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DataFormats/Math/src/classes_def.xml
39 строк
3 KB
Matti Kortelainen
Replace pattern with explicit class names in classes_def.xml
01 авг 2024, 21:07
01 авг 2024, 21:07
9d0383c
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<lcgdict> <class name="edm::Wrapper<ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > >"/> <class name="edm::ValueMap<ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > >"/> <class name="edm::Wrapper<edm::ValueMap<ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > > >"/> <class name="edm::Wrapper<ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<float>,ROOT::Math::DefaultCoordinateSystemTag> >"/> <class name="edm::Wrapper<std::vector<ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > > >"/> <class name="std::vector<ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > >"/> <class name="ROOT::Math::MatRepStd<double,10,10>"/> <class name="ROOT::Math::MatRepStd<double,10u,10u>"/> <class name="ROOT::Math::MatRepStd<double,2,3>"/> <class name="ROOT::Math::MatRepStd<double,2u,3u>"/> <class name="ROOT::Math::MatRepStd<double,3,10>"/> <class name="ROOT::Math::MatRepStd<double,3u,10u>"/> <class name="ROOT::Math::SMatrix<double,10,10,ROOT::Math::MatRepStd<double,10,10> >"/> <class name="ROOT::Math::SMatrix<double,10u,10u,ROOT::Math::MatRepStd<double,10u,10u> >"/> <class name="ROOT::Math::SMatrix<double,2,3,ROOT::Math::MatRepStd<double,2,3> >"/> <class name="ROOT::Math::SMatrix<double,2u,3u,ROOT::Math::MatRepStd<double,2u,3u> >"/> <class name="ROOT::Math::SMatrix<double,3,10,ROOT::Math::MatRepStd<double,3,10> >"/> <class name="ROOT::Math::SMatrix<double,3u,10u,ROOT::Math::MatRepStd<double,3u,10u> >"/> <class name="std::vector<ROOT::Math::SMatrix<double,2,2,ROOT::Math::MatRepSym<double,2> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,2u,2u,ROOT::Math::MatRepSym<double,2u> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,3,3,ROOT::Math::MatRepSym<double,3> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,3u,3u,ROOT::Math::MatRepSym<double,3u> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,4,4,ROOT::Math::MatRepSym<double,4> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,4u,4u,ROOT::Math::MatRepSym<double,4u> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,5,5,ROOT::Math::MatRepSym<double,5> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,5u,5u,ROOT::Math::MatRepSym<double,5u> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,6,6,ROOT::Math::MatRepSym<double,6> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,6u,6u,ROOT::Math::MatRepSym<double,6u> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,7,7,ROOT::Math::MatRepSym<double,7> > >"/> <class name="std::vector<ROOT::Math::SMatrix<double,7u,7u,ROOT::Math::MatRepSym<double,7u> > >"/> <class name="std::vector<std::pair<ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double>,ROOT::Math::DefaultCoordinateSystemTag>,float> >"/> <class name="MiniFloatConverter::ReduceMantissaToNbitsRounding"/> </lcgdict>