/
githubmirror
/
cmssw
Обзор
Документация
Войти
/
githubmirror
/
cmssw
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
master
RecoLocalMuon/CSCSegment/src/CSCSegAlgoSK.cc
461 строка
17 KB
Shahzad Malik Muzaffar
[RECONSTRUCTION] Changes suggested by new llvm18 clang-format
05 сен 2024, 17:05
05 сен 2024, 17:05
a09aaae
Код
Авторство
О чём код?
/** * \file CSCSegAlgoSK.cc * */ #include "CSCSegAlgoSK.h" #include "CSCSegFit.h" #include "Geometry/CSCGeometry/interface/CSCLayer.h" #include "DataFormats/GeometryVector/interface/GlobalPoint.h" #include "FWCore/ParameterSet/interface/ParameterSet.h" #include "FWCore/MessageLogger/interface/MessageLogger.h" #include <algorithm> #include <cmath> #include <iostream> #include <string> CSCSegAlgoSK::CSCSegAlgoSK(const edm::ParameterSet& ps) : CSCSegmentAlgorithm(ps), myName("CSCSegAlgoSK"), sfit_(nullptr) { debugInfo = ps.getUntrackedParameter<bool>("verboseInfo"); dRPhiMax = ps.getParameter<double>("dRPhiMax"); dPhiMax = ps.getParameter<double>("dPhiMax"); dRPhiFineMax = ps.getParameter<double>("dRPhiFineMax"); dPhiFineMax = ps.getParameter<double>("dPhiFineMax"); chi2Max = ps.getParameter<double>("chi2Max"); wideSeg = ps.getParameter<double>("wideSeg"); minLayersApart = ps.getParameter<int>("minLayersApart"); LogDebug("CSC") << myName << " has algorithm cuts set to: \n" << "--------------------------------------------------------------------\n" << "dRPhiMax = " << dRPhiMax << '\n' << "dPhiMax = " << dPhiMax << '\n' << "dRPhiFineMax = " << dRPhiFineMax << '\n' << "dPhiFineMax = " << dPhiFineMax << '\n' << "chi2Max = " << chi2Max << '\n' << "wideSeg = " << wideSeg << '\n' << "minLayersApart = " << minLayersApart << std::endl; } std::vector<CSCSegment> CSCSegAlgoSK::run(const CSCChamber* aChamber, const ChamberHitContainer& rechits) { theChamber = aChamber; return buildSegments(rechits); } std::vector<CSCSegment> CSCSegAlgoSK::buildSegments(const ChamberHitContainer& urechits) { LogDebug("CSC") << "*********************************************"; LogDebug("CSC") << "Start segment building in the new chamber: " << theChamber->specs()->chamberTypeName(); LogDebug("CSC") << "*********************************************"; ChamberHitContainer rechits = urechits; LayerIndex layerIndex(rechits.size()); for (unsigned int i = 0; i < rechits.size(); i++) { layerIndex[i] = rechits[i]->cscDetId().layer(); } double z1 = theChamber->layer(1)->position().z(); double z6 = theChamber->layer(6)->position().z(); if (z1 > 0.) { if (z1 > z6) { reverse(layerIndex.begin(), layerIndex.end()); reverse(rechits.begin(), rechits.end()); } } else if (z1 < 0.) { if (z1 < z6) { reverse(layerIndex.begin(), layerIndex.end()); reverse(rechits.begin(), rechits.end()); } } // if (debugInfo) dumpHits(rechits); if (rechits.size() < 2) { LogDebug("CSC") << myName << ": " << rechits.size() << " hit(s) in chamber is not enough to build a segment.\n"; return std::vector<CSCSegment>(); } // We have at least 2 hits. We intend to try all possible pairs of hits to start // segment building. 'All possible' means each hit lies on different layers in the chamber. // BUT... once a hit has been assigned to a segment, we don't consider // it again. // Choose first hit (as close to IP as possible) h1 and // second hit (as far from IP as possible) h2 // To do this we iterate over hits in the chamber by layer - pick two layers. // @@ Require the two layers are at least 3 layers apart. May need tuning? // Then we iterate over hits within each of these layers and pick h1 and h2 from these. // If they are 'close enough' we build an empty segment. // Then try adding hits to this segment. // Initialize flags that a given hit has been allocated to a segment BoolContainer used(rechits.size(), false); // Define buffer for segments we build std::vector<CSCSegment> segments; // This is going to point to fits to hits, and its content will be used to create a CSCSegment sfit_ = nullptr; ChamberHitContainerCIt ib = rechits.begin(); ChamberHitContainerCIt ie = rechits.end(); // Possibly allow 2 passes, second widening scale factor for cuts windowScale = 1.; // scale factor for cuts int npass = (wideSeg > 1.) ? 2 : 1; for (int ipass = 0; ipass < npass; ++ipass) { for (ChamberHitContainerCIt i1 = ib; i1 != ie; ++i1) { bool segok = false; if (used[i1 - ib]) continue; int layer1 = layerIndex[i1 - ib]; //(*i1)->cscDetId().layer(); const CSCRecHit2D* h1 = *i1; for (ChamberHitContainerCIt i2 = ie - 1; i2 != i1; --i2) { if (used[i2 - ib]) continue; int layer2 = layerIndex[i2 - ib]; //(*i2)->cscDetId().layer(); if (abs(layer2 - layer1) < minLayersApart) break; const CSCRecHit2D* h2 = *i2; if (areHitsCloseInLocalX(h1, h2) && areHitsCloseInGlobalPhi(h1, h2)) { proto_segment.clear(); const CSCLayer* l1 = theChamber->layer(layer1); GlobalPoint gp1 = l1->toGlobal(h1->localPosition()); const CSCLayer* l2 = theChamber->layer(layer2); GlobalPoint gp2 = l2->toGlobal(h2->localPosition()); LogDebug("CSC") << "start new segment from hits " << "h1: " << gp1 << " - h2: " << gp2 << "\n"; //@@ TRY ADDING A HIT - AND FIT if (!addHit(h1, layer1)) { LogDebug("CSC") << " failed to add hit h1\n"; continue; } if (!addHit(h2, layer2)) { LogDebug("CSC") << " failed to add hit h2\n"; continue; } // Can only add hits if already have a segment if (sfit_) tryAddingHitsToSegment(rechits, used, layerIndex, i1, i2); // Check no. of hits on segment, and if enough flag them as used // and store the segment segok = isSegmentGood(rechits); if (segok) { flagHitsAsUsed(rechits, used); // Copy the proto_segment and its properties inside a CSCSegment. // Then fill the segment vector.. if (proto_segment.empty()) { LogDebug("CSC") << "No segment has been found !!!\n"; } else { // Create an actual CSCSegment - retrieve all info from the fit CSCSegment temp( sfit_->hits(), sfit_->intercept(), sfit_->localdir(), sfit_->covarianceMatrix(), sfit_->chi2()); delete sfit_; sfit_ = nullptr; LogDebug("CSC") << "Found a segment !!!\n"; if (debugInfo) dumpSegment(temp); segments.push_back(temp); } } } // h1 & h2 close if (segok) break; } // i2 } // i1 if (segments.size() > 1) break; // only change window if no segments found // Increase cut windows by factor of wideSeg windowScale = wideSeg; } // ipass // Give the segments to the CSCChamber return segments; } void CSCSegAlgoSK::tryAddingHitsToSegment(const ChamberHitContainer& rechits, const BoolContainer& used, const LayerIndex& layerIndex, const ChamberHitContainerCIt i1, const ChamberHitContainerCIt i2) { // Iterate over the layers with hits in the chamber // Skip the layers containing the segment endpoints // Test each hit on the other layers to see if it is near the segment // If it is, see whether there is already a hit on the segment from the same layer // - if so, and there are more than 2 hits on the segment, copy the segment, // replace the old hit with the new hit. If the new segment chi2 is better // then replace the original segment with the new one (by swap) // - if not, copy the segment, add the hit. If the new chi2/dof is still satisfactory // then replace the original segment with the new one (by swap) ChamberHitContainerCIt ib = rechits.begin(); ChamberHitContainerCIt ie = rechits.end(); for (ChamberHitContainerCIt i = ib; i != ie; ++i) { if (i == i1 || i == i2 || used[i - ib]) continue; int layer = layerIndex[i - ib]; const CSCRecHit2D* h = *i; if (isHitNearSegment(h)) { GlobalPoint gp1 = theChamber->layer(layer)->toGlobal(h->localPosition()); LogDebug("CSC") << " hit at global " << gp1 << " is near segment\n."; // Don't consider alternate hits on layers holding the two starting points if (hasHitOnLayer(layer)) { if (proto_segment.size() <= 2) { LogDebug("CSC") << " " << proto_segment.size() << " hits on segment...skip hit on same layer.\n"; continue; } compareProtoSegment(h, layer); } else increaseProtoSegment(h, layer); } // h & seg close } // i } bool CSCSegAlgoSK::areHitsCloseInLocalX(const CSCRecHit2D* h1, const CSCRecHit2D* h2) const { float deltaX = (h1->localPosition() - h2->localPosition()).x(); LogDebug("CSC") << " Hits at local x= " << h1->localPosition().x() << ", " << h2->localPosition().x() << " have separation= " << deltaX; return (fabs(deltaX) < (dRPhiMax * windowScale)) ? true : false; // +v } bool CSCSegAlgoSK::areHitsCloseInGlobalPhi(const CSCRecHit2D* h1, const CSCRecHit2D* h2) const { const CSCLayer* l1 = theChamber->layer(h1->cscDetId().layer()); GlobalPoint gp1 = l1->toGlobal(h1->localPosition()); const CSCLayer* l2 = theChamber->layer(h2->cscDetId().layer()); GlobalPoint gp2 = l2->toGlobal(h2->localPosition()); float h1p = gp1.phi(); float h2p = gp2.phi(); float dphi12 = h1p - h2p; // Into range [-pi, pi) (phi() returns values in this range) if (dphi12 < -M_PI) dphi12 += 2. * M_PI; if (dphi12 > M_PI) dphi12 -= 2. * M_PI; LogDebug("CSC") << " Hits at global phi= " << h1p << ", " << h2p << " have separation= " << dphi12; return (fabs(dphi12) < (dPhiMax * windowScale)) ? true : false; // +v } bool CSCSegAlgoSK::isHitNearSegment(const CSCRecHit2D* h) const { // Is hit near segment? // Requires deltaphi and rxy*deltaphi within ranges specified // in parameter set, where rxy=sqrt(x**2+y**2) of hit itself. // Note that to make intuitive cuts on delta(phi) one must work in // phi range (-pi, +pi] not [0, 2pi) const CSCLayer* l1 = theChamber->layer(h->cscDetId().layer()); GlobalPoint hp = l1->toGlobal(h->localPosition()); float hphi = hp.phi(); // in (-pi, +pi] if (hphi < 0.) hphi += 2. * M_PI; // into range [0, 2pi) float sphi = phiAtZ(hp.z()); // in [0, 2*pi) float phidif = sphi - hphi; if (phidif < 0.) phidif += 2. * M_PI; // into range [0, 2pi) if (phidif > M_PI) phidif -= 2. * M_PI; // into range (-pi, pi] float dRPhi = fabs(phidif) * hp.perp(); LogDebug("CSC") << " is hit at phi_h= " << hphi << " near segment phi_seg= " << sphi << "? is " << dRPhi << "<" << dRPhiFineMax * windowScale << " ? " << " and is |" << phidif << "|<" << dPhiFineMax * windowScale << " ?"; return ((dRPhi < dRPhiFineMax * windowScale) && (fabs(phidif) < dPhiFineMax * windowScale)) ? true : false; // +v } float CSCSegAlgoSK::phiAtZ(float z) const { if (!sfit_) { edm::LogVerbatim("CSCSegment") << "[CSCSegAlgoSK::phiAtZ] Segment fit undefined"; return 0.; } // Returns a phi in [ 0, 2*pi ) const CSCLayer* l1 = theChamber->layer((*(proto_segment.begin()))->cscDetId().layer()); GlobalPoint gp = l1->toGlobal(sfit_->intercept()); GlobalVector gv = l1->toGlobal(sfit_->localdir()); LogTrace("CSCSegment") << "[CSCSegAlgoSK::phiAtZ] Global intercept = " << gp << ", direction = " << gv; float x = gp.x() + (gv.x() / gv.z()) * (z - gp.z()); float y = gp.y() + (gv.y() / gv.z()) * (z - gp.z()); float phi = atan2(y, x); if (phi < 0.f) phi += 2. * M_PI; return phi; } void CSCSegAlgoSK::dumpHits(const ChamberHitContainer& rechits) const { // Dump positions of RecHit's in each CSCChamber ChamberHitContainerCIt it; edm::LogInfo("CSCSegment") << "CSCChamber rechit dump.\n"; for (it = rechits.begin(); it != rechits.end(); it++) { const CSCLayer* l1 = theChamber->layer((*it)->cscDetId().layer()); GlobalPoint gp1 = l1->toGlobal((*it)->localPosition()); edm::LogInfo("CSCSegment") << "Global pos.: " << gp1 << ", phi: " << gp1.phi() << ". Local position: " << (*it)->localPosition() << ", phi: " << (*it)->localPosition().phi() << ". Layer: " << (*it)->cscDetId().layer() << "\n"; } } bool CSCSegAlgoSK::isSegmentGood(const ChamberHitContainer& rechitsInChamber) const { // If the chamber has 20 hits or fewer, require at least 3 hits on segment // If the chamber has >20 hits require at least 4 hits bool ok = false; unsigned int iadd = (rechitsInChamber.size() > 20) ? 1 : 0; if (windowScale > 1.) iadd = 1; if (proto_segment.size() >= 3 + iadd) ok = true; return ok; } void CSCSegAlgoSK::flagHitsAsUsed(const ChamberHitContainer& rechitsInChamber, BoolContainer& used) const { // Flag hits on segment as used ChamberHitContainerCIt ib = rechitsInChamber.begin(); ChamberHitContainerCIt hi, iu; for (hi = proto_segment.begin(); hi != proto_segment.end(); ++hi) { for (iu = ib; iu != rechitsInChamber.end(); ++iu) { if (*hi == *iu) used[iu - ib] = true; } } } bool CSCSegAlgoSK::addHit(const CSCRecHit2D* aHit, int layer) { // Return true if hit was added successfully // (and then parameters are updated). // Return false if there is already a hit on the same layer, or insert failed. ChamberHitContainer::const_iterator it; for (it = proto_segment.begin(); it != proto_segment.end(); it++) if (((*it)->cscDetId().layer() == layer) && (aHit != (*it))) return false; proto_segment.push_back(aHit); // make a fit updateParameters(); return true; } void CSCSegAlgoSK::updateParameters(void) { // Delete input CSCSegFit, create a new one and make the fit delete sfit_; sfit_ = new CSCSegFit(theChamber, proto_segment); sfit_->fit(); } bool CSCSegAlgoSK::hasHitOnLayer(int layer) const { // Is there is already a hit on this layer? ChamberHitContainerCIt it; for (it = proto_segment.begin(); it != proto_segment.end(); it++) if ((*it)->cscDetId().layer() == layer) return true; return false; } bool CSCSegAlgoSK::replaceHit(const CSCRecHit2D* h, int layer) { // replace a hit from a layer ChamberHitContainer::iterator it; for (it = proto_segment.begin(); it != proto_segment.end();) { if ((*it)->cscDetId().layer() == layer) it = proto_segment.erase(it); else ++it; } return addHit(h, layer); } void CSCSegAlgoSK::compareProtoSegment(const CSCRecHit2D* h, int layer) { // Copy the input CSCSegFit CSCSegFit* oldfit = new CSCSegFit(*sfit_); // May create a new fit bool ok = replaceHit(h, layer); if (ok) { LogDebug("CSCSegment") << " hit in same layer as a hit on segment; try replacing old one..." << " chi2 new: " << sfit_->chi2() << " old: " << oldfit->chi2() << "\n"; } if ((sfit_->chi2() < oldfit->chi2()) && ok) { LogDebug("CSC") << " segment with replaced hit is better.\n"; delete oldfit; // new fit is better } else { // keep original fit delete sfit_; // now the new fit sfit_ = oldfit; // reset to the original input fit } } void CSCSegAlgoSK::increaseProtoSegment(const CSCRecHit2D* h, int layer) { // Copy input fit CSCSegFit* oldfit = new CSCSegFit(*sfit_); // Creates a new fit bool ok = addHit(h, layer); if (ok) { LogDebug("CSCSegment") << " hit in new layer: added to segment, new chi2: " << sfit_->chi2() << "\n"; } // int ndf = 2*proto_segment.size() - 4; //@@ TEST ON ndof<=0 IS JUST TO ACCEPT nhits=2 CASE?? if (ok && ((sfit_->ndof() <= 0) || (sfit_->chi2() / sfit_->ndof() < chi2Max))) { LogDebug("CSCSegment") << " segment with added hit is good.\n"; delete oldfit; // new fit is better } else { // reset to original fit delete sfit_; sfit_ = oldfit; } } void CSCSegAlgoSK::dumpSegment(const CSCSegment& seg) const { edm::LogVerbatim("CSCSegment") << "CSCSegment in " << theChamber->id() << "\nlocal position = " << seg.localPosition() << "\nerror = " << seg.localPositionError() << "\nlocal direction = " << seg.localDirection() << "\nerror =" << seg.localDirectionError() << "\ncovariance matrix" << seg.parametersError() << "chi2/ndf = " << seg.chi2() << "/" << seg.degreesOfFreedom() << "\n#rechits = " << seg.specificRecHits().size() << "\ntime = " << seg.time(); }