/
githubmirror
/
cmssw
Обзор
Документация
Войти
/
githubmirror
/
cmssw
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
master
DataFormats/Math/src/libminifloat.cc
83 строки
3 KB
Cms Build
Clang-Format
11 июн 2019, 11:29
11 июн 2019, 11:29
146bc98
Код
Авторство
О чём код?
#include "DataFormats/Math/interface/libminifloat.h" namespace { MiniFloatConverter dummy; // so the constructor is called } uint32_t MiniFloatConverter::mantissatable[2048]; uint32_t MiniFloatConverter::exponenttable[64]; uint16_t MiniFloatConverter::offsettable[64]; uint16_t MiniFloatConverter::basetable[512]; uint8_t MiniFloatConverter::shifttable[512]; MiniFloatConverter::MiniFloatConverter() { static bool once = false; if (!once) { filltables(); once = true; } } void MiniFloatConverter::filltables() { // ==== mantissatable === // -- zero -- mantissatable[0] = 0; // -- denorm -- for (unsigned int i = 1; i <= 1023; ++i) { unsigned int m = (i << 13), e = 0; while (!(m & 0x00800000)) { // While not normalized e -= 0x00800000; // Decrement exponent (1<<23) m <<= 1; // Shift mantissa } m &= ~0x00800000; // Clear leading 1 bit e += 0x38800000; // Adjust bias ((127-14)<<23) mantissatable[i] = m | e; } // -- norm -- for (unsigned int i = 1024; i <= 2047; ++i) { mantissatable[i] = 0x38000000 + ((i - 1024) << 13); } // ==== exponenttable === exponenttable[0] = 0; for (unsigned int i = 1; i <= 30; ++i) exponenttable[i] = i << 23; exponenttable[31] = 0x47800000; exponenttable[32] = 0x80000000u; for (unsigned int i = 33; i <= 62; ++i) exponenttable[i] = 0x80000000u | ((i - 32) << 23); exponenttable[63] = 0xC7800000; // ==== offsettable ==== for (unsigned int i = 0; i <= 63; ++i) offsettable[i] = ((i == 0 || i == 32) ? 0 : 1024); // ==== basetable, shifttable === for (unsigned i = 0; i < 256; ++i) { int e = int(i) - 127; if (e < -24) { // Very small numbers map to zero basetable[i | 0x000] = 0x0000; basetable[i | 0x100] = 0x8000; shifttable[i | 0x000] = 24; shifttable[i | 0x100] = 24; } else if (e < -14) { // Small numbers map to denorms basetable[i | 0x000] = (0x0400 >> (-e - 14)); basetable[i | 0x100] = (0x0400 >> (-e - 14)) | 0x8000; shifttable[i | 0x000] = -e - 1; shifttable[i | 0x100] = -e - 1; } else if (e <= 15) { // Normal numbers just lose precision basetable[i | 0x000] = ((e + 15) << 10); basetable[i | 0x100] = ((e + 15) << 10) | 0x8000; shifttable[i | 0x000] = 13; shifttable[i | 0x100] = 13; } else if (e < 128) { // Large numbers map to Infinity basetable[i | 0x000] = 0x7C00; basetable[i | 0x100] = 0xFC00; shifttable[i | 0x000] = 24; shifttable[i | 0x100] = 24; } else { // Infinity and NaN's stay Infinity and NaN's basetable[i | 0x000] = 0x7C00; basetable[i | 0x100] = 0xFC00; shifttable[i | 0x000] = 13; shifttable[i | 0x100] = 13; } } }