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deps/v8/src/heap/code-range.h
188 строк
8 KB
Michaël Zasso
deps: update V8 to 14.2.231.9
23 окт 2025, 08:36
Не верифицирован
23 окт 2025, 08:36
c2843b7
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// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HEAP_CODE_RANGE_H_ #define V8_HEAP_CODE_RANGE_H_ #include <unordered_map> #include <vector> #include "include/v8-internal.h" #include "src/base/platform/mutex.h" #include "src/common/globals.h" #include "src/utils/allocation.h" namespace v8 { namespace internal { // Set of address regions that are made unaivailable for the underlying // allocator by acquiring them from the provided allocator and making them // unavailable. class V8_EXPORT_PRIVATE RedZones final { public: RedZones() = default; // Initializes the red zones with an underlying allocator. void Initialize(base::BoundedPageAllocator* allocator); // Adds a `region` as red zone if it is contained (partially or full) in the // region managed by the underlying allocator. The `region` must not be part // of the red zone already. The allocator must still be able to allocate the // region. Returns true if `region` was added as a red zone and false // otherwise. bool TryAdd(base::AddressRegion region); // Removes a `needle` from the red zones if it is contained (partially or // full) in the existing red zones. Returns true if `needle` was removed from // the existing red zones, and false otherwise. bool TryRemove(base::AddressRegion needle); // Clears the red zones and throws away the allocator without touching the // actual memory. After invoking `Reset()` it's impossible to manage the // underlying red zones any longer. void Reset() { allocator_ = nullptr; red_zones_.clear(); } size_t num_red_zones() const { return red_zones_.size(); } private: base::BoundedPageAllocator* allocator_ = nullptr; std::vector<base::AddressRegion> red_zones_; }; // The process-wide singleton that keeps track of code range regions with the // intention to reuse free code range regions as a workaround for CFG memory // leaks (see crbug.com/870054). class CodeRangeAddressHint { public: // When near code range is enabled, an address within // kMaxPCRelativeCodeRangeInMB to the embedded blob is returned if // there is enough space. Otherwise a random address is returned. // When near code range is disabled, returns the most recently freed code // range start address for the given size. If there is no such entry, then a // random address is returned. V8_EXPORT_PRIVATE Address GetAddressHint(size_t code_range_size, size_t alignment); V8_EXPORT_PRIVATE void NotifyFreedCodeRange(Address code_range_start, size_t code_range_size); private: base::Mutex mutex_; // A map from code range size to an array of recently freed code range // addresses. There should be O(1) different code range sizes. // The length of each array is limited by the peak number of code ranges, // which should be also O(1). std::unordered_map<size_t, std::vector<Address>> recently_freed_; }; // A code range is a virtual memory cage that may contain executable code. It // has the following layout. // // +---------+---------+----------------- ~~~ -+ // | RW | ... | ... | // +---------+---------+------------------ ~~~ -+ // ^ ^ // base allocatable base // // <------------------><-------------------------> // non-allocatable allocatable region // region // <--------> // reserved // <---------------------------------------------> // CodeRange // // The start of the reservation may include reserved page with read-write access // as required by some platforms (Win64) followed by an unmapped region which // make allocatable base MemoryChunk::kAlignment-aligned. The cage's page // allocator explicitly marks the optional reserved page as occupied, so it's // excluded from further allocations. // // The following conditions hold: // 1) |reservation()->region()| == [base(), base() + size()[, // 2) |base| is OS page size aligned, // 3) |allocatable base| is MemoryChunk::kAlignment-aligned, // 4) non-allocatable region might be empty (if |base| == |allocatable base|), // 5) if optional RW pages are necessary and they don't fit into non-allocatable // region, then the first page is excluded from allocatable area. class CodeRange final : public VirtualMemoryCage { public: V8_EXPORT_PRIVATE ~CodeRange() override; // Returns the size of the initial area of a code range, which is marked // writable and reserved to contain unwind information. static size_t GetWritableReservedAreaSize(); uint8_t* embedded_blob_code_copy() const { // remap_embedded_builtins_mutex_ is designed to protect write contention to // embedded_blob_code_copy_. It is safe to be read without taking the // mutex. It is read to check if short builtins ought to be enabled because // a shared CodeRange has already remapped builtins and to find where the // instruction stream for a builtin is. // // For the first, this racing with an Isolate calling RemapEmbeddedBuiltins // may result in disabling short builtins, which is not a correctness issue. // // For the second, this racing with an Isolate calling RemapEmbeddedBuiltins // may result in an already running Isolate that did not have short builtins // enabled (due to max old generation size) to switch over to using remapped // builtins, which is also not a correctness issue as the remapped builtins // are byte-equivalent. // // Both these scenarios should be rare. The initial Isolate is usually // created by itself, i.e. without contention. Additionally, the first // Isolate usually remaps builtins on machines with enough memory, not // subsequent Isolates in the same process. return embedded_blob_code_copy_.load(std::memory_order_acquire); } // Initialize the address space reservation for the code range. The immutable // flag specifies if the reservation will live until the end of the process // and can be sealed. bool InitReservation(v8::PageAllocator* page_allocator, size_t requested, bool immutable); V8_EXPORT_PRIVATE void Free(); // Remap and copy the embedded builtins into this CodeRange. This method is // idempotent and only performs the copy once. This property is so that this // method can be used uniformly regardless of whether there is a single global // pointer address space or multiple pointer cages. Returns the address of // the copy. // // The builtins code region will be freed with the code range at tear down. // // When ENABLE_SLOW_DCHECKS is on, the contents of the embedded_blob_code are // compared against the already copied version. uint8_t* RemapEmbeddedBuiltins(Isolate* isolate, const uint8_t* embedded_blob_code, size_t embedded_blob_code_size); private: static base::AddressRegion GetPreferredRegion(size_t radius_in_megabytes, size_t allocate_page_size); // Used when short builtin calls are enabled, where embedded builtins are // copied into the CodeRange so calls can be nearer. std::atomic<uint8_t*> embedded_blob_code_copy_{nullptr}; // When sharing a CodeRange among Isolates, calls to RemapEmbeddedBuiltins may // race during Isolate::Init. base::Mutex remap_embedded_builtins_mutex_; // Red zones that we should not allocate in. RedZones red_zones_; #if !defined(V8_OS_WIN) && !defined(V8_OS_IOS) && defined(DEBUG) bool immutable_ = false; #endif }; } // namespace internal } // namespace v8 #endif // V8_HEAP_CODE_RANGE_H_