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runtime/subprocess_windows/src/anon_pipe.rs
545 строк
17 KB
Nathan Whitaker
fix(process): avoid collisions in Windows stdio pipe names (#36081)
18 июл 2026, 01:04
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18 июл 2026, 01:04
14f8e5c
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// Copyright 2018-2026 the Deno authors. MIT license. // Copyright (c) The Rust Project Contributors // Permission is hereby granted, free of charge, to any // person obtaining a copy of this software and associated // documentation files (the "Software"), to deal in the // Software without restriction, including without // limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software // is furnished to do so, subject to the following // conditions: // The above copyright notice and this permission notice // shall be included in all copies or substantial portions // of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR // IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // Pulled from https://github.com/rust-lang/rust/blob/3e674b06b5c74adea662bd0b0b06450757994b16/library/std/src/sys/pal/windows/pipe.rs use std::cmp; use std::ffi::OsStr; use std::fs::OpenOptions; use std::io; use std::mem; use std::os::windows::prelude::*; use std::ptr; use rand::RngCore; use rand::rngs::OsRng; use windows_sys::Win32::Foundation::BOOL; use windows_sys::Win32::Foundation::ERROR_ACCESS_DENIED; use windows_sys::Win32::Foundation::ERROR_BROKEN_PIPE; use windows_sys::Win32::Foundation::ERROR_HANDLE_EOF; use windows_sys::Win32::Foundation::ERROR_IO_PENDING; use windows_sys::Win32::Foundation::FALSE; use windows_sys::Win32::Foundation::GENERIC_READ; use windows_sys::Win32::Foundation::GENERIC_WRITE; use windows_sys::Win32::Foundation::GetLastError; use windows_sys::Win32::Foundation::INVALID_HANDLE_VALUE; use windows_sys::Win32::Foundation::TRUE; use windows_sys::Win32::Foundation::WAIT_OBJECT_0; use windows_sys::Win32::Security::SECURITY_ATTRIBUTES; use windows_sys::Win32::Storage::FileSystem::CreateFileW; use windows_sys::Win32::Storage::FileSystem::FILE_FLAG_FIRST_PIPE_INSTANCE; use windows_sys::Win32::Storage::FileSystem::FILE_FLAG_OVERLAPPED; use windows_sys::Win32::Storage::FileSystem::OPEN_EXISTING; use windows_sys::Win32::Storage::FileSystem::PIPE_ACCESS_INBOUND; use windows_sys::Win32::Storage::FileSystem::PIPE_ACCESS_OUTBOUND; use windows_sys::Win32::Storage::FileSystem::ReadFile; use windows_sys::Win32::System::IO::CancelIo; use windows_sys::Win32::System::IO::GetOverlappedResult; use windows_sys::Win32::System::IO::OVERLAPPED; use windows_sys::Win32::System::Pipes::CreateNamedPipeW; use windows_sys::Win32::System::Pipes::PIPE_READMODE_BYTE; use windows_sys::Win32::System::Pipes::PIPE_REJECT_REMOTE_CLIENTS; use windows_sys::Win32::System::Pipes::PIPE_TYPE_BYTE; use windows_sys::Win32::System::Pipes::PIPE_WAIT; use windows_sys::Win32::System::Threading::CreateEventW; use windows_sys::Win32::System::Threading::GetCurrentProcessId; use windows_sys::Win32::System::Threading::INFINITE; use windows_sys::Win32::System::Threading::WaitForMultipleObjects; pub type Handle = std::os::windows::io::OwnedHandle; //////////////////////////////////////////////////////////////////////////////// // Anonymous pipes //////////////////////////////////////////////////////////////////////////////// pub struct AnonPipe { inner: Handle, } impl AnonPipe { // fn try_clone(&self) -> io::Result<AnonPipe> { // let handle = handle_dup(&self.inner, 0, false, DUPLICATE_SAME_ACCESS)?; // Ok(AnonPipe { inner: handle }) // } } impl FromRawHandle for AnonPipe { unsafe fn from_raw_handle(handle: RawHandle) -> Self { AnonPipe { inner: unsafe { Handle::from_raw_handle(handle) }, } } } fn get_last_error() -> u32 { unsafe { GetLastError() } } pub struct Pipes { pub ours: AnonPipe, pub theirs: AnonPipe, } fn cvt(res: BOOL) -> io::Result<()> { if res == 0 { Err(io::Error::last_os_error()) } else { Ok(()) } } /// Although this looks similar to `anon_pipe` in the Unix module it's actually /// subtly different. Here we'll return two pipes in the `Pipes` return value, /// but one is intended for "us" where as the other is intended for "someone /// else". /// /// Currently the only use case for this function is pipes for stdio on /// processes in the standard library, so "ours" is the one that'll stay in our /// process whereas "theirs" will be inherited to a child. /// /// The ours/theirs pipes are *not* specifically readable or writable. Each /// one only supports a read or a write, but which is which depends on the /// boolean flag given. If `ours_readable` is `true`, then `ours` is readable and /// `theirs` is writable. Conversely, if `ours_readable` is `false`, then `ours` /// is writable and `theirs` is readable. /// /// Also note that the `ours` pipe is always a handle opened up in overlapped /// mode. This means that technically speaking it should only ever be used /// with `OVERLAPPED` instances, but also works out ok if it's only ever used /// once at a time (which we do indeed guarantee). pub fn anon_pipe( ours_readable: bool, their_handle_inheritable: bool, ) -> io::Result<Pipes> { // A 64kb pipe capacity is the same as a typical Linux default. const PIPE_BUFFER_CAPACITY: u32 = 64 * 1024; // Note that we specifically do *not* use `CreatePipe` here because // unfortunately the anonymous pipes returned do not support overlapped // operations. Instead, we create a "hopefully unique" name and create a // named pipe which has overlapped operations enabled. // // Once we do this, we connect do it as usual via `CreateFileW`, and then // we return those reader/writer halves. Note that the `ours` pipe return // value is always the named pipe, whereas `theirs` is just the normal file. // This should hopefully shield us from child processes which assume their // stdout is a named pipe, which would indeed be odd! unsafe { let ours; let mut name; let mut tries = 0; loop { tries += 1; name = pipe_name(GetCurrentProcessId()); let wide_name = OsStr::new(&name) .encode_wide() .chain(Some(0)) .collect::<Vec<_>>(); let mut flags = FILE_FLAG_FIRST_PIPE_INSTANCE | FILE_FLAG_OVERLAPPED; if ours_readable { flags |= PIPE_ACCESS_INBOUND; } else { flags |= PIPE_ACCESS_OUTBOUND; } let handle = CreateNamedPipeW( wide_name.as_ptr(), flags, PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT | PIPE_REJECT_REMOTE_CLIENTS, 1, PIPE_BUFFER_CAPACITY, PIPE_BUFFER_CAPACITY, 0, ptr::null_mut(), ); // We pass the `FILE_FLAG_FIRST_PIPE_INSTANCE` flag above, and we're // also just doing a best effort at selecting a unique name. If // `ERROR_ACCESS_DENIED` is returned then it could mean that we // accidentally conflicted with an already existing pipe, so we try // again. // // Don't try again too much though as this could also perhaps be a // legit error. if handle == INVALID_HANDLE_VALUE { let error = get_last_error(); if tries < 10 && error == ERROR_ACCESS_DENIED { continue; } else { return Err(io::Error::from_raw_os_error(error as i32)); } } ours = Handle::from_raw_handle(handle); break; } // Connect to the named pipe we just created. This handle is going to be // returned in `theirs`, so if `ours` is readable we want this to be // writable, otherwise if `ours` is writable we want this to be // readable. // // Additionally we don't enable overlapped mode on this because most // client processes aren't enabled to work with that. #[allow(clippy::disallowed_methods, reason = "requires real OpenOptions")] let mut opts = OpenOptions::new(); opts.write(ours_readable); opts.read(!ours_readable); opts.share_mode(0); let access = if ours_readable { GENERIC_WRITE } else { GENERIC_READ }; let size = size_of::<SECURITY_ATTRIBUTES>(); let sa = SECURITY_ATTRIBUTES { nLength: size as u32, lpSecurityDescriptor: ptr::null_mut(), bInheritHandle: their_handle_inheritable as i32, }; let path_utf16 = OsStr::new(&name) .encode_wide() .chain(Some(0)) .collect::<Vec<_>>(); let handle2 = CreateFileW( path_utf16.as_ptr(), access, 0, &sa, OPEN_EXISTING, 0, ptr::null_mut(), ); if handle2 == INVALID_HANDLE_VALUE { return Err(io::Error::last_os_error()); } let theirs = Handle::from_raw_handle(handle2); Ok(Pipes { ours: AnonPipe { inner: ours }, theirs: AnonPipe { inner: theirs }, }) } } fn pipe_name(process_id: u32) -> String { let mut rng = OsRng; format!( r"\\.\pipe\__rust_anonymous_pipe1__.{}.{:016x}{:016x}", process_id, rng.next_u64(), rng.next_u64(), ) } #[cfg(test)] mod tests { use super::pipe_name; #[test] fn pipe_name_uses_fresh_random_suffix() { let first = pipe_name(1234); let second = pipe_name(1234); assert_ne!(first, second); let prefix = r"\\.\pipe\__rust_anonymous_pipe1__.1234."; let suffix = first .strip_prefix(prefix) .expect("pipe name should include the process id prefix"); assert_eq!(suffix.len(), 32); assert!(suffix.chars().all(|c| c.is_ascii_hexdigit())); } } impl AnonPipe { // pub fn handle(&self) -> &Handle { // &self.inner // } pub fn into_handle(self) -> Handle { self.inner } } pub fn read2( p1: AnonPipe, v1: &mut Vec<u8>, p2: AnonPipe, v2: &mut Vec<u8>, ) -> io::Result<()> { let p1 = p1.into_handle(); let p2 = p2.into_handle(); let mut p1 = AsyncPipe::new(p1, v1)?; let mut p2 = AsyncPipe::new(p2, v2)?; let objs = [p1.event.as_raw_handle(), p2.event.as_raw_handle()]; // In a loop we wait for either pipe's scheduled read operation to complete. // If the operation completes with 0 bytes, that means EOF was reached, in // which case we just finish out the other pipe entirely. // // Note that overlapped I/O is in general super unsafe because we have to // be careful to ensure that all pointers in play are valid for the entire // duration of the I/O operation (where tons of operations can also fail). // The destructor for `AsyncPipe` ends up taking care of most of this. loop { let res = unsafe { WaitForMultipleObjects(2, objs.as_ptr(), FALSE, INFINITE) }; if res == WAIT_OBJECT_0 { if !p1.result()? || !p1.schedule_read()? { return p2.finish(); } } else if res == WAIT_OBJECT_0 + 1 { if !p2.result()? || !p2.schedule_read()? { return p1.finish(); } } else { return Err(io::Error::last_os_error()); } } } struct AsyncPipe<'a> { pipe: Handle, event: Handle, overlapped: Box<OVERLAPPED>, // needs a stable address dst: &'a mut Vec<u8>, state: State, } #[derive(PartialEq, Debug)] enum State { NotReading, Reading, Read(usize), } impl<'a> AsyncPipe<'a> { fn new(pipe: Handle, dst: &'a mut Vec<u8>) -> io::Result<AsyncPipe<'a>> { // Create an event which we'll use to coordinate our overlapped // operations, this event will be used in WaitForMultipleObjects // and passed as part of the OVERLAPPED handle. // // Note that we do a somewhat clever thing here by flagging the // event as being manually reset and setting it initially to the // signaled state. This means that we'll naturally fall through the // WaitForMultipleObjects call above for pipes created initially, // and the only time an even will go back to "unset" will be once an // I/O operation is successfully scheduled (what we want). let event = new_event(true, true)?; let mut overlapped: Box<OVERLAPPED> = unsafe { Box::new(mem::zeroed()) }; overlapped.hEvent = event.as_raw_handle(); Ok(AsyncPipe { pipe, overlapped, event, dst, state: State::NotReading, }) } /// Executes an overlapped read operation. /// /// Must not currently be reading, and returns whether the pipe is currently /// at EOF or not. If the pipe is not at EOF then `result()` must be called /// to complete the read later on (may block), but if the pipe is at EOF /// then `result()` should not be called as it will just block forever. fn schedule_read(&mut self) -> io::Result<bool> { assert_eq!(self.state, State::NotReading); let amt = unsafe { if self.dst.capacity() == self.dst.len() { let additional = if self.dst.capacity() == 0 { 16 } else { 1 }; self.dst.reserve(additional); } read_overlapped( &self.pipe, self.dst.spare_capacity_mut(), &mut *self.overlapped, )? }; // If this read finished immediately then our overlapped event will // remain signaled (it was signaled coming in here) and we'll progress // down to the method below. // // Otherwise the I/O operation is scheduled and the system set our event // to not signaled, so we flag ourselves into the reading state and move // on. self.state = match amt { Some(0) => return Ok(false), Some(amt) => State::Read(amt), None => State::Reading, }; Ok(true) } /// Wait for the result of the overlapped operation previously executed. /// /// Takes a parameter `wait` which indicates if this pipe is currently being /// read whether the function should block waiting for the read to complete. /// /// Returns values: /// /// * `true` - finished any pending read and the pipe is not at EOF (keep /// going) /// * `false` - finished any pending read and pipe is at EOF (stop issuing /// reads) fn result(&mut self) -> io::Result<bool> { let amt = match self.state { State::NotReading => return Ok(true), State::Reading => { overlapped_result(&self.pipe, &mut *self.overlapped, true)? } State::Read(amt) => amt, }; self.state = State::NotReading; unsafe { let len = self.dst.len(); self.dst.set_len(len + amt); } Ok(amt != 0) } /// Finishes out reading this pipe entirely. /// /// Waits for any pending and schedule read, and then calls `read_to_end` /// if necessary to read all the remaining information. fn finish(&mut self) -> io::Result<()> { while self.result()? && self.schedule_read()? { // ... } Ok(()) } } impl Drop for AsyncPipe<'_> { fn drop(&mut self) { match self.state { State::Reading => {} _ => return, } // If we have a pending read operation, then we have to make sure that // it's *done* before we actually drop this type. The kernel requires // that the `OVERLAPPED` and buffer pointers are valid for the entire // I/O operation. // // To do that, we call `CancelIo` to cancel any pending operation, and // if that succeeds we wait for the overlapped result. // // If anything here fails, there's not really much we can do, so we leak // the buffer/OVERLAPPED pointers to ensure we're at least memory safe. if cancel_io(&self.pipe).is_err() || self.result().is_err() { let buf = mem::take(self.dst); let overlapped = Box::new(unsafe { mem::zeroed() }); let overlapped = mem::replace(&mut self.overlapped, overlapped); mem::forget((buf, overlapped)); } } } pub fn cancel_io(handle: &Handle) -> io::Result<()> { unsafe { cvt(CancelIo(handle.as_raw_handle())) } } pub fn overlapped_result( handle: &Handle, overlapped: *mut OVERLAPPED, wait: bool, ) -> io::Result<usize> { unsafe { let mut bytes = 0; let wait = if wait { TRUE } else { FALSE }; let res = cvt(GetOverlappedResult( handle.as_raw_handle(), overlapped, &mut bytes, wait, )); match res { Ok(_) => Ok(bytes as usize), Err(e) => { if e.raw_os_error() == Some(ERROR_HANDLE_EOF as i32) || e.raw_os_error() == Some(ERROR_BROKEN_PIPE as i32) { Ok(0) } else { Err(e) } } } } } pub unsafe fn read_overlapped( handle: &Handle, buf: &mut [mem::MaybeUninit<u8>], overlapped: *mut OVERLAPPED, ) -> io::Result<Option<usize>> { // SAFETY: We have exclusive access to the buffer and it's up to the caller to // ensure the OVERLAPPED pointer is valid for the lifetime of this function. let (res, amt) = unsafe { let len = cmp::min(buf.len(), u32::MAX as usize) as u32; let mut amt = 0; let res = cvt(ReadFile( handle.as_raw_handle(), buf.as_mut_ptr().cast::<u8>(), len, &mut amt, overlapped, )); (res, amt) }; match res { Ok(_) => Ok(Some(amt as usize)), Err(e) => { if e.raw_os_error() == Some(ERROR_IO_PENDING as i32) { Ok(None) } else if e.raw_os_error() == Some(ERROR_BROKEN_PIPE as i32) { Ok(Some(0)) } else { Err(e) } } } } pub fn new_event(manual: bool, init: bool) -> io::Result<Handle> { unsafe { let event = CreateEventW(ptr::null_mut(), manual as BOOL, init as BOOL, ptr::null()); if event.is_null() { Err(io::Error::last_os_error()) } else { Ok(Handle::from_raw_handle(event)) } } }