/datum/job/J = locate(/datum/job/officer) in job_master.occupations if(!J) return J.set_total_positions(99) J.spawn_positions = -1 message_admins("[key_name_admin(usr)] has removed the cap on security officers.") if(usr) log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]") if(href_list["secretsadmin"]) if(!check_rights(R_ADMIN)) return switch(href_list["secretsadmin"]) if("clear_bombs") var/num=0 for(var/obj/item/device/transfer_valve/TV in world) if(TV.tank_one||TV.tank_two) qdel(TV) num++ message_admins("[key_name_admin(usr)] has removed [num] bombs", 1) if("detonate_bombs") var/num=0 for(var/obj/item/device/transfer_valve/TV in world) if(TV.tank_one||TV.tank_two) TV.toggle_valve() message_admins("[key_name_admin(usr)] has toggled valves on [num] bombs", 1) if("list_bombers") var/dat = "<B>Bombing List<HR>" for(var/l in bombers) dat += text("[l]<BR>") usr << browse(HTML_SKELETON(dat), "window=bombers") if("list_lawchanges") var/dat = "<B>Showing last [length(lawchanges)] law changes.</B><HR>" for(var/sig in lawchanges) dat += "[sig]<BR>" usr << browse(HTML_SKELETON(dat), "window=lawchanges;size=800x500") if("settime") var/hours = input(usr,"How many hours?","Round time",0) as num var/mins = input(usr,"How many minutes?","Round time",0) as num var/secs = input(usr,"How many seconds?","Round time",0) as num admin_time_offset = (hours HOURS) + (mins MINUTES) + (secs SECONDS) if("list_job_debug") var/dat = "<B>Job Debug info.</B><HR>" if(job_master) for(var/line in job_master.job_debug) dat += "[line]<BR>" dat+= "*******<BR><BR>" for(var/datum/job/job in job_master.occupations) if(!job) continue dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.get_total_positions()] <BR>" usr << browse(HTML_SKELETON(dat), "window=jobdebug;size=600x500") if("showailaws") output_ai_laws() if("showgm") if(!ticker) alert("The game hasn't started yet!") else if (ticker.mode) alert("The game mode is [ticker.mode.name]") else alert("For some reason there's a ticker, but not a game mode") if("manifest") var/dat = "<B>Showing Crew Manifest.</B><HR>" dat += "<table cellspacing=5><tr><th>Name</th><th>Position</th></tr>" for(var/mob/living/carbon/human/H in mob_list) if(H.ckey) dat += text("<tr><td>[]</td><td>[]</td></tr>", H.name, H.get_assignment()) dat += "</table>" usr << browse(HTML_SKELETON(dat), "window=manifest;size=440x410") // if("check_antagonist") // check_antagonists() if("emergency_shuttle_panel") emergency_shuttle_panel() if("DNA") var/dat = "<B>Showing DNA from blood.</B><HR>" dat += "<table cellspacing=5><tr><th>Name</th><th>DNA</th><th>Blood Type</th></tr>" for(var/mob/living/carbon/human/H in mob_list) if(H.dna && H.ckey) dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.dna.b_type]</td></tr>" dat += "</table>" usr << browse(HTML_SKELETON(dat), "window=DNA;size=440x410") if("fingerprints") var/dat = "<B>Showing Fingerprints.</B><HR>" dat += "<table cellspacing=5><tr><th>Name</th><th>Fingerprints</th></tr>" for(var/mob/living/carbon/human/H in mob_list) if(H.ckey) if(H.dna && H.dna.uni_identity) dat += "<tr><td>[H]</td><td>[md5(H.dna.uni_identity)]</td></tr>" else if(H.dna && !H.dna.uni_identity) dat += "<tr><td>[H]</td><td>H.dna.uni_identity = null</td></tr>" else if(!H.dna) dat += "<tr><td>[H]</td><td>H.dna = null</td></tr>" dat += "</table>" usr << browse(HTML_SKELETON(dat), "window=fingerprints;size=440x410") if("show_admin_log") var/dat = "<B>Admin Log<HR></B>" for(var/l in admin_log) dat += "<li>[l]</li>" if(!admin_log.len) dat += "No-one has done anything this round!" usr << browse(HTML_SKELETON(dat), "window=admin_log") if (usr) log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]") else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster. src.access_news_network() else if(href_list["ac_set_channel_name"]) src.admincaster_feed_channel.channel_name = stripped_input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "") while (findtext(src.admincaster_feed_channel.channel_name," ") == 1) src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,length(src.admincaster_feed_channel.channel_name)+1) src.access_news_network() else if(href_list["ac_set_channel_lock"]) src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked src.access_news_network() else if(href_list["ac_submit_new_channel"]) var/check = 0 for(var/datum/feed_channel/FC in news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) check = 1 break if(src.admincaster_feed_channel.channel_name == "" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]" || check ) src.admincaster_screen=7 else var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel") if(choice=="Confirm") var/datum/feed_channel/newChannel = new /datum/feed_channel newChannel.channel_name = src.admincaster_feed_channel.channel_name newChannel.author = src.admincaster_signature newChannel.locked = src.admincaster_feed_channel.locked newChannel.is_admin_channel = 1 feedback_inc("newscaster_channels",1) news_network.network_channels += newChannel //Adding channel to the global network log_admin("[key_name_admin(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!") src.admincaster_screen=5 src.access_news_network() else if(href_list["ac_set_channel_receiving"]) var/list/available_channels = list() for(var/datum/feed_channel/F in news_network.network_channels) available_channels += F.channel_name src.admincaster_feed_channel.channel_name = adminscrub(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels ) src.access_news_network() else if(href_list["ac_set_new_message"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,length(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_new_message"]) if(src.admincaster_feed_message.body =="" || src.admincaster_feed_message.body =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" ) src.admincaster_screen = 6 else var/datum/feed_message/newMsg = new /datum/feed_message newMsg.author = src.admincaster_signature newMsg.body = src.admincaster_feed_message.body newMsg.is_admin_message = 1 feedback_inc("newscaster_stories",1) for(var/datum/feed_channel/FC in news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) FC.messages += newMsg //Adding message to the network's appropriate feed_channel break src.admincaster_screen=4 for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert(src.admincaster_feed_channel.channel_name) for(var/obj/item/device/pda/PDA in PDAs) var/datum/pda_app/newsreader/reader = locate(/datum/pda_app/newsreader) in PDA.applications if(reader) reader.newsAlert(src.admincaster_feed_channel.channel_name) log_admin("[key_name_admin(usr)] submitted a feed story to channel: [src.admincaster_feed_channel.channel_name]!") src.access_news_network() else if(href_list["ac_create_channel"]) src.admincaster_screen=2 src.access_news_network() else if(href_list["ac_create_feed_story"]) src.admincaster_screen=3 src.access_news_network() else if(href_list["ac_menu_censor_story"]) src.admincaster_screen=10 src.access_news_network() else if(href_list["ac_menu_censor_channel"]) src.admincaster_screen=11 src.access_news_network() else if(href_list["ac_menu_wanted"]) var/already_wanted = 0 if(news_network.wanted_issue) already_wanted = 1 if(already_wanted) src.admincaster_feed_message.author = news_network.wanted_issue.author src.admincaster_feed_message.body = news_network.wanted_issue.body src.admincaster_screen = 14 src.access_news_network() else if(href_list["ac_set_wanted_name"]) src.admincaster_feed_message.author = adminscrub(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.author," ") == 1) src.admincaster_feed_message.author = copytext(admincaster_feed_message.author,2,length(admincaster_feed_message.author)+1) src.access_news_network() else if(href_list["ac_set_wanted_desc"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,length(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_wanted"]) var/input_param = text2num(href_list["ac_submit_wanted"]) if(src.admincaster_feed_message.author == "" || src.admincaster_feed_message.body == "") src.admincaster_screen = 16 else var/choice = alert("Please confirm Wanted Issue [(input_param==1) ? ("creation.") : ("edit.")]","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") if(input_param==1) //If input_param == 1 we're submitting a new wanted issue. At 2 we're just editing an existing one. See the else below var/datum/feed_message/WANTED = new /datum/feed_message WANTED.author = src.admincaster_feed_message.author //Wanted name WANTED.body = src.admincaster_feed_message.body //Wanted desc WANTED.backup_author = src.admincaster_signature //Submitted by WANTED.is_admin_message = 1 news_network.wanted_issue = WANTED for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert() NEWSCASTER.update_icon() for(var/obj/item/device/pda/PDA in PDAs) var/datum/pda_app/newsreader/reader = locate(/datum/pda_app/newsreader) in PDA.applications if(reader) reader.newsAlert() src.admincaster_screen = 15 else news_network.wanted_issue.author = src.admincaster_feed_message.author news_network.wanted_issue.body = src.admincaster_feed_message.body news_network.wanted_issue.backup_author = src.admincaster_feed_message.backup_author src.admincaster_screen = 19 log_admin("[key_name_admin(usr)] issued a Station-wide Wanted Notification for [src.admincaster_feed_message.author]!") src.access_news_network() else if(href_list["ac_cancel_wanted"]) var/choice = alert("Please confirm Wanted Issue removal","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") news_network.wanted_issue = null for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.update_icon() src.admincaster_screen=17 src.access_news_network() else if(href_list["ac_censor_channel_author"]) var/datum/feed_channel/FC = locate(href_list["ac_censor_channel_author"]) if(FC.author != "<B>\[REDACTED\]</B>") FC.backup_author = FC.author FC.author = "<B>\[REDACTED\]</B>" else FC.author = FC.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_author"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"]) if(MSG.author != "<B>\[REDACTED\]</B>") MSG.backup_author = MSG.author MSG.author = "<B>\[REDACTED\]</B>" else MSG.author = MSG.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_body"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"]) if(MSG.body != "<B>\[REDACTED\]</B>") MSG.backup_body = MSG.body MSG.body = "<B>\[REDACTED\]</B>" else MSG.body = MSG.backup_body src.access_news_network() else if(href_list["ac_pick_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_d_notice"]) src.admincaster_feed_channel = FC src.admincaster_screen=13 src.access_news_network() else if(href_list["ac_toggle_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_toggle_d_notice"]) FC.censored = !FC.censored src.access_news_network() else if(href_list["ac_view"]) src.admincaster_screen=1 src.access_news_network() else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~ src.admincaster_screen = text2num(href_list["ac_setScreen"]) if (src.admincaster_screen == 0) if(src.admincaster_feed_channel) src.admincaster_feed_channel = new /datum/feed_channel if(src.admincaster_feed_message) src.admincaster_feed_message = new /datum/feed_message src.access_news_network() else if(href_list["ac_show_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_show_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 9 src.access_news_network() else if(href_list["ac_pick_censor_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_censor_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 12 src.access_news_network() else if(href_list["ac_refresh"]) src.access_news_network() else if(href_list["ac_set_signature"]) src.admincaster_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", "")) src.access_news_network() else if(href_list["populate_inactive_customitems"]) if(check_rights(R_ADMIN|R_SERVER)) populate_inactive_customitems_list(src.owner) else if(href_list["vsc"]) if(check_rights(R_ADMIN|R_SERVER)) if(href_list["vsc"] == "airflow") zas_settings.ChangeSettingsDialog(usr,zas_settings.settings) if(href_list["vsc"] == "default") zas_settings.SetDefault(usr) else if(href_list["xgm_panel"]) XGM.ui_interact(usr) else if(href_list["toggle_light"]) if(!SSticker.initialized) to_chat(usr, "<span class = 'notice'>Please wait for initialization to complete.</span>") return SSlighting.flags = SS_FIRE_IN_LOBBY //Purges the treat wait as ticks rather than DC SSlighting.wait = 5 Master.make_runtime = TRUE else if(href_list["toglang"]) if(check_rights(R_SPAWN)) var/mob/M = locate(href_list["toglang"]) if(!istype(M)) to_chat(usr, "[M] is illegal type, must be /mob!") return var/lang2toggle = href_list["lang"] var/datum/language/L = all_languages[lang2toggle] if(L in M.languages) if(!M.remove_language(lang2toggle)) to_chat(usr, "Failed to remove language '[lang2toggle]' from \the [M]!") else if(!M.add_language(lang2toggle)) to_chat(usr, "Failed to add language '[lang2toggle]' from \the [M]!") show_player_panel(M) // player info stuff if(href_list["add_player_info"]) var/key = href_list["add_player_info"] var/add = input("Add Player Info") as null|message if(!add) return notes_add(key, add) show_player_info(key) if(href_list["remove_player_info"]) var/key = href_list["remove_player_info"] var/index = text2num(href_list["remove_index"]) notes_del(key, index) show_player_info(key) if(href_list["notes"]) var/ckey = href_list["ckey"] if(!ckey) var/mob/M = locate(href_list["mob"]) if(ismob(M)) ckey = M.ckey switch(href_list["notes"]) if("show") show_player_info(ckey) if("list") PlayerNotesPage(text2num(href_list["index"])) return //------------------------------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------Shuttle stuff----------------------------------------------------------- //------------------------------------------------------------------------------------------------------------------------------------- if(href_list["shuttle_select"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SS") var/datum/shuttle/S = select_shuttle_from_all(usr,"Please select a shuttle","Admin abuse") if(istype(S)) selected_shuttle = S to_chat(usr, "[S] ([S.type]) selected!") shuttle_magic() //Update the window! if(href_list["shuttle_add_docking_port"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","CD") var/area/A = get_area(get_turf(usr)) var/datum/shuttle/shuttle_to_add_to = A.get_shuttle() if(istype(shuttle_to_add_to)) if(alert(usr, "Would you like the new shuttle docking port to be assigned to [shuttle_to_add_to.name]? [shuttle_to_add_to.linked_port ? "NOTE: It already has a shuttle docking port." : ""]", "Admin abuse", "Yes", "No") != "Yes") shuttle_to_add_to = null var/obj/docking_port/shuttle/D = new( get_turf(usr) ) D.dir = usr.dir if(istype(shuttle_to_add_to)) D.link_to_shuttle(shuttle_to_add_to) to_chat(usr, "Assigned the [D] to [shuttle_to_add_to.name]") message_admins("<span class='notice'>[key_name_admin(usr)] has created a new shuttle docking port in [get_area(D)] [formatJumpTo(get_turf(D))][shuttle_to_add_to ? " and assigned it to [shuttle_to_add_to.name]" : ""]</span>", 1) log_admin("[key_name_admin(usr)] has created a new destination docking port ([D.areaname]) at [D.x];[D.y];[D.z][shuttle_to_add_to ? " and assigned it to [shuttle_to_add_to.name]" : ""]") if(href_list["shuttle_create_destination"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","DC") var/area/A = get_area(get_turf(usr)) var/name = input(usr,"What would you like to name this docking port?","Admin abuse","[A ? "[A.name]" : "Space [rand(100,999)]"]") as text|null if(!name) return var/obj/docking_port/destination/D = new( get_turf(usr) ) D.dir = usr.dir D.areaname = name A = get_area(D) if(A) var/datum/shuttle/S = A.get_shuttle() if(S) if(alert(usr,"Would you like the new docking port to be a part of [S.name] ([S.type])? Any shuttles docked to it will be moved together with [S.name].","Admin abuse","Yes","No") == "Yes") if(get_area(D) == A) //If the shuttle moved, abort -- as that would lead to weird shittu S.docking_ports_aboard |= D to_chat(usr, "[D] is now considered a part of [S.name] ([S.type]).") if(istype(selected_shuttle)) if(alert(usr,"Would you like to add [D.areaname] to the list of [selected_shuttle.name]'s destinations?","Admin abuse","Yes","No") == "Yes") selected_shuttle.docking_ports |= D to_chat(usr, "Added [D] to the list of [selected_shuttle.name]'s destinations") message_admins("<span class='notice'>[key_name_admin(usr)] has created a new destination docking port ([D.areaname]) in [get_area(D)] [formatJumpTo(get_turf(D))]</span>", 1) log_admin("[key_name_admin(usr)] has created a new destination docking port ([D.areaname]) at [D.x];[D.y];[D.z]") if(href_list["shuttle_modify_destination"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","MD") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return var/list/docking_ports_to_pick_from = all_docking_ports.Copy() var/list/options = list() for(var/obj/docking_port/destination/D in (docking_ports_to_pick_from - S.docking_ports)) var/name = D.areaname options += name options[name] = D var/obj/docking_port/destination/choice = options[(input(usr,"Select a docking port to add to [S.name]","Admin abuse") as null|anything in options)] if(!istype(choice)) return S.docking_ports |= choice to_chat(usr, "Added [choice.areaname] to [S.name]!") if(href_list["shuttle_set_transit"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","AT") var/list/L = list() for(var/obj/docking_port/destination/D in get_turf(usr) ) var/name = "[D.name] ([D.areaname])" L += name L[name]=D if(!L.len) to_chat(usr, "Please stand on the docking port you wish to make a transit area.") var/obj/docking_port/port_to_link = L[ (input(usr,"Select a new transit area for the shuttle","Admin abuse") as null|anything in (L + list("Cancel"))) ] if(!istype(port_to_link)) return var/datum/shuttle/shuttle_to_link = selected_shuttle if(!istype(shuttle_to_link)) return var/choice = input(usr,"Please confirm that you want to make [port_to_link] ([port_to_link.areaname]) a transit area for [shuttle_to_link.name] ([shuttle_to_link.type])?","Admin abuse") in list("Yes","No") if(choice == "Yes") shuttle_to_link.set_transit_dock(port_to_link) else return message_admins("[key_name_admin(usr)] has set a destination docking port ([port_to_link.areaname]) at [port_to_link.x];[port_to_link.y];[port_to_link.z] to be [shuttle_to_link.name] ([shuttle_to_link.type])'s transit area [formatJumpTo(get_turf(port_to_link))]", 1) log_admin("[key_name_admin(usr)] has set a destination docking port ([port_to_link.areaname]) at [port_to_link.x];[port_to_link.y];[port_to_link.z] to be [shuttle_to_link.name] ([shuttle_to_link.type])'s transit area") if(href_list["shuttle_create_shuttleport"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SC") var/obj/docking_port/shuttle/D = new(get_turf(usr.loc)) D.dir = usr.dir var/area/A = get_area(D) var/datum/shuttle/S = A.get_shuttle() if(S && !S.linked_port) if(alert(usr,"Would you like to make [S.name] ([S.type]) use this docking port?","Admin abuse","Yes","No") == "Yes") if(!S || S.linked_port) to_chat(usr, "Either the shuttle was deleted, or somebody already linked a shuttle docking port to it. Sorry!") return if(!D) return S.linked_port = D to_chat(usr, "The shuttle docking port will now be used by [S.name]!") message_admins("<span class='notice'>[key_name_admin(usr)] has created a new shuttle docking port in [get_area(D)] [formatJumpTo(get_turf(D))]</span>", 1) log_admin("[key_name_admin(usr)] has created a new shuttle docking port at [D.x];[D.y];[D.z]</span>") if(href_list["shuttle_toggle_lockdown"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","LD") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return if(S.lockdown) S.lockdown = 0 to_chat(usr, "The lockdown from [S.name] has been lifted.") message_admins("<span class='notice'>[key_name_admin(usr)] has lifted [capitalize(S.name)]'s lockdown.</span>", 1) log_admin("[key_name(usr)] has locked [capitalize(S.name)] down. [(length(S.lockdown)>=1) ? "Reason: [S.lockdown]" : ""]") else S.lockdown = 1 to_chat(usr, "[S.name] has been locked down.") var/reason = input(usr,"Would you like to provide additional information, which will be shown on [capitalize(S.name)]'s control consoles?","Shuttle lockdown") in list("Yes","No") if(reason == "Yes") reason = input(usr,"Please type additional information about the lockdown of [capitalize(S.name)].","Shuttle lockdown") if(length(reason)>=1) S.lockdown = reason message_admins("<span class='notice'>[key_name_admin(usr)] has locked [capitalize(S.name)] down. [(length(S.lockdown)>=1) ? "Reason: [S.lockdown]" : ""]</span>", 1) log_admin("[key_name(usr)] has locked [capitalize(S.name)] down. [(length(S.lockdown)>=1) ? "Reason: [S.lockdown]" : ""]") if(href_list["shuttle_move_to"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","MV") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return var/list/possible_ports = list() for(var/obj/docking_port/destination/D in S.docking_ports) var/name = D.areaname possible_ports += name possible_ports[name] = D var/choice = input(usr, "Select a docking port for [capitalize(S.name)] to travel to", "Shuttle movement") in (possible_ports + list("Cancel")) var/obj/docking_port/destination/target_port = possible_ports[choice] if(!target_port) return S.travel_to(target_port,,usr) message_admins("[key_name_admin(usr)] has moved [capitalize(S.name)] to [target_port.areaname] ([target_port.x];[target_port.y];[target_port.z])") log_admin("[key_name(usr)] has moved [capitalize(S.name)] to [target_port.areaname] ([target_port.x];[target_port.y];[target_port.z])") if(href_list["shuttle_edit"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SE") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return var/list/options = list("Cancel","cooldown","pre-flight delay","transit delay","use transit","can link to computer","innacuracy","name","destroy areas","can rotate") if(S.is_special()) options += "DEFINED LOCATIONS" var/choice = input(usr,"What to edit in [capitalize(S.name)]?","Shuttle editing") in options var/new_value switch(choice) if("cooldown") new_value = input(usr,"Input new cooldown for [capitalize(S.name)] (in 1/10s of a second)","Shuttle editing",S.cooldown) as num S.cooldown = new_value if("pre-flight delay") new_value = input(usr,"Input new pre-flight delay for [capitalize(S.name)] (in 1/10s of a second)","Shuttle editing",S.pre_flight_delay) as num S.pre_flight_delay = new_value if("transit delay") new_value = input(usr,"Input new transit delay for [capitalize(S.name)] (in 1/10s of a second)","Shuttle editing",S.transit_delay) as num S.transit_delay = new_value if("use transit") new_value = input(usr,"[NO_TRANSIT] - no transit, [TRANSIT_ACROSS_Z_LEVELS] - only across z levels, [TRANSIT_ALWAYS] - always","Shuttle editing ([capitalize(S.name)])",S.use_transit) as num if(new_value in list(NO_TRANSIT,TRANSIT_ACROSS_Z_LEVELS,TRANSIT_ALWAYS)) S.use_transit = new_value else to_chat(usr, "Not valid!") return if("can link to computer") new_value = input(usr,"[LINK_FREE] - can always link, [LINK_PASSWORD_ONLY] - can only link with password ([S.password]), [LINK_FORBIDDEN] - can't link at all","Shuttle editing ([capitalize(S.name)])",S.can_link_to_computer) as num S.pre_flight_delay = new_value if("direction") new_value = input(usr,"[NORTH] - north, [SOUTH] - south, [WEST] - west, [EAST] - east","Shuttle editing ([capitalize(S.name)])",S.dir) as num if(new_value in cardinal) S.dir = new_value else to_chat(usr, "Not valid!") return if("innacuracy") new_value = input(usr,"Input new innacuracy value for [capitalize(S.name)] (when a shuttle moves, its final location is randomly offset by this value)","Shuttle editing",S.innacuracy) as num S.innacuracy = new_value if("name") new_value = input(usr,"Input new name for [capitalize(S.name)]","Shuttle editing",S.innacuracy) as text S.name = new_value if("can rotate") new_value = input(usr,"0 - rotation disabled, 1 - rotation enabled","Shuttle editing",S.can_rotate) as num S.can_rotate = new_value if("destroy areas") new_value = input(usr,"Allow this shuttle to crush into areas? Currently set to: [S.destroy_everything ? "True" : "False"]","Shuttle editing") as null|anything in list("CRUSH","No crush") if(new_value == "CRUSH") S.destroy_everything = TRUE else if(new_value == "No crush") S.destroy_everything = FALSE else return if("DEFINED LOCATIONS") to_chat(usr, "To prevent accidental mistakes, you can only set these locations to docking ports in the shuttle's memory (use the \"Add a destination docking port to a shuttle\" command)") var/list/locations = list("--Cancel--") switch(S.type) if(/datum/shuttle/vox) locations += list("Vox home (MOVING TO IT WILL END THE ROUND)" = "dock_home") if(/datum/shuttle/escape) locations += list("Escape shuttle home" = "dock_station","Escape shuttle centcom" = "dock_centcom") if(/datum/shuttle/supply) locations += list("Centcom loading bay" = "dock_centcom", "Station cargo bay" = "dock_station") var/choice2 = input(usr,"Select a location to modify","Shuttle editing") in locations var/variable_to_edit = locations[choice2] var/obj/docking_port/destination/D = select_port_from_list(usr,"Select a new [choice2] location for [S.name] ([S.type])","Shuttle editing",S.docking_ports) if(istype(D)) S.vars[variable_to_edit] = D to_chat(usr, "[S.name]'s [variable_to_edit] has been changed to [D.areaname]") message_admins("<span class='notice'>[key_name_admin(usr)] has changed [capitalize(S.name)]'s [choice2] to [D.areaname]!</span>", 1) log_admin("[key_name_admin(usr)] has changed [capitalize(S.name)]'s [choice2] to [D.areaname]!") else return message_admins("<span class='notice'>[key_name_admin(usr)] has set [capitalize(S.name)]'s [choice] to [new_value]!</span>", 1) log_admin("[key_name_admin(usr)] has set [capitalize(S.name)]'s [choice] to [new_value]!") shuttle_magic() //Update the window! if(href_list["shuttle_delete"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","DEL") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return var/killed_objs = 0 if( (input(usr,"Please type \"Yes\" to confirm that you want to delete [capitalize(S)]. This process can't be reverted!","Shuttle deletion","No") as text) != "Yes" ) return if(S.is_special()) to_chat(usr, "This shuttle can't be deleted. Use the lockdown function instead.") return var/choice = (input(usr,"Would you like to delete all turfs and objects in the shuttle's current area? Mobs will not be affected.") in list("Yes","No","Cancel") ) if(choice == "Cancel") return else if(choice == "Yes") killed_objs = 1 if(S.linked_area) if(killed_objs == 1) for(var/turf/T in S.shuttle_contents()) if(istype(T, /turf/simulated)) qdel(T) for(var/obj/O in S.shuttle_contents()) if(istype(O, /obj/item) || istype(O, /obj/machinery) || istype(O, /obj/structure)) qdel(O) to_chat(usr, "All turfs and objects deleted from [S.linked_area].") message_admins("<span class='notice'>[key_name_admin(usr)] has deleted [capitalize(S.name)] ([S.type]). Objects and turfs [(killed_objs) ? "deleted" : "not deleted"].</span>") log_admin("[key_name(usr)] has deleted [capitalize(S.name)]! Objects and turfs [(killed_objs) ? "deleted" : "not deleted"].") QDEL_NULL(S) shuttle_magic() //Update the window! if(href_list["shuttle_teleport_to"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","TP") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return if(!S.linked_area || !istype(S.linked_area, /area/)) to_chat(usr, "The shuttle is in the middle of nowhere! (The 'linked_area' variable is either null or not an area, please report this)") return var/turf/T = locate(/turf/) in S.shuttle_contents() usr.forceMove(T) to_chat(usr, "You have teleported to [capitalize(S.name)]") if(href_list["shuttle_teleport_to_dock"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","TP2") var/list/destinations = list() for(var/obj/docking_port/destination/D in all_docking_ports) var/name = "[D.areaname][D.docked_with ? " (docked to [D.docked_with.areaname])" : ""]" destinations += name destinations[name]=D var/choice = input(usr,"Select a docking port to teleport to","Finding a docking port") in destinations var/obj/docking_port/destination/target = destinations[choice] if(!target) return usr.forceMove(get_turf(target)) to_chat(usr, "You have teleported to [choice]") if(href_list["shuttle_get_console"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","GC") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return if(!S.control_consoles.len) var/choice = input(usr,"There is no control console linked to [capitalize(S.name)]. Would you like to create one at your current location?","Shuttle control access") in list("Yes","No") if(choice == "Yes") var/turf/usr_loc = get_turf(usr) var/obj/machinery/computer/shuttle_control/C = new(usr_loc) if(C) C.link_to(S) to_chat(usr, "A new shuttle control console has been created.") message_admins("[key_name_admin(usr)] has created a new shuttle control console connected to [capitalize(S.name)] in [get_area(usr_loc)].") log_admin("[key_name(usr)] has created a new shuttle control console connected to [capitalize(S.name)] in [get_area(usr_loc)].") else return else var/obj/machinery/computer/shuttle_control/C = pick(S.control_consoles) if(C) usr.forceMove(C.loc) if(href_list["shuttle_shuttlify"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SHH") var/area/A = get_area(usr) if(!A) to_chat(usr, "You must be standing on an area!") return if(isspace(A)) to_chat(usr, "You can't turn space into a shuttle.") return var/datum/shuttle/conflict = A.get_shuttle() if(conflict) var/choice = input(usr,"This area is already used by [conflict]. Type \"Yes\" to continue and bring on the unintended features","Shuttlify","NO") as text if(choice != "Yes") return if( !(locate(/obj/docking_port/shuttle) in A) ) to_chat(usr, "Please create a shuttle docking port (/obj/docking_port/shuttle) in this area!") return var/name = input(usr, "Please name the new shuttle", "Shuttlify", A.name) as text|null if(!name) to_chat(usr, "Shuttlifying cancelled.") return var/datum/shuttle/custom/S = new(starting_area = A) S.initialize() S.name = name to_chat(usr, "Shuttle created!") selected_shuttle = S shuttle_magic() //Update the window! message_admins("<span class='notice'>[key_name_admin(usr)] has turned [A.name] into a shuttle named [S.name]. [formatJumpTo(get_turf(usr))]</span>") log_admin("[key_name(usr)] has turned [A.name] into a shuttle named [S.name].") if(href_list["shuttle_forcemove"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","FM") var/list/L = list("Cancel","YOUR CURRENT LOCATION") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return for(var/obj/docking_port/destination/D in S.docking_ports) var/name = "[D.name] [D.areaname]" L+=name L[name]=D L += "---other destinations---" for(var/obj/docking_port/destination/D in all_docking_ports - S.docking_ports) var/name = D.areaname L+=name L[name]=D var/choice = input(usr, "Select a location to teleport [S.name] to!", "Shuttle teleporting") in L if(choice == "YOUR CURRENT LOCATION") var/area/A = get_area(usr) var/turf/T = get_turf(usr) if(!A) return if(!T) return var/obj/docking_port/destination/temp = new(T) temp.invisibility = 101 temp.areaname = A.name temp.dir = usr.dir S.move_to_dock(temp) message_admins("[key_name_admin(usr)] has teleported [capitalize(S.name)] to himself ([A.name], [temp.x];[temp.y];[temp.z])!") log_admin("[key_name(usr)] has teleported [capitalize(S.name)] to himself by ([A.name], [temp.x];[temp.y];[temp.z])") qdel(temp) return else var/obj/docking_port/destination/D = L[choice] if(!D) return S.move_to_dock(D) message_admins("<span class='notice'>[key_name_admin(usr)] has teleported [capitalize(S.name)] to [choice] ([D.x];[D.y];[D.z])</span>") log_admin("[key_name(usr)] has teleported [capitalize(S.name)] to [choice] ([D.x];[D.y];[D.z])") return if(href_list["shuttle_reset"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SR") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return if(alert(usr,"ARE YOU SURE YOU WANT TO RESET [S.name] ([S.type])?","HELP","Yes","No")=="No") return S.name = initial(S.name) S.cooldown = initial(S.cooldown) S.innacuracy = initial(S.innacuracy) S.transit_delay = initial(S.transit_delay) S.pre_flight_delay = initial(S.pre_flight_delay) S.use_transit = initial(S.use_transit) S.dir = initial(S.dir) S.initialize() message_admins("[key_name_admin(usr)] has reset [capitalize(S.name)]'s variables") log_admin("[key_name(usr)] has reset [capitalize(S.name)]'s variables") if(href_list["shuttle_supercharge"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SUP") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return S.supercharge() if(href_list["shuttle_mass_lockdown"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","ML") if( !(input(usr,"Please type \"Yes\" to confirm that you want to lockdown all shuttles.","IS IT LOOSE?","NO") == "Yes") ) return for(var/datum/shuttle/S in shuttles) S.lockdown = 1 to_chat(usr, "All shuttles were locked down.") message_admins("<span class='notice'>[key_name_admin(usr)] has locked all shuttles down!</span>") log_admin("[key_name(usr)] has locked all shuttles down!") if(href_list["shuttle_show_overlay"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SO") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return if(!S.linked_port) to_chat(usr, "The shuttle must have a shuttle docking port!") return if(usr.dir != S.dir) to_chat(usr, "WARNING: You're not facing [dir2text(S.dir)]! The result may be <i>slightly</i> innacurate.") S.show_outline(usr) if(href_list["shuttle_generate_transit"]) feedback_inc("admin_shuttle_magic_used",1) feedback_add_details("admin_shuttle_magic_used","SO") var/datum/shuttle/S = selected_shuttle if(!istype(S)) return var/obj/docking_port/destination/D = generate_transit_area(S) if(!istype(D)) to_chat(usr, "<span class='notice'>Transit area generation failed!</span>") return S.transit_port = D to_chat(usr, "<span class='info'>Transit area generated successfully.</span>") if(S.use_transit == NO_TRANSIT) S.use_transit = TRANSIT_ACROSS_Z_LEVELS to_chat(usr, "<span class='info'>The [S.name] will now use the transit area when traveling across z-levels. Set its use_transit to 2 to make it always use transit, or 0 to disable transit.</span>") //------------------------------------------------------------------Shuttle stuff end--------------------------------- if (href_list["obj_add"]) var/datum/objective_holder/obj_holder = locate(href_list["obj_holder"]) var/list/available_objectives = list() for(var/objective_type in subtypesof(/datum/objective)) var/datum/objective/O = objective_type available_objectives.Add(initial(O.name)) available_objectives[initial(O.name)] = O var/new_obj = input("Select a new objective", "New Objective", null) as null|anything in available_objectives var/obj_type = available_objectives[new_obj] var/datum/objective/new_objective = new obj_type(usr, obj_holder.faction) if (new_objective.flags & FACTION_OBJECTIVE) var/datum/faction/fac = input("To which faction shall we give this?", "Faction-wide objective", null) as null|anything in ticker.mode.factions fac.handleNewObjective(new_objective) message_admins("[key_name_admin(usr)] gave \the [new_objective.faction.ID] the objective: [new_objective.explanation_text]") log_admin("[key_name(usr)] gave \the [new_objective.faction.ID] the objective: [new_objective.explanation_text]") check_antagonists() return TRUE // It's a faction objective, let's not move any further. if (obj_holder.owner)//so objectives won't target their owners. new_objective.owner = obj_holder.owner var/setup = TRUE if (istype(new_objective,/datum/objective/target)) var/datum/objective/target/new_O = new_objective if (alert("Do you want to specify a target?", "New Objective", "Yes", "No") == "Yes") setup = new_O.select_target() new_O.auto_target = FALSE else setup = TRUE //Let it sort itself out if(!setup) alert("Couldn't set-up a proper target.", "New Objective") return if (new_objective.faction && istype(new_objective, /datum/objective/custom)) //is it a custom objective with a faction modifier? new_objective.faction.AppendObjective(new_objective) message_admins("[key_name_admin(usr)] gave \the [new_objective.faction.ID] the objective: [new_objective.explanation_text]") log_admin("[key_name(usr)] gave \the [new_objective.faction.ID] the objective: [new_objective.explanation_text]") else if (obj_holder.faction) //or is it just an explicit faction obj? obj_holder.faction.AppendObjective(new_objective) message_admins("[key_name_admin(usr)] gave \the [obj_holder.faction.ID] the objective: [new_objective.explanation_text]") log_admin("[key_name(usr)] gave \the [obj_holder.faction.ID] the objective: [new_objective.explanation_text]") check_antagonists() if (href_list["obj_delete"]) var/datum/objective/objective = locate(href_list["obj_delete"]) var/datum/objective_holder/obj_holder = locate(href_list["obj_holder"]) ASSERT(istype(objective) && istype(obj_holder)) if (obj_holder.faction) log_admin("[usr.key]/([usr.name]) removed \the [obj_holder.faction.ID]'s objective ([objective.explanation_text])") objective.faction.handleRemovedObjective(objective) obj_holder.objectives.Remove(objective) check_antagonists() if(href_list["obj_completed"]) var/datum/objective/objective = locate(href_list["obj_completed"]) var/datum/objective_holder/obj_holder = locate(href_list["obj_holder"]) ASSERT(istype(objective)) if (objective.faction) objective.faction.handleForcedCompletedObjective(objective) objective.force_success = !objective.force_success check_antagonists() message_admins("[usr.key]/([usr.name]) toggled [obj_holder.faction.ID] [objective.explanation_text] to [objective.force_success ? "completed" : "incomplete"]") log_admin("[usr.key]/([usr.name]) toggled [obj_holder.faction.ID] [objective.explanation_text] to [objective.force_success ? "completed" : "incomplete"]") if (href_list["obj_announce"]) var/text = "" var/owner = locate(href_list["obj_owner"]) if (istype(owner, /datum/faction)) var/datum/faction/F = owner for (var/datum/role/member in F.members) to_chat(member.antag.current, "<span class='notice'>Your faction objectives are:</span>") if (length(member.faction.objective_holder.GetObjectives())) var/obj_count = 1 for(var/datum/objective/O in member.faction.GetObjectives()) text += "<b>Objective #[obj_count++]</b>: [O.explanation_text]<br>" text += "</ul>" to_chat(member.antag.current, text) if(href_list["obj_gen"]) var/owner = locate(href_list["obj_owner"]) var/datum/faction/F = owner var/list/faction_objectives = F.GetObjectives() var/list/prev_objectives = faction_objectives.Copy() F.forgeObjectives() var/list/unique_objectives = find_unique_objectives(F.GetObjectives(), prev_objectives) if (!unique_objectives.len) alert(usr, "No new objectives generated.", "", "OK") else for (var/datum/objective/objective in unique_objectives) message_admins("[key_name_admin(usr)] gave \the [F.ID] the objective: [objective.explanation_text]") log_admin("[key_name(usr)] gave \the [F.ID] the objective: [objective.explanation_text]") check_antagonists() if(href_list["wages_enabled"]) if(check_rights(R_ADMIN)) if(ticker.current_state == 1) to_chat(usr, "Round hasn't started yet!") return if(href_list["wages_enabled"] == "enable") if(wages_enabled) to_chat(usr, "Wages are already enabled!") else wages_enabled = 1 message_admins("<span class='notice'>[key_name_admin(usr)] has enabled wages!") else if(href_list["wages_enabled"] == "disable") if(!wages_enabled) to_chat(usr, "Wages are already disabled!") else wages_enabled = 0 message_admins("<span class='notice'>[key_name_admin(usr)] has disabled wages!") return if(href_list["econ_panel"]) var/choice = href_list["econ_panel"] EconomyPanel(choice, href_list) else if (href_list["viewruntime"]) var/datum/error_viewer/error_viewer = locate(href_list["viewruntime"]) if (!istype(error_viewer)) to_chat(owner, "<span class='warning'>That runtime viewer no longer exists.</span>") return if (href_list["viewruntime_backto"]) error_viewer.show_to(owner, locate(href_list["viewruntime_backto"]), href_list["viewruntime_linear"]) else error_viewer.show_to(owner, null, href_list["viewruntime_linear"]) else if (href_list["role_panel"]) var/mob/M = locate(href_list["role_panel"]) if (!istype(M)) return var/datum/mind/mind = M.mind if (!istype(mind)) return mind.role_panel() else if(href_list["credits"]) switch(href_list["credits"]) if("resetstar") if(!end_credits.drafted) //Just in case the button somehow gets clicked when it shouldn't end_credits.customized_star = "" log_admin("[key_name(usr)] reset the current round's featured star. A new one will automatically generate later.") message_admins("[key_name_admin(usr)] reset the current round's featured star. A new one will automatically generate later.") if("setstartext") var/newstar = thebigstar(input(usr,"Write the new star. In the final credits, it will be displayed as: 'Starring\[linebreak\]\[whatever you type here\]'. Mind your capitalization! You may also use HTML. Do not include the characters '%<splashbreak>' anywhere unless you know what you're doing, please.","in my dream, i am the star. its me", end_credits.star) as text|null) if(newstar) end_credits.customized_star = newstar log_admin("[key_name(usr)] forced the current round's featured star to be '[newstar]'") message_admins("[key_name_admin(usr)] forced the current round's featured star to be '[newstar]'") if("setstarmob") var/newstar = thebigstar(input(usr, "Who should be the featured star of this episode? WARNING: Only tested with humans.", "New star from moblist...") as null|anything in sortmobs()) if(newstar) end_credits.customized_star = newstar log_admin("[key_name(usr)] forced the current round's featured star to be '[newstar]'") message_admins("[key_name_admin(usr)] forced the current round's featured star to be '[newstar]'") if("resetss") if(!end_credits.drafted) //Just in case the button somehow gets clicked when it shouldn't end_credits.customized_ss = "" log_admin("[key_name(usr)] reset the current round's screenshot.") message_admins("[key_name_admin(usr)] reset the current round's featured screenshot.") if("setss") var/newss = input(usr,"Please insert a direct image link. The maximum size is 600x600.") as text|null if(newss) end_credits.customized_ss = newss log_admin("[key_name(usr)] forced the current round's featured screenshot to be '[newss]'") message_admins("[key_name_admin(usr)] forced the current round's featured screenshot to be '[newss]'") if("resetname") if(!end_credits.drafted) //Just in case the button somehow gets clicked when it shouldn't end_credits.customized_name = "" log_admin("[key_name(usr)] reset the current round's episode name. A new one will automatically generate later.") message_admins("[key_name_admin(usr)] reset the current round's episode name. A new one will automatically generate later.") if("rerollname") end_credits.customized_name = "" end_credits.finalize_name() log_admin("[key_name(usr)] re-rolled the current round's episode name. New name: '[end_credits.episode_name]'") message_admins("[key_name_admin(usr)] re-rolled the current round's episode name. New name: '[end_credits.episode_name]'") if("setname") var/newname = input(usr,"Write the super original name of this masterpiece...","New Episode Name") as text|null if(newname) end_credits.customized_name = uppertext(newname) log_admin("[key_name(usr)] forced the current round's episode name to '[newname]'") message_admins("[key_name_admin(usr)] forced the current round's episode name to '[newname]'") if("namedatumedit") var/datum/episode_name/N = locate(href_list["nameref"]) if(N) var/newname = input(usr,"Write a new possible episode name. This is NOT guaranteed to be picked as the final name, unless you modified the weight to 99999% or something.","Edit Name",N.thename) as text|null if(newname) N.thename = newname N.rare = TRUE if("namedatumweight") var/datum/episode_name/N = locate(href_list["nameref"]) if(N) var/newweight = input(usr,"Write the new possibility that '[N.thename]' will be selected as the final episode name. Default is 100.","Edit Weight",N.weight) as num|null if(newweight) N.weight = newweight if("namedatumremove") var/datum/episode_name/N = locate(href_list["nameref"]) if(N && alert("Are you sure you want to remove the name '[N.thename]' from the possible episode names to be picked?", "Removing possible name", "Yes", "No") == "Yes") end_credits.episode_names -= N qdel(N) if("newdisclaimer") var/newdisclaimer = input(usr,"Write a new rolling disclaimer. Probably something stupid like 'Sponsored by Toxins-R-Us'. This will show up at the top, right after the crew names. Add '\<br>' at the end if you want extra spacing.","New Disclaimer") as message|null if(newdisclaimer) newdisclaimer += "<br>" end_credits.disclaimers.Insert(1,newdisclaimer) log_admin("[key_name(usr)] added a new disclaimer to the current round's credits: '[html_encode(newdisclaimer)]'") message_admins("[key_name_admin(usr)] added a new disclaimer to the current round's credits: '[html_encode(newdisclaimer)]'") if("editdisclaimer") var/i = text2num(href_list["disclaimerindex"]) var/olddisclaimer = end_credits.disclaimers[i] var/newdisclaimer = input(usr,"Write a new rolling disclaimer.","Edit Disclaimer",olddisclaimer) as message|null if(newdisclaimer) log_admin("[key_name(usr)] edited a rolling credits disclaimer. New disclaimer: '[html_encode(newdisclaimer)]'") message_admins("[key_name_admin(usr)] edited a rolling credits disclaimer. New disclaimer: '[html_encode(newdisclaimer)]'") end_credits.disclaimers[i] = newdisclaimer if("disclaimerup") var/i = text2num(href_list["disclaimerindex"]) if(i > 1) end_credits.disclaimers.Swap(i,i-1) if("disclaimerdown") var/i = text2num(href_list["disclaimerindex"]) if(i < end_credits.disclaimers.len) end_credits.disclaimers.Swap(i,i+1) CreditsPanel() //refresh! if(href_list["persistenceaction"]) switch(href_list["persistenceaction"]) if("qdelall") if(href_list["persistencedatum"]) var/datum/map_persistence_type/T = locate(href_list["persistencedatum"]) T.qdelAllTrackedItems(usr) else SSpersistence_map.qdelAllFilth(usr) if("togglesaving") SSpersistence_map.setSavingFilth(!SSpersistence_map.savingFilth, usr) PersistencePanel() //refresh! // --- Rod tracking else if (href_list["rod_to_untrack"]) if(!check_rights(R_FUN)) return var/obj/item/projectile/P = locate(href_list["rod_to_untrack"]) if (!P) return P.tracking = FALSE P.tracker_datum = null qdel(P.tracker_datum) var/log_data = "[P.original]" if (ismob(P.original)) var/mob/M = P.original if (M.client) log_data += " (M.client.ckey)" log_admin("[key_name(usr)] stopped a rod thrown at [log_data].") message_admins("<span class='notice'>[key_name(usr)] stopped a rod thrown at [log_data].</span>") ViewAllRods() // ----- Religion and stuff else if(href_list["ashpaper"]) if(!check_rights(R_ADMIN)) return var/obj/item/weapon/paper/P = locate(href_list["ashpaper"]) if(!istype(P)) message_admins("The target doesn't exist.") return if(!is_type_in_list(/obj/item/weapon/stamp/chaplain,P.stamped)) message_admins("That reference isn't for a paper with a chaplain stamp.") return var/ash_type = P.ashtype() new ash_type(get_turf(P)) if(iscarbon(P.loc)) var/mob/living/carbon/C = P.loc C.apply_damage(10,BURN,(pick(LIMB_LEFT_HAND, LIMB_RIGHT_HAND))) P.visible_message("<span class='sinister'>\The [P] catches fire, burning [C]!</span>") else P.visible_message("<span class='sinister'>\The [P] catches fire and smolders into ash!</span>") var/obj/item/weapon/storage/bag/clipboard/CB = P.loc if(istype(CB)) CB.remove_from_storage(P, get_turf(CB), force = 1, refresh = 1) message_admins("Smote [P]!") qdel(P) if (href_list["religions"]) #define MAX_MSG_LENGTH 200 #define NUMBER_MAX_REL 4 if (href_list["display"]) updateRelWindow() switch (href_list["religions"]) if ("global_subtle_pm") if (!href_list["rel"]) return FALSE var/datum/religion/R = locate(href_list["rel"]) if (!istype(R, /datum/religion)) return FALSE var/deity = sanitize(stripped_input(usr, "Which deity addresses this group of believers?", "Deity Name", R.deity_name), 1, MAX_NAME_LEN) var/message = sanitize(stripped_input(usr, "Which message do you want to send?", "Message", ""), 1, MAX_MSG_LENGTH) if (!deity || !message) to_chat(usr, "<span class='warning'>Error: no deity or message selected.</span>") for (var/datum/mind/M in R.adepts) if (M.current) to_chat(M.current, "You hear [deity]'s voice in your head... <i>[message]</i>") var/msg = "[key_name(usr)] sent message [message] to [R.name]'s adepts as [deity]" message_admins(msg) if ("new") // --- Busing in a new rel --- // This is copypasted from chaplain code, with adaptations if (ticker.religions.len >= NUMBER_MAX_REL) to_chat(usr, "<span class='warning'>Maximum number of religions reached.</span>") return FALSE // Just in case a href exploit allows someone to create a gazillion religions with no purpose. var/new_religion = sanitize(stripped_input(usr, "Enter the key to the new religion (leave empty to abort)", "New religion", "Adminbus"), 0, MAX_NAME_LEN) if (!new_religion) return FALSE var/datum/religion/rel_added var/choice = FALSE for (var/R in typesof(/datum/religion)) rel_added = new R for (var/key in rel_added.keys) if (lowertext(new_religion) == key) rel_added.holy_book = new rel_added.bible_type rel_added.holy_book.name = rel_added.bible_name rel_added.holy_book.my_rel = rel_added choice = TRUE break // Religion found - time to abort if (choice) break if (!choice) // No religion found rel_added = new /datum/religion rel_added.name = "[new_religion]" rel_added.deity_name = "[new_religion]" rel_added.bible_name = "The Holy Book of [new_religion]" rel_added.holy_book = new rel_added.bible_type rel_added.holy_book.name = rel_added.bible_name rel_added.holy_book.my_rel = rel_added var/new_deity = copytext(sanitize(input(usr, "Would you like to change the deity? The deity currently is [rel_added.deity_name] (Leave empty or unchanged to keep deity name)", "Name of Deity", rel_added.deity_name)), 1, MAX_NAME_LEN) if(length(new_deity)) rel_added.deity_name = new_deity // Bible chosing - without preview this time chooseBible(rel_added, usr) var/msg = "[key_name(usr)] created a religion: [rel_added.name]." message_admins(msg) ticker.religions += rel_added updateRelWindow() if ("delete") if (!href_list["rel"]) return FALSE var/datum/religion/R = locate(href_list["rel"]) if (!istype(R, /datum/religion)) return FALSE if (R.adepts.len) to_chat(usr, "<span class='warning'>You can't delete a religion which has adepts.</span>") return FALSE var/msg = "[key_name(usr)] deleted a religion: [R.name]." ticker.religions -= R qdel(R.holy_book) qdel(R) message_admins(msg) updateRelWindow() if ("activate") if (!href_list["rel"]) return FALSE var/datum/religion/R = locate(href_list["rel"]) if (!istype(R, /datum/religion)) return FALSE if (R.adepts.len) to_chat(usr, "<span class='warning'>The religion already has adepts!</span>") return FALSE if (alert("Do you wish to activate this religion? You will have to pick a player as its guide. Make sure the player is aware your plans!", "Activating a religion", "Yes", "No") != "Yes") return FALSE var/list/mob/moblist = list() for (var/client/c in clients) if (!c.mob.isDead() && !c.mob.mind.faith) // Can't use dead guys, nor people with already a religion moblist += c.mob var/mob/living/carbon/human/preacher = input(usr, "Who should be the leader of this new religion?", "Activating a religion") as null|anything in moblist if (alert("Do you want to make \the [preacher] the leader of [R.name]?", "Activating a religion", "Yes", "No") != "Yes") return FALSE if (!preacher) to_chat(usr, "<span class='warning'>No mob selected.</span>") return FALSE if (!preacher.mind) to_chat(usr, "<span class='warning'>This mob has no mind.</span>") return FALSE if (preacher.mind.faith) to_chat(usr, "<span class='warning'>This person already follows a religion.</span>") return FALSE R.activate(preacher) var/msg = "[key_name(usr)] activated religion [R.name], with preacher [key_name(preacher)]." message_admins(msg) updateRelWindow() if ("renounce") if (!href_list["mob"]) return FALSE var/mob/living/M = locate(href_list["mob"]) if (!isliving(M) || !M.mind.faith) return FALSE if (M.mind.faith.religiousLeader == M.mind) var/choice = alert("This mob is the leader of the religion. Are you sure you wish to remove him from his faith?", "Removing religion", "Yes", "No") if (choice != "Yes") return FALSE M.verbs -= /mob/proc/renounce_faith M.mind.faith.renounce(M) // Bypass checks var/msg = "[key_name(usr)] removed [key_name(M)] from his religion." message_admins(msg) updateRelWindow() if (href_list["change_zone_del"]) switch (href_list["change_zone_del"]) if ("x_min_del", "x_max_del", "y_min_del", "y_max_del") var/new_limit = input(usr, "Input the new boundary.", "Setting [href_list["change_zone_del"]]") as null|num if (new_limit < 0 || new_limit > world.maxx) to_chat(usr, "<span class='warning'>Please enter a number between 0 and [world.maxx].</span>") return FALSE vars[href_list["change_zone_del"]] = new_limit if ("z_del") var/new_limit = input(usr, "Input the new z-level.", "Setting [href_list["change_zone_del"]]") as null|num if (new_limit < 1 || new_limit > 6) to_chat(usr, "<span class='warning'>Please enter a number between 1 and 6.</span>") return FALSE z_del = new_limit if ("type") // Lifted from "spawn" code. var/object = input(usr, "Enter a typepath. It will be autocompleted.", "Setting the type to delete.") as null|text var/chosen = filter_typelist_input("Select an atom type", "Spawn Atom", get_matching_types(object, /atom)) if(!chosen) to_chat(usr, "<span class='warning'>No type chosen.</span>") return type_del = chosen if ("exec") var/list/things = list() var/turf/T for (var/x_sel = x_min_del; x_sel <= x_max_del; x_sel++) for (var/y_sel = y_min_del; y_sel <= y_max_del; y_sel++) T = locate(x_sel, y_sel, z_del) things += T.contents CHECK_TICK var/time = start_watch() var/list/to_del = list() for (var/thing in things) if (istype(thing, type_del)) to_del += thing var/number = to_del.len for (var/thing in to_del) qdel(thing) CHECK_TICK var/total_time = stop_watch(time) log_admin("[key_name(usr)] deleted [number] [type_del] in a [x_max_del - x_min_del]x[y_max_del - y_min_del] square starting at ([x_min_del],[x_max_del],[z_del])") message_admins("[key_name(usr)] deleted [number] [type_del] in a [x_max_del - x_min_del]x[y_max_del - y_min_del] square starting at ([x_min_del],[x_max_del],[z_del])") x_min_del = 0 x_max_del = 0 y_min_del = 0 y_max_del = 0 z_del = 0 type_del = null to_chat(usr, "<span class='notice'>Deleted [number] atoms in [total_time] seconds.</span>") mass_delete_in_zone() // Refreshes the window else if(href_list["tag_mode"]) if (!check_rights(R_FUN)) to_chat(usr, "You don't have the necessary permissions to do this.") return else toggle_tag_mode(usr) // Topic is literally at the limit of how many else if statements we can add so I've separated this out, lmao. /datum/admins/proc/handle_admin_arena_topic(var/list/href_list) if(href_list["admin_arena_panel_create"]) if(!check_rights(R_ADMIN)) return 1 var/turf/T = get_turf(usr) if(!T) return 1 var/response = alert(usr, "Create an arena with bottom-left at [T.x],[T.y],[T.z]?", "Create Arena", "Yes", "No") if(response != "Yes") return 1 new /datum/admin_arena(T) log_admin("[key_name(usr)] created an arena with bottom-left at [T.x],[T.y],[T.z].") message_admins("<span class='notice'>[key_name(usr)] created an arena with bottom-left at [T.x],[T.y],[T.z].</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_add_prep_room"]) if(!check_rights(R_ADMIN)) return 1 var/turf/T = get_turf(usr) if(!T) return 1 var/response = alert(usr, "Create a prep room spawn point at [T.x],[T.y],[T.z]?", "Create Prep Room", "Yes", "No") if(response != "Yes") return 1 add_prep_room(T) log_admin("[key_name(usr)] created a prep room marker at [T.x],[T.y],[T.z].") message_admins("<span class='notice'>[key_name(usr)] created a prep room marker at [T.x],[T.y],[T.z].</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_remove_prep_room"]) if(!check_rights(R_ADMIN)) return 1 var/obj/effect/admin_arena_prep_room_marker/marker = locate(href_list["admin_arena_panel_remove_prep_room"]) if(!istype(marker)) return 1 var/turf/T = get_turf(marker) log_admin("[key_name(usr)] removed a prep room marker at [T ? "[T.x],[T.y],[T.z]" : "(nullspace)"].") message_admins("<span class='notice'>[key_name(usr)] removed a prep room marker[T ? " at [T.x],[T.y],[T.z]" : ""].</span>", 1) qdel(marker) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_load_file"]) if(!check_rights(R_ADMIN)) return 1 if(!current_admin_arena) alert(usr, "You need to create an admin arena first!", "No Arena", "Ok") return 1 var/dmm_file = input(usr, "Select a .dmm file to load. It must be exactly [ADMIN_ARENA_WIDTH]x[ADMIN_ARENA_HEIGHT] tiles.", "Load Arena") as null|file if(!dmm_file) return 1 if(!current_admin_arena.load_from_dmm(dmm_file)) alert(usr, "Failed to load the arena. Make sure the file is exactly [ADMIN_ARENA_WIDTH]x[ADMIN_ARENA_HEIGHT] tiles.", "Load Failed", "Ok") return 1 log_admin("[key_name(usr)] loaded a custom arena map.") message_admins("<span class='notice'>[key_name(usr)] loaded a custom arena map.</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_load_preset"]) if(!check_rights(R_ADMIN)) return 1 if(!current_admin_arena) alert(usr, "You need to create an admin arena first!", "No Arena", "Ok") return 1 var/list/presets = list() for(var/preset_path in subtypesof(/datum/admin_arena_preset)) var/datum/admin_arena_preset/preset = preset_path presets[initial(preset.name)] = preset_path var/selection = input(usr, "Select an arena preset to load.", "Load Preset") as null|anything in presets if(!selection) return 1 var/datum/admin_arena_preset/preset = presets[selection] if(!current_admin_arena.load_from_dmm(file(initial(preset.file_path)))) alert(usr, "Failed to load the [selection] preset. It seems like this preset needs a code fix.", "Load Failed", "Ok") return 1 log_admin("[key_name(usr)] loaded the [selection] arena preset.") message_admins("<span class='notice'>[key_name(usr)] loaded the [selection] arena preset.</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_begin_round"]) if(!check_rights(R_ADMIN)) return 1 if(!current_admin_arena) alert(usr, "You need to create an admin arena first!", "No Arena", "Ok") return 1 var/list/prep_rooms = get_available_arena_prep_rooms(2) if(prep_rooms.len < 2) alert(usr, "You need at least two prep rooms before starting a round!", "Not Enough Prep Rooms", "Ok") return 1 var/list/candidates = get_arena_contestant_candidates() if(candidates.len < 2) alert(usr, "There aren't enough valid players to start a round!", "Not Enough Players", "Ok") return 1 var/red_choice = input(usr, "Select the RED contestant.", "Begin New Round") as null|anything in candidates if(!red_choice) return 1 var/client/red_client = candidates[red_choice] candidates -= red_choice var/green_choice = input(usr, "Select the GREEN contestant.", "Begin New Round") as null|anything in candidates if(!green_choice) return 1 var/client/green_client = candidates[green_choice] var/obj/effect/admin_arena_prep_room_marker/red_prep = prep_rooms[1] var/obj/effect/admin_arena_prep_room_marker/green_prep = prep_rooms[2] current_admin_arena_round = new /datum/admin_arena_round(red_client, get_turf(red_prep), green_client, get_turf(green_prep)) log_admin("[key_name(usr)] began an arena round: [red_client.ckey] (red) vs [green_client.ckey] (green).") message_admins("<span class='notice'>[key_name(usr)] began an arena round: [red_client.ckey] (red) vs [green_client.ckey] (green).</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_send_to_arena"]) if(!check_rights(R_ADMIN)) return 1 if(!current_admin_arena_round) alert(usr, "There's no active round!", "No Round", "Ok") return 1 if(!current_admin_arena_round.send_contestants_to_arena()) alert(usr, "Couldn't find both arena spawn markers (one and two) inside the arena!", "Missing Spawn Markers", "Ok") return 1 log_admin("[key_name(usr)] sent the arena contestants into the arena.") message_admins("<span class='notice'>[key_name(usr)] sent the arena contestants into the arena.</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_begin_combat"]) if(!check_rights(R_ADMIN)) return 1 if(!current_admin_arena_round) alert(usr, "There's no active round!", "No Round", "Ok") return 1 current_admin_arena_round.begin_combat() log_admin("[key_name(usr)] started combat in the arena.") message_admins("<span class='notice'>[key_name(usr)] started combat in the arena.</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_end_round"]) if(!check_rights(R_ADMIN)) return 1 if(!current_admin_arena_round) alert(usr, "There's no active round!", "No Round", "Ok") return 1 current_admin_arena_round.end_round() log_admin("[key_name(usr)] ended the arena round.") message_admins("<span class='notice'>[key_name(usr)] ended the arena round.</span>", 1) admin_arena_panel() return 1 else if(href_list["admin_arena_panel_reset_round"]) if(!check_rights(R_ADMIN)) return 1 if(!current_admin_arena_round) alert(usr, "There's no active round!", "No Round", "Ok") return 1 current_admin_arena_round.reset_round() log_admin("[key_name(usr)] reset the arena round.") message_admins("<span class='notice'>[key_name(usr)] reset the arena round.</span>", 1) admin_arena_panel() return 1 return 0 /datum/admins/proc/SendAdminGhostTo(var/turf/T,var/mob/M) var/client/C = usr.client if(!isobserver(usr) && isliving(usr)) var/mob/living/L = usr L.ghost() sleep(2) if(!isobserver(C.mob)) return var/mob/dead/observer/O = C.mob if(O.locked_to) O.manual_stop_follow(O.locked_to) if (T) O.forceMove(T) else if (M) C.jumptomob(M) O.manual_follow(M) /datum/admins/proc/updateRelWindow() var/text = list() text += "<h3>Religions in game</h3>" // --- Displaying of all religions --- for (var/datum/religion/R in ticker.religions) text += "<b>Name:</b> [R.name] <br/>" text += "<b>Deity name:</b> [R.deity_name]<br/>" if (!R.adepts.len) // Religion not activated yet text += "No adepts yet. " text += "(<A HREF='?_src_=holder;religions=delete&rel=\ref[R]'>Delete</A>) " text += "(<A HREF='?_src_=holder;religions=activate&rel=\ref[R]'>Activate</A>) <br/>" text += "<br/>" else text += "<b>Leader:</b> \the [R.religiousLeader.current] (<A HREF='?_src_=vars;Vars=\ref[R.religiousLeader.current]'>VV</A>) (<A HREF='?_src_=holder;adminplayerobservejump=\ref[R.religiousLeader.current]'>JMP</A>) \ (<A HREF='?_src_=holder;subtlemessage=\ref[R.religiousLeader.current]'>SM</A>)<br/>" text += "<b>Adepts:</b> <ul>" for (var/datum/mind/M in R.adepts) text += "<li>[M.name] (<A HREF='?_src_=vars;Vars=\ref[M.current]'>VV</A>) (<A HREF='?_src_=holder;adminplayerobservejump=\ref[M.current]&mob=\ref[M.current]'>JMP</A>) \ (<A HREF='?_src_=holder;subtlemessage=\ref[M.current]'>SM</A>) (<A HREF='?_src_=holder;religions=renounce&mob=\ref[M.current]'>Deconvert</A>)</li>" text +="</ul>" text += "<A HREF='?src=\ref[src];religions=global_subtle_pm&rel=\ref[R]'>Subtle PM all believers</a> <br/>" text += "<A HREF='?src=\ref[src];religions=new'>Bus in a new religion</a> <br/>" usr << browse(HTML_SKELETON(jointext(text, "")), "window=admin2;size=300x370")