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Fireworks/Core/interface/FWTableViewTableManager.h
122 строки
4 KB
Shahzad Malik Muzaffar
[Fireworks][clang-tidy] modernize-use-equals-delete suggests to make deleted member function public
28 июл 2021, 12:33
28 июл 2021, 12:33
68a6350
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// -*- C++ -*- #ifndef Fireworks_Core_FWTableViewTableManager_h #define Fireworks_Core_FWTableViewTableManager_h // // Package: Core // Class : FWTableViewTableManager // /**\class FWTableViewTableManager FWTableViewTableManager.h Fireworks/Core/interface/FWTableViewTableManager.h */ // // Original Author: // Created: Mon Feb 2 16:40:52 EST 2009 // // system include files #include <vector> #include <string> #include "TQObject.h" #include "GuiTypes.h" // user include files #include "Fireworks/TableWidget/interface/FWTableManagerBase.h" #include "Fireworks/TableWidget/interface/FWTextTableCellRenderer.h" #include "Fireworks/Core/interface/FWTableViewManager.h" #include "Fireworks/Core/interface/FWExpressionEvaluator.h" // forward declarations class FWTableView; class FWFramedTextTableCellRenderer; class FWTableViewTableManager : public FWTableManagerBase { friend class FWTableView; public: FWTableViewTableManager(const FWTableView *); ~FWTableViewTableManager() override; // ---------- const member functions --------------------- ///Number of rows in the table int numberOfRows() const override; ///Number of columns in the table int numberOfColumns() const override; ///returns the title names for each column std::vector<std::string> getTitles() const override; ///when passed the index to the sorted order of the rows it ///returns the original row number from the underlying data int unsortedRowNumber(int iSortedRowNumber) const override; /** Returns the particular renderer used to handle the requested cell. Arguments: iSortedRowNumber: the row number from the present sort (i.e. the cell number of the view) iCol: the column number of the cell. The returned value must be used immediately and not held onto since the same Renderer can be used for subsequent calls */ FWTableCellRendererBase *cellRenderer(int iSortedRowNumber, int iCol) const override; ///require all cells to be the same height // virtual unsigned int cellHeight() const; ///for each column in the table this returns the present maximum width for that column // virtual std::vector<unsigned int> maxWidthForColumns() const; ///Returns 'true' if this table has row headers. Defaults return value is false. bool hasRowHeaders() const override; ///Returns the renderer for the row header for the sorted row number iSortedRowNumber FWTableCellRendererBase *rowHeader(int iSortedRowNumber) const override; ///Called if mouse button pressed in Row Header, defaults is to do nothing //virtual void buttonPressedInRowHeader(Int_t row, Event_t* event, Int_t relX, Int_t relY); //virtual void buttonReleasedInRowHeader(Int_t row, Event_t* event, Int_t relX, Int_t relY); // ---------- static member functions -------------------- // ---------- member functions --------------------------- ///Call to have table sorted on values in column iCol with the ///sort order being descending if iSortOrder is 'true' // void sort(int iCol, bool iSortOrder); ///Classes which inherit from FWTableViewTableManager must call ///this when their underlying data changes void dataChanged(); //*SIGNAL* ///Classes which inherit from FWTableViewTableManager must call ///this when how the data is shown (e.g. color) changes // void visualPropertiesChanged(); //*SIGNAL* // ClassDef(FWTableViewTableManager,0); void updateEvaluators(); protected: ///Called by 'sort' method to actually handle the sorting of the ///rows. Arguments are the same as 'sort' void implSort(int iCol, bool iSortOrder) override; std::vector<int> m_sortedToUnsortedIndices; const FWTableView *m_view; TGGC *m_graphicsContext; TGGC *m_highlightContext; FWTextTableCellRenderer *m_renderer; TGGC *m_rowContext; TGGC *m_rowFillContext; FWFramedTextTableCellRenderer *m_rowRenderer; std::vector<FWExpressionEvaluator> m_evaluators; std::vector<FWTableViewManager::TableEntry> *m_tableFormats; // ---------- member data -------------------------------- // int m_sortColumn; // bool m_sortOrder; mutable bool m_caughtExceptionInCellRender; public: FWTableViewTableManager(const FWTableViewTableManager &) = delete; // stop default const FWTableViewTableManager &operator=(const FWTableViewTableManager &) = delete; // stop default }; #endif