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src/Features/CSharpTest/UseRecursivePatterns/UseRecursivePatternsRefactoringFixAllTests.cs
689 строк
20 KB
Cyrus Najmabadi
Use raw strings in tests
09 июл 2025, 08:52
09 июл 2025, 08:52
f265dce
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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeRefactorings; using Microsoft.CodeAnalysis.CSharp.CodeRefactorings.UseRecursivePatterns; using Microsoft.CodeAnalysis.Test.Utilities; using Xunit; namespace Microsoft.CodeAnalysis.Editor.CSharp.UnitTests.CodeRefactorings.UseRecursivePatterns; [Trait(Traits.Feature, Traits.Features.CodeActionsUseRecursivePatterns)] [Trait(Traits.Feature, Traits.Features.CodeActionsFixAllOccurrences)] public sealed class UseRecursivePatternsRefactoringFixAllTests : AbstractCSharpCodeActionTest_NoEditor { protected override CodeRefactoringProvider CreateCodeRefactoringProvider(TestWorkspace workspace, TestParameters parameters) => new UseRecursivePatternsCodeRefactoringProvider(); [Fact] public Task UseRecursivePatterns_FixAllInDocument() => TestInRegularAndScriptAsync(""" namespace NS { class C : B { void M1() { if (n == a.b.c.d {|FixAllInDocument:|}&& a.b.c.a == n) { } if (this.P1 < 1 && 2 >= this.P2) { } if (!B1 && B2) { } } } class D : C { void M2() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } """, """ namespace NS { class C : B { void M1() { if (a.b.c is { d: n, a: n }) { } if (this is { P1: < 1, P2: <= 2 }) { } if (this is { B1: false, B2: true }) { } } } class D : C { void M2() { _ = this switch { { a: { b: n } x } => 0 }; switch (this) { case { a: { b: n } x }: break; } } } class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } """); [Fact] public Task UseRecursivePatterns_FixAllInProject() => TestInRegularAndScriptAsync(""" <Workspace> <Project Language="C#" AssemblyName="Assembly1" CommonReferences="true"> <Document> namespace NS { class C : B { void M1() { _ = this switch { { a: var x } {|FixAllInProject:|}when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } } </Document> <Document> namespace NS { class D : C { void M2() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } } </Document> <Document> namespace NS { class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } </Document> </Project> <Project Language="C#" AssemblyName="Assembly2" CommonReferences="true"> <Document> namespace NS { class E : C { void M3() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } } </Document> </Project> </Workspace> """, """ <Workspace> <Project Language="C#" AssemblyName="Assembly1" CommonReferences="true"> <Document> namespace NS { class C : B { void M1() { _ = this switch { { a: { b: n } x } => 0 }; switch (this) { case { a: { b: n } x }: break; } } } } </Document> <Document> namespace NS { class D : C { void M2() { _ = this switch { { a: { b: n } x } => 0 }; switch (this) { case { a: { b: n } x }: break; } } } } </Document> <Document> namespace NS { class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } </Document> </Project> <Project Language="C#" AssemblyName="Assembly2" CommonReferences="true"> <Document> namespace NS { class E : C { void M3() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } } </Document> </Project> </Workspace> """); [Fact] public Task UseRecursivePatterns_FixAllInSolution() => TestInRegularAndScriptAsync(""" <Workspace> <Project Language="C#" AssemblyName="Assembly1" CommonReferences="true"> <Document> namespace NS { class C : B { void M1() { _ = this switch { { a: var x } {|FixAllInSolution:|}when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } } </Document> <Document> namespace NS { class D : C { void M2() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } } </Document> <Document> namespace NS { class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } </Document> </Project> <Project Language="C#" AssemblyName="Assembly2" CommonReferences="true"> <Document> namespace NS { class E : C { void M3() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } } </Document> </Project> </Workspace> """, """ <Workspace> <Project Language="C#" AssemblyName="Assembly1" CommonReferences="true"> <Document> namespace NS { class C : B { void M1() { _ = this switch { { a: { b: n } x } => 0 }; switch (this) { case { a: { b: n } x }: break; } } } } </Document> <Document> namespace NS { class D : C { void M2() { _ = this switch { { a: { b: n } x } => 0 }; switch (this) { case { a: { b: n } x }: break; } } } } </Document> <Document> namespace NS { class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } </Document> </Project> <Project Language="C#" AssemblyName="Assembly2" CommonReferences="true"> <Document> namespace NS { class E : C { void M3() { _ = this switch { { a: { b: n } x } => 0 }; switch (this) { case { a: { b: n } x }: break; } } } } </Document> </Project> </Workspace> """); [Fact] public Task UseRecursivePatterns_FixAllInContainingMember() => TestInRegularAndScriptAsync(""" namespace NS { class C : B { void M1() { if (n == a.b.c.d {|FixAllInContainingMember:|}&& a.b.c.a == n) { } if (this.P1 < 1 && 2 >= this.P2) { } if (!B1 && B2) { } } } class D : C { void M2() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } """, """ namespace NS { class C : B { void M1() { if (a.b.c is { d: n, a: n }) { } if (this is { P1: < 1, P2: <= 2 }) { } if (this is { B1: false, B2: true }) { } } } class D : C { void M2() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } """); [Fact] public Task UseRecursivePatterns_FixAllInContainingType() => TestInRegularAndScriptAsync(""" namespace NS { class C : B { void M1() { if (n == a.b.c.d {|FixAllInContainingType:|}&& a.b.c.a == n) { } } void M2() { if (this.P1 < 1 && 2 >= this.P2) { } if (!B1 && B2) { } } } class D : C { void M3() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } """, """ namespace NS { class C : B { void M1() { if (a.b.c is { d: n, a: n }) { } } void M2() { if (this is { P1: < 1, P2: <= 2 }) { } if (this is { B1: false, B2: true }) { } } } class D : C { void M3() { _ = this switch { { a: var x } when x is { b: n } => 0 }; switch (this) { case { a: var x } when x is { b: n }: break; } } } class B { public const C n = null; public C a, b, c, d; public int P1, P2, P3; public bool B1, B2; public C CP1, CP2; public static C SCP1, SCP2; public static int SP1, SP2; public C m() { return null; } } } """); }