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SimGeneral/MixingModule/interface/DigiAccumulatorMixMod.h
100 строк
4 KB
Shahzad Malik Muzaffar
[Sim][clang-tidy] make deleted function public
29 июл 2021, 11:35
29 июл 2021, 11:35
3c6dda3
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#ifndef SimGeneral_MixingModule_DigiAccumulatorMixMod_h #define SimGeneral_MixingModule_DigiAccumulatorMixMod_h // -*- C++ -*- // // Package: MixingModule // Class : DigiAccumulatorMixMod // /**\class DigiAccumulatorMixMod DigiAccumulatorMixMod.h SimGeneral/MixingModule/interface/DigiAccumulatorMixMod.h Description: [one line class summary] Usage: <usage> */ // // Original Author: Werner Sun // Created: Tue Sep 20 17:33:33 CEST 2011 // // system include files #include <vector> #include "SimDataFormats/PileupSummaryInfo/interface/PileupMixingContent.h" #include "DataFormats/Provenance/interface/EventID.h" // user include files // forward declarations namespace edm { class Event; class EventPrincipal; class EventSetup; class LuminosityBlock; class Run; class StreamID; } // namespace edm class PileUpEventPrincipal; class DigiAccumulatorMixMod { public: DigiAccumulatorMixMod(); DigiAccumulatorMixMod(DigiAccumulatorMixMod const&) = delete; // stop default DigiAccumulatorMixMod const& operator=(DigiAccumulatorMixMod const&) = delete; // stop default virtual ~DigiAccumulatorMixMod(); // ---------- const member functions --------------------- // ---------- static member functions -------------------- // ---------- member functions --------------------------- // Perform algorithm setup for each event before any signal/pileup events are processed. virtual void initializeEvent(edm::Event const& event, edm::EventSetup const& setup) = 0; // Accumulate digis or other data for each signal event. virtual void accumulate(edm::Event const& event, edm::EventSetup const& setup) = 0; // Accumulate digis or other data for each pileup event, one at a time. virtual void accumulate(PileUpEventPrincipal const& event, edm::EventSetup const& setup, edm::StreamID const&) = 0; // 1. Finalize digi collections or other data for each event. // 2. Put products in Event with appropriate instance labels virtual void finalizeEvent(edm::Event& event, edm::EventSetup const& setup) = 0; // event is non-const // Perform any necessary actions before pileup events for a given bunch crossing are processed. virtual void initializeBunchCrossing(edm::Event const& event, edm::EventSetup const& setup, int bunchCrossing) {} // Perform any necessary actions after pileup events for a given bunch crossing are processed. // This may include putting bunch crossing specific products into the event. virtual void finalizeBunchCrossing(edm::Event& event, edm::EventSetup const& setup, int bunchCrossing) {} virtual void beginRun(edm::Run const& run, edm::EventSetup const& setup) {} virtual void endRun(edm::Run const& run, edm::EventSetup const& setup) {} virtual void beginLuminosityBlock(edm::LuminosityBlock const& lumi, edm::EventSetup const& setup) {} virtual void endLuminosityBlock(edm::LuminosityBlock const& lumi, edm::EventSetup const& setup) {} virtual void StorePileupInformation(std::vector<int>& numInteractionList, std::vector<int>& bunchCrossingList, std::vector<float>& TrueInteractionList, std::vector<edm::EventID>& eventList, int bunchSpace) {} virtual PileupMixingContent* getEventPileupInfo() { std::cout << " You must override the virtual functions in DigiAccumulatorMixMod in\n" << "order to access PileupInformation. Returning empty object." << std::endl; PileupMixingContent* dummyPileupObject = new PileupMixingContent(); return dummyPileupObject; } private: // ---------- member data -------------------------------- }; #endif