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deps/v8/src/regexp/regexp-bytecode-generator.h
238 строк
11 KB
Michaël Zasso
deps: update V8 to 14.6.202.33
24 апр 2026, 19:01
Не верифицирован
24 апр 2026, 19:01
f1e0b83
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// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_REGEXP_REGEXP_BYTECODE_GENERATOR_H_ #define V8_REGEXP_REGEXP_BYTECODE_GENERATOR_H_ #include "src/base/strings.h" #include "src/codegen/label.h" #include "src/regexp/regexp-bytecodes.h" #include "src/regexp/regexp-macro-assembler.h" namespace v8 { namespace internal { class V8_EXPORT_PRIVATE RegExpBytecodeWriter { public: explicit RegExpBytecodeWriter(Zone* zone); virtual ~RegExpBytecodeWriter() = default; // Helpers for peephole optimization. template <typename T> void OverwriteValue(T value, int absolute_offset); // MUST start and end at a bytecode boundary. void EmitRawBytecodeStream(const uint8_t* data, int length); void EmitRawBytecodeStream(const RegExpBytecodeWriter* src_writer, int src_offset, int length); void Finalize(RegExpBytecode bc); // Bytecode buffer access. // TODO(jgruber): Remove access to details, at least the non-const accessors. int pc() const { return pc_; } ZoneVector<uint8_t>& buffer() { return buffer_; } const ZoneVector<uint8_t>& buffer() const { return buffer_; } // Code and bitmap emission. template <typename T> inline void Emit(T value, int offset); inline void EmitBytecode(RegExpBytecode bc); // Update bookkeeping at bytecode boundaries. inline void ResetPc(int new_pc); // Reset all state. void Reset(); // Templated code emission. template <RegExpBytecode bytecode, typename... Args> void Emit(Args... args); template <RegExpBytecodeOperandType OperandType, typename T> void EmitOperand(T value, int offset); template <RegExpBytecodeOperandType OperandType, typename T> auto GetCheckedBasicOperandValue(T value); // Runtime versions. template <typename T> void EmitOperand(RegExpBytecodeOperandType type, T value, int offset); int length() const { return pc_; } void CopyBufferTo(uint8_t* a) const; ZoneMap<int, int>& jump_edges() { return jump_edges_; } const ZoneMap<int, int>& jump_edges() const { return jump_edges_; } void PatchJump(int target, int absolute_offset); #ifdef DEBUG // Emit padding from start (inclusive) to end (exclusive) inline void EmitPadding(int offset); #define EMIT_PADDING(offset) EmitPadding(offset) #else #define EMIT_PADDING(offset) ((void)0) #endif protected: // The buffer into which code and relocation info are generated. static constexpr int kInitialBufferSizeInBytes = 1 * KB; static constexpr size_t kMaxBufferGrowthInBytes = 1 * MB; ZoneVector<uint8_t> buffer_; // The program counter. Always points at the beginning of a bytecode while // we generate the ByteArray. Points to the end when we are done. int pc_; private: // Stores jump edges emitted for the bytecode (used by // RegExpBytecodePeepholeOptimization). // Key: jump source (offset in buffer_ where jump destination is stored). // Value: jump destination (offset in buffer_ to jump to). ZoneMap<int, int> jump_edges_; #ifdef DEBUG // End of the bytecode we are currently emitting (exclusive). Absolute value // greater than `pc_`. int end_of_bc_; // Position (absolute) within the current bytecode. This value is updated with // every operand and is guaranteed to be between `pc_` and `end_of_bc_`. int pc_within_bc_; #endif // TODO(jgruber): Reasonable protected/private organisation once the dust has // settled. inline void EnsureCapacity(size_t size); void ExpandBuffer(size_t new_size); }; // An assembler/generator for the Irregexp byte code. class V8_EXPORT_PRIVATE RegExpBytecodeGenerator : public RegExpMacroAssembler, public RegExpBytecodeWriter { public: // Create an assembler. Instructions and relocation information are emitted // into a buffer, with the instructions starting from the beginning and the // relocation information starting from the end of the buffer. See CodeDesc // for a detailed comment on the layout (globals.h). // // The assembler allocates and grows its own buffer, and buffer_size // determines the initial buffer size. The buffer is owned by the assembler // and deallocated upon destruction of the assembler. RegExpBytecodeGenerator(Isolate* isolate, Zone* zone, Mode mode); ~RegExpBytecodeGenerator() override; void Bind(Label* label) override; void AdvanceCurrentPosition(int by) override; // Signed cp change. void PopCurrentPosition() override; void PushCurrentPosition() override; void Backtrack() override; void GoTo(Label* label) override; void PushBacktrack(Label* label) override; bool Succeed() override; void Fail() override; void PopRegister(int register_index) override; void PushRegister(int register_index, StackCheckFlag check_stack_limit) override; void AdvanceRegister(int register_index, int by) override; // r[reg] += by. void SetCurrentPositionFromEnd(int by) override; void SetRegister(int register_index, int to) override; void WriteCurrentPositionToRegister(int register_index, int cp_offset) override; void ClearRegisters(int reg_from, int reg_to) override; void ReadCurrentPositionFromRegister(int reg) override; void WriteStackPointerToRegister(int register_index) override; void ReadStackPointerFromRegister(int register_index) override; void CheckPosition(int cp_offset, Label* on_outside_input) override; void CheckSpecialClassRanges(StandardCharacterSet type, Label* on_no_match) override; void LoadCurrentCharacterImpl(int cp_offset, Label* on_end_of_input, bool check_bounds, int characters, int eats_at_least) override; void CheckCharacter(unsigned c, Label* on_equal) override; void CheckCharacterAfterAnd(unsigned c, unsigned mask, Label* on_equal) override; void CheckCharacterGT(base::uc16 limit, Label* on_greater) override; void CheckCharacterLT(base::uc16 limit, Label* on_less) override; void CheckFixedLengthLoop(Label* on_tos_equals_current_position) override; void CheckAtStart(int cp_offset, Label* on_at_start) override; void CheckNotAtStart(int cp_offset, Label* on_not_at_start) override; void CheckNotCharacter(unsigned c, Label* on_not_equal) override; void CheckNotCharacterAfterAnd(unsigned c, unsigned mask, Label* on_not_equal) override; void CheckNotCharacterAfterMinusAnd(base::uc16 c, base::uc16 minus, base::uc16 mask, Label* on_not_equal) override; void CheckCharacterInRange(base::uc16 from, base::uc16 to, Label* on_in_range) override; void CheckCharacterNotInRange(base::uc16 from, base::uc16 to, Label* on_not_in_range) override; bool CheckCharacterInRangeArray(const ZoneList<CharacterRange>* ranges, Label* on_in_range) override { // Disabled in the interpreter, because 1) there is no constant pool that // could store the ByteArray pointer, 2) bytecode size limits are not as // restrictive as code (e.g. branch distances on arm), 3) bytecode for // large character classes is already quite compact. // TODO(jgruber): Consider using BytecodeArrays (with a constant pool) // instead of plain ByteArrays; then we could implement // CheckCharacterInRangeArray in the interpreter. return false; } bool CheckCharacterNotInRangeArray(const ZoneList<CharacterRange>* ranges, Label* on_not_in_range) override { return false; } void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) override; void SkipUntilBitInTable(int cp_offset, Handle<ByteArray> table, Handle<ByteArray> nibble_table, int advance_by, Label* on_match, Label* on_no_match) override; void SkipUntilCharAnd(int cp_offset, int advance_by, unsigned character, unsigned mask, int eats_at_least, Label* on_match, Label* on_no_match) override; void SkipUntilChar(int cp_offset, int advance_by, unsigned character, Label* on_match, Label* on_no_match) override; void SkipUntilCharPosChecked(int cp_offset, int advance_by, unsigned character, int eats_at_least, Label* on_match, Label* on_no_match) override; void SkipUntilCharOrChar(int cp_offset, int advance_by, unsigned char1, unsigned char2, Label* on_match, Label* on_no_match) override; void SkipUntilGtOrNotBitInTable(int cp_offset, int advance_by, unsigned character, Handle<ByteArray> table, Label* on_match, Label* on_no_match) override; void SkipUntilOneOfMasked(int cp_offset, int advance_by, unsigned both_chars, unsigned both_mask, int max_offset, unsigned chars1, unsigned mask1, unsigned chars2, unsigned mask2, Label* on_match1, Label* on_match2, Label* on_failure) override; void SkipUntilOneOfMasked3(const SkipUntilOneOfMasked3Args& args) override; void CheckNotBackReference(int start_reg, bool read_backward, Label* on_no_match) override; void CheckNotBackReferenceIgnoreCase(int start_reg, bool read_backward, bool unicode, Label* on_no_match) override; void IfRegisterLT(int register_index, int comparand, Label* on_less_than) override; void IfRegisterGE(int register_index, int comparand, Label* on_greater_or_equal) override; void IfRegisterEqPos(int register_index, Label* on_equal) override; void RecordComment(std::string_view comment) override {} MacroAssembler* masm() override { return nullptr; } IrregexpImplementation Implementation() override; DirectHandle<HeapObject> GetCode(DirectHandle<String> source, RegExpFlags flags) override; private: template <RegExpBytecode bytecode, typename... Args> void Emit(Args... args); using RegExpBytecodeWriter::Emit; void EmitSkipTable(DirectHandle<ByteArray> table); Label backtrack_; Isolate* isolate_; DISALLOW_IMPLICIT_CONSTRUCTORS(RegExpBytecodeGenerator); }; } // namespace internal } // namespace v8 #endif // V8_REGEXP_REGEXP_BYTECODE_GENERATOR_H_