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components/shared/net/image_cache.rs
270 строк
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Narfinger
script: Do not load all fonts for SVG font database (#46476)
07 авг 2026, 03:56
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07 авг 2026, 03:56
b3a63fd
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/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use std::sync::Arc; use log::debug; use malloc_size_of::MallocSizeOfOps; use malloc_size_of_derive::MallocSizeOf; use paint_api::CrossProcessPaintApi; use pixels::{CorsStatus, ImageMetadata, RasterImage}; use profile_traits::mem::Report; use resvg::usvg::{Font, fontdb}; use serde::{Deserialize, Serialize}; use servo_base::id::{PipelineId, WebViewId}; use servo_url::{ImmutableOrigin, ServoUrl}; use uuid::Uuid; use webrender_api::ImageKey; use webrender_api::units::DeviceIntSize; use crate::FetchResponseMsg; use crate::request::CorsSettings; // ====================================================================== // Aux structs and enums. // ====================================================================== /// An interface for resolving font families and styles for SVG images. pub trait FontResolver: Sync + Send { /// Attempt to resolve a font reference using the provided database of fonts. /// Adding new fonts to the database is allowed. Return an index into the database /// if the font resolves to an entry, otherwise return None. fn resolve(&self, font: &Font, database: &mut Arc<fontdb::Database>) -> Option<fontdb::ID>; /// Backup resolve. Find a font that can represent `char` and is not in `excluded`. fn resolve_fallback( &self, char: char, excluded: &[fontdb::ID], database: &mut Arc<fontdb::Database>, ) -> Option<fontdb::ID>; } pub type VectorImageId = PendingImageId; // Represents either a raster image for which the pixel data is available // or a vector image for which only the natural dimensions are available // and thus requires a further rasterization step to render. #[derive(Clone, Debug, MallocSizeOf)] pub enum Image { Raster(#[conditional_malloc_size_of] Arc<RasterImage>), Vector(VectorImage), } #[derive(Clone, Debug, Deserialize, MallocSizeOf, Serialize)] pub struct VectorImage { pub id: VectorImageId, pub svg_id: Option<Uuid>, pub metadata: ImageMetadata, pub cors_status: CorsStatus, } impl Image { pub fn metadata(&self) -> ImageMetadata { match self { Image::Vector(image, ..) => image.metadata, Image::Raster(image) => image.metadata, } } pub fn cors_status(&self) -> CorsStatus { match self { Image::Vector(image) => image.cors_status, Image::Raster(image) => image.cors_status, } } pub fn as_raster_image(&self) -> Option<Arc<RasterImage>> { match self { Image::Raster(image) => Some(image.clone()), Image::Vector(..) => None, } } } /// Indicating either entire image or just metadata availability #[derive(Clone, Debug, MallocSizeOf)] pub enum ImageOrMetadataAvailable { ImageAvailable { image: Image, url: ServoUrl }, MetadataAvailable(ImageMetadata, PendingImageId), } pub type ImageCacheResponseCallback = Box<dyn Fn(ImageCacheResponseMessage) + Send + 'static>; /// This is optionally passed to the image cache when requesting /// and image, and returned to the specified event loop when the /// image load completes. It is typically used to trigger a reflow /// and/or repaint. #[derive(MallocSizeOf)] pub struct ImageLoadListener { pipeline_id: PipelineId, pub id: PendingImageId, #[ignore_malloc_size_of = "Difficult to measure FnOnce"] callback: ImageCacheResponseCallback, } impl ImageLoadListener { pub fn new( callback: ImageCacheResponseCallback, pipeline_id: PipelineId, id: PendingImageId, ) -> ImageLoadListener { ImageLoadListener { pipeline_id, callback, id, } } pub fn respond(&self, response: ImageResponse) { debug!("Notifying listener"); (self.callback)(ImageCacheResponseMessage::NotifyPendingImageLoadStatus( PendingImageResponse { pipeline_id: self.pipeline_id, response, id: self.id, }, )); } } /// The returned image. #[derive(Clone, Debug, MallocSizeOf)] pub enum ImageResponse { /// The requested image was loaded. Loaded(Image, ServoUrl), /// The request image metadata was loaded. MetadataLoaded(ImageMetadata), /// The requested image failed to load or decode. FailedToLoadOrDecode, } /// The unique id for an image that has previously been requested. #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)] pub struct PendingImageId(pub u64); #[derive(Clone, Debug)] pub struct PendingImageResponse { pub pipeline_id: PipelineId, pub response: ImageResponse, pub id: PendingImageId, } #[derive(Clone, Debug, Deserialize, Serialize)] pub struct RasterizationCompleteResponse { pub pipeline_id: PipelineId, pub image_id: PendingImageId, pub requested_size: DeviceIntSize, } #[derive(Clone, Debug)] pub enum ImageCacheResponseMessage { NotifyPendingImageLoadStatus(PendingImageResponse), VectorImageRasterizationComplete(RasterizationCompleteResponse), } // ====================================================================== // ImageCache public API. // ====================================================================== pub enum ImageCacheResult { Available(ImageOrMetadataAvailable), FailedToLoadOrDecode, Pending(PendingImageId), ReadyForRequest(PendingImageId), } /// A shared [`ImageCacheFactory`] is a per-process data structure used to create an [`ImageCache`] /// inside that process in any `ScriptThread`. This allows sharing the same font database (for /// SVGs) and also decoding thread pool among all [`ImageCache`]s in the same process. pub trait ImageCacheFactory: Sync + Send { fn create( &self, webview_id: WebViewId, pipeline_id: PipelineId, paint_api: &CrossProcessPaintApi, font_resolver: Arc<dyn FontResolver>, ) -> Arc<dyn ImageCache>; } /// An [`ImageCache`] manages fetching and decoding images for a single `Pipeline` for its /// `Document` and all of its associated `Worker`s. pub trait ImageCache: Sync + Send { fn memory_reports(&self, prefix: &str, ops: &mut MallocSizeOfOps) -> Vec<Report>; #[cfg(feature = "test-util")] /// Returns the number of rasterization tasks fn number_of_rasterize_tasks(&self) -> usize; /// Get an [`ImageKey`] to be used for external WebRender image management for /// things like canvas rendering. Returns `None` when an [`ImageKey`] cannot /// be generated properly. fn get_image_key(&self) -> Option<ImageKey>; /// Definitively check whether there is a cached, fully loaded image available. fn get_image( &self, url: ServoUrl, origin: ImmutableOrigin, cors_setting: Option<CorsSettings>, ) -> Option<Image>; /// Returns if the Image is already in the cache or not. If the Image is not yet completely decoded, we return [`ImageCacheResult::Pending`] or [`ImageCacheResult::Available`]. fn get_cached_image_status( &self, url: ServoUrl, origin: ImmutableOrigin, cors_setting: Option<CorsSettings>, ) -> ImageCacheResult; /// Returns `Some` if the given `image_id` has already been rasterized at the given `size`. /// Otherwise, triggers a new job to perform the rasterization. If a notification /// is needed after rasterization is completed, the `add_rasterization_complete_listener` /// API below can be used to add a listener. fn rasterize_vector_image( &self, image_id: VectorImageId, size: DeviceIntSize, svg_id: Option<Uuid>, ) -> Option<RasterImage>; /// Adds a new listener to be notified once the given `image_id` has been rasterized at /// the given `size`. The listener will receive a `VectorImageRasterizationComplete` /// message on the given `sender`, even if the listener is called after rasterization /// at has already completed. fn add_rasterization_complete_listener( &self, pipeline_id: PipelineId, image_id: VectorImageId, size: DeviceIntSize, callback: ImageCacheResponseCallback, ); /// Removes the rasterized image from the image_cache, identified by the id of the SVG fn evict_rasterized_image(&self, svg_id: &Uuid); /// Removes the completed image from the image_cache, identified by url, origin, and cors fn evict_completed_image( &self, url: &ServoUrl, origin: &ImmutableOrigin, cors_setting: &Option<CorsSettings>, ); /// Synchronously get the broken image icon for this [`ImageCache`]. This will /// allocate space for this icon and upload it to WebRender. fn get_broken_image_icon(&self) -> Option<Arc<RasterImage>>; /// Add a new listener for the given pending image id. If the image is already present, /// the responder will still receive the expected response. fn add_listener(&self, listener: ImageLoadListener); /// Inform the image cache about a response for a pending request. fn notify_pending_response(&self, id: PendingImageId, action: FetchResponseMsg); /// Fills the image cache with a batch of keys. fn dispatch_fill_key_cache_with_batch_of_keys(&self, image_keys: Vec<ImageKey>); /// Clear the image cache. fn clear(&self); }