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private/react-native-fantom/tester/src/TesterMountingManager.h
70 строк
2 KB
Samuel Susla
Remove offscreen image request downgrading feature flag (#57226)
17 июн 2026, 15:26
17 июн 2026, 15:26
79adce3
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/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include "FantomImageLoader.h" #include <react/renderer/mounting/stubs/StubViewTree.h> #include <react/renderer/uimanager/IMountingManager.h> #include <string> #include <unordered_map> #include "render/RenderOutput.h" namespace facebook::react { class IImageLoader; class TesterMountingManager : public IMountingManager { public: TesterMountingManager(std::function<void(SurfaceId)> &&onAfterMount); void executeMount(SurfaceId surfaceId, MountingTransaction &&mountingTransaction) override; void dispatchCommand(const ShadowView &shadowView, const std::string &commandName, const folly::dynamic &args) override; void synchronouslyUpdateViewOnUIThread(Tag reactTag, const folly::dynamic &changedProps) override; void onUpdateShadowTree(const std::unordered_map<Tag, folly::dynamic> &tagToProps) override; ComponentRegistryFactory getComponentRegistryFactory() override; std::vector<std::string> takeMountingLogs(SurfaceId surfaceId); folly::dynamic getViewDirectManipulationProps(Tag tag) const; folly::dynamic getViewFabricUpdateProps(Tag tag) const; StubViewTree getViewTree(SurfaceId surfaceId); void initViewTree(SurfaceId surfaceId, const StubViewTree &viewTree) { viewTrees_[surfaceId] = viewTree; } std::shared_ptr<FantomImageLoader> imageLoader_; std::shared_ptr<IImageLoader> getImageLoader() noexcept override { return imageLoader_; } std::unique_ptr<RenderOutput> &renderer() { return renderer_; } private: std::function<void(SurfaceId)> onAfterMount_; std::unordered_map<SurfaceId, StubViewTree> viewTrees_; std::unordered_map<Tag, folly::dynamic> viewDirectManipulationProps_; std::unordered_map<Tag, folly::dynamic> viewFabricUpdateProps_; std::unique_ptr<RenderOutput> renderer_; }; }; // namespace facebook::react