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Bleeding-Edge
code/game/objects/effects/decals/misc.dm
54 строки
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ShiftyRail
Mulebot update (stolen content) (#31944)
13 апр 2022, 23:47
Не верифицирован
13 апр 2022, 23:47
a8b971f
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//This was put here because I don't want to overcomplicate my PR /obj/effect/decal //var/global/list/decals = list() layer = DECAL_LAYER plane = ABOVE_TURF_PLANE mouse_opacity = 1 //So we can actually click these /obj/effect/decal/New() ..() decals += src /obj/effect/decal/Destroy() decals -= src ..() /obj/effect/decal/point name = "arrow" icon = 'icons/mob/screen1.dmi' icon_state = "arrow" plane = EFFECTS_PLANE layer = POINTER_LAYER anchored = 1 mouse_opacity = 0 w_type = NOT_RECYCLABLE var/mob/pointer var/atom/target /obj/effect/decal/point/cargo_load icon_state = "load_this" /obj/effect/decal/point/cargo_unload icon_state = "unload_here" /obj/effect/decal/point/go_here icon_state = "goto_cross" /obj/effect/decal/snow name = "snow" density = 0 anchored = 1 icon = 'icons/turf/snow.dmi' w_type = NOT_RECYCLABLE /obj/effect/decal/snow/clean/edge icon_state = "snow_corner" /obj/effect/decal/snow/sand/edge icon_state = "gravsnow_corner" /obj/effect/decal/snow/clean/surround icon_state = "snow_surround" /obj/effect/decal/snow/sand/surround icon_state = "gravsnow_surround"