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src/hotspot/share/runtime/handshake.cpp
516 строк
17 KB
Robbin Ehn
8234742: Improve handshake logging
04 дек 2019, 13:57
04 дек 2019, 13:57
1bb4420
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/* * Copyright (c) 2017, 2018, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #include "precompiled.hpp" #include "logging/log.hpp" #include "logging/logStream.hpp" #include "memory/resourceArea.hpp" #include "runtime/handshake.hpp" #include "runtime/interfaceSupport.inline.hpp" #include "runtime/orderAccess.hpp" #include "runtime/osThread.hpp" #include "runtime/semaphore.inline.hpp" #include "runtime/task.hpp" #include "runtime/thread.hpp" #include "runtime/vmThread.hpp" #include "utilities/formatBuffer.hpp" #include "utilities/preserveException.hpp" class HandshakeOperation: public StackObj { public: virtual void do_handshake(JavaThread* thread) = 0; }; class HandshakeThreadsOperation: public HandshakeOperation { static Semaphore _done; HandshakeClosure* _handshake_cl; public: HandshakeThreadsOperation(HandshakeClosure* cl) : _handshake_cl(cl) {} void do_handshake(JavaThread* thread); bool thread_has_completed() { return _done.trywait(); } const char* name() { return _handshake_cl->name(); } #ifdef ASSERT void check_state() { assert(!_done.trywait(), "Must be zero"); } #endif }; Semaphore HandshakeThreadsOperation::_done(0); // Performing handshakes requires a custom yielding strategy because without it // there is a clear performance regression vs plain spinning. We keep track of // when we last saw progress by looking at why each targeted thread has not yet // completed its handshake. After spinning for a while with no progress we will // yield, but as long as there is progress, we keep spinning. Thus we avoid // yielding when there is potential work to be done or the handshake is close // to being finished. class HandshakeSpinYield : public StackObj { private: jlong _start_time_ns; jlong _last_spin_start_ns; jlong _spin_time_ns; int _result_count[2][HandshakeState::_number_states]; int _prev_result_pos; int prev_result_pos() { return _prev_result_pos & 0x1; } int current_result_pos() { return (_prev_result_pos + 1) & 0x1; } void wait_raw(jlong now) { // We start with fine-grained nanosleeping until a millisecond has // passed, at which point we resort to plain naked_short_sleep. if (now - _start_time_ns < NANOSECS_PER_MILLISEC) { os::naked_short_nanosleep(10 * (NANOUNITS / MICROUNITS)); } else { os::naked_short_sleep(1); } } void wait_blocked(JavaThread* self, jlong now) { ThreadBlockInVM tbivm(self); wait_raw(now); } bool state_changed() { for (int i = 0; i < HandshakeState::_number_states; i++) { if (_result_count[0][i] != _result_count[1][i]) { return true; } } return false; } void reset_state() { _prev_result_pos++; for (int i = 0; i < HandshakeState::_number_states; i++) { _result_count[current_result_pos()][i] = 0; } } public: HandshakeSpinYield(jlong start_time) : _start_time_ns(start_time), _last_spin_start_ns(start_time), _spin_time_ns(0), _result_count(), _prev_result_pos(0) { const jlong max_spin_time_ns = 100 /* us */ * (NANOUNITS / MICROUNITS); int free_cpus = os::active_processor_count() - 1; _spin_time_ns = (5 /* us */ * (NANOUNITS / MICROUNITS)) * free_cpus; // zero on UP _spin_time_ns = _spin_time_ns > max_spin_time_ns ? max_spin_time_ns : _spin_time_ns; } void add_result(HandshakeState::ProcessResult pr) { _result_count[current_result_pos()][pr]++; } void process() { jlong now = os::javaTimeNanos(); if (state_changed()) { reset_state(); // We spin for x amount of time since last state change. _last_spin_start_ns = now; return; } jlong wait_target = _last_spin_start_ns + _spin_time_ns; if (wait_target < now) { // On UP this is always true. Thread* self = Thread::current(); if (self->is_Java_thread()) { wait_blocked((JavaThread*)self, now); } else { wait_raw(now); } _last_spin_start_ns = os::javaTimeNanos(); } reset_state(); } }; class VM_Handshake: public VM_Operation { const jlong _handshake_timeout; public: bool evaluate_at_safepoint() const { return false; } bool evaluate_concurrently() const { return false; } protected: HandshakeThreadsOperation* const _op; VM_Handshake(HandshakeThreadsOperation* op) : _op(op), _handshake_timeout(TimeHelper::millis_to_counter(HandshakeTimeout)) {} void set_handshake(JavaThread* target) { target->set_handshake_operation(_op); } // This method returns true for threads completed their operation // and true for threads canceled their operation. // A cancellation can happen if the thread is exiting. bool poll_for_completed_thread() { return _op->thread_has_completed(); } bool handshake_has_timed_out(jlong start_time); static void handle_timeout(); }; bool VM_Handshake::handshake_has_timed_out(jlong start_time) { // Check if handshake operation has timed out if (_handshake_timeout > 0) { return os::javaTimeNanos() >= (start_time + _handshake_timeout); } return false; } void VM_Handshake::handle_timeout() { LogStreamHandle(Warning, handshake) log_stream; for (JavaThreadIteratorWithHandle jtiwh; JavaThread *thr = jtiwh.next(); ) { if (thr->has_handshake()) { log_stream.print("Thread " PTR_FORMAT " has not cleared its handshake op", p2i(thr)); thr->print_thread_state_on(&log_stream); } } log_stream.flush(); fatal("Handshake operation timed out"); } static void log_handshake_info(jlong start_time_ns, const char* name, int targets, int vmt_executed, const char* extra = NULL) { if (start_time_ns != 0) { jlong completion_time = os::javaTimeNanos() - start_time_ns; log_info(handshake)("Handshake \"%s\", Targeted threads: %d, Executed by targeted threads: %d, Total completion time: " JLONG_FORMAT " ns%s%s", name, targets, targets - vmt_executed, completion_time, extra != NULL ? ", " : "", extra != NULL ? extra : ""); } } class VM_HandshakeOneThread: public VM_Handshake { JavaThread* _target; bool _thread_alive; public: VM_HandshakeOneThread(HandshakeThreadsOperation* op, JavaThread* target) : VM_Handshake(op), _target(target), _thread_alive(false) {} void doit() { DEBUG_ONLY(_op->check_state();) jlong start_time_ns = os::javaTimeNanos(); ThreadsListHandle tlh; if (tlh.includes(_target)) { set_handshake(_target); _thread_alive = true; } else { log_handshake_info(start_time_ns, _op->name(), 0, 0, "(thread dead)"); return; } if (!UseMembar) { os::serialize_thread_states(); } log_trace(handshake)("Thread signaled, begin processing by VMThtread"); HandshakeState::ProcessResult pr = HandshakeState::_no_operation; HandshakeSpinYield hsy(start_time_ns); do { if (handshake_has_timed_out(start_time_ns)) { handle_timeout(); } // We need to re-think this with SMR ThreadsList. // There is an assumption in the code that the Threads_lock should be // locked during certain phases. { MutexLockerEx ml(Threads_lock, Mutex::_no_safepoint_check_flag); pr = _target->handshake_try_process_by_vmThread(_op); } hsy.add_result(pr); hsy.process(); } while (!poll_for_completed_thread()); DEBUG_ONLY(_op->check_state();) log_handshake_info(start_time_ns, _op->name(), 1, (pr == HandshakeState::_success) ? 1 : 0); } VMOp_Type type() const { return VMOp_HandshakeOneThread; } bool thread_alive() const { return _thread_alive; } }; class VM_HandshakeAllThreads: public VM_Handshake { public: VM_HandshakeAllThreads(HandshakeThreadsOperation* op) : VM_Handshake(op) {} void doit() { DEBUG_ONLY(_op->check_state();) jlong start_time_ns = os::javaTimeNanos(); int handshake_executed_by_vm_thread = 0; JavaThreadIteratorWithHandle jtiwh; int number_of_threads_issued = 0; for (JavaThread *thr = jtiwh.next(); thr != NULL; thr = jtiwh.next()) { set_handshake(thr); number_of_threads_issued++; } if (number_of_threads_issued < 1) { log_handshake_info(start_time_ns, _op->name(), 0, 0); return; } if (!UseMembar) { os::serialize_thread_states(); } log_trace(handshake)("Threads signaled, begin processing blocked threads by VMThread"); HandshakeSpinYield hsy(start_time_ns); int number_of_threads_completed = 0; do { // Check if handshake operation has timed out if (handshake_has_timed_out(start_time_ns)) { handle_timeout(); } // Have VM thread perform the handshake operation for blocked threads. // Observing a blocked state may of course be transient but the processing is guarded // by semaphores and we optimistically begin by working on the blocked threads { // We need to re-think this with SMR ThreadsList. // There is an assumption in the code that the Threads_lock should // be locked during certain phases. jtiwh.rewind(); MutexLockerEx ml(Threads_lock, Mutex::_no_safepoint_check_flag); for (JavaThread *thr = jtiwh.next(); thr != NULL; thr = jtiwh.next()) { // A new thread on the ThreadsList will not have an operation, // hence it is skipped in handshake_try_process_by_vmthread. HandshakeState::ProcessResult pr = thr->handshake_try_process_by_vmThread(_op); if (pr == HandshakeState::_success) { handshake_executed_by_vm_thread++; } hsy.add_result(pr); } hsy.process(); } while (poll_for_completed_thread()) { // Includes canceled operations by exiting threads. number_of_threads_completed++; } } while (number_of_threads_issued > number_of_threads_completed); assert(number_of_threads_issued == number_of_threads_completed, "Must be the same"); DEBUG_ONLY(_op->check_state();) log_handshake_info(start_time_ns, _op->name(), number_of_threads_issued, handshake_executed_by_vm_thread); } VMOp_Type type() const { return VMOp_HandshakeAllThreads; } }; class VM_HandshakeFallbackOperation : public VM_Operation { HandshakeClosure* _handshake_cl; Thread* _target_thread; bool _all_threads; bool _thread_alive; public: VM_HandshakeFallbackOperation(HandshakeClosure* cl) : _handshake_cl(cl), _target_thread(NULL), _all_threads(true) {} VM_HandshakeFallbackOperation(HandshakeClosure* cl, Thread* target) : _handshake_cl(cl), _target_thread(target), _all_threads(false) {} void doit() { log_trace(handshake)("VMThread executing VM_HandshakeFallbackOperation, operation: %s", name()); for (JavaThreadIteratorWithHandle jtiwh; JavaThread *t = jtiwh.next(); ) { if (_all_threads || t == _target_thread) { if (t == _target_thread) { _thread_alive = true; } _handshake_cl->do_thread(t); } } } VMOp_Type type() const { return VMOp_HandshakeFallback; } bool thread_alive() const { return _thread_alive; } }; void HandshakeThreadsOperation::do_handshake(JavaThread* thread) { jlong start_time_ns = 0; if (log_is_enabled(Debug, handshake, task)) { start_time_ns = os::javaTimeNanos(); } // Only actually execute the operation for non terminated threads. if (!thread->is_terminated()) { _handshake_cl->do_thread(thread); } // Use the semaphore to inform the VM thread that we have completed the operation _done.signal(); if (start_time_ns != 0) { jlong completion_time = os::javaTimeNanos() - start_time_ns; log_debug(handshake, task)("Operation: %s for thread " PTR_FORMAT ", is_vm_thread: %s, completed in " JLONG_FORMAT " ns", name(), p2i(thread), BOOL_TO_STR(Thread::current()->is_VM_thread()), completion_time); } } void Handshake::execute(HandshakeClosure* thread_cl) { if (ThreadLocalHandshakes) { HandshakeThreadsOperation cto(thread_cl); VM_HandshakeAllThreads handshake(&cto); VMThread::execute(&handshake); } else { VM_HandshakeFallbackOperation op(thread_cl); VMThread::execute(&op); } } bool Handshake::execute(HandshakeClosure* thread_cl, JavaThread* target) { if (ThreadLocalHandshakes) { HandshakeThreadsOperation cto(thread_cl); VM_HandshakeOneThread handshake(&cto, target); VMThread::execute(&handshake); return handshake.thread_alive(); } else { VM_HandshakeFallbackOperation op(thread_cl, target); VMThread::execute(&op); return op.thread_alive(); } } HandshakeState::HandshakeState() : _operation(NULL), _semaphore(1), _thread_in_process_handshake(false) {} void HandshakeState::set_operation(JavaThread* target, HandshakeOperation* op) { _operation = op; SafepointMechanism::arm_local_poll_release(target); } void HandshakeState::clear_handshake(JavaThread* target) { _operation = NULL; SafepointMechanism::disarm_local_poll_release(target); } void HandshakeState::process_self_inner(JavaThread* thread) { assert(Thread::current() == thread, "should call from thread"); assert(!thread->is_terminated(), "should not be a terminated thread"); ThreadInVMForHandshake tivm(thread); if (!_semaphore.trywait()) { _semaphore.wait_with_safepoint_check(thread); } HandshakeOperation* op = OrderAccess::load_acquire(&_operation); if (op != NULL) { HandleMark hm(thread); CautiouslyPreserveExceptionMark pem(thread); // Disarm before execute the operation clear_handshake(thread); op->do_handshake(thread); } _semaphore.signal(); } bool HandshakeState::vmthread_can_process_handshake(JavaThread* target) { // SafepointSynchronize::safepoint_safe() does not consider an externally // suspended thread to be safe. However, this function must be called with // the Threads_lock held so an externally suspended thread cannot be // resumed thus it is safe. assert(Threads_lock->owned_by_self(), "Not holding Threads_lock."); return SafepointSynchronize::safepoint_safe(target, target->thread_state()) || target->is_ext_suspended() || target->is_terminated(); } static bool possibly_vmthread_can_process_handshake(JavaThread* target) { // An externally suspended thread cannot be resumed while the // Threads_lock is held so it is safe. // Note that this method is allowed to produce false positives. assert(Threads_lock->owned_by_self(), "Not holding Threads_lock."); if (target->is_ext_suspended()) { return true; } if (target->is_terminated()) { return true; } switch (target->thread_state()) { case _thread_in_native: // native threads are safe if they have no java stack or have walkable stack return !target->has_last_Java_frame() || target->frame_anchor()->walkable(); case _thread_blocked: return true; default: return false; } } bool HandshakeState::claim_handshake_for_vmthread() { if (!_semaphore.trywait()) { return false; } if (has_operation()) { return true; } _semaphore.signal(); return false; } HandshakeState::ProcessResult HandshakeState::try_process_by_vmThread(JavaThread* target) { assert(Thread::current()->is_VM_thread(), "should call from vm thread"); // Threads_lock must be held here, but that is assert()ed in // possibly_vmthread_can_process_handshake(). if (!has_operation()) { // JT has already cleared its handshake return _no_operation; } if (!possibly_vmthread_can_process_handshake(target)) { // JT is observed in an unsafe state, it must notice the handshake itself return _not_safe; } // Claim the semaphore if there still an operation to be executed. if (!claim_handshake_for_vmthread()) { return _state_busy; } // If we own the semaphore at this point and while owning the semaphore // can observe a safe state the thread cannot possibly continue without // getting caught by the semaphore. ProcessResult pr = _not_safe; if (vmthread_can_process_handshake(target)) { guarantee(!_semaphore.trywait(), "we should already own the semaphore"); _operation->do_handshake(target); // Disarm after VM thread have executed the operation. clear_handshake(target); // Release the thread pr = _success; } _semaphore.signal(); return pr; }