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libobs/util/windows/ComPtr.hpp
186 строк
3 KB
Warchamp7
Update C++ files with braces
09 июн 2026, 20:41
09 июн 2026, 20:41
30b63c6
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/* * Copyright (c) 2023 Lain Bailey <lain@obsproject.com> * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #pragma once #ifdef _WIN32 #include <Unknwn.h> #endif /* Oh no I have my own com pointer class, the world is ending, how dare you * write your own! */ template<class T> class ComPtr { protected: T *ptr; inline void Kill() { if (ptr) { ptr->Release(); } } inline void Replace(T *p) { if (ptr != p) { if (p) { p->AddRef(); } if (ptr) { ptr->Release(); } ptr = p; } } public: inline ComPtr() : ptr(nullptr) {} inline ComPtr(T *p) : ptr(p) { if (ptr) { ptr->AddRef(); } } inline ComPtr(const ComPtr<T> &c) : ptr(c.ptr) { if (ptr) { ptr->AddRef(); } } inline ComPtr(ComPtr<T> &&c) noexcept : ptr(c.ptr) { c.ptr = nullptr; } template<class U> inline ComPtr(ComPtr<U> &&c) noexcept : ptr(c.Detach()) {} inline ~ComPtr() { Kill(); } inline void Clear() { if (ptr) { ptr->Release(); ptr = nullptr; } } inline ComPtr<T> &operator=(T *p) { Replace(p); return *this; } inline ComPtr<T> &operator=(const ComPtr<T> &c) { Replace(c.ptr); return *this; } inline ComPtr<T> &operator=(ComPtr<T> &&c) noexcept { if (&ptr != &c.ptr) { Kill(); ptr = c.ptr; c.ptr = nullptr; } return *this; } template<class U> inline ComPtr<T> &operator=(ComPtr<U> &&c) noexcept { Kill(); ptr = c.Detach(); return *this; } inline T *Detach() { T *out = ptr; ptr = nullptr; return out; } inline void CopyTo(T **out) { if (out) { if (ptr) { ptr->AddRef(); } *out = ptr; } } inline ULONG Release() { ULONG ref; if (!ptr) { return 0; } ref = ptr->Release(); ptr = nullptr; return ref; } inline T **Assign() { Clear(); return &ptr; } inline void Set(T *p) { Kill(); ptr = p; } inline T *Get() const { return ptr; } inline T **operator&() { return Assign(); } inline operator T *() const { return ptr; } inline T *operator->() const { return ptr; } inline bool operator==(T *p) const { return ptr == p; } inline bool operator!=(T *p) const { return ptr != p; } inline bool operator!() const { return !ptr; } }; #ifdef _WIN32 template<class T> class ComQIPtr : public ComPtr<T> { public: inline ComQIPtr(IUnknown *unk) { this->ptr = nullptr; unk->QueryInterface(__uuidof(T), (void **)&this->ptr); } template<class U> inline ComQIPtr(const ComPtr<U> &c) { this->ptr = nullptr; c->QueryInterface(__uuidof(T), (void **)&this->ptr); } inline ComPtr<T> &operator=(IUnknown *unk) { ComPtr<T>::Clear(); unk->QueryInterface(__uuidof(T), (void **)&this->ptr); return *this; } }; #endif