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src/shrpx_downstream.h
630 строк
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Tatsuhiro Tsujikawa
nghttpx: Fix build error with gcc-16
30 июн 2026, 13:35
30 июн 2026, 13:35
775e7a7
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/* * nghttp2 - HTTP/2 C Library * * Copyright (c) 2012 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SHRPX_DOWNSTREAM_H #define SHRPX_DOWNSTREAM_H #include "shrpx.h" #include <cinttypes> #include <vector> #include <string> #include <memory> #include <chrono> #include <algorithm> #include <expected> #include <ev.h> #include <nghttp2/nghttp2.h> #ifdef ENABLE_HTTP3 # include <nghttp3/nghttp3.h> #endif // defined(ENABLE_HTTP3) #include "llhttp.h" #include "shrpx_io_control.h" #include "shrpx_log_config.h" #include "http2.h" #include "memchunk.h" #include "allocator.h" #include "errors.h" using namespace nghttp2; namespace shrpx { class Upstream; class DownstreamConnection; struct BlockedLink; struct DownstreamAddrGroup; struct DownstreamAddr; class FieldStore { public: FieldStore(BlockAllocator &balloc, size_t headers_initial_capacity) : balloc_(balloc) { headers_.reserve(headers_initial_capacity); } const HeaderRefs &headers() const { return headers_; } const HeaderRefs &trailers() const { return trailers_; } HeaderRefs &headers() { return headers_; } HeaderRefs &trailers() { return trailers_; } const void add_extra_buffer_size(size_t n) { buffer_size_ += n; } size_t buffer_size() const { return buffer_size_; } size_t num_fields() const { return headers_.size() + trailers_.size(); } // Returns pointer to the header field with the name |name|. If // multiple header have |name| as name, return last occurrence from // the beginning. If no such header is found, returns nullptr. const HeaderRefs::value_type *header(int32_t token) const; HeaderRefs::value_type *header(int32_t token); // Returns pointer to the header field with the name |name|. If no // such header is found, returns nullptr. const HeaderRefs::value_type *header(std::string_view name) const; void add_header_token(std::string_view name, std::string_view value, bool no_index, int32_t token); // Adds header field name |name|. First, the copy of header field // name pointed by name.c_str() of length name.size() is made, and // stored. void alloc_add_header_name(std::string_view name); void append_last_header_key(std::string_view data); void append_last_header_value(std::string_view data); bool header_key_prev() const { return header_key_prev_; } // Parses content-length, and records it in the field. std::expected<void, Error> parse_content_length(); // Empties headers. void clear_headers(); void add_trailer_token(std::string_view name, std::string_view value, bool no_index, int32_t token); // Adds trailer field name |name|. First, the copy of trailer field // name pointed by name.c_str() of length name.size() is made, and // stored. void alloc_add_trailer_name(std::string_view name); void append_last_trailer_key(std::string_view data); void append_last_trailer_value(std::string_view data); bool trailer_key_prev() const { return trailer_key_prev_; } // erase_content_length_and_transfer_encoding erases content-length // and transfer-encoding header fields. void erase_content_length_and_transfer_encoding(); // content-length, -1 if it is unknown. int64_t content_length{-1}; private: BlockAllocator &balloc_; HeaderRefs headers_; // trailer fields. For HTTP/1.1, trailer fields are only included // with chunked encoding. For HTTP/2, there is no such limit. HeaderRefs trailers_; // Sum of the length of name and value in headers_ and trailers_. // This could also be increased by add_extra_buffer_size() to take // into account for request URI in case of HTTP/1.x request. size_t buffer_size_{}; bool header_key_prev_{}; bool trailer_key_prev_{}; }; // Protocols allowed in HTTP/2 :protocol header field. enum class ConnectProto { NONE, WEBSOCKET, }; struct Request { Request(BlockAllocator &balloc) : fs(balloc, 16) {} void consume(size_t len) { assert(unconsumed_body_length >= len); unconsumed_body_length -= len; } bool regular_connect_method() const { return method == HTTP_CONNECT && connect_proto == ConnectProto::NONE; } bool extended_connect_method() const { return connect_proto != ConnectProto::NONE; } FieldStore fs; // Timestamp when all request header fields are received. std::shared_ptr<Timestamp> tstamp; // Request scheme. For HTTP/2, this is :scheme header field value. // For HTTP/1.1, this is deduced from URI or connection. std::string_view scheme; // Request authority. This is HTTP/2 :authority header field value // or host header field value. We may deduce it from absolute-form // HTTP/1 request. We also store authority-form HTTP/1 request. // This could be empty if request comes from HTTP/1.0 without Host // header field and origin-form. std::string_view authority; // Request path, including query component. For HTTP/1.1, this is // request-target. For HTTP/2, this is :path header field value. // For CONNECT request, this is empty. std::string_view path; // This is original authority which cannot be changed by per-pattern // mruby script. std::string_view orig_authority; // This is original path which cannot be changed by per-pattern // mruby script. std::string_view orig_path; // the length of request body received so far int64_t recv_body_length{}; // The number of bytes not consumed by the application yet. size_t unconsumed_body_length{}; int method{-1}; // HTTP major and minor version int http_major{1}, http_minor{1}; // connect_proto specified in HTTP/2 :protocol pseudo header field // which enables extended CONNECT method. This field is also set if // WebSocket upgrade is requested in h1 frontend for convenience. ConnectProto connect_proto{ConnectProto::NONE}; // Returns true if the request is HTTP upgrade (HTTP Upgrade or // CONNECT method). Upgrade to HTTP/2 is excluded. For HTTP/2 // Upgrade, check get_http2_upgrade_request(). bool upgrade_request{}; // true if h2c is seen in Upgrade header field. bool http2_upgrade_seen{}; bool connection_close{}; // true if this is HTTP/2, and request body is expected. Note that // we don't take into account HTTP method here. bool http2_expect_body{}; // true if request does not have any information about authority. // This happens when: For HTTP/2 request, :authority is missing. // For HTTP/1 request, origin or asterisk form is used. bool no_authority{}; // true if backend selection is done for request once. // orig_authority and orig_path have the authority and path which // are used for the first backend selection. bool forwarded_once{}; // true if HTTP/1 request message has been completed. This field is // added because Downstream::get_request_state() might be altered // from DownstreamState::MSG_COMPLETE. bool http1_msg_complete{}; }; struct Response { Response(BlockAllocator &balloc) : fs(balloc, 32) {} void consume(size_t len) { assert(unconsumed_body_length >= len); unconsumed_body_length -= len; } // returns true if a resource denoted by scheme, authority, and path // has already been pushed. bool is_resource_pushed(std::string_view scheme, std::string_view authority, std::string_view path) const { if (!pushed_resources) { return false; } return std::ranges::find(*pushed_resources, std::make_tuple(scheme, authority, path)) != std::ranges::end(*pushed_resources); } // remember that a resource denoted by scheme, authority, and path // is pushed. void resource_pushed(std::string_view scheme, std::string_view authority, std::string_view path) { if (!pushed_resources) { pushed_resources = std::make_unique<std::vector< std::tuple<std::string_view, std::string_view, std::string_view>>>(); } pushed_resources->emplace_back(scheme, authority, path); } FieldStore fs; // array of the tuple of scheme, authority, and path of pushed // resource. This is required because RFC 8297 says that server // typically includes header fields appeared in non-final response // header fields in final response header fields. Without checking // that a particular resource has already been pushed, or not, we // end up pushing the same resource at least twice. It is unknown // that we should use more complex data structure (e.g., std::set) // to find the resources faster. std::unique_ptr<std::vector< std::tuple<std::string_view, std::string_view, std::string_view>>> pushed_resources; // the length of response body received so far int64_t recv_body_length{}; // The number of bytes not consumed by the application yet. This is // mainly for HTTP/2 backend. size_t unconsumed_body_length{}; // HTTP status code unsigned int http_status{}; int http_major{1}, http_minor{1}; bool connection_close{}; // true if response only consists of HEADERS, and it bears // END_STREAM. This is used to tell Http2Upstream that it can send // response with single HEADERS with END_STREAM flag only. bool headers_only{}; }; enum class DownstreamState { INITIAL, HEADER_COMPLETE, MSG_COMPLETE, STREAM_CLOSED, CONNECT_FAIL, MSG_RESET, // header contains invalid header field. We can safely send error // response (502) to a client. MSG_BAD_HEADER, // header fields in HTTP/1 request exceed the configuration limit. // This state is only transitioned from INITIAL state, and solely // used to signal 431 status code to the client. HTTP1_REQUEST_HEADER_TOO_LARGE, }; enum class DispatchState { NONE, PENDING, BLOCKED, ACTIVE, FAILURE, }; class Downstream { public: Downstream(Upstream *upstream, MemchunkPool *mcpool, int64_t stream_id); ~Downstream(); void reset_upstream(Upstream *upstream); Upstream *get_upstream() const; void set_stream_id(int64_t stream_id); int64_t get_stream_id() const; void set_assoc_stream_id(int64_t stream_id); int64_t get_assoc_stream_id() const; void pause_read(IOCtrlReason reason); std::expected<void, Error> resume_read(IOCtrlReason reason, size_t consumed); void force_resume_read(); // Set stream ID for downstream HTTP2 connection. void set_downstream_stream_id(int64_t stream_id); int64_t get_downstream_stream_id() const; std::expected<void, Error> attach_downstream_connection(std::unique_ptr<DownstreamConnection> dconn); std::expected<void, Error> detach_downstream_connection(); DownstreamConnection *get_downstream_connection(); // Returns dconn_ and nullifies dconn_. std::unique_ptr<DownstreamConnection> pop_downstream_connection(); // Returns true if output buffer is full. If underlying dconn_ is // NULL, this function always returns false. bool request_buf_full(); // Returns true if upgrade (HTTP Upgrade or CONNECT) is succeeded in // h1 backend. This should not depend on inspect_http1_response(). void check_upgrade_fulfilled_http1(); // Returns true if upgrade (HTTP Upgrade or CONNECT) is succeeded in // h2 backend. void check_upgrade_fulfilled_http2(); // Returns true if the upgrade is succeeded as a result of the call // check_upgrade_fulfilled_http*(). HTTP/2 Upgrade is excluded. bool get_upgraded() const; // Inspects HTTP/2 request. void inspect_http2_request(); // Inspects HTTP/1 request. This checks whether the request is // upgrade request and tranfer-encoding etc. void inspect_http1_request(); // Returns true if the request is HTTP Upgrade for HTTP/2 bool get_http2_upgrade_request() const; // Returns the value of HTTP2-Settings request header field. std::string_view get_http2_settings() const; // downstream request API const Request &request() const { return req_; } Request &request() { return req_; } // Count number of crumbled cookies size_t count_crumble_request_cookie(); // Crumbles (split cookie by ";") in request_headers_ and adds them // in |nva|. Headers::no_index is inherited. void crumble_request_cookie(std::vector<nghttp2_nv> &nva); // Assembles request cookies. The opposite operation against // crumble_request_cookie(). std::string_view assemble_request_cookie(); void set_request_start_time(std::chrono::steady_clock::time_point time); std::chrono::steady_clock::time_point get_request_start_time() const; std::expected<void, Error> push_request_headers(); bool get_chunked_request() const; void set_chunked_request(bool f); std::expected<void, Error> push_upload_data_chunk(std::span<const uint8_t> data); std::expected<void, Error> end_upload_data(); // Validates that received request body length and content-length // matches. bool validate_request_recv_body_length() const; void set_request_downstream_host(std::string_view host); bool expect_response_body() const; bool expect_response_trailer() const; void set_request_state(DownstreamState state); DownstreamState get_request_state() const; DefaultMemchunks *get_request_buf(); void set_request_pending(bool f); bool get_request_pending() const; void set_request_header_sent(bool f); bool get_request_header_sent() const; // Returns true if request is ready to be submitted to downstream. // When sending pending request, get_request_pending() should be // checked too because this function may return true when // get_request_pending() returns false. bool request_submission_ready() const; DefaultMemchunks *get_blocked_request_buf(); bool get_blocked_request_data_eof() const; void set_blocked_request_data_eof(bool f); // downstream response API const Response &response() const { return resp_; } Response &response() { return resp_; } // Rewrites the location response header field. void rewrite_location_response_header(std::string_view upstream_scheme); bool get_chunked_response() const; void set_chunked_response(bool f); void set_response_state(DownstreamState state); DownstreamState get_response_state() const; DefaultMemchunks *get_response_buf(); bool response_buf_full(); // Validates that received response body length and content-length // matches. bool validate_response_recv_body_length() const; uint32_t get_response_rst_stream_error_code() const; void set_response_rst_stream_error_code(uint32_t error_code); // Inspects HTTP/1 response. This checks tranfer-encoding etc. void inspect_http1_response(); // Clears some of member variables for response. void reset_response(); // True if the response is non-final (1xx status code). Note that // if connection was upgraded, 101 status code is treated as final. bool get_non_final_response() const; // True if protocol version used by client supports non final // response. Only HTTP/1.1 and HTTP/2 clients support it. bool supports_non_final_response() const; void set_expect_final_response(bool f); bool get_expect_final_response() const; // Call this method when there is incoming data in downstream // connection. std::expected<void, Error> on_read(); void repeat_header_timer(); void stop_header_timer(); // Resets upstream read timer. If it is active, timeout value is // reset. If it is not active, timer will be started. void reset_upstream_rtimer(); // Resets upstream write timer. If it is active, timeout value is // reset. If it is not active, timer will be started. This // function also resets read timer if it has been started. void reset_upstream_wtimer(); // Makes sure that upstream write timer is started. If it has been // started, do nothing. Otherwise, write timer will be started. void ensure_upstream_wtimer(); // Disables upstream read timer. void disable_upstream_rtimer(); // Disables upstream write timer. void disable_upstream_wtimer(); // Downstream timer functions. They works in a similar way just // like the upstream timer function. void reset_downstream_rtimer(); void reset_downstream_wtimer(); void ensure_downstream_wtimer(); void disable_downstream_rtimer(); void disable_downstream_wtimer(); void register_upstream_write_rate_timer(); void unregister_upstream_write_rate_timer(); // Returns true if accesslog can be written for this downstream. bool accesslog_ready() const; // Increment retry count void add_retry(); // true if retry attempt should not be done. bool no_more_retry() const; DispatchState get_dispatch_state() const; void set_dispatch_state(DispatchState s); void attach_blocked_link(BlockedLink *l); BlockedLink *detach_blocked_link(); // Returns true if downstream_connection can be detached and reused. bool can_detach_downstream_connection() const; DefaultMemchunks pop_response_buf(); BlockAllocator &get_block_allocator(); void add_rcbuf(nghttp2_rcbuf *rcbuf); #ifdef ENABLE_HTTP3 void add_rcbuf(nghttp3_rcbuf *rcbuf); #endif // defined(ENABLE_HTTP3) void set_downstream_addr_group(const std::shared_ptr<DownstreamAddrGroup> &group); void set_addr(const DownstreamAddr *addr); const DownstreamAddr *get_addr() const; void set_accesslog_written(bool f); // Finds affinity cookie from request header fields. The name of // cookie is given in |name|. If an affinity cookie is found, it is // assigned to a member function, and is returned. If it is not // found, or is malformed, returns 0. uint32_t find_affinity_cookie(std::string_view name); // Set |h| as affinity cookie. void renew_affinity_cookie(uint32_t h); // Returns affinity cookie to send. If it does not need to be sent, // for example, because the value is retrieved from a request header // field, returns 0. uint32_t get_affinity_cookie_to_send() const; void set_ws_key(std::string_view key); bool get_expect_100_continue() const; bool get_stop_reading() const; void set_stop_reading(bool f); size_t get_buffered_request_body_length() const { return blocked_request_buf_.rleft() + request_buf_.rleft(); } void set_upstream_write_rate_member(bool b) { upstream_write_rate_member_ = b; } bool is_upstream_write_rate_member() const { return upstream_write_rate_member_; } enum { EVENT_ERROR = 0x1, EVENT_TIMEOUT = 0x2, }; Downstream *dlnext{}, *dlprev{}; // the length of response body sent to upstream client int64_t response_sent_body_length{}; private: BlockAllocator balloc_{1024, 1024}; std::vector<nghttp2_rcbuf *> rcbufs_; #ifdef ENABLE_HTTP3 std::vector<nghttp3_rcbuf *> rcbufs3_; #endif // defined(ENABLE_HTTP3) Request req_; Response resp_; std::chrono::steady_clock::time_point request_start_time_; // host we requested to downstream. This is used to rewrite // location header field to decide the location should be rewritten // or not. std::string_view request_downstream_host_; // Data arrived in frontend before sending header fields to backend // are stored in this buffer. DefaultMemchunks blocked_request_buf_; DefaultMemchunks request_buf_; DefaultMemchunks response_buf_; // The Sec-WebSocket-Key field sent to the peer. This field is used // if frontend uses RFC 8441 WebSocket bootstrapping via HTTP/2. std::string_view ws_key_; ev_timer header_timer_; ev_timer upstream_rtimer_; ev_timer upstream_wtimer_; ev_timer downstream_rtimer_; ev_timer downstream_wtimer_; Upstream *upstream_; std::unique_ptr<DownstreamConnection> dconn_; // only used by HTTP/2 upstream BlockedLink *blocked_link_{}; // The backend address used to fulfill this request. These are for // logging purpose. std::shared_ptr<DownstreamAddrGroup> group_; const DownstreamAddr *addr_{}; // How many times we tried in backend connection size_t num_retry_{}; // The stream ID in frontend connection int64_t stream_id_; // The associated stream ID in frontend connection if this is pushed // stream. int64_t assoc_stream_id_{-1}; // stream ID in backend connection int64_t downstream_stream_id_{-1}; // RST_STREAM error_code from downstream HTTP2 connection uint32_t response_rst_stream_error_code_{NGHTTP2_NO_ERROR}; // An affinity cookie value. uint32_t affinity_cookie_{}; // request state DownstreamState request_state_{DownstreamState::INITIAL}; // response state DownstreamState response_state_{DownstreamState::INITIAL}; // only used by HTTP/2 upstream DispatchState dispatch_state_{DispatchState::NONE}; // true if the connection is upgraded (HTTP Upgrade or CONNECT), // excluding upgrade to HTTP/2. bool upgraded_{}; // true if backend request uses chunked transfer-encoding bool chunked_request_{}; // true if response to client uses chunked transfer-encoding bool chunked_response_{}; // true if we have not got final response code bool expect_final_response_{}; // true if downstream request is pending because backend connection // has not been established or should be checked before use; // currently used only with HTTP/2 connection. bool request_pending_{}; // true if downstream request header is considered to be sent. bool request_header_sent_{}; // true if access.log has been written. bool accesslog_written_{}; // true if affinity cookie is generated for this request. bool new_affinity_cookie_{}; // true if eof is received from client before sending header fields // to backend. bool blocked_request_data_eof_{}; // true if request contains "expect: 100-continue" header field. bool expect_100_continue_{}; bool stop_reading_{}; bool upstream_write_rate_member_{}; }; } // namespace shrpx #endif // !defined(SHRPX_DOWNSTREAM_H)