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components/devtools/actors/inspector/layout.rs
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devtools: Avoid panics when borrowing in `ActorRegistry` (#45248)
04 июн 2026, 13:57
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04 июн 2026, 13:57
84fa008
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/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! The layout actor informs the DevTools client of the layout properties of the document, such as //! grids or flexboxes. It acts as a placeholder for now. use std::sync::Arc; use malloc_size_of_derive::MallocSizeOf; use serde::Serialize; use serde_json::{Map, Value}; use crate::actor::{Actor, ActorEncode, ActorError, ActorRegistry, new_actor_name}; use crate::protocol::ClientRequest; use crate::{ActorMsg, StreamId}; #[derive(MallocSizeOf)] pub(crate) struct LayoutInspectorActor { name: String, } #[derive(Serialize)] pub(crate) struct GetGridsReply { from: String, grids: Vec<String>, } #[derive(Serialize)] pub(crate) struct GetCurrentFlexboxReply { from: String, flexbox: Option<()>, } impl Actor for LayoutInspectorActor { fn name(&self) -> &str { &self.name } /// The layout inspector actor can handle the following messages: /// /// - `getGrids`: Returns a list of CSS grids, non functional at the moment /// /// - `getCurrentFlexbox`: Returns the active flexbox, non functional at the moment fn handle_message( &self, request: ClientRequest, _registry: &ActorRegistry, msg_type: &str, _msg: &Map<String, Value>, _id: StreamId, ) -> Result<(), ActorError> { match msg_type { "getGrids" => { let msg = GetGridsReply { from: self.name().into(), // TODO: Actually create a list of grids grids: vec![], }; request.reply_final(&msg)? }, "getCurrentFlexbox" => { let msg = GetCurrentFlexboxReply { from: self.name().into(), // TODO: Create and return the current flexbox object flexbox: None, }; request.reply_final(&msg)? }, _ => return Err(ActorError::UnrecognizedPacketType), }; Ok(()) } } impl LayoutInspectorActor { pub fn register(registry: &ActorRegistry) -> Arc<Self> { let name = new_actor_name::<Self>(); let actor = Self { name }; registry.register::<Self>(actor) } } impl ActorEncode<ActorMsg> for LayoutInspectorActor { fn encode(&self, _: &ActorRegistry) -> ActorMsg { ActorMsg { actor: self.name().into(), } } }