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DataFormats/JetMatching/interface/JetFlavour.h
50 строк
2 KB
David
fix include guards
16 мар 2021, 21:38
16 мар 2021, 21:38
ae04659
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#ifndef DataFormats_JetMatching_JetFlavour_H #define DataFormats_JetMatching_JetFlavour_H #include <vector> #include "DataFormats/Math/interface/Point3D.h" #include "DataFormats/Math/interface/LorentzVector.h" namespace reco { /** * JetFlavour class is meant to be used when the genEvent is dropped. * It can store by value the matching information about flavour and parton kinematics * The flavour definition and the corresponding parton information should be configured * in the producer. * The typedefs are taken from reco::Particle * */ class JetFlavour { public: /// Lorentz vector typedef math::XYZTLorentzVector LorentzVector; /// point in the space typedef math::XYZPoint Point; /// lepton info struct struct Leptons { int electron; int muon; int tau; Leptons() : electron(0), muon(0), tau(0) {} }; JetFlavour(void) {} JetFlavour(const LorentzVector& lv, const Point& pt, int fl, const Leptons& le) : m_partonMomentum(lv), m_partonVertex(pt), m_flavour(fl), m_leptons(le) {} JetFlavour(const LorentzVector& lv, const Point& pt, int fl) : m_partonMomentum(lv), m_partonVertex(pt), m_flavour(fl) {} const LorentzVector getLorentzVector() const { return m_partonMomentum; } const Point getPartonVertex() const { return m_partonVertex; } const int getFlavour() const { return m_flavour; } const Leptons getLeptons() const { return m_leptons; } private: LorentzVector m_partonMomentum; Point m_partonVertex; // is it needed? int m_flavour; Leptons m_leptons; }; } // namespace reco #endif