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plugins/obs-vst/headers/VSTPlugin.h
110 строк
3 KB
Ryan Foster
clang-format: Increase column limit from 80 to 120
05 окт 2024, 01:19
05 окт 2024, 01:19
a1fbf10
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/***************************************************************************** Copyright (C) 2016-2017 by Colin Edwards. Additional Code Copyright (C) 2016-2017 by c3r1c3 <c3r1c3@nevermindonline.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. *****************************************************************************/ #ifndef OBS_STUDIO_VSTPLUGIN_H #define OBS_STUDIO_VSTPLUGIN_H #define BLOCK_SIZE 512 #include <mutex> #include <atomic> #include <string> #include <QDirIterator> #include <obs-module.h> #include "aeffectx.h" #include "vst-plugin-callbacks.hpp" #include "EditorWidget.h" #ifdef __APPLE__ #include <CoreFoundation/CoreFoundation.h> #endif class EditorWidget; class VSTPlugin : public QObject { Q_OBJECT /* Because effect is always changed in UI thread, so lockEffect is only necessary for these situations: 1. access effect object outside of UI thread; 2. close/delete effect object any where. */ std::recursive_mutex lockEffect; AEffect *effect = nullptr; obs_source_t *sourceContext; std::string pluginPath; float **inputs = nullptr; float **outputs = nullptr; float **channelrefs = nullptr; size_t numChannels = 0; void createChannelBuffers(size_t count); void cleanupChannelBuffers(); EditorWidget *editorWidget = nullptr; bool editorOpened = false; AEffect *loadEffect(); std::atomic_bool effectReady = false; std::string sourceName; std::string filterName; char effectName[64]; // Remove below... or comment out char vendorString[64]; VstTimeInfo mTimeInfo; #ifdef __APPLE__ CFBundleRef bundle = NULL; #elif WIN32 HINSTANCE dllHandle = nullptr; #elif __linux__ void *soHandle = nullptr; #endif void unloadLibrary(); static intptr_t hostCallback_static(AEffect *effect, int32_t opcode, int32_t index, intptr_t value, void *ptr, float opt); VstTimeInfo *GetTimeInfo(); float GetSampleRate(); public: VSTPlugin(obs_source_t *sourceContext); ~VSTPlugin(); void loadEffectFromPath(const std::string &path); void unloadEffect(); std::string getEffectPath(); std::string getChunk(); void setChunk(const std::string &data); void setProgram(const int programNumber); int getProgram(); void getSourceNames(); obs_audio_data *process(struct obs_audio_data *audio); bool openInterfaceWhenActive = false; bool vstLoaded(); bool isEditorOpen(); void onEditorClosed(); public slots: void openEditor(); void closeEditor(); }; #endif // OBS_STUDIO_VSTPLUGIN_H