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src/java.desktop/windows/native/libawt/java2d/d3d/D3DSurfaceData.h
94 строки
3 KB
Erik Joelsson
8187443: Forest Consolidation: Move files to unified layout
12 сен 2017, 20:03
12 сен 2017, 20:03
3789983
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/* * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #ifndef _D3DSURFACEDATA_H_ #define _D3DSURFACEDATA_H_ #include "java_awt_image_AffineTransformOp.h" #include "sun_java2d_d3d_D3DSurfaceData.h" #include "sun_java2d_pipe_hw_AccelSurface.h" #include "SurfaceData.h" #include <d3d9.h> typedef struct _D3DSDOps D3DSDOps; class D3DResource; struct _D3DSDOps { SurfaceDataOps sdOps; // the ordinal of the d3d adapter this surface belongs to // (may be different from GDI display number) jint adapter; jint width, height; // backbuffer-related data jint xoff, yoff; D3DSWAPEFFECT swapEffect; D3DResource *pResource; }; #define UNDEFINED sun_java2d_pipe_hw_AccelSurface_UNDEFINED #define RT_PLAIN sun_java2d_pipe_hw_AccelSurface_RT_PLAIN #define TEXTURE sun_java2d_pipe_hw_AccelSurface_TEXTURE #define RT_TEXTURE sun_java2d_pipe_hw_AccelSurface_RT_TEXTURE #define FLIP_BACKBUFFER sun_java2d_pipe_hw_AccelSurface_FLIP_BACKBUFFER #define D3D_DEVICE_RESOURCE \ sun_java2d_d3d_D3DSurfaceData_D3D_DEVICE_RESOURCE #define ST_INT_ARGB sun_java2d_d3d_D3DSurfaceData_ST_INT_ARGB #define ST_INT_ARGB_PRE sun_java2d_d3d_D3DSurfaceData_ST_INT_ARGB_PRE #define ST_INT_ARGB_BM sun_java2d_d3d_D3DSurfaceData_ST_INT_ARGB_BM #define ST_INT_RGB sun_java2d_d3d_D3DSurfaceData_ST_INT_RGB #define ST_INT_BGR sun_java2d_d3d_D3DSurfaceData_ST_INT_BGR #define ST_USHORT_565_RGB sun_java2d_d3d_D3DSurfaceData_ST_USHORT_565_RGB #define ST_USHORT_555_RGB sun_java2d_d3d_D3DSurfaceData_ST_USHORT_555_RGB #define ST_BYTE_INDEXED sun_java2d_d3d_D3DSurfaceData_ST_BYTE_INDEXED #define ST_BYTE_INDEXED_BM sun_java2d_d3d_D3DSurfaceData_ST_BYTE_INDEXED_BM #define ST_3BYTE_BGR sun_java2d_d3d_D3DSurfaceData_ST_3BYTE_BGR /** * These are defined to be the same as ExtendedBufferCapabilities.VSyncType * enum. */ #define VSYNC_DEFAULT 0 #define VSYNC_ON 1 #define VSYNC_OFF 2 /** * These are shorthand names for the filtering method constants used by * image transform methods. */ #define D3DSD_XFORM_DEFAULT 0 #define D3DSD_XFORM_NEAREST_NEIGHBOR \ java_awt_image_AffineTransformOp_TYPE_NEAREST_NEIGHBOR #define D3DSD_XFORM_BILINEAR \ java_awt_image_AffineTransformOp_TYPE_BILINEAR void D3DSD_Flush(void *pData); void D3DSD_MarkLost(void *pData); #endif /* _D3DSURFACEDATA_H_ */