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test/jdk/sun/java2d/OpenGL/MultiWindowFillTest.java
122 строки
4 KB
Roland Mesde
8378506: [macOS] Window content not updated when rendering to multiple windows
10 авг 2026, 20:18
10 авг 2026, 20:18
dfb01ab
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/* * Copyright Amazon.com Inc. or its affiliates. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ import java.awt.Color; import java.awt.Frame; import java.awt.Graphics; import java.awt.Point; import java.awt.Rectangle; import java.awt.Robot; import java.awt.image.BufferedImage; import java.io.File; import javax.imageio.ImageIO; /** * @test * @bug 8378201 8378506 * @key headful * @summary Verifies that window content survives a GL context switch to another * window and back * @run main/othervm MultiWindowFillTest * @run main/othervm -Dsun.java2d.opengl=True MultiWindowFillTest */ public final class MultiWindowFillTest { private static final int SIZE = 100; private static final int TOLERANCE = 10; public static void main(String[] args) throws Exception { Frame f1 = new Frame("f1"); Frame f2 = new Frame("f2"); try { f1.setUndecorated(true); f1.setSize(SIZE, SIZE); f1.setLocation(100, 100); f2.setUndecorated(true); f2.setSize(SIZE, SIZE); f2.setLocation(300, 100); f1.setVisible(true); f2.setVisible(true); Robot robot = new Robot(); robot.waitForIdle(); robot.delay(1000); int w = f1.getWidth(); int h = f1.getHeight(); // Fill both, initializes surfaces fill(f1, Color.RED, w, h); fill(f2, Color.BLUE, w, h); // Touch both again fill(f1, Color.RED, 2, 2); fill(f2, Color.BLUE, 2, 2); robot.waitForIdle(); robot.delay(1000); check(robot, f1, w, h, Color.RED, "f1 red"); check(robot, f2, w, h, Color.BLUE, "f2 blue"); } finally { f1.dispose(); f2.dispose(); } } private static void fill(Frame frame, Color c, int w, int h) { Graphics g = frame.getGraphics(); g.setColor(c); g.fillRect(0, 0, w, h); g.dispose(); } private static void check(Robot robot, Frame frame, int w, int h, Color exp, String desc) { Point loc = frame.getLocationOnScreen(); Color c = robot.getPixelColor(loc.x + w / 2, loc.y + h / 2); if (!isAlmostEqual(c, exp)) { saveImage(robot, frame, desc); throw new RuntimeException("%s: %s != %s".formatted(desc, exp, c)); } } private static void saveImage(Robot r, Frame f, String name) { try { Rectangle rect = f.getBounds(); BufferedImage img = r.createScreenCapture(rect); ImageIO.write(img, "png", new File(name + ".png")); } catch (Exception e) { e.printStackTrace(); } } private static boolean isAlmostEqual(Color c1, Color c2) { return Math.abs(c1.getRed() - c2.getRed()) <= TOLERANCE && Math.abs(c1.getGreen() - c2.getGreen()) <= TOLERANCE && Math.abs(c1.getBlue() - c2.getBlue()) <= TOLERANCE; } }