/
githubmirror
/
cmssw
Обзор
Документация
Войти
/
githubmirror
/
cmssw
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
master
CondFormats/ESObjects/interface/ESMissingEnergyCalibration.h
61 строка
2 KB
Cms Build
Clang-Format
20 май 2019, 13:01
20 май 2019, 13:01
a27185a
Код
Авторство
О чём код?
#ifndef CondFormats_ESObjects_ESMissingEnergyCalibration_H #define CondFormats_ESObjects_ESMissingEnergyCalibration_H #include "CondFormats/Serialization/interface/Serializable.h" #include <iostream> class ESMissingEnergyCalibration { public: ESMissingEnergyCalibration(); ESMissingEnergyCalibration(const float& ConstAEta0, const float& ConstBEta0, const float& ConstAEta1, const float& ConstBEta1, const float& ConstAEta2, const float& ConstBEta2, const float& ConstAEta3, const float& ConstBEta3); ~ESMissingEnergyCalibration(); void setConstAEta0(const float& value) { ConstAEta0_ = value; } float getConstAEta0() const { return ConstAEta0_; } void setConstBEta0(const float& value) { ConstBEta0_ = value; } float getConstBEta0() const { return ConstBEta0_; } void setConstAEta1(const float& value) { ConstAEta1_ = value; } float getConstAEta1() const { return ConstAEta1_; } void setConstBEta1(const float& value) { ConstBEta1_ = value; } float getConstBEta1() const { return ConstBEta1_; } void setConstAEta2(const float& value) { ConstAEta2_ = value; } float getConstAEta2() const { return ConstAEta2_; } void setConstBEta2(const float& value) { ConstBEta2_ = value; } float getConstBEta2() const { return ConstBEta2_; } void setConstAEta3(const float& value) { ConstAEta3_ = value; } float getConstAEta3() const { return ConstAEta3_; } void setConstBEta3(const float& value) { ConstBEta3_ = value; } float getConstBEta3() const { return ConstBEta3_; } void print(std::ostream& s) const { s << "ESMissingEnergyCalibration: ES low eta constants" << ConstAEta0_ << " " << ConstBEta0_ << " / " << ConstAEta1_ << " " << ConstBEta1_; } private: float ConstAEta0_; float ConstBEta0_; float ConstAEta1_; float ConstBEta1_; float ConstAEta2_; float ConstBEta2_; float ConstAEta3_; float ConstBEta3_; COND_SERIALIZABLE; }; #endif