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src/eval.c
1 762 строки
63 KB
Stav-Levi
Fix crash in Lua debugger when error object is not a string
14 май 2026, 14:10
14 май 2026, 14:10
8cdf939
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/* * Copyright (c) 2011-Present, Redis Ltd. * All rights reserved. * * Licensed under your choice of (a) the Redis Source Available License 2.0 * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the * GNU Affero General Public License v3 (AGPLv3). */ #include "server.h" #include "sha1.h" #include "rand.h" #include "cluster.h" #include "monotonic.h" #include "resp_parser.h" #include "script_lua.h" #include <lua.h> #include <lauxlib.h> #include <lualib.h> #if defined(USE_JEMALLOC) #include <lstate.h> #endif #include <ctype.h> #include <math.h> static int gc_count = 0; /* Counter for the number of GC requests, reset after each GC execution */ void ldbInit(void); void ldbDisable(client *c); void ldbEnable(client *c); void evalGenericCommandWithDebugging(client *c, int evalsha); sds ldbCatStackValue(sds s, lua_State *lua, int idx); listNode *luaScriptsLRUAdd(client *c, sds sha, int evalsha); static void dictLuaScriptDestructor(dict *d, void *val) { UNUSED(d); if (val == NULL) return; /* Lazy freeing will set value to NULL. */ decrRefCount(((luaScript*)val)->body); zfree(val); } static uint64_t dictStrCaseHash(const void *key) { return dictGenCaseHashFunction((unsigned char*)key, strlen((char*)key)); } /* lctx.lua_scripts sha (as sds string) -> scripts (as luaScript) cache. */ dictType shaScriptObjectDictType = { dictStrCaseHash, /* hash function */ NULL, /* key dup */ NULL, /* val dup */ dictSdsKeyCaseCompare, /* key compare */ dictSdsDestructor, /* key destructor */ dictLuaScriptDestructor, /* val destructor */ NULL /* allow to expand */ }; /* Lua context */ struct luaCtx { lua_State *lua; /* The Lua interpreter. We use just one for all clients */ client *lua_client; /* The "fake client" to query Redis from Lua */ dict *lua_scripts; /* A dictionary of SHA1 -> Lua scripts */ list *lua_scripts_lru_list; /* A list of SHA1, first in first out LRU eviction. */ unsigned long long lua_scripts_mem; /* Cached scripts' memory + oh */ } lctx; /* Debugger shared state is stored inside this global structure. */ #define LDB_BREAKPOINTS_MAX 64 /* Max number of breakpoints. */ #define LDB_MAX_LEN_DEFAULT 256 /* Default len limit for replies / var dumps. */ struct ldbState { connection *conn; /* Connection of the debugging client. */ int active; /* Are we debugging EVAL right now? */ int forked; /* Is this a fork()ed debugging session? */ list *logs; /* List of messages to send to the client. */ list *traces; /* Messages about Redis commands executed since last stop.*/ list *children; /* All forked debugging sessions pids. */ int bp[LDB_BREAKPOINTS_MAX]; /* An array of breakpoints line numbers. */ int bpcount; /* Number of valid entries inside bp. */ int step; /* Stop at next line regardless of breakpoints. */ int luabp; /* Stop at next line because redis.breakpoint() was called. */ sds *src; /* Lua script source code split by line. */ int lines; /* Number of lines in 'src'. */ int currentline; /* Current line number. */ sds cbuf; /* Debugger client command buffer. */ size_t maxlen; /* Max var dump / reply length. */ int maxlen_hint_sent; /* Did we already hint about "set maxlen"? */ } ldb; /* --------------------------------------------------------------------------- * Utility functions. * ------------------------------------------------------------------------- */ /* Perform the SHA1 of the input string. We use this both for hashing script * bodies in order to obtain the Lua function name, and in the implementation * of redis.sha1(). * * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into a * hexadecimal number, plus 1 byte for null term. */ void sha1hex(char *digest, char *script, size_t len) { SHA1_CTX ctx; unsigned char hash[20]; char *cset = "0123456789abcdef"; int j; SHA1Init(&ctx); SHA1Update(&ctx,(unsigned char*)script,len); SHA1Final(hash,&ctx); for (j = 0; j < 20; j++) { digest[j*2] = cset[((hash[j]&0xF0)>>4)]; digest[j*2+1] = cset[(hash[j]&0xF)]; } digest[40] = '\0'; } /* redis.breakpoint() * * Allows to stop execution during a debugging session from within * the Lua code implementation, like if a breakpoint was set in the code * immediately after the function. */ int luaRedisBreakpointCommand(lua_State *lua) { if (ldb.active) { ldb.luabp = 1; lua_pushboolean(lua,1); } else { lua_pushboolean(lua,0); } return 1; } /* redis.debug() * * Log a string message into the output console. * Can take multiple arguments that will be separated by commas. * Nothing is returned to the caller. */ int luaRedisDebugCommand(lua_State *lua) { if (!ldb.active) return 0; int argc = lua_gettop(lua); sds log = sdscatprintf(sdsempty(),"<debug> line %d: ", ldb.currentline); while(argc--) { log = ldbCatStackValue(log,lua,-1 - argc); if (argc != 0) log = sdscatlen(log,", ",2); } ldbLog(log); return 0; } /* redis.replicate_commands() * * DEPRECATED: Now do nothing and always return true. * Turn on single commands replication if the script never called * a write command so far, and returns true. Otherwise if the script * already started to write, returns false and stick to whole scripts * replication, which is our default. */ int luaRedisReplicateCommandsCommand(lua_State *lua) { lua_pushboolean(lua,1); return 1; } /* Initialize the scripting environment. * * This function is called the first time at server startup with * the 'setup' argument set to 1. * * It can be called again multiple times during the lifetime of the Redis * process, with 'setup' set to 0, and following a scriptingRelease() call, * in order to reset the Lua scripting environment. * * However it is simpler to just call scriptingReset() that does just that. */ void scriptingInit(int setup) { if (setup) { lctx.lua_client = NULL; server.script_disable_deny_script = 0; ldbInit(); } lua_State *lua = createLuaState(); if (lua == NULL) { serverLog(LL_WARNING, "Failed creating the lua VM."); exit(1); } /* Initialize a dictionary we use to map SHAs to scripts. * Initialize a list we use for lua script evictions, it shares the * sha with the dictionary, so free fn is not set. */ lctx.lua_scripts = dictCreate(&shaScriptObjectDictType); lctx.lua_scripts_lru_list = listCreate(); lctx.lua_scripts_mem = 0; luaRegisterRedisAPI(lua); /* register debug commands */ lua_getglobal(lua,"redis"); /* redis.breakpoint */ lua_pushstring(lua,"breakpoint"); lua_pushcfunction(lua,luaRedisBreakpointCommand); lua_settable(lua,-3); /* redis.debug */ lua_pushstring(lua,"debug"); lua_pushcfunction(lua,luaRedisDebugCommand); lua_settable(lua,-3); /* redis.replicate_commands */ lua_pushstring(lua, "replicate_commands"); lua_pushcfunction(lua, luaRedisReplicateCommandsCommand); lua_settable(lua, -3); lua_setglobal(lua,"redis"); /* Add a helper function we use for pcall error reporting. * Note that when the error is in the C function we want to report the * information about the caller, that's what makes sense from the point * of view of the user debugging a script. */ { char *errh_func = "local dbg = debug\n" "debug = nil\n" "function __redis__err__handler(err)\n" " local i = dbg.getinfo(2,'nSl')\n" " if i and i.what == 'C' then\n" " i = dbg.getinfo(3,'nSl')\n" " end\n" " if type(err) ~= 'table' then\n" " err = {err='ERR ' .. tostring(err)}" " end" " if i then\n" " err['source'] = i.source\n" " err['line'] = i.currentline\n" " end" " return err\n" "end\n"; luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def"); lua_pcall(lua,0,0,0); } /* Create the (non connected) client that we use to execute Redis commands * inside the Lua interpreter. * Note: there is no need to create it again when this function is called * by scriptingReset(). */ if (lctx.lua_client == NULL) { lctx.lua_client = createClient(NULL); lctx.lua_client->flags |= CLIENT_SCRIPT; /* We do not want to allow blocking commands inside Lua */ lctx.lua_client->flags |= CLIENT_DENY_BLOCKING; } /* Lock the global table from any changes */ lua_pushvalue(lua, LUA_GLOBALSINDEX); luaSetErrorMetatable(lua); /* Recursively lock all tables that can be reached from the global table */ luaSetTableProtectionRecursively(lua); lua_pop(lua, 1); /* Set metatables of basic types (string, number, nil etc.) readonly. */ luaSetTableProtectionForBasicTypes(lua); lctx.lua = lua; } /* Free lua_scripts dict and close lua interpreter. */ void freeLuaScriptsSync(dict *lua_scripts, list *lua_scripts_lru_list, lua_State *lua) { dictRelease(lua_scripts); listRelease(lua_scripts_lru_list); #if defined(USE_JEMALLOC) /* When lua is closed, destroy the previously used private tcache. */ void *ud = (global_State*)G(lua)->ud; unsigned int lua_tcache = (unsigned int)(uintptr_t)ud; #endif lua_gc(lua, LUA_GCCOLLECT, 0); lua_close(lua); #if defined(USE_JEMALLOC) je_mallctl("tcache.destroy", NULL, NULL, (void *)&lua_tcache, sizeof(unsigned int)); #endif } /* Release resources related to Lua scripting. * This function is used in order to reset the scripting environment. */ void scriptingRelease(int async) { if (async) freeLuaScriptsAsync(lctx.lua_scripts, lctx.lua_scripts_lru_list, lctx.lua); else freeLuaScriptsSync(lctx.lua_scripts, lctx.lua_scripts_lru_list, lctx.lua); } void scriptingReset(int async) { scriptingRelease(async); scriptingInit(0); } /* --------------------------------------------------------------------------- * EVAL and SCRIPT commands implementation * ------------------------------------------------------------------------- */ static void evalCalcFunctionName(int evalsha, sds script, char *out_funcname) { /* We obtain the script SHA1, then check if this function is already * defined into the Lua state */ out_funcname[0] = 'f'; out_funcname[1] = '_'; if (!evalsha) { /* Hash the code if this is an EVAL call */ sha1hex(out_funcname+2,script,sdslen(script)); } else { /* We already have the SHA if it is an EVALSHA */ int j; char *sha = script; /* Convert to lowercase. We don't use tolower since the function * managed to always show up in the profiler output consuming * a non trivial amount of time. */ for (j = 0; j < 40; j++) out_funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ? sha[j]+('a'-'A') : sha[j]; out_funcname[42] = '\0'; } } /* Helper function to try and extract shebang flags from the script body. * If no shebang is found, return with success and COMPAT mode flag. * The err arg is optional, can be used to get a detailed error string. * The out_shebang_len arg is optional, can be used to trim the shebang from the script. * Returns C_OK on success, and C_ERR on error. */ int evalExtractShebangFlags(sds body, uint64_t *out_flags, ssize_t *out_shebang_len, sds *err) { ssize_t shebang_len = 0; uint64_t script_flags = SCRIPT_FLAG_EVAL_COMPAT_MODE; if (!strncmp(body, "#!", 2)) { int numparts,j; char *shebang_end = strchr(body, '\n'); if (shebang_end == NULL) { if (err) *err = sdsnew("Invalid script shebang"); return C_ERR; } shebang_len = shebang_end - body; sds shebang = sdsnewlen(body, shebang_len); sds *parts = sdssplitargs(shebang, &numparts); sdsfree(shebang); if (!parts || numparts == 0) { if (err) *err = sdsnew("Invalid engine in script shebang"); sdsfreesplitres(parts, numparts); return C_ERR; } /* Verify lua interpreter was specified */ if (strcmp(parts[0], "#!lua")) { if (err) *err = sdscatfmt(sdsempty(), "Unexpected engine in script shebang: %s", parts[0]); sdsfreesplitres(parts, numparts); return C_ERR; } script_flags &= ~SCRIPT_FLAG_EVAL_COMPAT_MODE; for (j = 1; j < numparts; j++) { if (!strncmp(parts[j], "flags=", 6)) { sdsrange(parts[j], 6, -1); int numflags, jj; sds *flags = sdssplitlen(parts[j], sdslen(parts[j]), ",", 1, &numflags); for (jj = 0; jj < numflags; jj++) { scriptFlag *sf; for (sf = scripts_flags_def; sf->flag; sf++) { if (!strcmp(flags[jj], sf->str)) break; } if (!sf->flag) { if (err) *err = sdscatfmt(sdsempty(), "Unexpected flag in script shebang: %s", flags[jj]); sdsfreesplitres(flags, numflags); sdsfreesplitres(parts, numparts); return C_ERR; } script_flags |= sf->flag; } sdsfreesplitres(flags, numflags); } else { /* We only support function flags options for lua scripts */ if (err) *err = sdscatfmt(sdsempty(), "Unknown lua shebang option: %s", parts[j]); sdsfreesplitres(parts, numparts); return C_ERR; } } sdsfreesplitres(parts, numparts); } if (out_shebang_len) *out_shebang_len = shebang_len; *out_flags = script_flags; return C_OK; } /* Try to extract command flags if we can, returns the modified flags. * Note that it does not guarantee the command arguments are right. */ uint64_t evalGetCommandFlags(client *c, uint64_t cmd_flags) { char funcname[43]; int evalsha = c->cmd->proc == evalShaCommand || c->cmd->proc == evalShaRoCommand; if (evalsha && sdslen(c->argv[1]->ptr) != 40) return cmd_flags; uint64_t script_flags; evalCalcFunctionName(evalsha, c->argv[1]->ptr, funcname); char *lua_cur_script = funcname + 2; c->cur_script = dictFind(lctx.lua_scripts, lua_cur_script); if (!c->cur_script) { if (evalsha) return cmd_flags; if (evalExtractShebangFlags(c->argv[1]->ptr, &script_flags, NULL, NULL) == C_ERR) return cmd_flags; } else { luaScript *l = dictGetVal(c->cur_script); script_flags = l->flags; } if (script_flags & SCRIPT_FLAG_EVAL_COMPAT_MODE) return cmd_flags; return scriptFlagsToCmdFlags(cmd_flags, script_flags); } /* Define a Lua function with the specified body. * The function name will be generated in the following form: * * f_<hex sha1 sum> * * The function increments the reference count of the 'body' object as a * side effect of a successful call. * * On success a pointer to an SDS string representing the function SHA1 of the * just added function is returned (and will be valid until the next call * to scriptingReset() function), otherwise NULL is returned. * * The function handles the fact of being called with a script that already * exists, and in such a case, it behaves like in the success case. * * If 'c' is not NULL, on error the client is informed with an appropriate * error describing the nature of the problem and the Lua interpreter error. * * 'evalsha' indicating whether the lua function is created from the EVAL context * or from the SCRIPT LOAD. */ sds luaCreateFunction(client *c, robj *body, int evalsha) { char funcname[43]; dictEntry *de; uint64_t script_flags; funcname[0] = 'f'; funcname[1] = '_'; sha1hex(funcname+2,body->ptr,sdslen(body->ptr)); if ((de = dictFind(lctx.lua_scripts,funcname+2)) != NULL) { return dictGetKey(de); } /* Handle shebang header in script code */ ssize_t shebang_len = 0; sds err = NULL; if (evalExtractShebangFlags(body->ptr, &script_flags, &shebang_len, &err) == C_ERR) { if (c != NULL) { addReplyErrorSds(c, err); } return NULL; } /* Note that in case of a shebang line we skip it but keep the line feed to conserve the user's line numbers */ if (luaL_loadbuffer(lctx.lua,(char*)body->ptr + shebang_len,sdslen(body->ptr) - shebang_len,"@user_script")) { if (c != NULL) { addReplyErrorFormat(c, "Error compiling script (new function): %s", lua_tostring(lctx.lua,-1)); } lua_pop(lctx.lua,1); luaGC(lctx.lua, &gc_count); return NULL; } serverAssert(lua_isfunction(lctx.lua, -1)); lua_setfield(lctx.lua, LUA_REGISTRYINDEX, funcname); /* We also save a SHA1 -> Original script map in a dictionary * so that we can replicate / write in the AOF all the * EVALSHA commands as EVAL using the original script. */ luaScript *l = zcalloc(sizeof(luaScript)); l->body = body; l->flags = script_flags; sds sha = sdsnewlen(funcname+2,40); l->node = luaScriptsLRUAdd(c, sha, evalsha); int retval = dictAdd(lctx.lua_scripts,sha,l); serverAssertWithInfo(c ? c : lctx.lua_client,NULL,retval == DICT_OK); lctx.lua_scripts_mem += sdsZmallocSize(sha) + getStringObjectSdsUsedMemory(body); incrRefCount(body); /* Perform GC after creating the script and adding it to the LRU list, * as script may be evicted during addition. */ luaGC(lctx.lua, &gc_count); return sha; } /* Delete a Lua function with the specified sha. * * This will delete the lua function from the lua interpreter and delete * the lua function from server. */ void luaDeleteFunction(client *c, sds sha) { /* Delete the script from lua interpreter. */ char funcname[43]; funcname[0] = 'f'; funcname[1] = '_'; memcpy(funcname+2, sha, 40); funcname[42] = '\0'; lua_pushnil(lctx.lua); lua_setfield(lctx.lua, LUA_REGISTRYINDEX, funcname); /* Delete the script from server. */ dictEntry *de = dictUnlink(lctx.lua_scripts, sha); serverAssertWithInfo(c ? c : lctx.lua_client, NULL, de); luaScript *l = dictGetVal(de); /* We only delete `EVAL` scripts, which must exist in the LRU list. */ serverAssert(l->node); listDelNode(lctx.lua_scripts_lru_list, l->node); lctx.lua_scripts_mem -= sdsZmallocSize(sha) + getStringObjectSdsUsedMemory(l->body); dictFreeUnlinkedEntry(lctx.lua_scripts, de); } /* Users who abuse EVAL will generate a new lua script on each call, which can * consume large amounts of memory over time. Since EVAL is mostly the one that * abuses the lua cache, and these won't have pipeline issues (scripts won't * disappear when EVALSHA needs it and cause failure), we implement script eviction * only for these (not for one loaded with SCRIPT LOAD). Considering that we don't * have many scripts, then unlike keys, we don't need to worry about the memory * usage of keeping a true sorted LRU linked list. * * 'evalsha' indicating whether the lua function is added from the EVAL context * or from the SCRIPT LOAD. * * Returns the corresponding node added, which is used to save it in luaScript * and use it for quick removal and re-insertion into an LRU list each time the * script is used. */ #define LRU_LIST_LENGTH 500 listNode *luaScriptsLRUAdd(client *c, sds sha, int evalsha) { /* Script eviction only applies to EVAL, not SCRIPT LOAD. */ if (evalsha) return NULL; /* Evict oldest. */ while (listLength(lctx.lua_scripts_lru_list) >= LRU_LIST_LENGTH) { listNode *ln = listFirst(lctx.lua_scripts_lru_list); sds oldest = listNodeValue(ln); luaDeleteFunction(c, oldest); server.stat_evictedscripts++; } /* Add current. */ listAddNodeTail(lctx.lua_scripts_lru_list, sha); return listLast(lctx.lua_scripts_lru_list); } void evalGenericCommand(client *c, int evalsha) { lua_State *lua = lctx.lua; char funcname[43]; long long numkeys; /* Get the number of arguments that are keys */ if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != C_OK) return; if (numkeys > (c->argc - 3)) { addReplyError(c,"Number of keys can't be greater than number of args"); return; } else if (numkeys < 0) { addReplyError(c,"Number of keys can't be negative"); return; } if (c->cur_script) { funcname[0] = 'f', funcname[1] = '_'; memcpy(funcname+2, dictGetKey(c->cur_script), 40); funcname[42] = '\0'; } else evalCalcFunctionName(evalsha, c->argv[1]->ptr, funcname); /* Push the pcall error handler function on the stack. */ lua_getglobal(lua, "__redis__err__handler"); /* Try to lookup the Lua function */ lua_getfield(lua, LUA_REGISTRYINDEX, funcname); if (lua_isnil(lua,-1)) { lua_pop(lua,1); /* remove the nil from the stack */ /* Function not defined... let's define it if we have the * body of the function. If this is an EVALSHA call we can just * return an error. */ if (evalsha) { lua_pop(lua,1); /* remove the error handler from the stack. */ addReplyErrorObject(c, shared.noscripterr); return; } if (luaCreateFunction(c, c->argv[1], evalsha) == NULL) { lua_pop(lua,1); /* remove the error handler from the stack. */ /* The error is sent to the client by luaCreateFunction() * itself when it returns NULL. */ return; } /* Now the following is guaranteed to return non nil */ lua_getfield(lua, LUA_REGISTRYINDEX, funcname); serverAssert(!lua_isnil(lua,-1)); } char *lua_cur_script = funcname + 2; dictEntry *de = c->cur_script; if (!de) de = dictFind(lctx.lua_scripts, lua_cur_script); luaScript *l = dictGetVal(de); int ro = c->cmd->proc == evalRoCommand || c->cmd->proc == evalShaRoCommand; scriptRunCtx rctx; if (scriptPrepareForRun(&rctx, lctx.lua_client, c, lua_cur_script, l->flags, ro) != C_OK) { lua_pop(lua,2); /* Remove the function and error handler. */ return; } rctx.flags |= SCRIPT_EVAL_MODE; /* mark the current run as EVAL (as opposed to FCALL) so we'll get appropriate error messages and logs */ if (l->node) { /* Quick removal and re-insertion after the script is called to * maintain the LRU list. */ listUnlinkNode(lctx.lua_scripts_lru_list, l->node); listLinkNodeTail(lctx.lua_scripts_lru_list, l->node); } luaCallFunction(&rctx, lua, c->argv+3, numkeys, c->argv+3+numkeys, c->argc-3-numkeys, ldb.active); lua_pop(lua,1); /* Remove the error handler. */ scriptResetRun(&rctx); luaGC(lua, &gc_count); /* We can no longer touch 'l' here, as it may have been reallocated by activedefrag * during AOF loading of long-running scripts. This issue is not with newly generated * AOF files, in which scripts propagate effects rather than scripts. */ } void evalCommand(client *c) { /* Explicitly feed monitor here so that lua commands appear after their * script command. */ replicationFeedMonitors(c,server.monitors,c->db->id,c->argv,c->argc); if (!(c->flags & CLIENT_LUA_DEBUG)) evalGenericCommand(c,0); else evalGenericCommandWithDebugging(c,0); } void evalRoCommand(client *c) { evalCommand(c); } void evalShaCommand(client *c) { /* Explicitly feed monitor here so that lua commands appear after their * script command. */ replicationFeedMonitors(c,server.monitors,c->db->id,c->argv,c->argc); if (sdslen(c->argv[1]->ptr) != 40) { /* We know that a match is not possible if the provided SHA is * not the right length. So we return an error ASAP, this way * evalGenericCommand() can be implemented without string length * sanity check */ addReplyErrorObject(c, shared.noscripterr); return; } if (!(c->flags & CLIENT_LUA_DEBUG)) evalGenericCommand(c,1); else { addReplyError(c,"Please use EVAL instead of EVALSHA for debugging"); return; } } void evalShaRoCommand(client *c) { evalShaCommand(c); } void scriptCommand(client *c) { if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"help")) { const char *help[] = { "DEBUG (YES|SYNC|NO)", " Set the debug mode for subsequent scripts executed.", "EXISTS <sha1> [<sha1> ...]", " Return information about the existence of the scripts in the script cache.", "FLUSH [ASYNC|SYNC]", " Flush the Lua scripts cache. Very dangerous on replicas.", " When called without the optional mode argument, the behavior is determined by the", " lazyfree-lazy-user-flush configuration directive. Valid modes are:", " * ASYNC: Asynchronously flush the scripts cache.", " * SYNC: Synchronously flush the scripts cache.", "KILL", " Kill the currently executing Lua script.", "LOAD <script>", " Load a script into the scripts cache without executing it.", NULL }; addReplyHelp(c, help); } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"flush")) { int async = 0; if (c->argc == 3 && !strcasecmp(c->argv[2]->ptr,"sync")) { async = 0; } else if (c->argc == 3 && !strcasecmp(c->argv[2]->ptr,"async")) { async = 1; } else if (c->argc == 2) { async = server.lazyfree_lazy_user_flush ? 1 : 0; } else { addReplyError(c,"SCRIPT FLUSH only support SYNC|ASYNC option"); return; } scriptingReset(async); addReply(c,shared.ok); } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) { int j; addReplyArrayLen(c, c->argc-2); for (j = 2; j < c->argc; j++) { if (dictFind(lctx.lua_scripts,c->argv[j]->ptr)) addReply(c,shared.cone); else addReply(c,shared.czero); } } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) { sds sha = luaCreateFunction(c, c->argv[2], 1); if (sha == NULL) return; /* The error was sent by luaCreateFunction(). */ addReplyBulkCBuffer(c,sha,40); } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { scriptKill(c, 1); } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"debug")) { if (clientHasPendingReplies(c)) { addReplyError(c,"SCRIPT DEBUG must be called outside a pipeline"); return; } if (!strcasecmp(c->argv[2]->ptr,"no")) { ldbDisable(c); addReply(c,shared.ok); } else if (!strcasecmp(c->argv[2]->ptr,"yes")) { ldbEnable(c); addReply(c,shared.ok); } else if (!strcasecmp(c->argv[2]->ptr,"sync")) { ldbEnable(c); addReply(c,shared.ok); c->flags |= CLIENT_LUA_DEBUG_SYNC; } else { addReplyError(c,"Use SCRIPT DEBUG YES/SYNC/NO"); return; } } else { addReplySubcommandSyntaxError(c); } } unsigned long evalScriptsMemoryVM(void) { return luaMemory(lctx.lua); } dict* evalScriptsDict(void) { return lctx.lua_scripts; } unsigned long evalScriptsMemoryEngine(void) { return lctx.lua_scripts_mem + dictMemUsage(lctx.lua_scripts) + dictSize(lctx.lua_scripts) * sizeof(luaScript) + listLength(lctx.lua_scripts_lru_list) * sizeof(listNode); } /* --------------------------------------------------------------------------- * LDB: Redis Lua debugging facilities * ------------------------------------------------------------------------- */ /* Initialize Lua debugger data structures. */ void ldbInit(void) { ldb.conn = NULL; ldb.active = 0; ldb.logs = listCreate(); listSetFreeMethod(ldb.logs, sdsfreegeneric); ldb.children = listCreate(); ldb.src = NULL; ldb.lines = 0; ldb.cbuf = sdsempty(); } /* Remove all the pending messages in the specified list. */ void ldbFlushLog(list *log) { listNode *ln; while((ln = listFirst(log)) != NULL) listDelNode(log,ln); } int ldbIsEnabled(void){ return ldb.active && ldb.step; } /* Enable debug mode of Lua scripts for this client. */ void ldbEnable(client *c) { c->flags |= CLIENT_LUA_DEBUG; ldbFlushLog(ldb.logs); ldb.conn = c->conn; ldb.step = 1; ldb.bpcount = 0; ldb.luabp = 0; sdsfree(ldb.cbuf); ldb.cbuf = sdsempty(); ldb.maxlen = LDB_MAX_LEN_DEFAULT; ldb.maxlen_hint_sent = 0; } /* Exit debugging mode from the POV of client. This function is not enough * to properly shut down a client debugging session, see ldbEndSession() * for more information. */ void ldbDisable(client *c) { c->flags &= ~(CLIENT_LUA_DEBUG|CLIENT_LUA_DEBUG_SYNC); } /* Append a log entry to the specified LDB log. */ void ldbLog(sds entry) { listAddNodeTail(ldb.logs,entry); } /* A version of ldbLog() which prevents producing logs greater than * ldb.maxlen. The first time the limit is reached a hint is generated * to inform the user that reply trimming can be disabled using the * debugger "maxlen" command. */ void ldbLogWithMaxLen(sds entry) { int trimmed = 0; if (ldb.maxlen && sdslen(entry) > ldb.maxlen) { sdsrange(entry,0,ldb.maxlen-1); entry = sdscatlen(entry," ...",4); trimmed = 1; } ldbLog(entry); if (trimmed && ldb.maxlen_hint_sent == 0) { ldb.maxlen_hint_sent = 1; ldbLog(sdsnew( "<hint> The above reply was trimmed. Use 'maxlen 0' to disable trimming.")); } } /* Send ldb.logs to the debugging client as a multi-bulk reply * consisting of simple strings. Log entries which include newlines have them * replaced with spaces. The entries sent are also consumed. */ void ldbSendLogs(void) { sds proto = sdsempty(); proto = sdscatfmt(proto,"*%i\r\n", (int)listLength(ldb.logs)); while(listLength(ldb.logs)) { listNode *ln = listFirst(ldb.logs); proto = sdscatlen(proto,"+",1); sdsmapchars(ln->value,"\r\n"," ",2); proto = sdscatsds(proto,ln->value); proto = sdscatlen(proto,"\r\n",2); listDelNode(ldb.logs,ln); } if (connWrite(ldb.conn,proto,sdslen(proto)) == -1) { /* Avoid warning. We don't check the return value of write() * since the next read() will catch the I/O error and will * close the debugging session. */ } sdsfree(proto); } /* Start a debugging session before calling EVAL implementation. * The technique we use is to capture the client socket file descriptor, * in order to perform direct I/O with it from within Lua hooks. This * way we don't have to re-enter Redis in order to handle I/O. * * The function returns 1 if the caller should proceed to call EVAL, * and 0 if instead the caller should abort the operation (this happens * for the parent in a forked session, since it's up to the children * to continue, or when fork returned an error). * * The caller should call ldbEndSession() only if ldbStartSession() * returned 1. */ int ldbStartSession(client *c) { ldb.forked = (c->flags & CLIENT_LUA_DEBUG_SYNC) == 0; if (ldb.forked) { pid_t cp = redisFork(CHILD_TYPE_LDB); if (cp == -1) { addReplyErrorFormat(c,"Fork() failed: can't run EVAL in debugging mode: %s", strerror(errno)); return 0; } else if (cp == 0) { /* Child. Let's ignore important signals handled by the parent. */ struct sigaction act; sigemptyset(&act.sa_mask); act.sa_flags = 0; act.sa_handler = SIG_IGN; sigaction(SIGTERM, &act, NULL); sigaction(SIGINT, &act, NULL); /* Log the creation of the child and close the listening * socket to make sure if the parent crashes a reset is sent * to the clients. */ serverLog(LL_NOTICE,"Redis forked for debugging eval"); } else { /* Parent */ listAddNodeTail(ldb.children,(void*)(unsigned long)cp); freeClientAsync(c); /* Close the client in the parent side. */ return 0; } } else { serverLog(LL_NOTICE, "Redis synchronous debugging eval session started"); } /* Setup our debugging session. */ connBlock(ldb.conn); connSendTimeout(ldb.conn,5000); ldb.active = 1; /* First argument of EVAL is the script itself. We split it into different * lines since this is the way the debugger accesses the source code. */ sds srcstring = sdsdup(c->argv[1]->ptr); size_t srclen = sdslen(srcstring); while(srclen && (srcstring[srclen-1] == '\n' || srcstring[srclen-1] == '\r')) { srcstring[--srclen] = '\0'; } sdssetlen(srcstring,srclen); ldb.src = sdssplitlen(srcstring,sdslen(srcstring),"\n",1,&ldb.lines); sdsfree(srcstring); return 1; } /* End a debugging session after the EVAL call with debugging enabled * returned. */ void ldbEndSession(client *c) { /* Emit the remaining logs and an <endsession> mark. */ ldbLog(sdsnew("<endsession>")); ldbSendLogs(); /* If it's a fork()ed session, we just exit. */ if (ldb.forked) { writeToClient(c,0); serverLog(LL_NOTICE,"Lua debugging session child exiting"); exitFromChild(0, 0); } else { serverLog(LL_NOTICE, "Redis synchronous debugging eval session ended"); } /* Otherwise let's restore client's state. */ connNonBlock(ldb.conn); connSendTimeout(ldb.conn,0); /* Close the client connection after sending the final EVAL reply * in order to signal the end of the debugging session. */ c->flags |= CLIENT_CLOSE_AFTER_REPLY; /* Cleanup. */ sdsfreesplitres(ldb.src,ldb.lines); ldb.lines = 0; ldb.active = 0; } /* If the specified pid is among the list of children spawned for * forked debugging sessions, it is removed from the children list. * If the pid was found non-zero is returned. */ int ldbRemoveChild(pid_t pid) { listNode *ln = listSearchKey(ldb.children,(void*)(unsigned long)pid); if (ln) { listDelNode(ldb.children,ln); return 1; } return 0; } /* Return the number of children we still did not receive termination * acknowledge via wait() in the parent process. */ int ldbPendingChildren(void) { return listLength(ldb.children); } /* Kill all the forked sessions. */ void ldbKillForkedSessions(void) { listIter li; listNode *ln; listRewind(ldb.children,&li); while((ln = listNext(&li))) { pid_t pid = (unsigned long) ln->value; serverLog(LL_NOTICE,"Killing debugging session %ld",(long)pid); kill(pid,SIGKILL); } listRelease(ldb.children); ldb.children = listCreate(); } /* Wrapper for EVAL / EVALSHA that enables debugging, and makes sure * that when EVAL returns, whatever happened, the session is ended. */ void evalGenericCommandWithDebugging(client *c, int evalsha) { if (ldbStartSession(c)) { evalGenericCommand(c,evalsha); ldbEndSession(c); } else { ldbDisable(c); } } /* Return a pointer to ldb.src source code line, considering line to be * one-based, and returning a special string for out of range lines. */ char *ldbGetSourceLine(int line) { int idx = line-1; if (idx < 0 || idx >= ldb.lines) return "<out of range source code line>"; return ldb.src[idx]; } /* Return true if there is a breakpoint in the specified line. */ int ldbIsBreakpoint(int line) { int j; for (j = 0; j < ldb.bpcount; j++) if (ldb.bp[j] == line) return 1; return 0; } /* Add the specified breakpoint. Ignore it if we already reached the max. * Returns 1 if the breakpoint was added (or was already set). 0 if there is * no space for the breakpoint or if the line is invalid. */ int ldbAddBreakpoint(int line) { if (line <= 0 || line > ldb.lines) return 0; if (!ldbIsBreakpoint(line) && ldb.bpcount != LDB_BREAKPOINTS_MAX) { ldb.bp[ldb.bpcount++] = line; return 1; } return 0; } /* Remove the specified breakpoint, returning 1 if the operation was * performed or 0 if there was no such breakpoint. */ int ldbDelBreakpoint(int line) { int j; for (j = 0; j < ldb.bpcount; j++) { if (ldb.bp[j] == line) { ldb.bpcount--; memmove(ldb.bp+j,ldb.bp+j+1,(ldb.bpcount-j) * sizeof(int)); return 1; } } return 0; } /* Expect a valid multi-bulk command in the debugging client query buffer. * On success the command is parsed and returned as an array of SDS strings, * otherwise NULL is returned and there is to read more buffer. */ sds *ldbReplParseCommand(int *argcp, char** err) { static char* protocol_error = "protocol error"; sds *argv = NULL; int argc = 0; if (sdslen(ldb.cbuf) == 0) return NULL; /* Working on a copy is simpler in this case. We can modify it freely * for the sake of simpler parsing. */ sds copy = sdsdup(ldb.cbuf); char *p = copy; /* This Redis protocol parser is a joke... just the simplest thing that * works in this context. It is also very forgiving regarding broken * protocol. */ /* Seek and parse *<count>\r\n. */ p = strchr(p,'*'); if (!p) goto protoerr; char *plen = p+1; /* Multi bulk len pointer. */ p = strstr(p,"\r\n"); if (!p) goto keep_reading; *p = '\0'; p += 2; *argcp = atoi(plen); if (*argcp <= 0 || *argcp > 1024) goto protoerr; /* Parse each argument. */ argv = zmalloc(sizeof(sds)*(*argcp)); argc = 0; while(argc < *argcp) { /* reached the end but there should be more data to read */ if (*p == '\0') goto keep_reading; if (*p != '$') goto protoerr; plen = p+1; /* Bulk string len pointer. */ p = strstr(p,"\r\n"); if (!p) goto keep_reading; *p = '\0'; p += 2; int slen = atoi(plen); /* Length of this arg. */ if (slen <= 0 || slen > 1024) goto protoerr; if ((size_t)(p + slen + 2 - copy) > sdslen(copy) ) goto keep_reading; argv[argc++] = sdsnewlen(p,slen); p += slen; /* Skip the already parsed argument. */ if (p[0] != '\r' || p[1] != '\n') goto protoerr; p += 2; /* Skip \r\n. */ } sdsfree(copy); return argv; protoerr: *err = protocol_error; keep_reading: sdsfreesplitres(argv,argc); sdsfree(copy); return NULL; } /* Log the specified line in the Lua debugger output. */ void ldbLogSourceLine(int lnum) { char *line = ldbGetSourceLine(lnum); char *prefix; int bp = ldbIsBreakpoint(lnum); int current = ldb.currentline == lnum; if (current && bp) prefix = "->#"; else if (current) prefix = "-> "; else if (bp) prefix = " #"; else prefix = " "; sds thisline = sdscatprintf(sdsempty(),"%s%-3d %s", prefix, lnum, line); ldbLog(thisline); } /* Implement the "list" command of the Lua debugger. If around is 0 * the whole file is listed, otherwise only a small portion of the file * around the specified line is shown. When a line number is specified * the amount of context (lines before/after) is specified via the * 'context' argument. */ void ldbList(int around, int context) { int j; for (j = 1; j <= ldb.lines; j++) { if (around != 0 && abs(around-j) > context) continue; ldbLogSourceLine(j); } } /* Append a human readable representation of the Lua value at position 'idx' * on the stack of the 'lua' state, to the SDS string passed as argument. * The new SDS string with the represented value attached is returned. * Used in order to implement ldbLogStackValue(). * * The element is not automatically removed from the stack, nor it is * converted to a different type. */ #define LDB_MAX_VALUES_DEPTH (LUA_MINSTACK/2) sds ldbCatStackValueRec(sds s, lua_State *lua, int idx, int level) { int t = lua_type(lua,idx); if (level++ == LDB_MAX_VALUES_DEPTH) return sdscat(s,"<max recursion level reached! Nested table?>"); switch(t) { case LUA_TSTRING: { size_t strl; char *strp = (char*)lua_tolstring(lua,idx,&strl); s = sdscatrepr(s,strp,strl); } break; case LUA_TBOOLEAN: s = sdscat(s,lua_toboolean(lua,idx) ? "true" : "false"); break; case LUA_TNUMBER: s = sdscatprintf(s,"%g",(double)lua_tonumber(lua,idx)); break; case LUA_TNIL: s = sdscatlen(s,"nil",3); break; case LUA_TTABLE: { int expected_index = 1; /* First index we expect in an array. */ int is_array = 1; /* Will be set to null if check fails. */ /* Note: we create two representations at the same time, one * assuming the table is an array, one assuming it is not. At the * end we know what is true and select the right one. */ sds repr1 = sdsempty(); sds repr2 = sdsempty(); lua_pushnil(lua); /* The first key to start the iteration is nil. */ while (lua_next(lua,idx-1)) { /* Test if so far the table looks like an array. */ if (is_array && (lua_type(lua,-2) != LUA_TNUMBER || lua_tonumber(lua,-2) != expected_index)) is_array = 0; /* Stack now: table, key, value */ /* Array repr. */ repr1 = ldbCatStackValueRec(repr1,lua,-1,level); repr1 = sdscatlen(repr1,"; ",2); /* Full repr. */ repr2 = sdscatlen(repr2,"[",1); repr2 = ldbCatStackValueRec(repr2,lua,-2,level); repr2 = sdscatlen(repr2,"]=",2); repr2 = ldbCatStackValueRec(repr2,lua,-1,level); repr2 = sdscatlen(repr2,"; ",2); lua_pop(lua,1); /* Stack: table, key. Ready for next iteration. */ expected_index++; } /* Strip the last " ;" from both the representations. */ if (sdslen(repr1)) sdsrange(repr1,0,-3); if (sdslen(repr2)) sdsrange(repr2,0,-3); /* Select the right one and discard the other. */ s = sdscatlen(s,"{",1); s = sdscatsds(s,is_array ? repr1 : repr2); s = sdscatlen(s,"}",1); sdsfree(repr1); sdsfree(repr2); } break; case LUA_TFUNCTION: case LUA_TUSERDATA: case LUA_TTHREAD: case LUA_TLIGHTUSERDATA: { const void *p = lua_topointer(lua,idx); char *typename = "unknown"; if (t == LUA_TFUNCTION) typename = "function"; else if (t == LUA_TUSERDATA) typename = "userdata"; else if (t == LUA_TTHREAD) typename = "thread"; else if (t == LUA_TLIGHTUSERDATA) typename = "light-userdata"; s = sdscatprintf(s,"\"%s@%p\"",typename,p); } break; default: s = sdscat(s,"\"<unknown-lua-type>\""); break; } return s; } /* Higher level wrapper for ldbCatStackValueRec() that just uses an initial * recursion level of '0'. */ sds ldbCatStackValue(sds s, lua_State *lua, int idx) { return ldbCatStackValueRec(s,lua,idx,0); } /* Produce a debugger log entry representing the value of the Lua object * currently on the top of the stack. The element is not popped nor modified. * Check ldbCatStackValue() for the actual implementation. */ void ldbLogStackValue(lua_State *lua, char *prefix) { sds s = sdsnew(prefix); s = ldbCatStackValue(s,lua,-1); ldbLogWithMaxLen(s); } char *ldbRedisProtocolToHuman_Int(sds *o, char *reply); char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply); char *ldbRedisProtocolToHuman_Status(sds *o, char *reply); char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply); char *ldbRedisProtocolToHuman_Set(sds *o, char *reply); char *ldbRedisProtocolToHuman_Map(sds *o, char *reply); char *ldbRedisProtocolToHuman_Null(sds *o, char *reply); char *ldbRedisProtocolToHuman_Bool(sds *o, char *reply); char *ldbRedisProtocolToHuman_Double(sds *o, char *reply); /* Get Redis protocol from 'reply' and appends it in human readable form to * the passed SDS string 'o'. * * Note that the SDS string is passed by reference (pointer of pointer to * char*) so that we can return a modified pointer, as for SDS semantics. */ char *ldbRedisProtocolToHuman(sds *o, char *reply) { char *p = reply; switch(*p) { case ':': p = ldbRedisProtocolToHuman_Int(o,reply); break; case '$': p = ldbRedisProtocolToHuman_Bulk(o,reply); break; case '+': p = ldbRedisProtocolToHuman_Status(o,reply); break; case '-': p = ldbRedisProtocolToHuman_Status(o,reply); break; case '*': p = ldbRedisProtocolToHuman_MultiBulk(o,reply); break; case '~': p = ldbRedisProtocolToHuman_Set(o,reply); break; case '%': p = ldbRedisProtocolToHuman_Map(o,reply); break; case '_': p = ldbRedisProtocolToHuman_Null(o,reply); break; case '#': p = ldbRedisProtocolToHuman_Bool(o,reply); break; case ',': p = ldbRedisProtocolToHuman_Double(o,reply); break; } return p; } /* The following functions are helpers for ldbRedisProtocolToHuman(), each * take care of a given Redis return type. */ char *ldbRedisProtocolToHuman_Int(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); *o = sdscatlen(*o,reply+1,p-reply-1); return p+2; } char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); long long bulklen; string2ll(reply+1,p-reply-1,&bulklen); if (bulklen == -1) { *o = sdscatlen(*o,"NULL",4); return p+2; } else { *o = sdscatrepr(*o,p+2,bulklen); return p+2+bulklen+2; } } char *ldbRedisProtocolToHuman_Status(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); *o = sdscatrepr(*o,reply,p-reply); return p+2; } char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); long long mbulklen; int j = 0; string2ll(reply+1,p-reply-1,&mbulklen); p += 2; if (mbulklen == -1) { *o = sdscatlen(*o,"NULL",4); return p; } *o = sdscatlen(*o,"[",1); for (j = 0; j < mbulklen; j++) { p = ldbRedisProtocolToHuman(o,p); if (j != mbulklen-1) *o = sdscatlen(*o,",",1); } *o = sdscatlen(*o,"]",1); return p; } char *ldbRedisProtocolToHuman_Set(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); long long mbulklen; int j = 0; string2ll(reply+1,p-reply-1,&mbulklen); p += 2; *o = sdscatlen(*o,"~(",2); for (j = 0; j < mbulklen; j++) { p = ldbRedisProtocolToHuman(o,p); if (j != mbulklen-1) *o = sdscatlen(*o,",",1); } *o = sdscatlen(*o,")",1); return p; } char *ldbRedisProtocolToHuman_Map(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); long long mbulklen; int j = 0; string2ll(reply+1,p-reply-1,&mbulklen); p += 2; *o = sdscatlen(*o,"{",1); for (j = 0; j < mbulklen; j++) { p = ldbRedisProtocolToHuman(o,p); *o = sdscatlen(*o," => ",4); p = ldbRedisProtocolToHuman(o,p); if (j != mbulklen-1) *o = sdscatlen(*o,",",1); } *o = sdscatlen(*o,"}",1); return p; } char *ldbRedisProtocolToHuman_Null(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); *o = sdscatlen(*o,"(null)",6); return p+2; } char *ldbRedisProtocolToHuman_Bool(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); if (reply[1] == 't') *o = sdscatlen(*o,"#true",5); else *o = sdscatlen(*o,"#false",6); return p+2; } char *ldbRedisProtocolToHuman_Double(sds *o, char *reply) { char *p = strchr(reply+1,'\r'); *o = sdscatlen(*o,"(double) ",9); *o = sdscatlen(*o,reply+1,p-reply-1); return p+2; } /* Log a Redis reply as debugger output, in a human readable format. * If the resulting string is longer than 'len' plus a few more chars * used as prefix, it gets truncated. */ void ldbLogRedisReply(char *reply) { sds log = sdsnew("<reply> "); ldbRedisProtocolToHuman(&log,reply); ldbLogWithMaxLen(log); } /* Implements the "print <var>" command of the Lua debugger. It scans for Lua * var "varname" starting from the current stack frame up to the top stack * frame. The first matching variable is printed. */ void ldbPrint(lua_State *lua, char *varname) { lua_Debug ar; int l = 0; /* Stack level. */ while (lua_getstack(lua,l,&ar) != 0) { l++; const char *name; int i = 1; /* Variable index. */ while((name = lua_getlocal(lua,&ar,i)) != NULL) { i++; if (strcmp(varname,name) == 0) { ldbLogStackValue(lua,"<value> "); lua_pop(lua,1); return; } else { lua_pop(lua,1); /* Discard the var name on the stack. */ } } } /* Let's try with global vars in two selected cases */ if (!strcmp(varname,"ARGV") || !strcmp(varname,"KEYS")) { lua_getglobal(lua, varname); ldbLogStackValue(lua,"<value> "); lua_pop(lua,1); } else { ldbLog(sdsnew("No such variable.")); } } /* Implements the "print" command (without arguments) of the Lua debugger. * Prints all the variables in the current stack frame. */ void ldbPrintAll(lua_State *lua) { lua_Debug ar; int vars = 0; if (lua_getstack(lua,0,&ar) != 0) { const char *name; int i = 1; /* Variable index. */ while((name = lua_getlocal(lua,&ar,i)) != NULL) { i++; if (!strstr(name,"(*temporary)")) { sds prefix = sdscatprintf(sdsempty(),"<value> %s = ",name); ldbLogStackValue(lua,prefix); sdsfree(prefix); vars++; } lua_pop(lua,1); } } if (vars == 0) { ldbLog(sdsnew("No local variables in the current context.")); } } /* Implements the break command to list, add and remove breakpoints. */ void ldbBreak(sds *argv, int argc) { if (argc == 1) { if (ldb.bpcount == 0) { ldbLog(sdsnew("No breakpoints set. Use 'b <line>' to add one.")); return; } else { ldbLog(sdscatfmt(sdsempty(),"%i breakpoints set:",ldb.bpcount)); int j; for (j = 0; j < ldb.bpcount; j++) ldbLogSourceLine(ldb.bp[j]); } } else { int j; for (j = 1; j < argc; j++) { char *arg = argv[j]; long line; if (!string2l(arg,sdslen(arg),&line)) { ldbLog(sdscatfmt(sdsempty(),"Invalid argument:'%s'",arg)); } else { if (line == 0) { ldb.bpcount = 0; ldbLog(sdsnew("All breakpoints removed.")); } else if (line > 0) { if (ldb.bpcount == LDB_BREAKPOINTS_MAX) { ldbLog(sdsnew("Too many breakpoints set.")); } else if (ldbAddBreakpoint(line)) { ldbList(line,1); } else { ldbLog(sdsnew("Wrong line number.")); } } else if (line < 0) { if (ldbDelBreakpoint(-line)) ldbLog(sdsnew("Breakpoint removed.")); else ldbLog(sdsnew("No breakpoint in the specified line.")); } } } } } /* Implements the Lua debugger "eval" command. It just compiles the user * passed fragment of code and executes it, showing the result left on * the stack. */ void ldbEval(lua_State *lua, sds *argv, int argc) { /* Glue the script together if it is composed of multiple arguments. */ sds code = sdsjoinsds(argv+1,argc-1," ",1); sds expr = sdscatsds(sdsnew("return "),code); /* Try to compile it as an expression, prepending "return ". */ if (luaL_loadbuffer(lua,expr,sdslen(expr),"@ldb_eval")) { lua_pop(lua,1); /* Failed? Try as a statement. */ if (luaL_loadbuffer(lua,code,sdslen(code),"@ldb_eval")) { ldbLog(sdscatfmt(sdsempty(),"<error> %s",lua_tostring(lua,-1))); lua_pop(lua,1); sdsfree(code); sdsfree(expr); return; } } /* Call it. */ sdsfree(code); sdsfree(expr); if (lua_pcall(lua,0,1,0)) { const char *err = lua_tostring(lua,-1); ldbLog(sdscatfmt(sdsempty(),"<error> %s", err ? err : "(error object is not a string)")); lua_pop(lua,1); return; } ldbLogStackValue(lua,"<retval> "); lua_pop(lua,1); } /* Implement the debugger "redis" command. We use a trick in order to make * the implementation very simple: we just call the Lua redis.call() command * implementation, with ldb.step enabled, so as a side effect the Redis command * and its reply are logged. */ void ldbRedis(lua_State *lua, sds *argv, int argc) { int j; if (!lua_checkstack(lua, argc + 1)) { /* Increase the Lua stack if needed to make sure there is enough room * to push 'argc + 1' elements to the stack. On failure, return error. * Notice that we need, in worst case, 'argc + 1' elements because we push all the arguments * given by the user (without the first argument) and we also push the 'redis' global table and * 'redis.call' function so: * (1 (redis table)) + (1 (redis.call function)) + (argc - 1 (all arguments without the first)) = argc + 1*/ ldbLogRedisReply("max lua stack reached"); return; } lua_getglobal(lua,"redis"); lua_pushstring(lua,"call"); lua_gettable(lua,-2); /* Stack: redis, redis.call */ for (j = 1; j < argc; j++) lua_pushlstring(lua,argv[j],sdslen(argv[j])); ldb.step = 1; /* Force redis.call() to log. */ lua_pcall(lua,argc-1,1,0); /* Stack: redis, result */ ldb.step = 0; /* Disable logging. */ lua_pop(lua,2); /* Discard the result and clean the stack. */ } /* Implements "trace" command of the Lua debugger. It just prints a backtrace * querying Lua starting from the current callframe back to the outer one. */ void ldbTrace(lua_State *lua) { lua_Debug ar; int level = 0; while(lua_getstack(lua,level,&ar)) { lua_getinfo(lua,"Snl",&ar); if(strstr(ar.short_src,"user_script") != NULL) { ldbLog(sdscatprintf(sdsempty(),"%s %s:", (level == 0) ? "In" : "From", ar.name ? ar.name : "top level")); ldbLogSourceLine(ar.currentline); } level++; } if (level == 0) { ldbLog(sdsnew("<error> Can't retrieve Lua stack.")); } } /* Implements the debugger "maxlen" command. It just queries or sets the * ldb.maxlen variable. */ void ldbMaxlen(sds *argv, int argc) { if (argc == 2) { int newval = atoi(argv[1]); ldb.maxlen_hint_sent = 1; /* User knows about this command. */ if (newval != 0 && newval <= 60) newval = 60; ldb.maxlen = newval; } if (ldb.maxlen) { ldbLog(sdscatprintf(sdsempty(),"<value> replies are truncated at %d bytes.",(int)ldb.maxlen)); } else { ldbLog(sdscatprintf(sdsempty(),"<value> replies are unlimited.")); } } /* Read debugging commands from client. * Return C_OK if the debugging session is continuing, otherwise * C_ERR if the client closed the connection or is timing out. */ int ldbRepl(lua_State *lua) { sds *argv; int argc; char* err = NULL; /* We continue processing commands until a command that should return * to the Lua interpreter is found. */ while(1) { while((argv = ldbReplParseCommand(&argc, &err)) == NULL) { char buf[1024]; if (err) { luaPushError(lua, err); luaError(lua); } int nread = connRead(ldb.conn,buf,sizeof(buf)); if (nread <= 0) { /* Make sure the script runs without user input since the * client is no longer connected. */ ldb.step = 0; ldb.bpcount = 0; return C_ERR; } ldb.cbuf = sdscatlen(ldb.cbuf,buf,nread); /* after 1M we will exit with an error * so that the client will not blow the memory */ if (sdslen(ldb.cbuf) > 1<<20) { sdsfree(ldb.cbuf); ldb.cbuf = sdsempty(); luaPushError(lua, "max client buffer reached"); luaError(lua); } } /* Flush the old buffer. */ sdsfree(ldb.cbuf); ldb.cbuf = sdsempty(); /* Execute the command. */ if (!strcasecmp(argv[0],"h") || !strcasecmp(argv[0],"help")) { ldbLog(sdsnew("Redis Lua debugger help:")); ldbLog(sdsnew("[h]elp Show this help.")); ldbLog(sdsnew("[s]tep Run current line and stop again.")); ldbLog(sdsnew("[n]ext Alias for step.")); ldbLog(sdsnew("[c]ontinue Run till next breakpoint.")); ldbLog(sdsnew("[l]ist List source code around current line.")); ldbLog(sdsnew("[l]ist [line] List source code around [line].")); ldbLog(sdsnew(" line = 0 means: current position.")); ldbLog(sdsnew("[l]ist [line] [ctx] In this form [ctx] specifies how many lines")); ldbLog(sdsnew(" to show before/after [line].")); ldbLog(sdsnew("[w]hole List all source code. Alias for 'list 1 1000000'.")); ldbLog(sdsnew("[p]rint Show all the local variables.")); ldbLog(sdsnew("[p]rint <var> Show the value of the specified variable.")); ldbLog(sdsnew(" Can also show global vars KEYS and ARGV.")); ldbLog(sdsnew("[b]reak Show all breakpoints.")); ldbLog(sdsnew("[b]reak <line> Add a breakpoint to the specified line.")); ldbLog(sdsnew("[b]reak -<line> Remove breakpoint from the specified line.")); ldbLog(sdsnew("[b]reak 0 Remove all breakpoints.")); ldbLog(sdsnew("[t]race Show a backtrace.")); ldbLog(sdsnew("[e]val <code> Execute some Lua code (in a different callframe).")); ldbLog(sdsnew("[r]edis <cmd> Execute a Redis command.")); ldbLog(sdsnew("[m]axlen [len] Trim logged Redis replies and Lua var dumps to len.")); ldbLog(sdsnew(" Specifying zero as <len> means unlimited.")); ldbLog(sdsnew("[a]bort Stop the execution of the script. In sync")); ldbLog(sdsnew(" mode dataset changes will be retained.")); ldbLog(sdsnew("")); ldbLog(sdsnew("Debugger functions you can call from Lua scripts:")); ldbLog(sdsnew("redis.debug() Produce logs in the debugger console.")); ldbLog(sdsnew("redis.breakpoint() Stop execution like if there was a breakpoint in the")); ldbLog(sdsnew(" next line of code.")); ldbSendLogs(); } else if (!strcasecmp(argv[0],"s") || !strcasecmp(argv[0],"step") || !strcasecmp(argv[0],"n") || !strcasecmp(argv[0],"next")) { ldb.step = 1; break; } else if (!strcasecmp(argv[0],"c") || !strcasecmp(argv[0],"continue")){ break; } else if (!strcasecmp(argv[0],"t") || !strcasecmp(argv[0],"trace")) { ldbTrace(lua); ldbSendLogs(); } else if (!strcasecmp(argv[0],"m") || !strcasecmp(argv[0],"maxlen")) { ldbMaxlen(argv,argc); ldbSendLogs(); } else if (!strcasecmp(argv[0],"b") || !strcasecmp(argv[0],"break")) { ldbBreak(argv,argc); ldbSendLogs(); } else if (!strcasecmp(argv[0],"e") || !strcasecmp(argv[0],"eval")) { ldbEval(lua,argv,argc); ldbSendLogs(); } else if (!strcasecmp(argv[0],"a") || !strcasecmp(argv[0],"abort")) { luaPushError(lua, "script aborted for user request"); luaError(lua); } else if (argc > 1 && (!strcasecmp(argv[0],"r") || !strcasecmp(argv[0],"redis"))) { ldbRedis(lua,argv,argc); ldbSendLogs(); } else if ((!strcasecmp(argv[0],"p") || !strcasecmp(argv[0],"print"))) { if (argc == 2) ldbPrint(lua,argv[1]); else ldbPrintAll(lua); ldbSendLogs(); } else if (!strcasecmp(argv[0],"l") || !strcasecmp(argv[0],"list")){ int around = ldb.currentline, ctx = 5; if (argc > 1) { int num = atoi(argv[1]); if (num > 0) around = num; } if (argc > 2) ctx = atoi(argv[2]); ldbList(around,ctx); ldbSendLogs(); } else if (!strcasecmp(argv[0],"w") || !strcasecmp(argv[0],"whole")){ ldbList(1,1000000); ldbSendLogs(); } else { ldbLog(sdsnew("<error> Unknown Redis Lua debugger command or " "wrong number of arguments.")); ldbSendLogs(); } /* Free the command vector. */ sdsfreesplitres(argv,argc); } /* Free the current command argv if we break inside the while loop. */ sdsfreesplitres(argv,argc); return C_OK; } /* This is the core of our Lua debugger, called each time Lua is about * to start executing a new line. */ void luaLdbLineHook(lua_State *lua, lua_Debug *ar) { scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME); serverAssert(rctx); /* Only supported inside script invocation */ lua_getstack(lua,0,ar); lua_getinfo(lua,"Sl",ar); ldb.currentline = ar->currentline; int bp = ldbIsBreakpoint(ldb.currentline) || ldb.luabp; int timeout = 0; /* Events outside our script are not interesting. */ if(strstr(ar->short_src,"user_script") == NULL) return; /* Check if a timeout occurred. */ if (ar->event == LUA_HOOKCOUNT && ldb.step == 0 && bp == 0) { mstime_t elapsed = elapsedMs(rctx->start_time); mstime_t timelimit = server.busy_reply_threshold ? server.busy_reply_threshold : 5000; if (elapsed >= timelimit) { timeout = 1; ldb.step = 1; } else { return; /* No timeout, ignore the COUNT event. */ } } if (ldb.step || bp) { char *reason = "step over"; if (bp) reason = ldb.luabp ? "redis.breakpoint() called" : "break point"; else if (timeout) reason = "timeout reached, infinite loop?"; ldb.step = 0; ldb.luabp = 0; ldbLog(sdscatprintf(sdsempty(), "* Stopped at %d, stop reason = %s", ldb.currentline, reason)); ldbLogSourceLine(ldb.currentline); ldbSendLogs(); if (ldbRepl(lua) == C_ERR && timeout) { /* If the client closed the connection and we have a timeout * connection, let's kill the script otherwise the process * will remain blocked indefinitely. */ luaPushError(lua, "timeout during Lua debugging with client closing connection"); luaError(lua); } rctx->start_time = getMonotonicUs(); } }