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v24.19.0
src/node_contextify.h
261 строка
12 KB
Chengzhong Wu
src: reorganize ContextifyFunction methods
31 май 2025, 14:30
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31 май 2025, 14:30
63f643e
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#ifndef SRC_NODE_CONTEXTIFY_H_ #define SRC_NODE_CONTEXTIFY_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "base_object-inl.h" #include "cppgc_helpers-inl.h" #include "node_context_data.h" #include "node_errors.h" namespace node { class ExternalReferenceRegistry; namespace contextify { struct ContextOptions { v8::Local<v8::String> name; v8::Local<v8::String> origin; v8::Local<v8::Boolean> allow_code_gen_strings; v8::Local<v8::Boolean> allow_code_gen_wasm; std::unique_ptr<v8::MicrotaskQueue> own_microtask_queue; v8::Local<v8::Symbol> host_defined_options_id; bool vanilla = false; }; /** * The memory management of a vm context is as follows: * * user code * │ * As global proxy or ▼ * ┌──────────────┐ kSandboxObject embedder data ┌────────────────┐ * ┌─► │ V8 Context │────────────────────────────────►│ Wrapper holder │ * │ └──────────────┘ └───────┬────────┘ * │ ▲ Object constructor/creation context │ * │ │ │ * │ ┌──────┴────────────┐ contextify_context_private_symbol │ * │ │ ContextifyContext │◄────────────────────────────────────┘ * │ │ JS Wrapper │◄──────────► ┌─────────────────────────┐ * │ └───────────────────┘ cppgc │ node::ContextifyContext │ * │ │ C++ Object │ * └──────────────────────────────────► └─────────────────────────┘ * v8::TracedReference / ContextEmbedderIndex::kContextifyContext * * There are two possibilities for the "wrapper holder": * * 1. When vm.constants.DONT_CONTEXTIFY is used, the wrapper holder is the V8 * context's global proxy object * 2. Otherwise it's the arbitrary "sandbox object" that users pass into * vm.createContext() or a new empty object created internally if they pass * undefined. * * In 2, the global object of the new V8 context is created using * global_object_template with interceptors that perform any requested * operations on the global object in the context first on the sandbox object * living outside of the new context, then fall back to the global proxy of the * new context. * * It's critical for the user-accessible wrapper holder to keep the * ContextifyContext wrapper alive via contextify_context_private_symbol * so that the V8 context is always available to the user while they still * hold the vm "context" object alive. * * It's also critical for the V8 context to keep the wrapper holder * (specifically, the "sandbox object" if users pass one) as well as the * node::ContextifyContext C++ object alive, so that when the code * runs inside the object and accesses the global object, the interceptors * can still access the "sandbox object" and perform operations * on them, even if users already relinquish access to the outer * "sandbox object". * * The v8::TracedReference and the ContextEmbedderIndex::kContextifyContext * slot in the context only act as shortcuts between * the node::ContextifyContext C++ object and the V8 context. */ class ContextifyContext final : CPPGC_MIXIN(ContextifyContext) { public: SET_CPPGC_NAME(ContextifyContext) void Trace(cppgc::Visitor* visitor) const final; SET_NO_MEMORY_INFO() ContextifyContext(Environment* env, v8::Local<v8::Object> wrapper, v8::Local<v8::Context> v8_context, ContextOptions* options); // The destructors don't need to do anything because when the wrapper is // going away, the context is already going away or otherwise it would've // been holding the wrapper alive, so there's no need to reset the pointers // in the context. Also, any global handles to the context would've been // empty at this point, and the per-Environment context tracking code is // capable of dealing with empty handles from contexts purged elsewhere. ~ContextifyContext() = default; static v8::MaybeLocal<v8::Context> CreateV8Context( v8::Isolate* isolate, v8::Local<v8::ObjectTemplate> object_template, const SnapshotData* snapshot_data, v8::MicrotaskQueue* queue); static void CreatePerIsolateProperties(IsolateData* isolate_data, v8::Local<v8::ObjectTemplate> target); static void RegisterExternalReferences(ExternalReferenceRegistry* registry); static ContextifyContext* ContextFromContextifiedSandbox( Environment* env, const v8::Local<v8::Object>& wrapper_holder); inline v8::Local<v8::Context> context() const { return context_.Get(env()->isolate()); } inline v8::Local<v8::Object> global_proxy() const { return context()->Global(); } inline v8::Local<v8::Object> sandbox() const { // Only vanilla contexts have undefined sandboxes. sandbox() is only used by // interceptors who are not supposed to be called on vanilla contexts. v8::Local<v8::Value> result = context()->GetEmbedderData(ContextEmbedderIndex::kSandboxObject); CHECK(!result->IsUndefined()); return result.As<v8::Object>(); } inline v8::MicrotaskQueue* microtask_queue() const { return microtask_queue_.get(); } template <typename T> static ContextifyContext* Get(const v8::PropertyCallbackInfo<T>& args); static ContextifyContext* Get(v8::Local<v8::Object> object); static void InitializeGlobalTemplates(IsolateData* isolate_data); private: static ContextifyContext* New(Environment* env, v8::Local<v8::Object> sandbox_obj, ContextOptions* options); // Initialize a context created from CreateV8Context() static ContextifyContext* New(v8::Local<v8::Context> ctx, Environment* env, v8::Local<v8::Object> sandbox_obj, ContextOptions* options); static bool IsStillInitializing(const ContextifyContext* ctx); static void MakeContext(const v8::FunctionCallbackInfo<v8::Value>& args); static void IsContext(const v8::FunctionCallbackInfo<v8::Value>& args); static v8::Intercepted PropertyQueryCallback( v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Integer>& args); static v8::Intercepted PropertyGetterCallback( v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value>& args); static v8::Intercepted PropertySetterCallback( v8::Local<v8::Name> property, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& args); static v8::Intercepted PropertyDescriptorCallback( v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value>& args); static v8::Intercepted PropertyDefinerCallback( v8::Local<v8::Name> property, const v8::PropertyDescriptor& desc, const v8::PropertyCallbackInfo<void>& args); static v8::Intercepted PropertyDeleterCallback( v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Boolean>& args); static void PropertyEnumeratorCallback( const v8::PropertyCallbackInfo<v8::Array>& args); static v8::Intercepted IndexedPropertyQueryCallback( uint32_t index, const v8::PropertyCallbackInfo<v8::Integer>& args); static v8::Intercepted IndexedPropertyGetterCallback( uint32_t index, const v8::PropertyCallbackInfo<v8::Value>& args); static v8::Intercepted IndexedPropertySetterCallback( uint32_t index, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& args); static v8::Intercepted IndexedPropertyDescriptorCallback( uint32_t index, const v8::PropertyCallbackInfo<v8::Value>& args); static v8::Intercepted IndexedPropertyDefinerCallback( uint32_t index, const v8::PropertyDescriptor& desc, const v8::PropertyCallbackInfo<void>& args); static v8::Intercepted IndexedPropertyDeleterCallback( uint32_t index, const v8::PropertyCallbackInfo<v8::Boolean>& args); static void IndexedPropertyEnumeratorCallback( const v8::PropertyCallbackInfo<v8::Array>& args); v8::TracedReference<v8::Context> context_; std::unique_ptr<v8::MicrotaskQueue> microtask_queue_; }; class ContextifyScript final : CPPGC_MIXIN(ContextifyScript) { public: SET_CPPGC_NAME(ContextifyScript) void Trace(cppgc::Visitor* visitor) const final; SET_NO_MEMORY_INFO() ContextifyScript(Environment* env, v8::Local<v8::Object> object); ~ContextifyScript() override; v8::Local<v8::UnboundScript> unbound_script() const; void set_unbound_script(v8::Local<v8::UnboundScript>); static void CreatePerIsolateProperties(IsolateData* isolate_data, v8::Local<v8::ObjectTemplate> target); static void RegisterExternalReferences(ExternalReferenceRegistry* registry); static ContextifyScript* New(Environment* env, v8::Local<v8::Object> object); static void New(const v8::FunctionCallbackInfo<v8::Value>& args); static bool InstanceOf(Environment* env, const v8::Local<v8::Value>& args); static void CreateCachedData(const v8::FunctionCallbackInfo<v8::Value>& args); static void RunInContext(const v8::FunctionCallbackInfo<v8::Value>& args); static bool EvalMachine(v8::Local<v8::Context> context, Environment* env, const int64_t timeout, const bool display_errors, const bool break_on_sigint, const bool break_on_first_line, v8::MicrotaskQueue* microtask_queue, const v8::FunctionCallbackInfo<v8::Value>& args); private: v8::TracedReference<v8::UnboundScript> script_; }; class ContextifyFunction final { public: static void RegisterExternalReferences(ExternalReferenceRegistry* registry); static void CreatePerIsolateProperties(IsolateData* isolate_data, v8::Local<v8::ObjectTemplate> target); static void CompileFunction(const v8::FunctionCallbackInfo<v8::Value>& args); static v8::MaybeLocal<v8::Object> CompileFunctionAndCacheResult( Environment* env, v8::Local<v8::Context> parsing_context, v8::ScriptCompiler::Source* source, v8::LocalVector<v8::String> params, v8::LocalVector<v8::Object> context_extensions, v8::ScriptCompiler::CompileOptions options, bool produce_cached_data, v8::Local<v8::Symbol> id_symbol, const errors::TryCatchScope& try_catch); private: ContextifyFunction() = delete; ~ContextifyFunction() = delete; }; v8::Maybe<void> StoreCodeCacheResult( Environment* env, v8::Local<v8::Object> target, v8::ScriptCompiler::CompileOptions compile_options, const v8::ScriptCompiler::Source& source, bool produce_cached_data, std::unique_ptr<v8::ScriptCompiler::CachedData> new_cached_data); } // namespace contextify } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_CONTEXTIFY_H_