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master
test/jdk/java/awt/GraphicsDevice/FullScreenWindowRace.java
65 строк
2 KB
Sergey Bylokhov
8359266: Delete the usage of AppContext in the GraphicsDevice
29 июн 2025, 22:44
29 июн 2025, 22:44
240541e
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/* * Copyright Amazon.com Inc. or its affiliates. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; /** * @test * @key headful * @bug 8359266 * @summary Tests for a race condition when setting a full-screen window */ public final class FullScreenWindowRace { public static void main(String[] args) throws InterruptedException { Window window = new Window(null); GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment() .getDefaultScreenDevice(); Thread thread = new Thread(() -> { while (gd.getFullScreenWindow() == null) { // Busy wait - can be optimized away without volatile } }); thread.setDaemon(true); thread.start(); // Give thread some time to start and begin the loop Thread.sleep(2000); gd.setFullScreenWindow(window); thread.join(15000); boolean alive = thread.isAlive(); gd.setFullScreenWindow(null); window.dispose(); if (alive) { throw new RuntimeException("Full screen window is NOT detected!"); } } }