/
githubmirror
/
cmssw
Обзор
Документация
Войти
/
githubmirror
/
cmssw
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
master
SimG4CMS/PPS/src/PPSPixelG4Hit.cc
225 строк
7 KB
Luiz Mundim
Applying code style changes from PR 27673 comments
04 сен 2019, 20:18
04 сен 2019, 20:18
44a0dad
Код
Авторство
О чём код?
// -*- C++ -*- // // Package: PPS // Class : PPSPixelG4Hit // // Implementation: // <Notes on implementation> // // Original Author: // Created: Tue May 16 10:14:34 CEST 2006 // // system include files // user include files #include "FWCore/MessageLogger/interface/MessageLogger.h" #include "SimG4CMS/PPS/interface/PPSPixelG4Hit.h" #include <iostream> // // constructors and destructor // PPSPixelG4Hit::PPSPixelG4Hit() : MeanPosition_(0), theEntryPoint_(0), theExitPoint_(0) { elem_ = 0.; hadr_ = 0.; theIncidentEnergy_ = 0.; theTrackID_ = -1; theUnitID_ = 0; theTimeSlice_ = 0.; theX_ = 0.; theY_ = 0.; theZ_ = 0.; thePabs_ = 0.; theTof_ = 0.; theEnergyLoss_ = 0.; theParticleType_ = 0; theThetaAtEntry_ = 0.; thePhiAtEntry_ = 0.; theParentId_ = 0; theVx_ = 0.; theVy_ = 0.; theVz_ = 0.; thePx_ = 0; thePy_ = 0; thePz_ = 0; theVPx_ = 0; theVPy_ = 0; theVPz_ = 0; } PPSPixelG4Hit::PPSPixelG4Hit(const PPSPixelG4Hit& right) { MeanPosition_ = right.MeanPosition_; elem_ = right.elem_; hadr_ = right.hadr_; theIncidentEnergy_ = right.theIncidentEnergy_; theTrackID_ = right.theTrackID_; theUnitID_ = right.theUnitID_; theTimeSlice_ = right.theTimeSlice_; theX_ = right.theX_; theY_ = right.theY_; theZ_ = right.theZ_; thePabs_ = right.thePabs_; theTof_ = right.theTof_; theEnergyLoss_ = right.theEnergyLoss_; theParticleType_ = right.theParticleType_; theThetaAtEntry_ = right.theThetaAtEntry_; thePhiAtEntry_ = right.thePhiAtEntry_; theEntryPoint_ = right.theEntryPoint_; theExitPoint_ = right.theExitPoint_; theParentId_ = right.theParentId_; theVx_ = right.theVx_; theVy_ = right.theVy_; theVz_ = right.theVz_; thePx_ = right.thePx_; thePy_ = right.thePy_; thePz_ = right.thePz_; theVPx_ = right.theVPx_; theVPy_ = right.theVPy_; theVPz_ = right.theVPz_; } const PPSPixelG4Hit& PPSPixelG4Hit::operator=(const PPSPixelG4Hit& right) { MeanPosition_ = right.MeanPosition_; elem_ = right.elem_; hadr_ = right.hadr_; theIncidentEnergy_ = right.theIncidentEnergy_; theTrackID_ = right.theTrackID_; theUnitID_ = right.theUnitID_; theTimeSlice_ = right.theTimeSlice_; theX_ = right.theX_; theY_ = right.theY_; theZ_ = right.theZ_; thePabs_ = right.thePabs_; theTof_ = right.theTof_; theEnergyLoss_ = right.theEnergyLoss_; theParticleType_ = right.theParticleType_; theThetaAtEntry_ = right.theThetaAtEntry_; thePhiAtEntry_ = right.thePhiAtEntry_; theEntryPoint_ = right.theEntryPoint_; theExitPoint_ = right.theExitPoint_; theParentId_ = right.theParentId_; theVx_ = right.theVx_; theVy_ = right.theVy_; theVz_ = right.theVz_; thePx_ = right.thePx_; thePy_ = right.thePy_; thePz_ = right.thePz_; theVPx_ = right.theVPx_; theVPy_ = right.theVPy_; theVPz_ = right.theVPz_; return *this; } void PPSPixelG4Hit::addEnergyDeposit(const PPSPixelG4Hit& aHit) { elem_ += aHit.eM(); hadr_ += aHit.hadr(); } void PPSPixelG4Hit::Print() { edm::LogInfo("PPSPixelG4Hit") << (*this); } const G4ThreeVector& PPSPixelG4Hit::entryPoint() const { return theEntryPoint_; } void PPSPixelG4Hit::setEntryPoint(const G4ThreeVector& xyz) { theEntryPoint_ = xyz; } const G4ThreeVector& PPSPixelG4Hit::exitPoint() const { return theExitPoint_; } void PPSPixelG4Hit::setExitPoint(const G4ThreeVector& xyz) { theExitPoint_ = xyz; } double PPSPixelG4Hit::eM() const { return elem_; } void PPSPixelG4Hit::setEM(double e) { elem_ = e; } double PPSPixelG4Hit::hadr() const { return hadr_; } void PPSPixelG4Hit::setHadr(double e) { hadr_ = e; } double PPSPixelG4Hit::incidentEnergy() const { return theIncidentEnergy_; } void PPSPixelG4Hit::setIncidentEnergy(double e) { theIncidentEnergy_ = e; } int PPSPixelG4Hit::trackID() const { return theTrackID_; } void PPSPixelG4Hit::setTrackID(int i) { theTrackID_ = i; } uint32_t PPSPixelG4Hit::unitID() const { return theUnitID_; } void PPSPixelG4Hit::setUnitID(uint32_t i) { theUnitID_ = i; } double PPSPixelG4Hit::timeSlice() const { return theTimeSlice_; } void PPSPixelG4Hit::setTimeSlice(double d) { theTimeSlice_ = d; } int PPSPixelG4Hit::timeSliceID() const { return (int)theTimeSlice_; } void PPSPixelG4Hit::addEnergyDeposit(double em, double hd) { elem_ += em; hadr_ += hd; } double PPSPixelG4Hit::energyDeposit() const { return elem_ + hadr_; } float PPSPixelG4Hit::p() const { return thePabs_; } float PPSPixelG4Hit::tof() const { return theTof_; } float PPSPixelG4Hit::energyLoss() const { return theEnergyLoss_; } int PPSPixelG4Hit::particleType() const { return theParticleType_; } float PPSPixelG4Hit::px() const { return thePx_; } float PPSPixelG4Hit::py() const { return thePy_; } float PPSPixelG4Hit::pz() const { return thePz_; } float PPSPixelG4Hit::vPx() const { return theVPx_; } float PPSPixelG4Hit::vPy() const { return theVPy_; } float PPSPixelG4Hit::vPz() const { return theVPz_; } void PPSPixelG4Hit::setP(float e) { thePabs_ = e; } void PPSPixelG4Hit::setPx(float e) { thePx_ = e; } void PPSPixelG4Hit::setPy(float e) { thePy_ = e; } void PPSPixelG4Hit::setPz(float e) { thePz_ = e; } void PPSPixelG4Hit::setVPx(float e) { theVPx_ = e; } void PPSPixelG4Hit::setVPy(float e) { theVPy_ = e; } void PPSPixelG4Hit::setVPz(float e) { theVPz_ = e; } void PPSPixelG4Hit::setTof(float e) { theTof_ = e; } void PPSPixelG4Hit::setEnergyLoss(float e) { theEnergyLoss_ = e; } void PPSPixelG4Hit::setParticleType(short i) { theParticleType_ = i; } float PPSPixelG4Hit::thetaAtEntry() const { return theThetaAtEntry_; } float PPSPixelG4Hit::phiAtEntry() const { return thePhiAtEntry_; } void PPSPixelG4Hit::setThetaAtEntry(float t) { theThetaAtEntry_ = t; } void PPSPixelG4Hit::setPhiAtEntry(float f) { thePhiAtEntry_ = f; } float PPSPixelG4Hit::x() const { return theX_; } void PPSPixelG4Hit::setX(float t) { theX_ = t; } float PPSPixelG4Hit::y() const { return theY_; } void PPSPixelG4Hit::setY(float t) { theY_ = t; } float PPSPixelG4Hit::z() const { return theZ_; } void PPSPixelG4Hit::setZ(float t) { theZ_ = t; } int PPSPixelG4Hit::parentId() const { return theParentId_; } void PPSPixelG4Hit::setParentId(int p) { theParentId_ = p; } float PPSPixelG4Hit::vx() const { return theVx_; } void PPSPixelG4Hit::setVx(float t) { theVx_ = t; } float PPSPixelG4Hit::vy() const { return theVy_; } void PPSPixelG4Hit::setVy(float t) { theVy_ = t; } float PPSPixelG4Hit::vz() const { return theVz_; } void PPSPixelG4Hit::setVz(float t) { theVz_ = t; } std::ostream& operator<<(std::ostream& os, const PPSPixelG4Hit& hit) { os << " Data of this PPSPixelG4Hit are:\n" << " Time slice ID: " << hit.timeSliceID() << "\n" << " EnergyDeposit = " << hit.energyLoss() << "\n" << " Energy of primary particle (ID = " << hit.trackID() << ") = " << hit.incidentEnergy() << " (MeV)" << "\n" << " Local entry and exit points in PPS unit number " << hit.unitID() << " are: " << hit.entryPoint() << " (mm)" << hit.exitPoint() << " (mm)" << "\n" << " Global posizion in PPS unit number " << hit.unitID() << " are: " << hit.meanPosition() << " (mm)" << "\n" << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"; return os; }