/
githubmirror
/
node
Обзор
Документация
Войти
/
githubmirror
/
node
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
main
src/env-inl.h
938 строк
28 KB
Mert Can Altin
src: cache context lookup in vectored io loops
21 янв 2026, 00:21
Не верифицирован
21 янв 2026, 00:21
488aaee
Код
Авторство
О чём код?
// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_ENV_INL_H_ #define SRC_ENV_INL_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "aliased_buffer-inl.h" #include "callback_queue-inl.h" #include "env.h" #include "node.h" #include "node_context_data.h" #include "node_internals.h" #include "node_perf_common.h" #include "node_realm-inl.h" #include "util-inl.h" #include "uv.h" #include "v8-cppgc.h" #include "v8.h" #include <cstddef> #include <cstdint> #include <utility> namespace node { inline v8::Isolate* IsolateData::isolate() const { return isolate_; } inline uv_loop_t* IsolateData::event_loop() const { return event_loop_; } inline uint16_t* IsolateData::embedder_id_for_cppgc() const { return &(wrapper_data_->cppgc_id); } inline uint16_t* IsolateData::embedder_id_for_non_cppgc() const { return &(wrapper_data_->non_cppgc_id); } inline NodeArrayBufferAllocator* IsolateData::node_allocator() const { return node_allocator_; } inline MultiIsolatePlatform* IsolateData::platform() const { return platform_; } inline const SnapshotData* IsolateData::snapshot_data() const { return snapshot_data_; } inline void IsolateData::set_worker_context(worker::Worker* context) { CHECK_NULL(worker_context_); // Should be set only once. worker_context_ = context; } inline worker::Worker* IsolateData::worker_context() const { return worker_context_; } inline v8::Local<v8::String> IsolateData::async_wrap_provider(int index) const { return async_wrap_providers_[index].Get(isolate_); } inline AliasedUint32Array& AsyncHooks::fields() { return fields_; } inline AliasedFloat64Array& AsyncHooks::async_id_fields() { return async_id_fields_; } inline AliasedFloat64Array& AsyncHooks::async_ids_stack() { return async_ids_stack_; } v8::Local<v8::Array> AsyncHooks::js_execution_async_resources() { if (js_execution_async_resources_.IsEmpty()) [[unlikely]] { js_execution_async_resources_.Reset( env()->isolate(), v8::Array::New(env()->isolate())); } return PersistentToLocal::Strong(js_execution_async_resources_); } v8::Local<v8::Object> AsyncHooks::native_execution_async_resource(size_t i) { if (i >= native_execution_async_resources_.size()) return {}; auto resource = native_execution_async_resources_[i]; if (std::holds_alternative<v8::Global<v8::Object>*>(resource)) [[unlikely]] { auto* global = std::get<v8::Global<v8::Object>*>(resource); if (global == nullptr) [[unlikely]] return {}; return global->Get(env()->isolate()); } else { auto* local = std::get<v8::Local<v8::Object>*>(resource); if (local == nullptr) [[unlikely]] return {}; return *local; } } inline v8::Local<v8::String> AsyncHooks::provider_string(int idx) { return env()->isolate_data()->async_wrap_provider(idx); } inline void AsyncHooks::no_force_checks() { fields_[kCheck] -= 1; } inline Environment* AsyncHooks::env() { return Environment::ForAsyncHooks(this); } Environment* Environment::ForAsyncHooks(AsyncHooks* hooks) { return ContainerOf(&Environment::async_hooks_, hooks); } inline size_t Environment::async_callback_scope_depth() const { return async_callback_scope_depth_; } inline void Environment::PushAsyncCallbackScope() { async_callback_scope_depth_++; } inline void Environment::PopAsyncCallbackScope() { async_callback_scope_depth_--; } inline AliasedUint32Array& ImmediateInfo::fields() { return fields_; } inline uint32_t ImmediateInfo::count() const { return fields_[kCount]; } inline uint32_t ImmediateInfo::ref_count() const { return fields_[kRefCount]; } inline bool ImmediateInfo::has_outstanding() const { return fields_[kHasOutstanding] == 1; } inline void ImmediateInfo::ref_count_inc(uint32_t increment) { fields_[kRefCount] += increment; } inline void ImmediateInfo::ref_count_dec(uint32_t decrement) { fields_[kRefCount] -= decrement; } inline AliasedUint8Array& TickInfo::fields() { return fields_; } inline bool TickInfo::has_tick_scheduled() const { return fields_[kHasTickScheduled] == 1; } inline bool TickInfo::has_rejection_to_warn() const { return fields_[kHasRejectionToWarn] == 1; } inline Environment* Environment::GetCurrent(v8::Isolate* isolate) { if (!isolate->InContext()) [[unlikely]] return nullptr; v8::HandleScope handle_scope(isolate); return GetCurrent(isolate->GetCurrentContext()); } inline Environment* Environment::GetCurrent(v8::Local<v8::Context> context) { if (!ContextEmbedderTag::IsNodeContext(context)) [[unlikely]] { return nullptr; } return static_cast<Environment*>(context->GetAlignedPointerFromEmbedderData( ContextEmbedderIndex::kEnvironment, EmbedderDataTag::kPerContextData)); } inline Environment* Environment::GetCurrent( const v8::FunctionCallbackInfo<v8::Value>& info) { return GetCurrent(info.GetIsolate()->GetCurrentContext()); } template <typename T> inline Environment* Environment::GetCurrent( const v8::PropertyCallbackInfo<T>& info) { return GetCurrent(info.GetIsolate()->GetCurrentContext()); } inline v8::Isolate* Environment::isolate() const { return isolate_; } inline cppgc::AllocationHandle& Environment::cppgc_allocation_handle() const { return isolate_->GetCppHeap()->GetAllocationHandle(); } inline v8::ExternalMemoryAccounter* Environment::external_memory_accounter() const { return external_memory_accounter_; } inline Environment* Environment::from_timer_handle(uv_timer_t* handle) { return ContainerOf(&Environment::timer_handle_, handle); } inline uv_timer_t* Environment::timer_handle() { return &timer_handle_; } inline Environment* Environment::from_immediate_check_handle( uv_check_t* handle) { return ContainerOf(&Environment::immediate_check_handle_, handle); } inline uv_check_t* Environment::immediate_check_handle() { return &immediate_check_handle_; } inline uv_idle_t* Environment::immediate_idle_handle() { return &immediate_idle_handle_; } template <typename T, typename OnCloseCallback> inline void Environment::CloseHandle(T* handle, OnCloseCallback callback) { handle_cleanup_waiting_++; static_assert(sizeof(T) >= sizeof(uv_handle_t), "T is a libuv handle"); static_assert(offsetof(T, data) == offsetof(uv_handle_t, data), "T is a libuv handle"); static_assert(offsetof(T, close_cb) == offsetof(uv_handle_t, close_cb), "T is a libuv handle"); struct CloseData { Environment* env; OnCloseCallback callback; void* original_data; }; handle->data = new CloseData { this, callback, handle->data }; uv_close(reinterpret_cast<uv_handle_t*>(handle), [](uv_handle_t* handle) { std::unique_ptr<CloseData> data { static_cast<CloseData*>(handle->data) }; data->env->handle_cleanup_waiting_--; handle->data = data->original_data; data->callback(reinterpret_cast<T*>(handle)); }); } void Environment::IncreaseWaitingRequestCounter() { request_waiting_++; } void Environment::DecreaseWaitingRequestCounter() { request_waiting_--; CHECK_GE(request_waiting_, 0); } inline uv_loop_t* Environment::event_loop() const { return isolate_data()->event_loop(); } #if HAVE_INSPECTOR inline bool Environment::is_in_inspector_console_call() const { return is_in_inspector_console_call_; } inline void Environment::set_is_in_inspector_console_call(bool value) { is_in_inspector_console_call_ = value; } #endif inline AsyncHooks* Environment::async_hooks() { return &async_hooks_; } inline ImmediateInfo* Environment::immediate_info() { return &immediate_info_; } inline AliasedInt32Array& Environment::timeout_info() { return timeout_info_; } inline TickInfo* Environment::tick_info() { return &tick_info_; } inline permission::Permission* Environment::permission() { return &permission_; } inline uint64_t Environment::timer_base() const { return timer_base_; } inline std::shared_ptr<KVStore> Environment::env_vars() { return env_vars_; } inline void Environment::set_env_vars(std::shared_ptr<KVStore> env_vars) { env_vars_ = env_vars; } inline bool Environment::printed_error() const { return printed_error_; } inline void Environment::set_printed_error(bool value) { printed_error_ = value; } inline void Environment::set_trace_sync_io(bool value) { trace_sync_io_ = value; } inline bool Environment::abort_on_uncaught_exception() const { return options_->abort_on_uncaught_exception; } inline void Environment::set_force_context_aware(bool value) { options_->force_context_aware = value; } inline bool Environment::force_context_aware() const { return options_->force_context_aware; } inline void Environment::set_exiting(bool value) { exit_info_[kExiting] = value ? 1 : 0; } inline bool Environment::exiting() const { return exit_info_[kExiting] == 1; } inline ExitCode Environment::exit_code(const ExitCode default_code) const { return exit_info_[kHasExitCode] == 0 ? default_code : static_cast<ExitCode>(exit_info_[kExitCode]); } inline void Environment::set_exit_code(const ExitCode code) { exit_info_[kExitCode] = static_cast<int>(code); exit_info_[kHasExitCode] = 1; } inline AliasedInt32Array& Environment::exit_info() { return exit_info_; } inline void Environment::set_abort_on_uncaught_exception(bool value) { options_->abort_on_uncaught_exception = value; } inline AliasedUint32Array& Environment::should_abort_on_uncaught_toggle() { return should_abort_on_uncaught_toggle_; } inline AliasedInt32Array& Environment::stream_base_state() { return stream_base_state_; } ShouldNotAbortOnUncaughtScope::ShouldNotAbortOnUncaughtScope( Environment* env) : env_(env) { env_->PushShouldNotAbortOnUncaughtScope(); } ShouldNotAbortOnUncaughtScope::~ShouldNotAbortOnUncaughtScope() { Close(); } void ShouldNotAbortOnUncaughtScope::Close() { if (env_ != nullptr) { env_->PopShouldNotAbortOnUncaughtScope(); env_ = nullptr; } } inline void Environment::PushShouldNotAbortOnUncaughtScope() { should_not_abort_scope_counter_++; } inline void Environment::PopShouldNotAbortOnUncaughtScope() { should_not_abort_scope_counter_--; } inline bool Environment::inside_should_not_abort_on_uncaught_scope() const { return should_not_abort_scope_counter_ > 0; } inline std::vector<double>* Environment::destroy_async_id_list() { return &destroy_async_id_list_; } inline builtins::BuiltinLoader* Environment::builtin_loader() { return &builtin_loader_; } inline const EmbedderPreloadCallback& Environment::embedder_preload() const { return embedder_preload_; } inline void Environment::set_embedder_preload(EmbedderPreloadCallback fn) { embedder_preload_ = std::move(fn); } inline double Environment::new_async_id() { async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter] += 1; return async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter]; } inline double Environment::execution_async_id() { return async_hooks()->async_id_fields()[AsyncHooks::kExecutionAsyncId]; } inline double Environment::trigger_async_id() { return async_hooks()->async_id_fields()[AsyncHooks::kTriggerAsyncId]; } inline double Environment::get_default_trigger_async_id() { double default_trigger_async_id = async_hooks()->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId]; // If defaultTriggerAsyncId isn't set, use the executionAsyncId if (default_trigger_async_id < 0) default_trigger_async_id = execution_async_id(); return default_trigger_async_id; } inline int64_t Environment::stack_trace_limit() const { return isolate_data_->options()->stack_trace_limit; } inline std::shared_ptr<EnvironmentOptions> Environment::options() { return options_; } inline const std::vector<std::string>& Environment::argv() { return argv_; } inline const std::vector<std::string>& Environment::exec_argv() { return exec_argv_; } inline const std::string& Environment::exec_path() const { return exec_path_; } inline CompileCacheHandler* Environment::compile_cache_handler() { auto* result = compile_cache_handler_.get(); DCHECK_NOT_NULL(result); return result; } inline bool Environment::use_compile_cache() const { return compile_cache_handler_.get() != nullptr; } #if HAVE_INSPECTOR inline void Environment::set_coverage_directory(const char* dir) { coverage_directory_ = std::string(dir); } inline void Environment::set_coverage_connection( std::unique_ptr<profiler::V8CoverageConnection> connection) { CHECK_NULL(coverage_connection_); std::swap(coverage_connection_, connection); } inline profiler::V8CoverageConnection* Environment::coverage_connection() { return coverage_connection_.get(); } inline const std::string& Environment::coverage_directory() const { return coverage_directory_; } inline void Environment::set_cpu_profiler_connection( std::unique_ptr<profiler::V8CpuProfilerConnection> connection) { CHECK_NULL(cpu_profiler_connection_); std::swap(cpu_profiler_connection_, connection); } inline profiler::V8CpuProfilerConnection* Environment::cpu_profiler_connection() { return cpu_profiler_connection_.get(); } inline void Environment::set_cpu_prof_interval(uint64_t interval) { cpu_prof_interval_ = interval; } inline uint64_t Environment::cpu_prof_interval() const { return cpu_prof_interval_; } inline void Environment::set_cpu_prof_name(const std::string& name) { cpu_prof_name_ = name; } inline const std::string& Environment::cpu_prof_name() const { return cpu_prof_name_; } inline void Environment::set_cpu_prof_dir(const std::string& dir) { cpu_prof_dir_ = dir; } inline const std::string& Environment::cpu_prof_dir() const { return cpu_prof_dir_; } inline void Environment::set_heap_profiler_connection( std::unique_ptr<profiler::V8HeapProfilerConnection> connection) { CHECK_NULL(heap_profiler_connection_); std::swap(heap_profiler_connection_, connection); } inline profiler::V8HeapProfilerConnection* Environment::heap_profiler_connection() { return heap_profiler_connection_.get(); } inline void Environment::set_heap_prof_name(const std::string& name) { heap_prof_name_ = name; } inline const std::string& Environment::heap_prof_name() const { return heap_prof_name_; } inline void Environment::set_heap_prof_dir(const std::string& dir) { heap_prof_dir_ = dir; } inline const std::string& Environment::heap_prof_dir() const { return heap_prof_dir_; } inline void Environment::set_heap_prof_interval(uint64_t interval) { heap_prof_interval_ = interval; } inline uint64_t Environment::heap_prof_interval() const { return heap_prof_interval_; } #endif // HAVE_INSPECTOR inline std::shared_ptr<ExclusiveAccess<HostPort>> Environment::inspector_host_port() { return inspector_host_port_; } inline std::shared_ptr<PerIsolateOptions> IsolateData::options() { return options_; } template <typename Fn> void Environment::SetImmediate(Fn&& cb, CallbackFlags::Flags flags) { auto callback = native_immediates_.CreateCallback(std::move(cb), flags); native_immediates_.Push(std::move(callback)); if (flags & CallbackFlags::kRefed) { if (immediate_info()->ref_count() == 0) ToggleImmediateRef(true); immediate_info()->ref_count_inc(1); } } template <typename Fn> void Environment::SetImmediateThreadsafe(Fn&& cb, CallbackFlags::Flags flags) { auto callback = native_immediates_threadsafe_.CreateCallback( std::move(cb), flags); { Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_); native_immediates_threadsafe_.Push(std::move(callback)); if (task_queues_async_initialized_) uv_async_send(&task_queues_async_); } } template <typename Fn> void Environment::RequestInterrupt(Fn&& cb) { auto callback = native_immediates_interrupts_.CreateCallback( std::move(cb), CallbackFlags::kRefed); { Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_); native_immediates_interrupts_.Push(std::move(callback)); if (task_queues_async_initialized_) uv_async_send(&task_queues_async_); } RequestInterruptFromV8(); } inline bool Environment::can_call_into_js() const { return can_call_into_js_ && !is_stopping(); } inline void Environment::set_can_call_into_js(bool can_call_into_js) { can_call_into_js_ = can_call_into_js; } inline bool Environment::has_run_bootstrapping_code() const { return principal_realm_->has_run_bootstrapping_code(); } inline bool Environment::has_serialized_options() const { return has_serialized_options_; } inline void Environment::set_has_serialized_options(bool value) { has_serialized_options_ = value; } inline bool Environment::is_main_thread() const { return worker_context() == nullptr; } inline bool Environment::no_native_addons() const { return (flags_ & EnvironmentFlags::kNoNativeAddons) || !options_->allow_native_addons; } inline bool Environment::should_not_register_esm_loader() const { return flags_ & EnvironmentFlags::kNoRegisterESMLoader; } inline bool Environment::owns_process_state() const { return flags_ & EnvironmentFlags::kOwnsProcessState; } inline bool Environment::owns_inspector() const { return flags_ & EnvironmentFlags::kOwnsInspector; } inline bool Environment::should_create_inspector() const { return (flags_ & EnvironmentFlags::kNoCreateInspector) == 0 && !(options_->test_runner && options_->test_isolation == "process") && !options_->watch_mode; } inline bool Environment::should_wait_for_inspector_frontend() const { return (flags_ & EnvironmentFlags::kNoWaitForInspectorFrontend) == 0; } inline bool Environment::tracks_unmanaged_fds() const { return flags_ & EnvironmentFlags::kTrackUnmanagedFds; } inline bool Environment::hide_console_windows() const { return flags_ & EnvironmentFlags::kHideConsoleWindows; } inline bool Environment::no_global_search_paths() const { return (flags_ & EnvironmentFlags::kNoGlobalSearchPaths) || !options_->global_search_paths; } inline bool Environment::should_start_debug_signal_handler() const { return ((flags_ & EnvironmentFlags::kNoStartDebugSignalHandler) == 0) && !options_->disable_sigusr1; } inline bool Environment::no_browser_globals() const { // configure --no-browser-globals #ifdef NODE_NO_BROWSER_GLOBALS return true; #else return flags_ & EnvironmentFlags::kNoBrowserGlobals; #endif } void Environment::set_source_maps_enabled(bool on) { source_maps_enabled_ = on; } bool Environment::source_maps_enabled() const { return source_maps_enabled_; } inline uint64_t Environment::thread_id() const { return thread_id_; } inline std::string_view Environment::thread_name() const { return thread_name_; } inline worker::Worker* Environment::worker_context() const { return isolate_data()->worker_context(); } inline void Environment::add_sub_worker_context(worker::Worker* context) { sub_worker_contexts_.insert(context); } inline void Environment::remove_sub_worker_context(worker::Worker* context) { sub_worker_contexts_.erase(context); } template <typename Fn> inline void Environment::ForEachWorker(Fn&& iterator) { for (worker::Worker* w : sub_worker_contexts_) iterator(w); } inline bool Environment::is_stopping() const { return is_stopping_.load(); } inline void Environment::set_stopping(bool value) { is_stopping_.store(value); } inline std::list<node_module>* Environment::extra_linked_bindings() { return &extra_linked_bindings_; } inline node_module* Environment::extra_linked_bindings_head() { return extra_linked_bindings_.size() > 0 ? &extra_linked_bindings_.front() : nullptr; } inline node_module* Environment::extra_linked_bindings_tail() { return extra_linked_bindings_.size() > 0 ? &extra_linked_bindings_.back() : nullptr; } inline const Mutex& Environment::extra_linked_bindings_mutex() const { return extra_linked_bindings_mutex_; } inline performance::PerformanceState* Environment::performance_state() { return performance_state_.get(); } inline IsolateData* Environment::isolate_data() const { return isolate_data_; } template <typename T> inline void Environment::ForEachRealm(T&& iterator) const { // TODO(legendecas): iterate over more realms bound to the environment. iterator(principal_realm()); } inline void Environment::ThrowError(const char* errmsg) { ThrowError(v8::Exception::Error, errmsg); } inline void Environment::ThrowTypeError(const char* errmsg) { ThrowError(v8::Exception::TypeError, errmsg); } inline void Environment::ThrowRangeError(const char* errmsg) { ThrowError(v8::Exception::RangeError, errmsg); } inline void Environment::ThrowError( v8::Local<v8::Value> (*fun)(v8::Local<v8::String>, v8::Local<v8::Value>), const char* errmsg) { v8::HandleScope handle_scope(isolate()); isolate()->ThrowException(fun(OneByteString(isolate(), errmsg), {})); } inline void Environment::ThrowStdErrException(std::error_code error_code, const char* syscall, const char* path) { ThrowErrnoException( error_code.value(), syscall, error_code.message().c_str(), path); } inline void Environment::ThrowErrnoException(int errorno, const char* syscall, const char* message, const char* path) { isolate()->ThrowException( ErrnoException(isolate(), errorno, syscall, message, path)); } inline void Environment::ThrowUVException(int errorno, const char* syscall, const char* message, const char* path, const char* dest) { isolate()->ThrowException( UVException(isolate(), errorno, syscall, message, path, dest)); } void Environment::AddCleanupHook(CleanupQueue::Callback fn, void* arg) { cleanup_queue_.Add(fn, arg); } void Environment::RemoveCleanupHook(CleanupQueue::Callback fn, void* arg) { cleanup_queue_.Remove(fn, arg); } void Environment::set_process_exit_handler( std::function<void(Environment*, ExitCode)>&& handler) { process_exit_handler_ = std::move(handler); } #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) #define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName) #define VS(PropertyName, StringValue) V(v8::String, PropertyName) #define VR(PropertyName, TypeName) V(v8::Private, per_realm_##PropertyName) #define V(TypeName, PropertyName) \ inline \ v8::Local<TypeName> IsolateData::PropertyName() const { \ return PropertyName ## _ .Get(isolate_); \ } PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) PER_ISOLATE_SYMBOL_PROPERTIES(VY) PER_ISOLATE_STRING_PROPERTIES(VS) PER_REALM_STRONG_PERSISTENT_VALUES(VR) #undef V #undef VR #undef VS #undef VY #undef VP #define VM(PropertyName) V(PropertyName##_binding_template, v8::ObjectTemplate) #define V(PropertyName, TypeName) \ inline v8::Local<TypeName> IsolateData::PropertyName() const { \ return PropertyName##_.Get(isolate_); \ } \ inline void IsolateData::set_##PropertyName(v8::Local<TypeName> value) { \ CHECK(PropertyName##_.IsEmpty()); \ PropertyName##_.Set(isolate_, value); \ } PER_ISOLATE_TEMPLATE_PROPERTIES(V) NODE_BINDINGS_WITH_PER_ISOLATE_INIT(VM) #undef V #undef VM #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) #define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName) #define VS(PropertyName, StringValue) V(v8::String, PropertyName) #define V(TypeName, PropertyName) \ inline v8::Local<TypeName> Environment::PropertyName() const { \ return isolate_data()->PropertyName(); \ } PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) PER_ISOLATE_SYMBOL_PROPERTIES(VY) PER_ISOLATE_STRING_PROPERTIES(VS) #undef V #undef VS #undef VY #undef VP #define V(PropertyName, TypeName) \ inline v8::Local<TypeName> Environment::PropertyName() const { \ return isolate_data()->PropertyName(); \ } \ inline void Environment::set_##PropertyName(v8::Local<TypeName> value) { \ DCHECK(isolate_data()->PropertyName().IsEmpty()); \ isolate_data()->set_##PropertyName(value); \ } PER_ISOLATE_TEMPLATE_PROPERTIES(V) #undef V #define V(PropertyName, TypeName) \ inline v8::Local<TypeName> Environment::PropertyName() const { \ DCHECK_NOT_NULL(principal_realm_); \ return principal_realm_->PropertyName(); \ } \ inline void Environment::set_##PropertyName(v8::Local<TypeName> value) { \ DCHECK_NOT_NULL(principal_realm_); \ principal_realm_->set_##PropertyName(value); \ } PER_REALM_STRONG_PERSISTENT_VALUES(V) #undef V v8::Local<v8::Context> Environment::context() const { return principal_realm()->context(); } PrincipalRealm* Environment::principal_realm() const { return principal_realm_.get(); } inline void Environment::set_heap_snapshot_near_heap_limit(uint32_t limit) { heap_snapshot_near_heap_limit_ = limit; } inline bool Environment::is_in_heapsnapshot_heap_limit_callback() const { return is_in_heapsnapshot_heap_limit_callback_; } inline bool Environment::report_exclude_env() const { return options_->report_exclude_env; } inline void Environment::AddHeapSnapshotNearHeapLimitCallback() { DCHECK(!heapsnapshot_near_heap_limit_callback_added_); heapsnapshot_near_heap_limit_callback_added_ = true; isolate_->AddNearHeapLimitCallback(Environment::NearHeapLimitCallback, this); } inline void Environment::RemoveHeapSnapshotNearHeapLimitCallback( size_t heap_limit) { DCHECK(heapsnapshot_near_heap_limit_callback_added_); heapsnapshot_near_heap_limit_callback_added_ = false; isolate_->RemoveNearHeapLimitCallback(Environment::NearHeapLimitCallback, heap_limit); } } // namespace node // These two files depend on each other. Including base_object-inl.h after this // file is the easiest way to avoid issues with that circular dependency. #include "base_object-inl.h" #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_ENV_INL_H_