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src/LanguageServer/roslyn-language-server/ChildServerHost.cs
110 строк
5 KB
David Barbet
Implement LSP daemon mode (#84199)
25 июл 2026, 00:26
Не верифицирован
25 июл 2026, 00:26
490f516
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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; namespace Microsoft.CodeAnalysis.LanguageServer.Client; /// <summary> /// Single-server (non-daemon) mode: launches the bundled language server as a dedicated child process on the same /// transport the editor asked the thin client to use, and always forwards the server's stdio to/from the thin /// client's own. The transport only changes which argument the server is launched with: /// <list type="bullet"> /// <item>Named pipe (<c>--pipe <name></c>): the server connects to the editor's pipe directly for LSP, so the /// forwarded stdio carries only the server's diagnostics.</item> /// <item>Stdio (<c>--stdio</c>): the server uses stdio for LSP, so the forwarded stdin/stdout carry the LSP /// requests/responses (and stderr still carries diagnostics).</item> /// </list> /// The editor's <c>--clientProcessId</c> is also forwarded so the dedicated server independently monitors the editor /// and exits on its own when the editor goes away (the thin client monitors it too). In both cases the server process /// exiting is the authoritative end-of-session signal. /// </summary> internal static class ChildServerHost { public static async Task<int> RunAsync( ServerExecutable executable, ThinClientArguments arguments) { // Forward the editor's transport to the server: in pipe mode it connects to the editor's pipe directly; in // stdio mode it uses the stdio we forward below. var childArguments = new List<string>(arguments.ServerArguments.Length + 4); if (arguments.EditorTransportKind == EditorTransportKind.Pipe) { childArguments.Add("--pipe"); childArguments.Add(arguments.EditorPipeName!); } else { childArguments.Add("--stdio"); } // Forward the editor's process id so this dedicated server monitors the editor and exits on its own when the // editor goes away. (Not forwarded to a shared daemon, which must outlive any single client.) if (arguments.ClientProcessId is int clientProcessId) { childArguments.Add("--clientProcessId"); childArguments.Add(clientProcessId.ToString(CultureInfo.InvariantCulture)); } childArguments.AddRange(arguments.ServerArguments); using var process = executable.Start(childArguments); using var forwardingCancellationSource = new CancellationTokenSource(); // Always bridge the server's stdio to ours; the server decides whether to use it for LSP (stdio transport) // or the editor's pipe (pipe transport). Our stdin -> the server's stdin carries the editor's LSP requests // in stdio mode; the server's stdout/stderr -> ours carries LSP responses (stdio mode) and diagnostics. _ = ForwardEditorInputAsync(process, forwardingCancellationSource.Token); var stdoutTask = ProcessUtilities.ForwardStreamAsync(process.StandardOutput.BaseStream, Console.OpenStandardOutput(), CancellationToken.None); var stderrTask = ProcessUtilities.ForwardStreamAsync(process.StandardError.BaseStream, Console.OpenStandardError(), CancellationToken.None); await process.WaitForExitAsync().ConfigureAwait(false); // The editor-input copy may still be blocked after the child exits, so cancel it before returning to stop it // touching the child's stdin. Leave the output forwarders uncancelled so they drain remaining output to EOF. forwardingCancellationSource.Cancel(); await Task.WhenAll(stdoutTask, stderrTask).ConfigureAwait(false); return InterpretExit(process); } /// <summary> /// Forwards the editor's input (our stdin) to the server's stdin, then closes the server's stdin once ours ends /// so a stdio-mode server sees EOF and shuts down. A pipe-mode server ignores its stdin, so this is harmless there. /// </summary> private static async Task ForwardEditorInputAsync(Process process, CancellationToken cancellationToken) { await ProcessUtilities.ForwardStreamAsync(Console.OpenStandardInput(), process.StandardInput.BaseStream, cancellationToken).ConfigureAwait(false); try { process.StandardInput.Close(); } catch (Exception ex) when (ex is IOException or InvalidOperationException) { // The child may already have exited or closed its redirected standard-input stream. } } private static int InterpretExit(Process process) { // A clean child exit (code 0) means the session shut down gracefully (e.g. the editor sent `exit`, // or the server shut itself down). Surface success so the editor doesn't treat it as a crash. if (process.HasExited && process.ExitCode == ExitCodes.Success) { Console.Error.WriteLine("Language server child exited cleanly."); return ExitCodes.Success; } if (process.HasExited && process.ExitCode != ExitCodes.Success) { Console.Error.WriteLine($"Language server child exited with code {process.ExitCode}."); return process.ExitCode; } Console.Error.WriteLine("Language server child did not exit as expected."); return ExitCodes.ServerConnectionLost; } }