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src/node_platform.h
286 строк
10 KB
Noritaka Kobayashi
doc,src,test: fix typos
28 май 2025, 11:18
Не верифицирован
28 май 2025, 11:18
3877800
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#ifndef SRC_NODE_PLATFORM_H_ #define SRC_NODE_PLATFORM_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include <functional> #include <queue> #include <type_traits> #include <unordered_map> #include <vector> #include "libplatform/libplatform.h" #include "node.h" #include "node_mutex.h" #include "uv.h" namespace node { class NodePlatform; class IsolateData; class PerIsolatePlatformData; template <typename, typename = void> struct has_priority : std::false_type {}; template <typename T> struct has_priority<T, std::void_t<decltype(std::declval<T>().priority)>> : std::true_type {}; template <class T> class TaskQueue { public: // If the entry type has a priority member, order the priority queue by // that - higher priority first. Otherwise, maintain insertion order. struct EntryCompare { bool operator()(const std::unique_ptr<T>& a, const std::unique_ptr<T>& b) const { if constexpr (has_priority<T>::value) { return a->priority < b->priority; } else { return false; } } }; using PriorityQueue = std::priority_queue<std::unique_ptr<T>, std::vector<std::unique_ptr<T>>, EntryCompare>; class Locked { public: void Push(std::unique_ptr<T> task, bool outstanding = false); std::unique_ptr<T> Pop(); std::unique_ptr<T> BlockingPop(); void NotifyOfOutstandingCompletion(); void BlockingDrain(); void Stop(); PriorityQueue PopAll(); private: friend class TaskQueue; explicit Locked(TaskQueue* queue); TaskQueue* queue_; Mutex::ScopedLock lock_; }; TaskQueue(); ~TaskQueue() = default; Locked Lock() { return Locked(this); } private: Mutex lock_; ConditionVariable tasks_available_; ConditionVariable outstanding_tasks_drained_; int outstanding_tasks_; bool stopped_; PriorityQueue task_queue_; }; struct TaskQueueEntry { std::unique_ptr<v8::Task> task; v8::TaskPriority priority; TaskQueueEntry(std::unique_ptr<v8::Task> t, v8::TaskPriority p) : task(std::move(t)), priority(p) {} inline bool is_outstanding() const { return priority == v8::TaskPriority::kUserBlocking; } }; struct DelayedTask { std::unique_ptr<v8::Task> task; v8::TaskPriority priority; uv_timer_t timer; double timeout; std::shared_ptr<PerIsolatePlatformData> platform_data; }; enum class PlatformDebugLogLevel { kNone = 0, kMinimal = 1, kVerbose = 2, }; // This acts as the foreground task runner for a given Isolate. class PerIsolatePlatformData : public IsolatePlatformDelegate, public v8::TaskRunner, public std::enable_shared_from_this<PerIsolatePlatformData> { public: PerIsolatePlatformData( v8::Isolate* isolate, uv_loop_t* loop, PlatformDebugLogLevel debug_log_level = PlatformDebugLogLevel::kNone); ~PerIsolatePlatformData() override; std::shared_ptr<v8::TaskRunner> GetForegroundTaskRunner() override; bool IdleTasksEnabled() override { return false; } // Non-nestable tasks are treated like regular tasks. bool NonNestableTasksEnabled() const override { return true; } bool NonNestableDelayedTasksEnabled() const override { return true; } void AddShutdownCallback(void (*callback)(void*), void* data); void Shutdown(); // Returns true if work was dispatched or executed. New tasks that are // posted during flushing of the queue are postponed until the next // flushing. bool FlushForegroundTasksInternal(); const uv_loop_t* event_loop() const { return loop_; } private: // v8::TaskRunner implementation. void PostTaskImpl(std::unique_ptr<v8::Task> task, const v8::SourceLocation& location) override; void PostDelayedTaskImpl(std::unique_ptr<v8::Task> task, double delay_in_seconds, const v8::SourceLocation& location) override; void PostIdleTaskImpl(std::unique_ptr<v8::IdleTask> task, const v8::SourceLocation& location) override; void PostNonNestableTaskImpl(std::unique_ptr<v8::Task> task, const v8::SourceLocation& location) override; void PostNonNestableDelayedTaskImpl( std::unique_ptr<v8::Task> task, double delay_in_seconds, const v8::SourceLocation& location) override; void DeleteFromScheduledTasks(DelayedTask* task); void DecreaseHandleCount(); static void FlushTasks(uv_async_t* handle); void RunForegroundTask(std::unique_ptr<v8::Task> task); static void RunForegroundTask(uv_timer_t* timer); uv_async_t* flush_tasks_ = nullptr; struct ShutdownCallback { void (*cb)(void*); void* data; }; typedef std::vector<ShutdownCallback> ShutdownCbList; ShutdownCbList shutdown_callbacks_; // shared_ptr to self to keep this object alive during shutdown. std::shared_ptr<PerIsolatePlatformData> self_reference_; uint32_t uv_handle_count_ = 1; // 1 = flush_tasks_ v8::Isolate* const isolate_; uv_loop_t* const loop_; // When acquiring locks for both task queues, lock foreground_tasks_ // first then foreground_delayed_tasks_ to avoid deadlocks. TaskQueue<TaskQueueEntry> foreground_tasks_; TaskQueue<DelayedTask> foreground_delayed_tasks_; // Use a custom deleter because libuv needs to close the handle first. typedef std::unique_ptr<DelayedTask, void (*)(DelayedTask*)> DelayedTaskPointer; std::vector<DelayedTaskPointer> scheduled_delayed_tasks_; PlatformDebugLogLevel debug_log_level_ = PlatformDebugLogLevel::kNone; }; // This acts as the single worker thread task runner for all Isolates. class WorkerThreadsTaskRunner { public: explicit WorkerThreadsTaskRunner(int thread_pool_size, PlatformDebugLogLevel debug_log_level); void PostTask(v8::TaskPriority priority, std::unique_ptr<v8::Task> task, const v8::SourceLocation& location); void PostDelayedTask(v8::TaskPriority priority, std::unique_ptr<v8::Task> task, const v8::SourceLocation& location, double delay_in_seconds); void BlockingDrain(); void Shutdown(); int NumberOfWorkerThreads() const; private: // A queue shared by all threads. The consumers are the worker threads which // take tasks from it to run in PlatformWorkerThread(). The producers can be // any thread. Both the foreground thread and the worker threads can push // tasks into the queue via v8::Platform::PostTaskOnWorkerThread() which // eventually calls PostTask() on this class. When any thread calls // v8::Platform::PostDelayedTaskOnWorkerThread(), the DelayedTaskScheduler // thread will schedule a timer that pushes the delayed tasks back into this // queue when the timer expires. TaskQueue<TaskQueueEntry> pending_worker_tasks_; class DelayedTaskScheduler; std::unique_ptr<DelayedTaskScheduler> delayed_task_scheduler_; std::vector<std::unique_ptr<uv_thread_t>> threads_; PlatformDebugLogLevel debug_log_level_ = PlatformDebugLogLevel::kNone; }; class NodePlatform : public MultiIsolatePlatform { public: NodePlatform(int thread_pool_size, v8::TracingController* tracing_controller, v8::PageAllocator* page_allocator = nullptr); ~NodePlatform() override; void DrainTasks(v8::Isolate* isolate) override; void Shutdown(); // v8::Platform implementation. int NumberOfWorkerThreads() override; void PostTaskOnWorkerThreadImpl(v8::TaskPriority priority, std::unique_ptr<v8::Task> task, const v8::SourceLocation& location) override; void PostDelayedTaskOnWorkerThreadImpl( v8::TaskPriority priority, std::unique_ptr<v8::Task> task, double delay_in_seconds, const v8::SourceLocation& location) override; bool IdleTasksEnabled(v8::Isolate* isolate) override; double MonotonicallyIncreasingTime() override; double CurrentClockTimeMillis() override; v8::TracingController* GetTracingController() override; bool FlushForegroundTasks(v8::Isolate* isolate) override; std::unique_ptr<v8::JobHandle> CreateJobImpl( v8::TaskPriority priority, std::unique_ptr<v8::JobTask> job_task, const v8::SourceLocation& location) override; void RegisterIsolate(v8::Isolate* isolate, uv_loop_t* loop) override; void RegisterIsolate(v8::Isolate* isolate, IsolatePlatformDelegate* delegate) override; void UnregisterIsolate(v8::Isolate* isolate) override; void AddIsolateFinishedCallback(v8::Isolate* isolate, void (*callback)(void*), void* data) override; std::shared_ptr<v8::TaskRunner> GetForegroundTaskRunner( v8::Isolate* isolate, v8::TaskPriority priority) override; Platform::StackTracePrinter GetStackTracePrinter() override; v8::PageAllocator* GetPageAllocator() override; private: IsolatePlatformDelegate* ForIsolate(v8::Isolate* isolate); std::shared_ptr<PerIsolatePlatformData> ForNodeIsolate(v8::Isolate* isolate); Mutex per_isolate_mutex_; using DelegatePair = std::pair<IsolatePlatformDelegate*, std::shared_ptr<PerIsolatePlatformData>>; std::unordered_map<v8::Isolate*, DelegatePair> per_isolate_; v8::TracingController* tracing_controller_; v8::PageAllocator* page_allocator_; std::shared_ptr<WorkerThreadsTaskRunner> worker_thread_task_runner_; bool has_shut_down_ = false; PlatformDebugLogLevel debug_log_level_ = PlatformDebugLogLevel::kNone; }; } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_PLATFORM_H_