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examples/v1_pong_game/ai.js
22 строки
759 B
swyxio
upload for pranav to stop going crazy
11 июл 2023, 07:33
11 июл 2023, 07:33
bfb45fc
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// Define AI's paddle speed var aiSpeed = 2; // Define AI's error rate var aiError = 0.05; /** * Function to make a decision on the direction to move the AI paddle based on the ball's position and the error factor. * @param {object} ball - The ball object * @param {object} aiPaddle - The AI paddle object */ function aiDecision(ball, aiPaddle) { // If ball is above the AI paddle and random number is greater than error rate, move the paddle up if (ball.y < aiPaddle.y && Math.random() > aiError) { aiPaddle.y -= aiSpeed; } // If ball is below the AI paddle and random number is greater than error rate, move the paddle down else if (ball.y > aiPaddle.y && Math.random() > aiError) { aiPaddle.y += aiSpeed; } }