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Fireworks/Core/interface/FWEventItemsManager.h
93 строки
3 KB
alja
Transition from sigcpp-2 to sigcpp-3
03 дек 2021, 06:53
03 дек 2021, 06:53
9f144af
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// -*- C++ -*- #ifndef Fireworks_Core_FWEventItemsManager_h #define Fireworks_Core_FWEventItemsManager_h // // Package: Core // Class : FWEventItemsManager // /**\class FWEventItemsManager FWEventItemsManager.h Fireworks/Core/interface/FWEventItemsManager.h Description: Manages multiple FWEventItems Usage: <usage> */ // // Original Author: // Created: Thu Jan 3 13:27:29 EST 2008 // // system include files #include <vector> #include <memory> #include "sigc++/signal.h" // user include files #include "Fireworks/Core/interface/FWConfigurable.h" // forward declarations namespace edm { class EventBase; } namespace fireworks { class Context; } class FWEventItem; class FWPhysicsObjectDesc; class FWModelChangeManager; class FWSelectionManager; class FWItemAccessorFactory; class FWProxyBuilderConfiguration; class FWEventItemsManager : public FWConfigurable { public: //does not take ownership of the object to which it points but does keep reference FWEventItemsManager(FWModelChangeManager*); ~FWEventItemsManager() override; typedef std::vector<FWEventItem*>::const_iterator const_iterator; //configuration management interface void addTo(FWConfiguration&) const override; void setFrom(const FWConfiguration&) override; // ---------- const member functions --------------------- ///NOTE: iterator is allowed to return a null object for items that have been removed const_iterator begin() const; const_iterator end() const; // const std::vector<FWEventItem*> &items () const { return m_items; } const FWEventItem* find(const std::string& iName) const; // ---------- static member functions -------------------- // ---------- member functions --------------------------- FWEventItem* add(const FWPhysicsObjectDesc& iItem, const FWConfiguration* pbConf = nullptr, bool doSetEvent = true); void clearItems(); void newEvent(const edm::EventBase* iEvent); void setContext(fireworks::Context*); sigc::signal<void(FWEventItem*)> newItem_; sigc::signal<void(const FWEventItem*)> removingItem_; sigc::signal<void()> goingToClearItems_; FWEventItemsManager(const FWEventItemsManager&) = delete; // stop default const FWEventItemsManager& operator=(const FWEventItemsManager&) = delete; // stop default private: void removeItem(const FWEventItem*); // ---------- member data -------------------------------- std::vector<FWEventItem*> m_items; FWModelChangeManager* m_changeManager; fireworks::Context* m_context; const edm::EventBase* m_event; std::shared_ptr<FWItemAccessorFactory> m_accessorFactory; }; #endif