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src/Analyzers/CSharp/CodeFixes/MakeAnonymousFunctionStatic/CSharpMakeAnonymousFunctionStaticCodeFixProvider.cs
46 строк
2 KB
Cyrus Najmabadi
Reapply "Update methods to be `async`." (#81808)
31 дек 2025, 02:04
31 дек 2025, 02:04
ba729ad
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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Composition; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeActions; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.Diagnostics; using Microsoft.CodeAnalysis.Editing; using Microsoft.CodeAnalysis.Host.Mef; using Microsoft.CodeAnalysis.Shared.Extensions; namespace Microsoft.CodeAnalysis.CSharp.MakeAnonymousFunctionStatic; [ExportCodeFixProvider(LanguageNames.CSharp, Name = PredefinedCodeFixProviderNames.MakeAnonymousFunctionStatic), Shared] [method: ImportingConstructor] [method: Obsolete(MefConstruction.ImportingConstructorMessage, error: true)] internal sealed class CSharpMakeAnonymousFunctionStaticCodeFixProvider() : SyntaxEditorBasedCodeFixProvider { public override ImmutableArray<string> FixableDiagnosticIds { get; } = [IDEDiagnosticIds.MakeAnonymousFunctionStaticDiagnosticId]; public override async Task RegisterCodeFixesAsync(CodeFixContext context) { RegisterCodeFix( context, CSharpAnalyzersResources.Make_anonymous_function_static, nameof(CSharpAnalyzersResources.Make_anonymous_function_static), context.Diagnostics[0].Severity > DiagnosticSeverity.Hidden ? CodeActionPriority.Default : CodeActionPriority.Low); } protected override async Task FixAllAsync(Document document, ImmutableArray<Diagnostic> diagnostics, SyntaxEditor editor, CancellationToken cancellationToken) { var generator = editor.Generator; foreach (var diagnostic in diagnostics) { var anonymousFunction = diagnostic.Location.FindNode(getInnermostNodeForTie: true, cancellationToken); editor.ReplaceNode(anonymousFunction, static (node, generator) => generator.WithModifiers(node, generator.GetModifiers(node).WithIsStatic(true))); } } }