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deps/v8/include/v8-wasm.h
325 строк
10 KB
Michaël Zasso
deps: update V8 to 14.6.202.33
24 апр 2026, 19:01
Не верифицирован
24 апр 2026, 19:01
f1e0b83
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// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_WASM_H_ #define INCLUDE_V8_WASM_H_ #include <functional> #include <memory> #include <string> #include <variant> #include "v8-internal.h" // NOLINT(build/include_directory) #include "v8-local-handle.h" // NOLINT(build/include_directory) #include "v8-memory-span.h" // NOLINT(build/include_directory) #include "v8-object.h" // NOLINT(build/include_directory) #include "v8config.h" // NOLINT(build/include_directory) namespace v8 { class ArrayBuffer; class Promise; namespace internal::wasm { class NativeModule; } // namespace internal::wasm /** * An owned byte buffer with associated size. */ struct OwnedBuffer { std::unique_ptr<const uint8_t[]> buffer; size_t size = 0; OwnedBuffer(std::unique_ptr<const uint8_t[]> buffer, size_t size) : buffer(std::move(buffer)), size(size) {} OwnedBuffer() = default; }; /** * Wrapper around a compiled WebAssembly module, which is potentially shared by * different WasmModuleObjects. */ class V8_EXPORT CompiledWasmModule { public: /** * Serialize the compiled module. The serialized data does not include the * wire bytes. */ OwnedBuffer Serialize(); /** * Get the (wasm-encoded) wire bytes that were used to compile this module. */ MemorySpan<const uint8_t> GetWireBytesRef(); const std::string& source_url() const { return source_url_; } private: friend class WasmModuleCompilation; friend class WasmModuleObject; friend class WasmStreaming; explicit CompiledWasmModule(std::shared_ptr<internal::wasm::NativeModule>, std::string source_url); const std::shared_ptr<internal::wasm::NativeModule> native_module_; const std::string source_url_; }; // An instance of WebAssembly.Memory. class V8_EXPORT WasmMemoryObject : public Object { public: WasmMemoryObject() = delete; /** * Returns underlying ArrayBuffer. */ Local<ArrayBuffer> Buffer(); V8_INLINE static WasmMemoryObject* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<WasmMemoryObject*>(value); } private: static void CheckCast(Value* object); }; // An instance of WebAssembly.Module. class V8_EXPORT WasmModuleObject : public Object { public: WasmModuleObject() = delete; /** * Efficiently re-create a WasmModuleObject, without recompiling, from * a CompiledWasmModule. */ static MaybeLocal<WasmModuleObject> FromCompiledModule( Isolate* isolate, const CompiledWasmModule&); /** * Get the compiled module for this module object. The compiled module can be * shared by several module objects. */ CompiledWasmModule GetCompiledModule(); /** * Compile a Wasm module from the provided uncompiled bytes. */ static MaybeLocal<WasmModuleObject> Compile( Isolate* isolate, MemorySpan<const uint8_t> wire_bytes); V8_INLINE static WasmModuleObject* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<WasmModuleObject*>(value); } private: static void CheckCast(Value* obj); }; /** * The V8 interface for WebAssembly streaming compilation. When streaming * compilation is initiated, V8 passes a {WasmStreaming} object to the embedder * such that the embedder can pass the input bytes for streaming compilation to * V8. */ class V8_EXPORT WasmStreaming final { public: static constexpr internal::ExternalPointerTag kManagedTag = internal::kWasmWasmStreamingTag; class WasmStreamingImpl; class ModuleCachingInterface { public: // Get the full wire bytes, to check against the cached version. virtual MemorySpan<const uint8_t> GetWireBytes() const = 0; // Pass serialized (cached) compiled module bytes, to be deserialized and // used as the result of this streaming compilation. // The passed bytes will only be accessed inside this callback, i.e. // lifetime can end after the call. // The return value indicates whether V8 could use the passed bytes; {false} // would be returned on e.g. version mismatch. // This method can only be called once. virtual bool SetCachedCompiledModuleBytes(MemorySpan<const uint8_t>) = 0; }; using ModuleCachingCallback = std::function<void(ModuleCachingInterface&)>; explicit WasmStreaming(std::unique_ptr<WasmStreamingImpl> impl); ~WasmStreaming(); /** * Pass a new chunk of bytes to WebAssembly streaming compilation. * The buffer passed into {OnBytesReceived} is owned by the caller. */ void OnBytesReceived(const uint8_t* bytes, size_t size); /** * {Finish} should be called after all received bytes where passed to * {OnBytesReceived} to tell V8 that there will be no more bytes. {Finish} * must not be called after {Abort} has been called already. * If {SetHasCompiledModuleBytes()} was called before, a {caching_callback} * can be passed which can inspect the full received wire bytes and set cached * module bytes which will be deserialized then. This callback will happen * synchronously within this call; the callback is not stored. */ void Finish(const ModuleCachingCallback& caching_callback); /** * Abort streaming compilation. If {exception} has a value, then the promise * associated with streaming compilation is rejected with that value. If * {exception} does not have value, the promise does not get rejected. * {Abort} must not be called repeatedly, or after {Finish}. */ void Abort(MaybeLocal<Value> exception); /** * Mark that the embedder has (potentially) cached compiled module bytes (i.e. * a serialized {CompiledWasmModule}) that could match this streaming request. * This will cause V8 to skip streaming compilation. * The embedder should then pass a callback to the {Finish} method to pass the * serialized bytes, after potentially checking their validity against the * full received wire bytes. */ void SetHasCompiledModuleBytes(); /** * Sets a callback which is called whenever a significant number of new * functions are ready for serialization. */ void SetMoreFunctionsCanBeSerializedCallback( std::function<void(CompiledWasmModule)>); /* * Sets the UTF-8 encoded source URL for the {Script} object. This must be * called before {Finish}. */ void SetUrl(const char* url, size_t length); /** * Unpacks a {WasmStreaming} object wrapped in a {Managed} for the embedder. * Since the embedder is on the other side of the API, it cannot unpack the * {Managed} itself. */ static std::shared_ptr<WasmStreaming> Unpack(Isolate* isolate, Local<Value> value); private: std::unique_ptr<WasmStreamingImpl> impl_; }; /** * An interface for asynchronous WebAssembly module compilation, to be used e.g. * for implementing source phase imports. * Note: This interface is experimental and can change or be removed without * notice. */ class V8_EXPORT WasmModuleCompilation final { public: using ModuleCachingCallback = WasmStreaming::ModuleCachingCallback; /** * Start an asynchronous module compilation. This can be called on any thread. * TODO(clemensb): Add some way to pass enabled features. * TODO(clemensb): Add some way to pass compile time imports. */ WasmModuleCompilation(); ~WasmModuleCompilation(); WasmModuleCompilation(const WasmModuleCompilation&) = delete; WasmModuleCompilation& operator=(const WasmModuleCompilation&) = delete; /** * Pass a new chunk of bytes to WebAssembly compilation. * The buffer passed into {OnBytesReceived} is owned by the caller and will * not be accessed any more after this call returns. */ void OnBytesReceived(const uint8_t* bytes, size_t size); /** * {Finish} must be called on the main thread after all bytes were passed to * {OnBytesReceived}. * It eventually calls the provided callback to deliver the compiled module or * an error. This callback will also be called in foreground, but not * necessarily within this call. * {Finish} must not be called after {Abort} has been called already. * If {SetHasCompiledModuleBytes()} was called before, a {caching_callback} * can be passed which can inspect the full received wire bytes and set cached * module bytes which will be deserialized then. This callback will happen * synchronously within this call; the callback is not stored. */ void Finish( Isolate*, const ModuleCachingCallback& caching_callback, const std::function<void( std::variant<Local<WasmModuleObject>, Local<Value>> module_or_error)>& resolution_callback); /** * Abort compilation. This can be called from any thread. * {Abort} must not be called repeatedly, or after {Finish}. */ void Abort(); /** * Mark that the embedder has (potentially) cached compiled module bytes (i.e. * a serialized {CompiledWasmModule}) that could match this streaming request. * This will cause V8 to skip streaming compilation. * The embedder should then pass a callback to the {Finish} method to pass the * serialized bytes, after potentially checking their validity against the * full received wire bytes. */ void SetHasCompiledModuleBytes(); /** * Sets a callback which is called whenever a significant number of new * functions are ready for serialization. */ void SetMoreFunctionsCanBeSerializedCallback( std::function<void(CompiledWasmModule)>); /* * Sets the UTF-8 encoded source URL for the {Script} object. This must be * called before {Finish}. */ void SetUrl(const char* url, size_t length); private: class Impl; const std::unique_ptr<Impl> impl_; }; /** * The V8 interface for a WebAssembly memory map descriptor. This is an * experimental feature that may change and be removed without further * communication. */ class V8_EXPORT WasmMemoryMapDescriptor : public Object { public: WasmMemoryMapDescriptor() = delete; V8_INLINE static WasmMemoryMapDescriptor* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<WasmMemoryMapDescriptor*>(value); } using WasmFileDescriptor = int32_t; static Local<WasmMemoryMapDescriptor> New(Isolate* isolate, WasmFileDescriptor fd); private: static void CheckCast(Value* object); }; } // namespace v8 #endif // INCLUDE_V8_WASM_H_