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DataFormats/Provenance/interface/History.h
70 строк
3 KB
W. David Dagenhart
From scram b code-format-all (clang-format)
10 май 2019, 17:51
10 май 2019, 17:51
82e0ab0
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#ifndef DataFormats_Provenance_History_h #define DataFormats_Provenance_History_h //---------------------------------------------------------------------- // // Class History represents the processing history of a single Event. // It includes ordered sequences of elements, each of which contains // information about a specific 'process' through which the Event has // passed, with earlier processes at the beginning of the sequence. // This class is needed for backward compatibility only. // It is relevant if and only if fileFormatVersion.eventHistoryTree() is true. // // //---------------------------------------------------------------------- #include <vector> #include "DataFormats/Provenance/interface/EventSelectionID.h" #include "DataFormats/Provenance/interface/BranchListIndex.h" #include "DataFormats/Provenance/interface/ProcessHistoryID.h" namespace edm { class History { public: typedef std::size_t size_type; // Compiler-generated default c'tor, copy c'tor, assignment and // d'tor are all correct. // Return the number of 'processing steps' recorded in this // History. size_type size() const; // Add the given entry to this History. When a new data member is // added to the History class, this function should be modified to // take an instance of the type of the new data member. void addEventSelectionEntry(EventSelectionID const& eventSelection); void addBranchListIndexEntry(BranchListIndex const& branchListIndex); EventSelectionID const& getEventSelectionID(size_type i) const; EventSelectionIDVector const& eventSelectionIDs() const { return eventSelections_; } EventSelectionIDVector& eventSelectionIDs() { return eventSelections_; } ProcessHistoryID const& processHistoryID() const { return processHistoryID_; } void setProcessHistoryID(ProcessHistoryID const& phid) { processHistoryID_ = phid; } BranchListIndexes const& branchListIndexes() const { return branchListIndexes_; } BranchListIndexes& branchListIndexes() { return branchListIndexes_; } private: // Note: We could, instead, define a struct that contains the // appropriate information for each history entry, and then contain // only one data member: a vector of this struct. This might make // iteration more convenient. But it would seem to complicate // persistence. The current plan is to have parallel vectors, one // for each type of item stored as data. EventSelectionIDVector eventSelections_; BranchListIndexes branchListIndexes_; ProcessHistoryID processHistoryID_; }; } // namespace edm #endif