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examples/sprite_transform_rotation.ts
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Zyie
chore: overhaul documentation system with TypeDoc plugins, examples, and guides (#11905)
12 фев 2026, 16:28
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12 фев 2026, 16:28
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// description: This example demonstrates how to create and display a basic sprite using PixiJS. import { Application, Assets, Sprite } from 'pixi.js'; (async () => { // Create a new application const app = new Application(); // Initialize the application await app.init({ background: '#1099bb', resizeTo: window }); // Append the application canvas to the document body document.body.appendChild(app.canvas); // Load the bunny texture const texture = await Assets.load('https://pixijs.com/assets/bunny.png'); // Create a bunny Sprite const bunny = new Sprite(texture); // Center the sprite's anchor point bunny.anchor.set(0.5); // Move the sprite to the center of the screen bunny.x = app.screen.width / 2; bunny.y = app.screen.height / 2; app.stage.addChild(bunny); // Listen for animate update app.ticker.add((time) => { // Just for fun, let's rotate mr rabbit a little. // * Delta is 1 if running at 100% performance * // * Creates frame-independent transformation * bunny.rotation += 0.1 * time.deltaTime; }); })();