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deps/v8/src/objects/oddball-inl.h
74 строки
2 KB
Michaël Zasso
deps: update V8 to 13.6.233.8
02 май 2025, 16:06
Не верифицирован
02 май 2025, 16:06
918fe04
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// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_ODDBALL_INL_H_ #define V8_OBJECTS_ODDBALL_INL_H_ #include "src/objects/oddball.h" // Include the non-inl header before the rest of the headers. #include "src/handles/handles.h" #include "src/heap/heap-write-barrier-inl.h" #include "src/objects/objects-inl.h" #include "src/objects/primitive-heap-object-inl.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { double Oddball::to_number_raw() const { return to_number_raw_.value(); } void Oddball::set_to_number_raw(double value) { to_number_raw_.set_value(value); } void Oddball::set_to_number_raw_as_bits(uint64_t bits) { // Bug(v8:8875): HeapNumber's double may be unaligned. to_number_raw_.set_value_as_bits(bits); } Tagged<String> Oddball::to_string() const { return to_string_.load(); } void Oddball::set_to_string(Tagged<String> value, WriteBarrierMode mode) { to_string_.store(this, value, mode); } Tagged<Number> Oddball::to_number() const { return to_number_.load(); } void Oddball::set_to_number(Tagged<Number> value, WriteBarrierMode mode) { to_number_.store(this, value, mode); } Tagged<String> Oddball::type_of() const { return type_of_.load(); } void Oddball::set_type_of(Tagged<String> value, WriteBarrierMode mode) { type_of_.store(this, value, mode); } uint8_t Oddball::kind() const { return kind_.load().value(); } void Oddball::set_kind(uint8_t value) { kind_.store(this, Smi::FromInt(value)); } // static Handle<Number> Oddball::ToNumber(Isolate* isolate, DirectHandle<Oddball> input) { return handle(input->to_number(), isolate); } DEF_HEAP_OBJECT_PREDICATE(HeapObject, IsBoolean) { return IsOddball(obj, cage_base) && ((Cast<Oddball>(obj)->kind() & Oddball::kNotBooleanMask) == 0); } bool Boolean::ToBool(Isolate* isolate) const { DCHECK(IsBoolean(this, isolate)); return IsTrue(this, isolate); } } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_ODDBALL_INL_H_