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src/tcp_wrap.h
138 строк
5 KB
Matteo Collina
net: support TCP handle transfer on Windows
25 июл 2026, 03:25
25 июл 2026, 03:25
fdcb1de
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// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_TCP_WRAP_H_ #define SRC_TCP_WRAP_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "async_wrap.h" #include "connection_wrap.h" #include "node_messaging.h" namespace node { class ExternalReferenceRegistry; class Environment; class TCPWrap : public ConnectionWrap<TCPWrap, uv_tcp_t> { public: enum SocketType { SOCKET, SERVER }; static v8::MaybeLocal<v8::Object> Instantiate(Environment* env, AsyncWrap* parent, SocketType type); static void Initialize(v8::Local<v8::Object> target, v8::Local<v8::Value> unused, v8::Local<v8::Context> context, void* priv); static void RegisterExternalReferences(ExternalReferenceRegistry* registry); SET_NO_MEMORY_INFO() SET_SELF_SIZE(TCPWrap) const char* MemoryInfoName() const override { switch (provider_type()) { case ProviderType::PROVIDER_TCPWRAP: return "TCPSocketWrap"; case ProviderType::PROVIDER_TCPSERVERWRAP: return "TCPServerWrap"; default: UNREACHABLE(); } } // Transfer the underlying socket to another thread via .postMessage(). The // transfer duplicates the socket and re-adopts it (uv_tcp_open) in the // receiving event loop. This is the building block for distributing // listening sockets and accepted connections across worker_threads. BaseObject::TransferMode GetTransferMode() const override; std::unique_ptr<worker::TransferData> TransferForMessaging() override; private: typedef uv_tcp_t HandleType; class TransferData : public worker::TransferData { public: explicit TransferData(uv_os_sock_t socket, SocketType type) : socket_(socket), type_(type) {} ~TransferData() override; BaseObjectPtr<BaseObject> Deserialize( Environment* env, v8::Local<v8::Context> context, std::unique_ptr<worker::TransferData> self) override; SET_NO_MEMORY_INFO() SET_MEMORY_INFO_NAME(TCPWrapTransferData) SET_SELF_SIZE(TransferData) private: uv_os_sock_t socket_; SocketType type_; }; template <typename T, int (*F)(const typename T::HandleType*, sockaddr*, int*)> friend void GetSockOrPeerName(const v8::FunctionCallbackInfo<v8::Value>&); TCPWrap(Environment* env, v8::Local<v8::Object> object, ProviderType provider); static void New(const v8::FunctionCallbackInfo<v8::Value>& args); static void SetNoDelay(const v8::FunctionCallbackInfo<v8::Value>& args); static void SetKeepAlive(const v8::FunctionCallbackInfo<v8::Value>& args); static void SetTypeOfService(const v8::FunctionCallbackInfo<v8::Value>& args); static void GetTypeOfService(const v8::FunctionCallbackInfo<v8::Value>& args); static void Bind(const v8::FunctionCallbackInfo<v8::Value>& args); static void Bind6(const v8::FunctionCallbackInfo<v8::Value>& args); static void Listen(const v8::FunctionCallbackInfo<v8::Value>& args); static void Connect(const v8::FunctionCallbackInfo<v8::Value>& args); static void Connect6(const v8::FunctionCallbackInfo<v8::Value>& args); template <typename T> static void Connect(const v8::FunctionCallbackInfo<v8::Value>& args, int (*uv_ip_addr)(const char* ip_address, int port, T* addr)); static void Open(const v8::FunctionCallbackInfo<v8::Value>& args); template <typename T> static void Bind(const v8::FunctionCallbackInfo<v8::Value>& args, int family, int (*uv_ip_addr)(const char* ip_address, int port, T* addr)); static void Reset(const v8::FunctionCallbackInfo<v8::Value>& args); int Reset(v8::Local<v8::Value> close_callback = v8::Local<v8::Value>()); #ifdef _WIN32 static void SetSimultaneousAccepts( const v8::FunctionCallbackInfo<v8::Value>& args); #endif }; } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_TCP_WRAP_H_