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RecoLocalMuon/RPCRecHit/plugins/RPCRecHitProducer.h
63 строки
2 KB
Christopher Jones
Added edm::stream::Watch* to RecoLocalMuon modules
25 мар 2026, 19:18
25 мар 2026, 19:18
dffdf2f
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#ifndef RecoLocalMuon_RPCRecHitProducer_h #define RecoLocalMuon_RPCRecHitProducer_h /** \class RPCRecHitProducer * Module for RPCRecHit production. * * \author M. Maggim -- INFN Bari */ #include "FWCore/Framework/interface/stream/EDProducer.h" #include "FWCore/Framework/interface/Event.h" #include "FWCore/ParameterSet/interface/ParameterSet.h" #include "FWCore/Utilities/interface/InputTag.h" #include "DataFormats/RPCDigi/interface/RPCDigiCollection.h" #include "CondFormats/RPCObjects/interface/RPCMaskedStrips.h" #include "CondFormats/RPCObjects/interface/RPCDeadStrips.h" #include "CondFormats/DataRecord/interface/RPCMaskedStripsRcd.h" #include "CondFormats/DataRecord/interface/RPCDeadStripsRcd.h" #include "Geometry/RPCGeometry/interface/RPCGeometry.h" #include "Geometry/Records/interface/MuonGeometryRecord.h" #include "RPCRecHitBaseAlgo.h" class RPCRecHitProducer : public edm::stream::EDProducer<edm::stream::WatchRuns> { public: /// Constructor RPCRecHitProducer(const edm::ParameterSet& config); /// Destructor ~RPCRecHitProducer() override = default; // Method that access the EventSetup for each run void beginRun(const edm::Run&, const edm::EventSetup&) override; /// The method which produces the rechits void produce(edm::Event& event, const edm::EventSetup& setup) override; /// fillDescriptions static void fillDescriptions(edm::ConfigurationDescriptions& descriptions); private: // The label to be used to retrieve RPC digis from the event const edm::EDGetTokenT<RPCDigiCollection> theRPCDigiLabel; // edm::InputTag theRPCDigiLabel; edm::ESGetToken<RPCMaskedStrips, RPCMaskedStripsRcd> theReadoutMaskedStripsToken; edm::ESGetToken<RPCDeadStrips, RPCDeadStripsRcd> theReadoutDeadStripsToken; const edm::ESGetToken<RPCGeometry, MuonGeometryRecord> theRPCGeomToken; // The reconstruction algorithm std::unique_ptr<RPCRecHitBaseAlgo> theAlgo; std::unique_ptr<RPCMaskedStrips> theRPCMaskedStripsObj; // Object with mask-strips-vector for all the RPC Detectors std::unique_ptr<RPCDeadStrips> theRPCDeadStripsObj; // Object with dead-strips-vector for all the RPC Detectors enum class MaskSource { File, EventSetup } maskSource_, deadSource_; std::vector<RPCMaskedStrips::MaskItem> MaskVec; std::vector<RPCDeadStrips::DeadItem> DeadVec; }; #endif