/
githubmirror
/
libseccomp
Обзор
Документация
Войти
/
githubmirror
/
libseccomp
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
v2.2.3
src/hash.c
674 строки
16 KB
Paul Moore
docs: fix a number of problems in the function header comments
09 май 2015, 16:24
09 май 2015, 16:24
a8dad71
Код
Авторство
О чём код?
/** * Seccomp Library hash code * * Release under the Public Domain * Author: Bob Jenkins <bob_jenkins@burtleburtle.net> */ /* * lookup3.c, by Bob Jenkins, May 2006, Public Domain. * * These are functions for producing 32-bit hashes for hash table lookup. * jhash_word(), jhash_le(), jhash_be(), mix(), and final() are externally useful * functions. Routines to test the hash are included if SELF_TEST is defined. * You can use this free for any purpose. It's in the public domain. It has * no warranty. * * You probably want to use jhash_le(). jhash_le() and jhash_be() hash byte * arrays. jhash_le() is is faster than jhash_be() on little-endian machines. * Intel and AMD are little-endian machines. * * If you want to find a hash of, say, exactly 7 integers, do * a = i1; b = i2; c = i3; * mix(a,b,c); * a += i4; b += i5; c += i6; * mix(a,b,c); * a += i7; * final(a,b,c); * * then use c as the hash value. If you have a variable length array of * 4-byte integers to hash, use jhash_word(). If you have a byte array (like * a character string), use jhash_le(). If you have several byte arrays, or * a mix of things, see the comments above jhash_le(). * * Why is this so big? I read 12 bytes at a time into 3 4-byte integers, then * mix those integers. This is fast (you can do a lot more thorough mixing * with 12*3 instructions on 3 integers than you can with 3 instructions on 1 * byte), but shoehorning those bytes into integers efficiently is messy. */ #include <stdint.h> #include "arch.h" #include "hash.h" #define hashsize(n) ((uint32_t)1<<(n)) #define hashmask(n) (hashsize(n)-1) #define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) /** * Mix 3 32-bit values reversibly * @param a 32-bit value * @param b 32-bit value * @param c 32-bit value * * This is reversible, so any information in (a,b,c) before mix() is still * in (a,b,c) after mix(). * * If four pairs of (a,b,c) inputs are run through mix(), or through mix() in * reverse, there are at least 32 bits of the output that are sometimes the * same for one pair and different for another pair. * * This was tested for: * - pairs that differed by one bit, by two bits, in any combination of top * bits of (a,b,c), or in any combination of bottom bits of (a,b,c). * - "differ" is defined as +, -, ^, or ~^. For + and -, I transformed the * output delta to a Gray code (a^(a>>1)) so a string of 1's (as is commonly * produced by subtraction) look like a single 1-bit difference. * - the base values were pseudorandom, all zero but one bit set, or all zero * plus a counter that starts at zero. * * Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that * satisfy this are * 4 6 8 16 19 4 * 9 15 3 18 27 15 * 14 9 3 7 17 3 * * Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing for "differ" * defined as + with a one-bit base and a two-bit delta. I used * http://burtleburtle.net/bob/hash/avalanche.html to choose the operations, * constants, and arrangements of the variables. * * This does not achieve avalanche. There are input bits of (a,b,c) that fail * to affect some output bits of (a,b,c), especially of a. The most thoroughly * mixed value is c, but it doesn't really even achieve avalanche in c. * * This allows some parallelism. Read-after-writes are good at doubling the * number of bits affected, so the goal of mixing pulls in the opposite * direction as the goal of parallelism. I did what I could. Rotates seem to * cost as much as shifts on every machine I could lay my hands on, and rotates * are much kinder to the top and bottom bits, so I used rotates. * */ #define mix(a,b,c) \ { \ a -= c; a ^= rot(c, 4); c += b; \ b -= a; b ^= rot(a, 6); a += c; \ c -= b; c ^= rot(b, 8); b += a; \ a -= c; a ^= rot(c,16); c += b; \ b -= a; b ^= rot(a,19); a += c; \ c -= b; c ^= rot(b, 4); b += a; \ } /** * Final mixing of 3 32-bit values (a,b,c) into c * @param a 32-bit value * @param b 32-bit value * @param c 32-bit value * * Pairs of (a,b,c) values differing in only a few bits will usually produce * values of c that look totally different. This was tested for: * - pairs that differed by one bit, by two bits, in any combination of top * bits of (a,b,c), or in any combination of bottom bits of (a,b,c). * - "differ" is defined as +, -, ^, or ~^. For + and -, I transformed the * output delta to a Gray code (a^(a>>1)) so a string of 1's (as is commonly * produced by subtraction) look like a single 1-bit difference. * - the base values were pseudorandom, all zero but one bit set, or all zero * plus a counter that starts at zero. * * These constants passed: * 14 11 25 16 4 14 24 * 12 14 25 16 4 14 24 * and these came close: * 4 8 15 26 3 22 24 * 10 8 15 26 3 22 24 * 11 8 15 26 3 22 24 * */ #define final(a,b,c) \ { \ c ^= b; c -= rot(b,14); \ a ^= c; a -= rot(c,11); \ b ^= a; b -= rot(a,25); \ c ^= b; c -= rot(b,16); \ a ^= c; a -= rot(c,4); \ b ^= a; b -= rot(a,14); \ c ^= b; c -= rot(b,24); \ } /** * Hash an array of 32-bit values * @param k the key, an array of uint32_t values * @param length the number of array elements * @param initval the previous hash, or an arbitrary value * * This works on all machines. To be useful, it requires: * - that the key be an array of uint32_t's, and * - that the length be the number of uint32_t's in the key * * The function jhash_word() is identical to jhash_le() on little-endian * machines, and identical to jhash_be() on big-endian machines, except that * the length has to be measured in uint32_ts rather than in bytes. jhash_le() * is more complicated than jhash_word() only because jhash_le() has to dance * around fitting the key bytes into registers. * */ static uint32_t jhash_word(const uint32_t *k, size_t length, uint32_t initval) { uint32_t a, b, c; /* set up the internal state */ a = b = c = 0xdeadbeef + (((uint32_t)length) << 2) + initval; /* handle most of the key */ while (length > 3) { a += k[0]; b += k[1]; c += k[2]; mix(a, b, c); length -= 3; k += 3; } /* handle the last 3 uint32_t's */ switch(length) { case 3 : c += k[2]; case 2 : b += k[1]; case 1 : a += k[0]; final(a, b, c); case 0: /* nothing left to add */ break; } return c; } /** * Hash a variable-length key into a 32-bit value * @param key the key (the unaligned variable-length array of bytes) * @param length the length of the key, counting by bytes * @param initval can be any 4-byte value * * Returns a 32-bit value. Every bit of the key affects every bit of the * return value. Two keys differing by one or two bits will have totally * different hash values. * * The best hash table sizes are powers of 2. There is no need to do mod a * prime (mod is sooo slow!). If you need less than 32 bits, use a bitmask. * For example, if you need only 10 bits, do: * h = (h & hashmask(10)); * In which case, the hash table should have hashsize(10) elements. * * If you are hashing n strings (uint8_t **)k, do it like this: * for (i=0, h=0; i<n; ++i) h = jhash_le( k[i], len[i], h); * */ static uint32_t jhash_le(const void *key, size_t length, uint32_t initval) { uint32_t a, b, c; union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */ /* set up the internal state */ a = b = c = 0xdeadbeef + ((uint32_t)length) + initval; u.ptr = key; if ((arch_def_native->endian == ARCH_ENDIAN_LITTLE) && ((u.i & 0x3) == 0)) { /* read 32-bit chunks */ const uint32_t *k = (const uint32_t *)key; while (length > 12) { a += k[0]; b += k[1]; c += k[2]; mix(a, b, c); length -= 12; k += 3; } /* "k[2]&0xffffff" actually reads beyond the end of the string, * but then masks off the part it's not allowed to read. * Because the string is aligned, the masked-off tail is in the * same word as the rest of the string. Every machine with * memory protection I've seen does it on word boundaries, so * is OK with this. But VALGRIND will still catch it and * complain. The masking trick does make the hash noticably * faster for short strings (like English words). */ #ifndef VALGRIND switch(length) { case 12: c += k[2]; b += k[1]; a += k[0]; break; case 11: c += k[2] & 0xffffff; b += k[1]; a += k[0]; break; case 10: c += k[2] & 0xffff; b += k[1]; a += k[0]; break; case 9 : c += k[2] & 0xff; b += k[1]; a += k[0]; break; case 8 : b += k[1]; a += k[0]; break; case 7 : b += k[1] & 0xffffff; a += k[0]; break; case 6 : b += k[1] & 0xffff; a += k[0]; break; case 5 : b += k[1] & 0xff; a += k[0]; break; case 4 : a += k[0]; break; case 3 : a += k[0] & 0xffffff; break; case 2 : a += k[0] & 0xffff; break; case 1 : a += k[0] & 0xff; break; case 0 : /* zero length strings require no mixing */ return c; } #else /* make valgrind happy */ k8 = (const uint8_t *)k; switch(length) { case 12: c += k[2]; b += k[1]; a += k[0]; break; case 11: c += ((uint32_t)k8[10]) << 16; case 10: c += ((uint32_t)k8[9]) << 8; case 9 : c += k8[8]; case 8 : b += k[1]; a += k[0]; break; case 7 : b += ((uint32_t)k8[6]) << 16; case 6 : b += ((uint32_t)k8[5]) << 8; case 5 : b += k8[4]; case 4 : a += k[0]; break; case 3 : a += ((uint32_t)k8[2]) << 16; case 2 : a += ((uint32_t)k8[1]) << 8; case 1 : a += k8[0]; break; case 0 : return c; } #endif /* !valgrind */ } else if ((arch_def_native->endian == ARCH_ENDIAN_LITTLE) && ((u.i & 0x1) == 0)) { /* read 16-bit chunks */ const uint16_t *k = (const uint16_t *)key; const uint8_t *k8; while (length > 12) { a += k[0] + (((uint32_t)k[1]) << 16); b += k[2] + (((uint32_t)k[3]) << 16); c += k[4] + (((uint32_t)k[5]) << 16); mix(a, b, c); length -= 12; k += 6; } k8 = (const uint8_t *)k; switch(length) { case 12: c += k[4] + (((uint32_t)k[5]) << 16); b += k[2] + (((uint32_t)k[3]) << 16); a += k[0] + (((uint32_t)k[1]) << 16); break; case 11: c += ((uint32_t)k8[10]) << 16; case 10: c += k[4]; b += k[2] + (((uint32_t)k[3]) << 16); a += k[0] + (((uint32_t)k[1]) << 16); break; case 9 : c += k8[8]; case 8 : b += k[2] + (((uint32_t)k[3]) << 16); a += k[0] + (((uint32_t)k[1]) << 16); break; case 7 : b += ((uint32_t)k8[6]) << 16; case 6 : b += k[2]; a += k[0] + (((uint32_t)k[1]) << 16); break; case 5 : b += k8[4]; case 4 : a += k[0] + (((uint32_t)k[1]) << 16); break; case 3 : a += ((uint32_t)k8[2]) << 16; case 2 : a += k[0]; break; case 1 : a += k8[0]; break; case 0 : /* zero length requires no mixing */ return c; } } else { /* need to read the key one byte at a time */ const uint8_t *k = (const uint8_t *)key; while (length > 12) { a += k[0]; a += ((uint32_t)k[1]) << 8; a += ((uint32_t)k[2]) << 16; a += ((uint32_t)k[3]) << 24; b += k[4]; b += ((uint32_t)k[5]) << 8; b += ((uint32_t)k[6]) << 16; b += ((uint32_t)k[7]) << 24; c += k[8]; c += ((uint32_t)k[9]) << 8; c += ((uint32_t)k[10]) << 16; c += ((uint32_t)k[11]) << 24; mix(a, b, c); length -= 12; k += 12; } switch(length) { case 12: c += ((uint32_t)k[11]) << 24; case 11: c += ((uint32_t)k[10]) << 16; case 10: c += ((uint32_t)k[9]) << 8; case 9 : c += k[8]; case 8 : b += ((uint32_t)k[7]) << 24; case 7 : b += ((uint32_t)k[6]) << 16; case 6 : b += ((uint32_t)k[5]) << 8; case 5 : b += k[4]; case 4 : a += ((uint32_t)k[3]) << 24; case 3 : a += ((uint32_t)k[2]) << 16; case 2 : a += ((uint32_t)k[1]) << 8; case 1 : a += k[0]; break; case 0 : return c; } } final(a, b, c); return c; } /** * Hash a variable-length key into a 32-bit value * @param key the key (the unaligned variable-length array of bytes) * @param length the length of the key, counting by bytes * @param initval can be any 4-byte value * * This is the same as jhash_word() on big-endian machines. It is different * from jhash_le() on all machines. jhash_be() takes advantage of big-endian * byte ordering. * */ static uint32_t jhash_be( const void *key, size_t length, uint32_t initval) { uint32_t a, b, c; union { const void *ptr; size_t i; } u; /* to cast key to (size_t) happily */ /* set up the internal state */ a = b = c = 0xdeadbeef + ((uint32_t)length) + initval; u.ptr = key; if ((arch_def_native->endian == ARCH_ENDIAN_BIG) && ((u.i & 0x3) == 0)) { /* read 32-bit chunks */ const uint32_t *k = (const uint32_t *)key; while (length > 12) { a += k[0]; b += k[1]; c += k[2]; mix(a, b, c); length -= 12; k += 3; } /* "k[2]<<8" actually reads beyond the end of the string, but * then shifts out the part it's not allowed to read. Because * the string is aligned, the illegal read is in the same word * as the rest of the string. Every machine with memory * protection I've seen does it on word boundaries, so is OK * with this. But VALGRIND will still catch it and complain. * The masking trick does make the hash noticably faster for * short strings (like English words). */ #ifndef VALGRIND switch(length) { case 12: c += k[2]; b += k[1]; a += k[0]; break; case 11: c += k[2] & 0xffffff00; b += k[1]; a += k[0]; break; case 10: c += k[2] & 0xffff0000; b += k[1]; a += k[0]; break; case 9 : c += k[2] & 0xff000000; b += k[1]; a += k[0]; break; case 8 : b += k[1]; a += k[0]; break; case 7 : b += k[1] & 0xffffff00; a += k[0]; break; case 6 : b += k[1] & 0xffff0000; a += k[0]; break; case 5 : b += k[1] & 0xff000000; a += k[0]; break; case 4 : a += k[0]; break; case 3 : a += k[0] & 0xffffff00; break; case 2 : a += k[0] & 0xffff0000; break; case 1 : a += k[0] & 0xff000000; break; case 0 : /* zero length strings require no mixing */ return c; } #else /* make valgrind happy */ k8 = (const uint8_t *)k; switch(length) { case 12: c += k[2]; b += k[1]; a += k[0]; break; case 11: c += ((uint32_t)k8[10]) << 8; case 10: c += ((uint32_t)k8[9]) << 16; case 9 : c += ((uint32_t)k8[8]) << 24; case 8 : b += k[1]; a += k[0]; break; case 7 : b += ((uint32_t)k8[6]) << 8; case 6 : b += ((uint32_t)k8[5]) << 16; case 5 : b += ((uint32_t)k8[4]) << 24; case 4 : a += k[0]; break; case 3 : a += ((uint32_t)k8[2]) << 8; case 2 : a += ((uint32_t)k8[1]) << 16; case 1 : a += ((uint32_t)k8[0]) << 24; break; case 0 : return c; } #endif /* !VALGRIND */ } else { /* need to read the key one byte at a time */ const uint8_t *k = (const uint8_t *)key; while (length > 12) { a += ((uint32_t)k[0]) << 24; a += ((uint32_t)k[1]) << 16; a += ((uint32_t)k[2]) << 8; a += ((uint32_t)k[3]); b += ((uint32_t)k[4]) << 24; b += ((uint32_t)k[5]) << 16; b += ((uint32_t)k[6]) << 8; b += ((uint32_t)k[7]); c += ((uint32_t)k[8]) << 24; c += ((uint32_t)k[9]) << 16; c += ((uint32_t)k[10]) << 8; c += ((uint32_t)k[11]); mix(a, b, c); length -= 12; k += 12; } switch(length) { case 12: c += k[11]; case 11: c += ((uint32_t)k[10]) << 8; case 10: c += ((uint32_t)k[9]) << 16; case 9 : c += ((uint32_t)k[8]) << 24; case 8 : b += k[7]; case 7 : b += ((uint32_t)k[6]) << 8; case 6 : b += ((uint32_t)k[5]) << 16; case 5 : b += ((uint32_t)k[4]) << 24; case 4 : a += k[3]; case 3 : a += ((uint32_t)k[2]) << 8; case 2 : a += ((uint32_t)k[1]) << 16; case 1 : a += ((uint32_t)k[0]) << 24; break; case 0 : return c; } } final(a, b, c); return c; } /** * Hash a variable-length key into a 32-bit value * @param key the key (the unaligned variable-length array of bytes) * @param length the length of the key, counting by bytes * @param initval can be any 4-byte value * * A small wrapper function that selects the proper hash function based on the * native machine's byte-ordering. * */ uint32_t jhash(const void *key, size_t length, uint32_t initval) { if (length % sizeof(uint32_t) == 0) return jhash_word(key, (length / sizeof(uint32_t)), initval); else if (arch_def_native->endian == ARCH_ENDIAN_BIG) return jhash_be(key, length, initval); else return jhash_le(key, length, initval); }