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Fireworks/Core/src/FWEveViewManager.cc
776 строк
27 KB
Shahzad Malik Muzaffar
[VISUALIZATION] Apply code checks/format
18 дек 2024, 10:29
18 дек 2024, 10:29
1da3c10
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// -*- C++ -*- // // Package: Core // Class : FWEveViewManager // // Implementation: // [Notes on implementation] // // Original Author: Chris Jones, Alja Mrak-Tadel // Created: Thu Mar 18 14:11:32 CET 2010 // // system include files #include <functional> #include <memory> // user include files #include "TEveManager.h" #include "TEveSelection.h" #include "TEveScene.h" #include "TEveViewer.h" #include "TEveCalo.h" #include "TEveGedEditor.h" #include "TGListTree.h" #include "TGeoManager.h" #include "TExMap.h" #include "TEnv.h" #include "Fireworks/Core/interface/FWEveViewManager.h" #include "Fireworks/Core/interface/FWSelectionManager.h" #include "Fireworks/Core/interface/FWColorManager.h" #include "Fireworks/Core/interface/Context.h" #include "Fireworks/Core/interface/FWInteractionList.h" #include "Fireworks/Core/interface/CmsShowCommon.h" #include "Fireworks/Core/interface/fwLog.h" #include "Fireworks/Core/interface/FWViewEnergyScale.h" #include "Fireworks/Core/interface/FWSimpleRepresentationChecker.h" // PB #include "Fireworks/Core/interface/FWEDProductRepresentationChecker.h" #include "Fireworks/Core/interface/FWSimpleRepresentationChecker.h" #include "Fireworks/Core/interface/FWTypeToRepresentations.h" #include "Fireworks/Core/interface/FWEventItem.h" #include "Fireworks/Core/interface/FWProxyBuilderFactory.h" #include "Fireworks/Core/interface/FWProxyBuilderBase.h" // viewes #include "Fireworks/Core/interface/FWGUIManager.h" #include "Fireworks/Core/interface/FWISpyView.h" #include "Fireworks/Core/interface/FW3DView.h" #include "Fireworks/Core/interface/FWGlimpseView.h" #include "Fireworks/Core/interface/FWEveLegoView.h" #include "Fireworks/Core/interface/FWHFView.h" #include "Fireworks/Core/interface/FWRPZView.h" #include "Fireworks/Core/interface/FWTGLViewer.h" bool FWEveViewManager::s_syncAllViews = false; class FWViewContext; // sentry class block TEveSelection signals when call TEveSelection::Remove/AddElement and // when process its callbacks class EveSelectionSentry { public: EveSelectionSentry() { m_blocked = gEve->GetSelection()->BlockSignals(true); } ~EveSelectionSentry() { gEve->GetSelection()->BlockSignals(m_blocked); } private: bool m_blocked; }; // // // constants, enums and typedefs // // // constructors and destructor // FWEveViewManager::FWEveViewManager(FWGUIManager* iGUIMgr) : FWViewManagerBase() { // builders std::set<std::string> builders; std::vector<edmplugin::PluginInfo> available = FWProxyBuilderFactory::get()->available(); std::transform(available.begin(), available.end(), std::inserter(builders, builders.begin()), std::bind(&edmplugin::PluginInfo::name_, std::placeholders::_1)); if (edmplugin::PluginManager::get()->categoryToInfos().end() != edmplugin::PluginManager::get()->categoryToInfos().find(FWProxyBuilderFactory::get()->category())) { available = edmplugin::PluginManager::get()->categoryToInfos().find(FWProxyBuilderFactory::get()->category())->second; std::transform(available.begin(), available.end(), std::inserter(builders, builders.begin()), std::bind(&edmplugin::PluginInfo::name_, std::placeholders::_1)); } for (std::set<std::string>::iterator it = builders.begin(), itEnd = builders.end(); it != itEnd; ++it) { std::string::size_type first = it->find_first_of('@') + 1; std::string purpose = it->substr(first, it->find_last_of('@') - first); first = it->find_last_of('@') + 1; std::string view_str = it->substr(first, it->find_last_of('#') - first); int viewTypes = atoi(view_str.c_str()); m_typeToBuilder[purpose].push_back(BuilderInfo(*it, viewTypes)); } m_views.resize(FWViewType::kTypeSize); // view construction called via GUI mng FWGUIManager::ViewBuildFunctor f = std::bind(&FWEveViewManager::buildView, this, std::placeholders::_1, std::placeholders::_2); for (int i = 0; i < FWViewType::kTypeSize; i++) { if (i == FWViewType::kTable || i == FWViewType::kTableHLT || i == FWViewType::kTableL1) continue; iGUIMgr->registerViewBuilder(FWViewType::idToName(i), f); } // signal gEve->GetHighlight()->SetPickToSelect(TEveSelection::kPS_Master); TEveSelection* eveSelection = gEve->GetSelection(); eveSelection->SetPickToSelect(TEveSelection::kPS_Master); eveSelection->Connect("SelectionAdded(TEveElement*)", "FWEveViewManager", this, "selectionAdded(TEveElement*)"); eveSelection->Connect("SelectionRepeated(TEveElement*)", "FWEveViewManager", this, "selectionAdded(TEveElement*)"); eveSelection->Connect("SelectionRemoved(TEveElement*)", "FWEveViewManager", this, "selectionRemoved(TEveElement*)"); eveSelection->Connect("SelectionCleared()", "FWEveViewManager", this, "selectionCleared()"); gEve->GetHighlight()->Connect( "SelectionAdded(TEveElement*)", "FWEveViewManager", this, "highlightAdded(TEveElement*)"); gEve->GetHighlight()->Connect( "SelectionRepeated(TEveElement*)", "FWEveViewManager", this, "highlightAdded(TEveElement*)"); TGeoManager::SetVerboseLevel(0); } FWEveViewManager::~FWEveViewManager() {} // // member functions // //______________________________________________________________________________ /** Helper function to add products from a given builder to a given view. FWRPZView is a base class for all projected views (name derives from FWViewType::RPhi and FWViewType::RhoZ projection). */ void addElements(const FWEventItem* item, FWEveView* view, int viewType, TEveElementList* product) { if (FWViewType::isProjected(viewType)) { FWRPZView* rpzView = dynamic_cast<FWRPZView*>(view); assert(rpzView); rpzView->importElements(product, item->layer(), rpzView->eventScene()); } else { view->eventScene()->AddElement(product); } } /** This is invoked when a new item is created by the FWEventItemsManager. The workflow is the following 1. First we check if we have a builder info for the given purpose of the item. We return simply if we don't. 2. We iterate over all the proxy builder registered for the given purpose and create a new one for this given item. 3. Interaction lists are set up in case the proxy builder does not handle interaction by itself. 4. We then iterate on the various supported views and add elements to them, making sure that we handle the case in which those elements are not unique among all the views. */ void FWEveViewManager::newItem(const FWEventItem* iItem) { TypeToBuilder::iterator itFind = m_typeToBuilder.find(iItem->purpose()); if (itFind == m_typeToBuilder.end()) return; std::vector<BuilderInfo>& blist = itFind->second; std::string bType; bool bIsSimple; for (size_t bii = 0, bie = blist.size(); bii != bie; ++bii) { // 1. BuilderInfo& info = blist[bii]; info.classType(bType, bIsSimple); if (bIsSimple) { unsigned int distance = 1; edm::TypeWithDict modelType(*(iItem->modelType()->GetTypeInfo())); if (!FWSimpleRepresentationChecker::inheritsFrom(modelType, bType, distance)) { // printf("PB does not matche itemType (%s) !!! EDproduct %s %s\n", info.m_name.c_str(), iItem->modelType()->GetTypeInfo()->name(), bType.c_str() ); continue; } } else { std::string itype = iItem->type()->GetTypeInfo()->name(); if (itype != bType) { // printf("PB does not match modeType (%s)!!! EDproduct %s %s\n", info.m_name.c_str(), itype.c_str(), bType.c_str() ); continue; } } std::string builderName = info.m_name; int builderViewBit = info.m_viewBit; std::shared_ptr<FWProxyBuilderBase> builder; try { builder = std::shared_ptr<FWProxyBuilderBase>{FWProxyBuilderFactory::get()->create(builderName)}; } catch (std::exception& exc) { fwLog(fwlog::kWarning) << "FWEveViewManager::newItem ignoring the following exception (probably edmplugincache mismatch):" << std::endl << exc.what(); } if (!builder) continue; // 2. // printf("FWEveViewManager::makeProxyBuilderFor NEW builder %s \n", builderName.c_str()); builder->setItem(iItem); iItem->changed_.connect(std::bind(&FWEveViewManager::modelChanges, this, std::placeholders::_1)); iItem->goingToBeDestroyed_.connect(std::bind(&FWEveViewManager::removeItem, this, std::placeholders::_1)); iItem->itemChanged_.connect(std::bind(&FWEveViewManager::itemChanged, this, std::placeholders::_1)); // 3. // This calud be opaque to the user. I would pass a reference to the m_interactionLists to // FWProxyBuilderBase::setInteractionList and handle different case differently. if (builder->willHandleInteraction() == false) { typedef std::map<const FWEventItem*, FWInteractionList*>::iterator Iterator; std::pair<Iterator, bool> t = m_interactionLists.insert(std::make_pair(iItem, (FWInteractionList*)nullptr)); if (t.second == true) t.first->second = new FWInteractionList(iItem); // printf(">>> builder %s add list %p \n", iItem->name().c_str(), il); fflush(stdout); builder->setInteractionList(t.first->second, iItem->purpose()); } builder->setHaveWindow(haveViewForBit(builderViewBit)); // 4. for (size_t viewType = 0; viewType < FWViewType::kTypeSize; ++viewType) { if (((1 << viewType) & builderViewBit) == 0) continue; FWViewType::EType type = (FWViewType::EType)viewType; // printf("%s builder %s supportsd view %s \n", iItem->name().c_str(), builderName.c_str(), FWViewType::idToName(viewType).c_str()); if (builder->havePerViewProduct((FWViewType::EType)viewType)) { for (size_t i = 0, e = m_views[viewType].size(); i != e; ++i) { FWEveView* view = m_views[viewType][i].get(); TEveElementList* product = builder->createProduct(type, view->viewContext()); addElements(iItem, view, viewType, product); } } else { TEveElementList* product = builder->createProduct(type, nullptr); for (size_t i = 0, e = m_views[viewType].size(); i != e; ++i) addElements(iItem, m_views[viewType][i].get(), viewType, product); } } m_builders[builderViewBit].emplace_back(std::move(builder)); } // loop views } //______________________________________________________________________________ FWViewBase* FWEveViewManager::buildView(TEveWindowSlot* iParent, const std::string& viewName) { FWViewType::EType type = FWViewType::kTypeSize; for (int i = 0; i < FWViewType::kTypeSize; ++i) { if (viewName == FWViewType::idToName(i)) { type = FWViewType::EType(i); break; } } std::shared_ptr<FWEveView> view; switch (type) { case FWViewType::k3D: view = std::make_shared<FW3DView>(iParent, type); break; case FWViewType::kISpy: view = std::make_shared<FWISpyView>(iParent, type); break; case FWViewType::kRhoPhi: case FWViewType::kRhoZ: case FWViewType::kRhoPhiPF: view = std::make_shared<FWRPZView>(iParent, type); break; case FWViewType::kLego: case FWViewType::kLegoPFECAL: view = std::make_shared<FWEveLegoView>(iParent, type); break; case FWViewType::kLegoHF: view = std::make_shared<FWHFView>(iParent, type); break; case FWViewType::kGlimpse: view = std::make_shared<FWGlimpseView>(iParent, type); break; default: break; } m_views[type].push_back(std::shared_ptr<FWEveView>(view)); return finishViewCreate(m_views[type].back()); } FWEveView* FWEveViewManager::finishViewCreate(std::shared_ptr<FWEveView> view) { // printf("new view %s added \n", view->typeName().c_str()); gEve->DisableRedraw(); // set geometry and calo data view->setContext(context()); FWColorManager::setColorSetViewer(view->viewerGL(), context().colorManager()->background()); // set proxies have a window falg int viewerBit = 1 << view->typeId(); if (m_views[view->typeId()].size() == 1) { for (std::map<int, BuilderVec>::iterator i = m_builders.begin(); i != m_builders.end(); ++i) { int builderViewBit = i->first; BuilderVec& bv = i->second; if (viewerBit == (builderViewBit & viewerBit)) { for (BuilderVec_it bIt = bv.begin(); bIt != bv.end(); ++bIt) { (*bIt)->setHaveWindow(true); } } } } FWRPZView* rpzView = dynamic_cast<FWRPZView*>(view.get()); for (std::map<int, BuilderVec>::iterator i = m_builders.begin(); i != m_builders.end(); ++i) { int builderViewBit = i->first; BuilderVec& bv = i->second; if (viewerBit == (builderViewBit & viewerBit)) { for (BuilderVec_it bIt = bv.begin(); bIt != bv.end(); ++bIt) { // it is ok to call create even for shared productsm since // builder map key garanties that TEveElementList* product = (*bIt)->createProduct(view->typeId(), view->viewContext()); if ((*bIt)->havePerViewProduct((FWViewType::EType)view->typeId())) { // view owned (*bIt)->build(); if (rpzView) { rpzView->importElements(product, (*bIt)->item()->layer(), rpzView->ownedProducts()); } else { view->ownedProducts()->AddElement(product); } } else { // shared if (rpzView) { rpzView->importElements(product, (*bIt)->item()->layer(), rpzView->eventScene()); } else { view->eventScene()->AddElement(product); } } } } } view->beingDestroyed_.connect(std::bind(&FWEveViewManager::beingDestroyed, this, std::placeholders::_1)); view->setupEnergyScale(); // notify PB for energy scale gEve->EnableRedraw(); view->viewerGL()->UpdateScene(); gEve->Redraw3D(); return view.get(); } void FWEveViewManager::beingDestroyed(const FWViewBase* vb) { FWEveView* view = (FWEveView*)vb; int typeId = view->typeId(); int viewerBit = 1 << typeId; int nviews = m_views[typeId].size(); for (std::map<int, BuilderVec>::iterator i = m_builders.begin(); i != m_builders.end(); ++i) { int builderBit = i->first; if (viewerBit == (builderBit & viewerBit)) // check only in case if connected { BuilderVec& bv = i->second; // remove view-owned product if (viewerBit == (builderBit & viewerBit)) { for (BuilderVec_it bIt = bv.begin(); bIt != bv.end(); ++bIt) (*bIt)->removePerViewProduct(view->typeId(), view->viewContext()); } // and setup proxy builders have-a-window flag if (nviews == 1) { if (!haveViewForBit(builderBit)) { if (viewerBit == (builderBit & viewerBit)) { for (BuilderVec_it bIt = bv.begin(); bIt != bv.end(); ++bIt) (*bIt)->setHaveWindow(false); } } } } } for (EveViewVec_it i = m_views[typeId].begin(); i != m_views[typeId].end(); ++i) { if (i->get() == vb) { m_views[typeId].erase(i); break; } } } //______________________________________________________________________________ void FWEveViewManager::modelChangesComing() { gEve->DisableRedraw(); } void FWEveViewManager::modelChangesDone() { gEve->EnableRedraw(); } /** Callback of event item changed_ signal.*/ void FWEveViewManager::modelChanges(const FWModelIds& iIds) { FWModelId id = *(iIds.begin()); const FWEventItem* item = id.item(); // in standard case new elements can be build in case of change of visibility // and in non-standard case (e.g. calo towers) PB's modelChages handles all changes bool itemHaveWindow = false; for (std::map<int, BuilderVec>::iterator i = m_builders.begin(); i != m_builders.end(); ++i) { for (size_t bi = 0, be = i->second.size(); bi != be; ++bi) { FWProxyBuilderBase* builder = i->second[bi].get(); if (builder->getHaveWindow() && builder->item() == item) { builder->modelChanges(iIds); itemHaveWindow = true; } } } if (!itemHaveWindow) return; EveSelectionSentry(); std::map<const FWEventItem*, FWInteractionList*>::iterator it = m_interactionLists.find(item); if (it != m_interactionLists.end()) { if (!it->second->empty()) it->second->modelChanges(iIds); } } /** Callback of itemChanged_ signal. Iterate over all the builders for all the views and call itemChanged for any of the builders. If any of the builder also has at least one view, also update the interaction list. */ void FWEveViewManager::itemChanged(const FWEventItem* item) { if (!item) return; bool itemHaveWindow = false; for (std::map<int, BuilderVec>::iterator i = m_builders.begin(); i != m_builders.end(); ++i) { for (size_t bi = 0, be = i->second.size(); bi != be; ++bi) { FWProxyBuilderBase* builder = i->second[bi].get(); if (builder->item() != item) continue; builder->itemChanged(item); itemHaveWindow |= builder->getHaveWindow(); } } if (!itemHaveWindow) return; std::map<const FWEventItem*, FWInteractionList*>::iterator it = m_interactionLists.find(item); if (it != m_interactionLists.end()) { if (!it->second->empty()) it->second->itemChanged(); } } /** Remove an item from the given view. */ void FWEveViewManager::removeItem(const FWEventItem* item) { EveSelectionSentry(); std::map<const FWEventItem*, FWInteractionList*>::iterator it = m_interactionLists.find(item); if (it != m_interactionLists.end()) { delete it->second; m_interactionLists.erase(it); } for (std::map<int, BuilderVec>::iterator i = m_builders.begin(); i != m_builders.end(); ++i) { BuilderVec_it bIt = i->second.begin(); while (bIt != i->second.end()) { if ((*bIt)->item() == item) { // TODO caching of proxy builders (*bIt)->itemBeingDestroyed(item); bIt = i->second.erase(bIt); } else { ++bIt; } } } } void FWEveViewManager::setContext(const fireworks::Context* x) { FWViewManagerBase::setContext(x); x->commonPrefs()->getEnergyScale()->parameterChanged_.connect( std::bind(&FWEveViewManager::globalEnergyScaleChanged, this)); x->commonPrefs()->eventCenterChanged_.connect(std::bind(&FWEveViewManager::eventCenterChanged, this)); } void FWEveViewManager::globalEnergyScaleChanged() { for (int t = 0; t < FWViewType::kTypeSize; ++t) { for (EveViewVec_it i = m_views[t].begin(); i != m_views[t].end(); ++i) { if ((*i)->isEnergyScaleGlobal()) { (*i)->setupEnergyScale(); } } } } void FWEveViewManager::eventCenterChanged() { for (int t = 0; t < FWViewType::kTypeSize; ++t) { for (EveViewVec_it i = m_views[t].begin(); i != m_views[t].end(); ++i) { (*i)->setupEventCenter(); } } } void FWEveViewManager::colorsChanged() { for (int t = 0; t < FWViewType::kTypeSize; ++t) { for (EveViewVec_it i = m_views[t].begin(); i != m_views[t].end(); ++i) (*i)->setBackgroundColor(colorManager().background()); } } //______________________________________________________________________________ void FWEveViewManager::eventBegin() { // Prevent registration of redraw timer, full redraw is done in // FWEveViewManager::eventEnd(). gEve->EnforceTimerActive(kTRUE); gEve->DisableRedraw(); context().resetMaxEtAndEnergy(); for (int t = 0; t < FWViewType::kTypeSize; ++t) { for (EveViewVec_it i = m_views[t].begin(); i != m_views[t].end(); ++i) (*i)->eventBegin(); } } void FWEveViewManager::eventEnd() { for (int t = 0; t < FWViewType::kTypeSize; ++t) { for (EveViewVec_it i = m_views[t].begin(); i != m_views[t].end(); ++i) (*i)->eventEnd(); } // What follows is a copy of TEveManager::DoRedraw3D() with the difference that // we have full control over execution of GL view rendering. In particular: // - optionally delay buffer swapping so they can all be swapped together; // - we could render into FBO once and then use this to be put on screen // and saved into an image file. { TEveElement::List_t scenes; Long64_t key, value; TExMapIter stamped_elements(gEve->PtrToStampedElements()); while (stamped_elements.Next(key, value)) { TEveElement* el = reinterpret_cast<TEveElement*>(key); if (el->GetChangeBits() & TEveElement::kCBVisibility) { el->CollectSceneParents(scenes); } } gEve->ScenesChanged(scenes); } // Process changes in scenes. gEve->GetScenes()->ProcessSceneChanges(kFALSE, gEve->PtrToStampedElements()); // To synchronize buffer swapping set swap_on_render to false. // Note that this costs 25-40% extra time with 4 views, depending on V-sync settings. // Tested with NVIDIA 343.22. const bool swap_on_render = !s_syncAllViews; // Loop over viewers, swap buffers if swap_on_render is true. for (int t = 0; t < FWViewType::kTypeSize; ++t) { for (EveViewVec_it i = m_views[t].begin(); i != m_views[t].end(); ++i) (*i)->fwViewerGL()->DrawHiLod(swap_on_render); } // Swap buffers if they were not swapped before. if (!swap_on_render) { for (int t = 0; t < FWViewType::kTypeSize; ++t) { for (EveViewVec_it i = m_views[t].begin(); i != m_views[t].end(); ++i) (*i)->fwViewerGL()->JustSwap(); } } gEve->GetViewers()->RepaintChangedViewers(kFALSE, kFALSE); { Long64_t key, value; TExMapIter stamped_elements(gEve->PtrToStampedElements()); while (stamped_elements.Next(key, value)) { TEveElement* el = reinterpret_cast<TEveElement*>(key); if (gEve->GetEditor()->GetModel() == el->GetEditorObject("FWEveViewManager::eventEnd")) gEve->EditElement(el); TEveGedEditor::ElementChanged(el); el->ClearStamps(); } } gEve->PtrToStampedElements()->Delete(); gEve->GetListTree()->ClearViewPort(); // Fix this when several list-trees can be added. gEve->EnableRedraw(); gEve->EnforceTimerActive(kFALSE); } //______________________________________________________________________________ /** Helper function to extract the FWFromEveSelectorBase * from an TEveElement. */ FWFromEveSelectorBase* getSelector(TEveElement* iElement) { if (!iElement) return nullptr; //std::cout <<" non null"<<std::endl; void* userData = iElement->GetUserData(); //std::cout <<" user data "<<userData<<std::endl; if (!userData) return nullptr; //std::cout <<" have userData"<<std::endl; //std::cout <<" calo"<<std::endl; EveSelectionSentry(); return reinterpret_cast<FWFromEveSelectorBase*>(userData); } void FWEveViewManager::selectionAdded(TEveElement* iElement) { FWFromEveSelectorBase* selector = getSelector(iElement); if (selector) selector->doSelect(); } void FWEveViewManager::selectionRemoved(TEveElement* iElement) { FWFromEveSelectorBase* selector = getSelector(iElement); if (selector) selector->doUnselect(); } void FWEveViewManager::selectionCleared() { context().selectionManager()->clearSelection(); } // // const member functions // FWTypeToRepresentations FWEveViewManager::supportedTypesAndRepresentations() const { // needed for add collection GUI FWTypeToRepresentations returnValue; const static std::string kFullFrameWorkPBExtension = "FullFramework"; for (TypeToBuilder::const_iterator it = m_typeToBuilder.begin(), itEnd = m_typeToBuilder.end(); it != itEnd; ++it) { std::vector<BuilderInfo> blist = it->second; for (size_t bii = 0, bie = blist.size(); bii != bie; ++bii) { BuilderInfo& info = blist[bii]; if (context().getHidePFBuilders()) { const static std::string pfExt = "PF "; if (std::string::npos != info.m_name.find(pfExt)) continue; } unsigned int bitPackedViews = info.m_viewBit; bool representsSubPart = (info.m_name.substr(info.m_name.find_first_of('@') - 1, 1) == "!"); size_t extp = info.m_name.rfind(kFullFrameWorkPBExtension); bool FFOnly = (extp != std::string::npos); std::string name; bool isSimple; info.classType(name, isSimple); if (isSimple) { returnValue.add(std::make_shared<FWSimpleRepresentationChecker>( name, it->first, bitPackedViews, representsSubPart, FFOnly)); } else { returnValue.add(std::make_shared<FWEDProductRepresentationChecker>( name, it->first, bitPackedViews, representsSubPart, FFOnly)); } } } return returnValue; } /** Checks whether any of the views */ bool FWEveViewManager::haveViewForBit(int bit) const { for (int t = 0; t < FWViewType::kTypeSize; ++t) { if ((bit & (1 << t)) && !m_views[t].empty()) return true; } // printf("have %d view for bit %d \n", haveView, bit); return false; } void FWEveViewManager::BuilderInfo::classType(std::string& typeName, bool& simple) const { const std::string kSimple("simple#"); simple = (m_name.substr(0, kSimple.size()) == kSimple); if (simple) { typeName = m_name.substr(kSimple.size(), m_name.find_first_of('@') - kSimple.size() - 1); } else { typeName = m_name.substr(0, m_name.find_first_of('@') - 1); } } /* AMT: temporary workaround for using TEveCaloDataHist instead of TEveCaloDataVec. */ #include "TH2F.h" #include "TAxis.h" #include "TEveCaloData.h" void FWEveViewManager::highlightAdded(TEveElement* iElement) { bool blocked = gEve->GetHighlight()->BlockSignals(true); if (iElement == context().getCaloData()) { TEveCaloData::vCellId_t& hlist = context().getCaloData()->GetCellsHighlighted(); std::set<TEveCaloData::CellId_t> hset; int etaBin, phiBin, w, newPhiBin, tower; TH2F* hist = context().getCaloData()->GetHist(0); TAxis* etaAxis = hist->GetXaxis(); int nBinsX = etaAxis->GetNbins() + 2; for (TEveCaloData::vCellId_i i = hlist.begin(); i != hlist.end(); ++i) { hist->GetBinXYZ((*i).fTower, etaBin, phiBin, w); if (TMath::Abs(etaAxis->GetBinCenter(etaBin)) > 4.71475) { newPhiBin = ((phiBin + 1) / 4) * 4 - 1; if (newPhiBin <= 0) newPhiBin = 71; tower = etaBin + newPhiBin * nBinsX; hset.insert(TEveCaloData::CellId_t(tower, (*i).fSlice, (*i).fFraction)); tower += nBinsX; hset.insert(TEveCaloData::CellId_t(tower, (*i).fSlice, (*i).fFraction)); tower += nBinsX; if (newPhiBin == 71) tower = etaBin + 1 * nBinsX; hset.insert(TEveCaloData::CellId_t(tower, (*i).fSlice, (*i).fFraction)); tower += nBinsX; hset.insert(TEveCaloData::CellId_t(tower, (*i).fSlice, (*i).fFraction)); } else if (TMath::Abs(etaAxis->GetBinCenter(etaBin)) > 1.747650) { newPhiBin = ((phiBin + 1) / 2) * 2 - 1; tower = etaBin + newPhiBin * nBinsX; hset.insert(TEveCaloData::CellId_t(tower, (*i).fSlice, (*i).fFraction)); tower += nBinsX; hset.insert(TEveCaloData::CellId_t(tower, (*i).fSlice, (*i).fFraction)); } else { hset.insert(*i); } } // edit calo data list hlist.clear(); for (std::set<TEveCaloData::CellId_t>::iterator it = hset.begin(); it != hset.end(); ++it) { hlist.push_back(*it); } context().getCaloData()->CellSelectionChanged(); } gEve->GetHighlight()->BlockSignals(blocked); }