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deps/v8/src/debug/debug-evaluate.h
112 строк
4 KB
Michaël Zasso
deps: update V8 to 13.6.233.8
02 май 2025, 16:06
Не верифицирован
02 май 2025, 16:06
918fe04
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_DEBUG_DEBUG_EVALUATE_H_ #define V8_DEBUG_DEBUG_EVALUATE_H_ #include <vector> #include "src/base/macros.h" #include "src/common/globals.h" #include "src/debug/debug-frames.h" #include "src/debug/debug-interface.h" #include "src/debug/debug-scopes.h" #include "src/execution/frames.h" #include "src/objects/objects.h" #include "src/objects/shared-function-info.h" #include "src/objects/string-set.h" namespace v8 { namespace internal { class FrameInspector; class DebugEvaluate : public AllStatic { public: static V8_EXPORT_PRIVATE MaybeDirectHandle<Object> Global( Isolate* isolate, Handle<String> source, debug::EvaluateGlobalMode mode, REPLMode repl_mode = REPLMode::kNo); // Evaluate a piece of JavaScript in the context of a stack frame for // debugging. Things that need special attention are: // - Parameters and stack-allocated locals need to be materialized. Altered // values need to be written back to the stack afterwards. // - The arguments object needs to materialized. // The stack frame can be either a JavaScript stack frame or a Wasm // stack frame. In the latter case, a special Debug Proxy API is // provided to peek into the Wasm state. static V8_EXPORT_PRIVATE MaybeDirectHandle<Object> Local( Isolate* isolate, StackFrameId frame_id, int inlined_jsframe_index, DirectHandle<String> source, bool throw_on_side_effect); // This is used for break-at-entry for builtins and API functions. // Evaluate a piece of JavaScript in the native context, but with the // materialized arguments object and receiver of the current call. static MaybeDirectHandle<Object> WithTopmostArguments( Isolate* isolate, DirectHandle<String> source); static DebugInfo::SideEffectState FunctionGetSideEffectState( Isolate* isolate, DirectHandle<SharedFunctionInfo> info); static void ApplySideEffectChecks(Handle<BytecodeArray> bytecode_array); static bool IsSideEffectFreeIntrinsic(Runtime::FunctionId id); #ifdef DEBUG static void VerifyTransitiveBuiltins(Isolate* isolate); #endif // DEBUG private: // This class builds a context chain for evaluation of expressions // in debugger. // The scope chain leading up to a breakpoint where evaluation occurs // looks like: // - [a mix of with, catch and block scopes] // - [function stack + context] // - [outer context] // The builder materializes all stack variables into properties of objects; // the expression is then evaluated as if it is inside a series of 'with' // statements using those objects. To this end, the builder builds a new // context chain, based on a scope chain: // - every With and Catch scope begets a cloned context // - Block scope begets one or two contexts: // - if a block has context-allocated variables, its context is cloned // - stack locals are materialized as a With context // - Local scope begets a With context for materialized locals, chained to // original function context. Original function context is the end of // the chain. class ContextBuilder { public: ContextBuilder(Isolate* isolate, JavaScriptFrame* frame, int inlined_jsframe_index); void UpdateValues(); DirectHandle<Context> evaluation_context() const { return evaluation_context_; } DirectHandle<SharedFunctionInfo> outer_info() const; private: struct ContextChainElement { Handle<Context> wrapped_context; Handle<JSObject> materialized_object; Handle<StringSet> blocklist; }; Handle<Context> evaluation_context_; std::vector<ContextChainElement> context_chain_; Isolate* isolate_; FrameInspector frame_inspector_; ScopeIterator scope_iterator_; }; static MaybeDirectHandle<Object> Evaluate( Isolate* isolate, DirectHandle<SharedFunctionInfo> outer_info, DirectHandle<Context> context, DirectHandle<Object> receiver, DirectHandle<String> source, bool throw_on_side_effect); }; } // namespace internal } // namespace v8 #endif // V8_DEBUG_DEBUG_EVALUATE_H_