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teamd/teamd_state.h
79 строк
3 KB
Jiri Pirko
update copyright dates
02 апр 2015, 13:03
02 апр 2015, 13:03
8540494
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/* * teamd_state.h - Teamd state frontend * Copyright (C) 2013-2015 Jiri Pirko <jiri@resnulli.us> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _TEAMD_STATE_H_ #define _TEAMD_STATE_H_ #include "teamd.h" enum teamd_state_val_type { TEAMD_STATE_ITEM_TYPE_NODE = 0, TEAMD_STATE_ITEM_TYPE_INT, TEAMD_STATE_ITEM_TYPE_STRING, TEAMD_STATE_ITEM_TYPE_BOOL, }; struct team_state_gsc { union { int int_val; struct { const char *ptr; bool free; } str_val; bool bool_val; } data; struct { struct teamd_port *tdport; } info; }; struct teamd_state_val { const char *subpath; enum teamd_state_val_type type; int (*getter)(struct teamd_context *ctx, struct team_state_gsc *gsc, void *priv); int (*setter)(struct teamd_context *ctx, struct team_state_gsc *gsc, void *priv); const struct teamd_state_val *vals; unsigned int vals_count; bool per_port; }; int teamd_state_val_register_ex(struct teamd_context *ctx, const struct teamd_state_val *val, void *priv, struct teamd_port *tdport, const char *fmt, ...); int teamd_state_val_register(struct teamd_context *ctx, const struct teamd_state_val *val, void *priv); void teamd_state_val_unregister(struct teamd_context *ctx, const struct teamd_state_val *val, void *priv); int teamd_state_init(struct teamd_context *ctx); void teamd_state_fini(struct teamd_context *ctx); int teamd_state_dump(struct teamd_context *ctx, char **p_state_dump); int teamd_state_item_value_get(struct teamd_context *ctx, const char *item_path, char **p_value); int teamd_state_item_value_set(struct teamd_context *ctx, const char *item_path, const char *value); int teamd_state_basics_init(struct teamd_context *ctx); void teamd_state_basics_fini(struct teamd_context *ctx); #endif /* _TEAMD_STATE_H_ */